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Updated: 11/23/20 09:45 PM
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Markarth (6.2.5)
Updated:11/23/20 09:45 PM
Created:11/04/20 07:49 PM
Monthly downloads:257
Total downloads:2,086
Favorites:10
MD5:
6.2.5
BindAll (Sticker Book Collector)
Version: 1.3
by: ownedbynico [More]
BindAll

You can type /bindall (or set a hotkey) to bind all items to your account that are not yet in your sticker book. There is also an option to do this automatically.
Also binds items from housing chests and your bank if you type /bindall while they are open.

Update: I added a account-wide toggle. You may have to turn on auto-bind again.
24.11.2020

- Removed the delay and added another workaround to bind items quickly
- Added account-wide toggle
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23.11.2020

- Added a small delay to prevent binding duplicate items when using /bindall
- Changed settings to account wide
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05.11.2020

- Now also binds items from housing chests and bank
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Archived Files (2)
File Name
Version
Size
Uploader
Date
1.1
2kB
ownedbynico
11/05/20 11:46 AM
1.0
2kB
ownedbynico
11/04/20 07:49 PM


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Unread 01/11/21, 07:14 AM  
ownedbynico
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Originally Posted by ryh
Greate tool! Thx much for that.


What about adding switch "EXCEPT gold quality items" after "automatically bind on pickup"?
I'll look into the stuff that got written down here in the comments.
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Unread 01/11/21, 07:11 AM  
ownedbynico
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Originally Posted by tim99
i dont like the idea, that items gets bound automatically while being in a group.



there can always come a situation (which we all might not think of now but...) where you want to be able to give even unknown item (may it be a fixed farming group for build and you forget to switch it off, or getting offered a lot of gold, or getting offered to get multiple unknown item for your one unknown, or whatever).



You can still deceide if you want or not, but if the addon binded already, you have no choice any more.



It might be good for solo player, but in groups it can create some trouble, for all sides.
That's why the auto-bind option is disabled by default.
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Unread 01/06/21, 05:52 PM  
Onigar
 
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I would like to suggest a small change.

The account wide settings is fine but for me it applies to both PC NA and PC EU.

I play on PC EU mostly now but have tons of stuff to organise on PC NA and when I go there I need to remember to leave account wide but turn of the Bindall.

When back on PC EU I turn it back on.

It would be nice and makes sense if you separated the settings by server.

There is a server parameter you can add to the code line generating the user addon settings file but I can't recall the exact syntax sry.

Thanks

edit: Here is the example from the ESOUI Wiki,
Code:
CirconianStaminaBar.savedVariables = ZO_SavedVars:NewAccountWide("CirconianStaminaBarVars", CirconianStaminaBar.variableVersion, nil, CirconianStaminaBar.Default, GetWorldName())
Last edited by Onigar : 01/07/21 at 02:12 AM.
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Unread 12/30/20, 10:00 AM  
tim99
 
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i dont like the idea, that items gets bound automatically while being in a group.



there can always come a situation (which we all might not think of now but...) where you want to be able to give even unknown item (may it be a fixed farming group for build and you forget to switch it off, or getting offered a lot of gold, or getting offered to get multiple unknown item for your one unknown, or whatever).



You can still deceide if you want or not, but if the addon binded already, you have no choice any more.



It might be good for solo player, but in groups it can create some trouble, for all sides.
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Unread 12/17/20, 10:44 AM  
ryh

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Greate tool! Thx much for that.


What about adding switch "EXCEPT gold quality items" after "automatically bind on pickup"?
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Unread 11/24/20, 04:15 AM  
Baertram
 
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Just an idea but maybe add support for FCOItemSaver?
-> Marked items with e.g. the "sell at guildstore" icon could "be saved" so they are not bound automatically.

Add to your addon's manifest txt file:
Code:
## OptionalDependsOn: FCOItemSaver
The API to check this with FCOIS would be:
Lua Code:
  1. local function checkIfFCOISProtectsGuildStoreSellMarkedIcon(bagId, slotIndex)
  2.    if not FCOIS then return false end
  3.    return FCOIS.IsMarked(bagId, slotIndex, FCOIS_CON_ICON_SELL_AT_GUILDSTORE, nil)
  4. end

Or protect them if ANY marker icon is set on them via:
Lua Code:
  1. local function checkIfFCOISProtects(bagId, slotIndex)
  2.    if not FCOIS then return false end
  3.    return FCOIS.IsMarked(bagId, slotIndex, -1, nil)
  4. end



Originally Posted by Onigar
Originally Posted by ownedbynico
Originally Posted by Onigar
The Auto Bind on/off is in the addon settings. I also like it is character based so I can keep items for sale on 1 character so they dont get auto bound.

Maybe however it could be reasonable to have a confirmation dialog along with a quality selector.
For instance if that was available I would probably set it so purple and higher items need confirmation.

Thanks
Ill probably add a toggle to swap between account-wide and character-wide settings in a further update.
I was really looking for the toggle you mentioned but I see you just made account wide with no option for char only. I just need to be extra careful with gold jewelry that is a "maybe" sell so I dont accidentally make it bound.
It's all good, the addon is great, just need to be extra careful thats all.
Last edited by Baertram : 11/24/20 at 04:18 AM.
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Unread 11/23/20, 09:47 PM  
ownedbynico
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Originally Posted by Onigar
Originally Posted by ownedbynico
Originally Posted by Onigar
The Auto Bind on/off is in the addon settings. I also like it is character based so I can keep items for sale on 1 character so they dont get auto bound.

Maybe however it could be reasonable to have a confirmation dialog along with a quality selector.
For instance if that was available I would probably set it so purple and higher items need confirmation.

Thanks
Ill probably add a toggle to swap between account-wide and character-wide settings in a further update.
I was really looking for the toggle you mentioned but I see you just made account wide with no option for char only. I just need to be extra careful with gold jewelry that is a "maybe" sell so I dont accidentally make it bound.
It's all good, the addon is great, just need to be extra careful thats all.
Here you go, finally added a toggle. Hopefully its working, in my tests it did.
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Unread 11/23/20, 09:44 AM  
Onigar
 
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Originally Posted by ownedbynico
Originally Posted by Onigar
The Auto Bind on/off is in the addon settings. I also like it is character based so I can keep items for sale on 1 character so they dont get auto bound.

Maybe however it could be reasonable to have a confirmation dialog along with a quality selector.
For instance if that was available I would probably set it so purple and higher items need confirmation.

Thanks
Ill probably add a toggle to swap between account-wide and character-wide settings in a further update.
I was really looking for the toggle you mentioned but I see you just made account wide with no option for char only. I just need to be extra careful with gold jewelry that is a "maybe" sell so I dont accidentally make it bound.
It's all good, the addon is great, just need to be extra careful thats all.
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Unread 11/11/20, 02:52 PM  
ownedbynico
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Forum posts: 4
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Originally Posted by Onigar
The Auto Bind on/off is in the addon settings. I also like it is character based so I can keep items for sale on 1 character so they dont get auto bound.

Maybe however it could be reasonable to have a confirmation dialog along with a quality selector.
For instance if that was available I would probably set it so purple and higher items need confirmation.

Thanks
Ill probably add a toggle to swap between account-wide and character-wide settings in a further update.
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Unread 11/11/20, 07:43 AM  
Onigar
 
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Originally Posted by ownedbynico
Originally Posted by rumple9
This addon is broken. I upgraded one piece of jewellery and it bound every other unbound piece in my inventory which I intended to sell so I was left with a tonne of bound gear I will never use and lost many thousands of gold

It shouldn't bind items automatically without some user input in the form of the /bindall command or button press
If you activate the "Automatically bind" option it just does what it says. It binds every item that gets into your inventory and is not yet in your set collection. If you disable the option it only binds if you type /bindall in chat or set up a hotkey.
The Auto Bind on/off is in the addon settings. I also like it is character based so I can keep items for sale on 1 character so they dont get auto bound.

Maybe however it could be reasonable to have a confirmation dialog along with a quality selector.
For instance if that was available I would probably set it so purple and higher items need confirmation.

Thanks
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Unread 11/09/20, 09:06 AM  
ownedbynico
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Originally Posted by rumple9
This addon is broken. I upgraded one piece of jewellery and it bound every other unbound piece in my inventory which I intended to sell so I was left with a tonne of bound gear I will never use and lost many thousands of gold

It shouldn't bind items automatically without some user input in the form of the /bindall command or button press
If you activate the "Automatically bind" option it just does what it says. It binds every item that gets into your inventory and is not yet in your set collection. If you disable the option it only binds if you type /bindall in chat or set up a hotkey.
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Unread 11/07/20, 08:28 PM  
rumple9

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This addon is broken. I upgraded one piece of jewellery and it bound every other unbound piece in my inventory which I intended to sell so I was left with a tonne of bound gear I will never use and lost many thousands of gold

It shouldn't bind items automatically without some user input in the form of the /bindall command or button press
Last edited by rumple9 : 11/07/20 at 08:36 PM.
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Unread 11/06/20, 07:41 AM  
Onigar
 
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Great Idea thanks for this mod

Not done a dungeon since installing but maybe later you may like to add a further Auto bind on pickup control (or something) so temp tradeable items from dungeons, trials can be managed separately.
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