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Updated: 12/07/21 07:45 AM
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Compatibility:
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:12/07/21 07:45 AM
Created:06/05/20 07:05 PM
Monthly downloads:1,119
Total downloads:24,211
Favorites:51
MD5:
Categories:Action Bar Mods, Combat Mods
7.2.5
WeaveDelays  Popular! (More than 5000 hits)
Version: 0.8.6
by: Psiioniic [More]
--- requirements ---

LibAddonMenu (2.0)

--- how to ---

Shows delays between skills and missed light attacks in your rotation during and after the fight.

delay bar:




shows the delays between the last few casted skills and light attack status:
M: key not pressed
X: key pressed, but not casted, queue full (e.g. when casting too fast)
Q: key pressed, queued, but somehow did not result in damage (e.g. mob died in between)
B: bash cancelled

To show/hide the delay bar, key bindings can be set.


action bar:



top: uptime of this skill's main effect (not implemented for all skills yet)
middle left: delay (additional) delay between two skill casts
middle right: missed light attacks before this skill
bottom right: missed light attacks after this skill


ability recast bar:



Shows the time and the order in which skills have to be recasted to keep up uptimes. Empty slots can be used to cast spammables.


New: Mechanical acuity tracker:





--- planned features ---

* save fight history
* localization

Still under development!
Please report bugs/feature requests here to help to improve this addon.
0.8.6 fix error message when reloading quickly from settings panel after a reload, add high latency mode setting

0.8.5 fix bug with bars not showing after "show only in combat" settings were changed

0.8.4 fix error message that could occur when some settings were changed followed by reloadui, update API version

0.8.3 make UI frame thickness adjustable for both bars

0.8.2 UI drawing fixes

0.8.1 UI scaling

0.7.2 fix for skills not updating in settings menu, blackwood api version

0.7.1 add mechanical acuity tracker, fix icons for proc skills, fix some cases where skills were not properly shown in the settings menu

0.6.1 support for account wide settings, change frame colors, fix auto hide in combat for short fights

0.5.4 fix bash detection

0.5.3 fix UI error when reloading from settings page

0.5.2 bugfixes to recast timer bar, add update interval option

0.5.1 show bash weaving, detect fancy action bar, improve settings menu

0.4.7 usability improvements, add default durations for more skills

0.4.6 add customization options for compatibility with other addons

0.4.5 light attack status labels customizable

0.4.4 option to show delay bar only in combat

0.4.2 more customization options: font, number of slots, color palettes

0.4.1 delay bar showing the last few casted skills

0.3.4: add skill uptimes, display different values: total delay between two skills / time between light attacks instead of time between light attack and skill / skill and light attack, move if ActionDurationReminder is detected, slightly different color scheme

0.3.3: remove useless libStub dependency

0.3.2: fix bug when addon is used in vampire quest line

0.3.1: fix bug when addon is used in frost vault
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Uploader
Date
0.8.5
18kB
Psiioniic
12/01/21 03:12 PM
0.8.4
18kB
Psiioniic
10/03/21 05:04 PM
0.8.3
18kB
Psiioniic
08/28/21 06:34 PM
0.8.2
18kB
Psiioniic
07/03/21 06:42 AM
0.8.1
18kB
Psiioniic
05/08/21 02:46 PM
0.7.2
18kB
Psiioniic
04/25/21 05:15 PM
0.7.1
18kB
Psiioniic
04/20/21 11:01 AM
0.6.1
17kB
Psiioniic
04/06/21 04:36 PM
0.5.4
16kB
Psiioniic
03/17/21 01:59 PM
0.5.3
16kB
Psiioniic
03/13/21 06:15 AM
0.5.2
17kB
Psiioniic
03/11/21 09:35 PM
0.4.7
16kB
Psiioniic
02/20/21 08:57 AM
0.4.6
15kB
Psiioniic
02/06/21 11:40 AM
0.4.5
15kB
Psiioniic
02/05/21 08:45 PM
0.3.4
9kB
Psiioniic
07/16/20 05:04 PM
0.3.3
7kB
Psiioniic
06/06/20 06:25 PM
0.3.2
7kB
Psiioniic
06/06/20 06:17 PM
0.3.1
7kB
06/05/20 07:05 PM


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Unread 01/18/22, 06:51 PM  
Seredok

Forum posts: 0
File comments: 2
Uploads: 0
I just tried changing it to 100 and still don't see it with the UI unlocked. Also set timers and tried combat, but not there still. Honestly it's probably an ESO issue and not a plugin issue, just thought I'd ask
Last edited by Seredok : 01/18/22 at 06:51 PM.
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Unread 01/18/22, 04:33 PM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Originally Posted by Seredok
Love the addon! I can't for the life of me get the recast timer bar to appear though. It worked for a few battles then seemed to disappear after a reloadui.
Hi, weird, maybe opacity is set to 0%, did you check this?
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Unread 01/17/22, 01:41 AM  
Seredok

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Love the addon! I can't for the life of me get the recast timer bar to appear though. It worked for a few battles then seemed to disappear after a reloadui. I can click to show widgets and its outline isn't anywhere. I reset default settings and re-enabled it, but it's still not there. Same after restarting the game, deleting the settings file in SavedVariables, and trying to change resolutions in case it was off screen somewhere.

It seems to be detecting my bars properly though.
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Unread 12/07/21, 02:09 PM  
K1T4

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File comments: 4
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Thanks for the patch.There is less *Q* .Ping 110-150
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Unread 12/07/21, 08:27 AM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Originally Posted by K1T4
the game and other addons register damage, and this addon does not register any skill and attack if you stand at a distance of 22 + meters, it starts working only near or if it is very slow to shoot, but then the rotation is too slow and all the stripes are red, please add a function that would allow you to disable *Q*
You can try to turn on
"Experimental Features"-> "Increase latency tolerance"
in the settings, I hope it helps
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Unread 12/07/21, 07:09 AM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Originally Posted by K1T4
the game and other addons register damage, and this addon does not register any skill and attack if you stand at a distance of 22 + meters, it starts working only near or if it is very slow to shoot, but then the rotation is too slow and all the stripes are red, please add a function that would allow you to disable *Q*
You can already now disable the addon on all bow chars individually.

I don't have any problems up to 28m, but above light attacks don't hit the target anymore, so when the addon shows a red bar, that's because the light attacks just don't hit.
Don't know if it's maybe a problem of bow + high latency, my ping is 30-50.

I'll can an option to increase the tolerances, maybe this helps.


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Unread 12/06/21, 09:51 PM  
K1T4

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you yourself wrote that this function does not work well, why not give the player the opportunity to disable it by choice?
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Unread 12/06/21, 09:37 PM  
K1T4

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the game and other addons register damage, and this addon does not register any skill and attack if you stand at a distance of 22 + meters, it starts working only near or if it is very slow to shoot, but then the rotation is too slow and all the stripes are red, please add a function that would allow you to disable *Q*
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Unread 12/06/21, 03:30 PM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Originally Posted by K1T4
you can make a shutdown function *Q* it does not work on RDD with a bow?
can you give some more details on your setup/skills and what exactly doesn't work?
It works with bow usually.
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Unread 12/06/21, 10:46 AM  
K1T4

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you can make a shutdown function *Q* it does not work on RDD with a bow?
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Unread 09/25/21, 10:29 AM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Hi, thanks for the feedback! I think your suggestion is a really nice idea. I'd be very happy to include your implementation in the official version as it might help also other players, too. Please send me your code or make a PR on github, I'll merge it and include your name in the description/info file.

Originally Posted by rodneyregis
I think this addon is absolutely superb, far better than the other weaving offerings.

I was wondering if there's a way to add a sound after successful or failed LAs? I'm happy to try and do it myself, but I've not used LUA before and couldn't work out where in the code to do it? I presume I'd add a line to make a sound where the code tells it to draw the X for a miss?

Edit: think I found it, had to edit logs.lua.

Find it useful as I tend to speed up rotation at a "dangerous" part of a trial boss fight, and often look down to find a row of Xs and my dps which started high has suddenly fallen off a cliff.
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Unread 09/17/21, 12:13 PM  
rodneyregis

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I think this addon is absolutely superb, far better than the other weaving offerings.

I was wondering if there's a way to add a sound after successful or failed LAs? I'm happy to try and do it myself, but I've not used LUA before and couldn't work out where in the code to do it? I presume I'd add a line to make a sound where the code tells it to draw the X for a miss?

Edit: think I found it, had to edit logs.lua.

Find it useful as I tend to speed up rotation at a "dangerous" part of a trial boss fight, and often look down to find a row of Xs and my dps which started high has suddenly fallen off a cliff.
Last edited by rodneyregis : 09/20/21 at 06:34 AM.
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Unread 09/13/21, 04:30 PM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Re: Trials

Originally Posted by relebelly
First, great add on thanks ! Helped improve my parse dps by 10k :0

The query I have is that in trials like vSS where we stack close to the dragons I find Iím always getting X; and even when I totally slow my rotation down I am still getting X. I can see the LA dmg and CMX also shows my LAs. I do have high ping though so I am wondering if thereís potentially a lag or FPS issue in tight stacked groups that confuses the add on Ö.. either that or I have an issue with my weaving in trials :0 just wanted to see if others have had this issue too :0
Hi relebelly, thanks for the report! When I tested on NA server where I have 150-200 ping I didn't notice any problems, so with a stable ping of 200 it should work. If the ping is much larger, or there are ping spikes, it could be that you get an "X" since there is a timeout involved for the time between LA click and server confirmation, which is 1000 ms by default.

Since it's difficult for me to test, I can just guess what could maybe help. You could try to change two lines in the code:

WeaveDelayLog.lua line 24:
Code:
	
	settings.lightAttackTimeout       = 1000
to
Code:
	
	settings.lightAttackTimeout       = 2500
WeaveDelayLog.lua line 437:
Code:
	
			if playerActions[n][3] == 1 then
to
Code:
	
			if playerActions[n][3] == 1 and not playerActions[n][9] then

I hope it works. If yes, I'll add this as an option.

No idea though why it would only occur for dragons, maybe someone else with high ping has a similar issue with dragon fights?
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Unread 09/13/21, 10:30 AM  
relebelly

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Trials

First, great add on thanks ! Helped improve my parse dps by 10k :0

The query I have is that in trials like vSS where we stack close to the dragons I find Iím always getting X; and even when I totally slow my rotation down I am still getting X. I can see the LA dmg and CMX also shows my LAs. I do have high ping though so I am wondering if thereís potentially a lag or FPS issue in tight stacked groups that confuses the add on Ö.. either that or I have an issue with my weaving in trials :0 just wanted to see if others have had this issue too :0
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Unread 08/30/21, 04:48 AM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 27
Uploads: 4
Originally Posted by 1Entaro
Does this not work correctly if I spam light attacks with Jabs? I am a Magplar running jabs and most all of my responses seem to be "X" on jabs, but even though I spam-click the rest of my rotation seems to report appropriately. I see Q's as well, and am a little confused. I run Light attack counter and metronome and can see that my light attacks register.

This is a really cool add on btw thank you. I'm stuck at 60-70k DPS on the trial dummy so I know there is room for improvement just not sure exactly what this X/Q data means to me. (disappeared and qued) ?
Hi, the addon does also work with Magplar jabs, the thing is that this skill has a 1s cast time, which makes it behave differently from a 1s GCD. So for a normal instant skill (e.g. force pulse) with GCD you can cast the LA already a little bit before the GCD ends and you can cast the next skill when GCD ends.
For the jabs you have to wait a little bit longer until the GCD has expired and the cast LA and the skill immediately after. This makes the templar jabs a bit slower and more difficult to weave compared to other skills.

The "X" btw means exactly that, you casted the LA, but it was overwritten by the following skill cast and therefore never hit the enemy. "Q" is most often a targeting issue, no general solution there, but often it helps to keep more attention at the vertical angle at which you look at the mob and don't let it get too extreme (so avoid shooting to the bottom or into the sky). There can also be some more (rare) reasons for "Q", unfortunately the game API doesn't distinguish between them so the addon can't tell which it is.


I think magplar is really strong this patch , my favorite setup so far is acuity+bahsei+kilt+balorgh 5 light 2 medium, but didn't test many alternatives yet.
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