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Updated: 06/22/21 10:40 AM
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Blackwood (7.0.5)
Updated:06/22/21 10:40 AM
Created:06/16/21 11:23 AM
Monthly downloads:312
Total downloads:13,392
Favorites:25
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BSCs-CompanionInfo  Popular! (More than 5000 hits)
Version: 1.0.2
by: BloodStainCHild, DoonerSeraph
Take care of your best Friend

This Shows you the HP/XP and skills of your current Companion.

Keep track of your Rapport (prints info into the chat)

Rapport Info Inside of the Companion Menu


Dependencies:
YOU NEED TO INSTALL THE FOLLOWING LIBRARIES SEPARATELY:


LibAddonMenu-2.0

Code:
TODO: 
Skills Cooldown Tracking
Rapport Cooldown Tracking

IDEAS:
- (Nothing yet)

REQUESTS:
- (Nothing yet)
V 1.0.2
+ Fixed UI Error (Setting SkillCooldown label)
V 1.0.1
+ Fixed Setting of XP and Skillbar Turned off but still showing
+ Added alot more Options to customize the UI too your own taste
- Skills Cooldown is still not working correctly (there are no API EVENT that allows me to catch the casting time from the companion)
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Uploader
Date
1.0.1
21kB
BloodStainCHild
06/22/21 08:41 AM
1.0.0
16kB
BloodStainCHild
06/16/21 11:23 AM


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Unread 11/08/22, 03:22 PM  
Righon

Forum posts: 0
File comments: 4
Uploads: 0
THank you!

Hey! thanks a lot for the addon!

is it possible to make the frame disappear when the companion is not in a group? (group dungeon). or in the craftstation screen.

and a little cosmetic - it would be very nice if it were possible to change the color of the health bar a little.

/ for compatibility with dark ui for example /
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Unread 06/01/22, 08:35 PM  
vazelle

Forum posts: 3
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Hey man is it possible to disable the rapport inside the Companion Menu, cause I already use another addon for it and only want to use your frame. Thanks before.
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Unread 11/01/21, 01:23 AM  
Onigar
 
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Thanks for this addon im new to companions and ive used this for a day now and its great to see this info on the screen.

The skills are shown at the bottom of my image which I like.

So I am new to how companion is using skills and the cooldown numbers are great just would be good if I could adjust them to below the skill icon as it is not clear to me what the icon skill is and then it would be ok to use your existing control to increase the text size.

Maybe much later when everything is levelled and I am more familiar with a companion actions then maybe I would not be suggesting this.

Thanks.

Last edited by Onigar : 11/02/21 at 01:48 PM.
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Unread 07/03/21, 01:18 PM  
DoonerSeraph
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Forum posts: 4
File comments: 19
Uploads: 4
Re: Re: Skill Cooldown Tracking

Originally Posted by BloodStainCHild
Originally Posted by DoonerSeraph
@BloodStainCHild

I was able to implement cooldown skill tracking by using combat events -> begin cast result.

I've sent you a private message with the LUA code, since I don't know how to attach files in here.

Nice work with the addon, looking forward for updates
Tested it, don't works. (you should try use flame staff for example then you see why it not works)
Oh, just saw your message now. Will do! Any specific skill with flame staff?

I bet it's because it's a different skill for each staff element, right? Good call. Will test that.
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Unread 07/03/21, 12:23 PM  
BloodStainCHild
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Re: Skill Cooldown Tracking

Originally Posted by DoonerSeraph
@BloodStainCHild

I was able to implement cooldown skill tracking by using combat events -> begin cast result.

I've sent you a private message with the LUA code, since I don't know how to attach files in here.

Nice work with the addon, looking forward for updates
Tested it, don't works. (you should try use flame staff for example then you see why it not works)
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Unread 06/29/21, 10:58 AM  
DoonerSeraph
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Forum posts: 4
File comments: 19
Uploads: 4
Skill Cooldown Tracking

@BloodStainCHild

I was able to implement cooldown skill tracking by using combat events -> begin cast result.

I've sent you a private message with the LUA code, since I don't know how to attach files in here.

Nice work with the addon, looking forward for updates
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Unread 06/28/21, 02:01 PM  
BloodStainCHild
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Originally Posted by LoneStar2911
Can you make it so that it disappears when other UI elements are visible? (Inventory, talking to NPCs, etc) or that it stays below all other UI elements?
are you plaing in gamepad mode?

on keyboard mode it works fine
Last edited by BloodStainCHild : 06/28/21 at 04:37 PM.
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Unread 06/26/21, 12:39 PM  
NeuroticPixels
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Forum posts: 211
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Can you make it so that it disappears when other UI elements are visible? (Inventory, talking to NPCs, etc) or that it stays below all other UI elements?
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Unread 06/22/21, 10:39 AM  
[Daniel]

Forum posts: 1
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Originally Posted by BloodStainCHild
Originally Posted by [Daniel
]just wanted to say thank you for creating this add-on... i really enjoy a much more informative frame for my companion.... now to figure out to to disable the default companion frame; i checked the in-game options and didn't see a way to disable it.

EDIT: Just updated the addon and noticed it's not reading the companion data... i.e. the companions name is "TestName" and all images are question marks... is it in test mode? is there something I should edit/disable on my end... like deleting an LUA file or something?

[11:12] [BugEater] Error caught:
[11:12] user:/AddOns/BSCs-CompainionInfo/main.lua:199: function expected instead of nil
stack traceback:
user:/AddOns/BSCs-CompainionInfo/main.lua:199: in function 'BSCCOIN:UpdateUISettings'
<Locals> self = [table:1]{RAPPOER_LEVEL = 0, Name = "BSCs-CompainionInfo", NameSpaced = "BloodStainChild666's Compainio...", Author = "@BloodStainChild666", SavedVar = "BSCCompainionInfoSaved", Version = 1, RAPPORT_MAX = 5500, RAPPORT_MIN = -5000, NameMenu = "BSCs-CompanionUI", VersionDisplay = "1.0.1"}, level = 12, currentXpInLevel = 66804, totalXpInLevel = 74300, isMaxLevel = F, r = 0.10980392992496, g = 0.39215689897537, b = 0.45098042488098, a = 1, r1 = 0.3137255012989, g1 = 0.72156864404678, b1 = 0.76470595598221, a1 = 1, i = 1 </Locals>
user:/AddOns/BSCs-CompainionInfo/main.lua:274: in function 'OnCompanionActivate'
Just summon your companion then everythign should be fine

also the Base Companion UI will be disabled when you summon your Companion

Fix will be there soon for this error
okay, I found a stable combination... not sure if deleting my LUA save file was really necessary... but disabling the "skill icons" has eliminated the errors and the addon correctly pulls the companion info as I cycle between Mirri and Bastion.
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Unread 06/22/21, 10:14 AM  
BloodStainCHild
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Forum posts: 0
File comments: 61
Uploads: 15
Originally Posted by [Daniel
]just wanted to say thank you for creating this add-on... i really enjoy a much more informative frame for my companion.... now to figure out to to disable the default companion frame; i checked the in-game options and didn't see a way to disable it.

EDIT: Just updated the addon and noticed it's not reading the companion data... i.e. the companions name is "TestName" and all images are question marks... is it in test mode? is there something I should edit/disable on my end... like deleting an LUA file or something?

[11:12] [BugEater] Error caught:
[11:12] user:/AddOns/BSCs-CompainionInfo/main.lua:199: function expected instead of nil
stack traceback:
user:/AddOns/BSCs-CompainionInfo/main.lua:199: in function 'BSCCOIN:UpdateUISettings'
<Locals> self = [table:1]{RAPPOER_LEVEL = 0, Name = "BSCs-CompainionInfo", NameSpaced = "BloodStainChild666's Compainio...", Author = "@BloodStainChild666", SavedVar = "BSCCompainionInfoSaved", Version = 1, RAPPORT_MAX = 5500, RAPPORT_MIN = -5000, NameMenu = "BSCs-CompanionUI", VersionDisplay = "1.0.1"}, level = 12, currentXpInLevel = 66804, totalXpInLevel = 74300, isMaxLevel = F, r = 0.10980392992496, g = 0.39215689897537, b = 0.45098042488098, a = 1, r1 = 0.3137255012989, g1 = 0.72156864404678, b1 = 0.76470595598221, a1 = 1, i = 1 </Locals>
user:/AddOns/BSCs-CompainionInfo/main.lua:274: in function 'OnCompanionActivate'
Just summon your companion then everythign should be fine

also the Base Companion UI will be disabled when you summon your Companion

Fix will be there soon for this error
Last edited by BloodStainCHild : 06/22/21 at 10:34 AM.
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Unread 06/22/21, 09:41 AM  
[Daniel]

Forum posts: 1
File comments: 133
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just wanted to say thank you for creating this add-on... i really enjoy a much more informative frame for my companion.... now to figure out to to disable the default companion frame; i checked the in-game options and didn't see a way to disable it.

EDIT 1: Just updated the addon and noticed it's not reading the companion data... i.e. the companions name is "TestName" and all images are question marks... is it in test mode? is there something I should edit/disable on my end... like deleting an LUA file or something?

[11:12] [BugEater] Error caught:
[11:12] user:/AddOns/BSCs-CompainionInfo/main.lua:199: function expected instead of nil
stack traceback:
user:/AddOns/BSCs-CompainionInfo/main.lua:199: in function 'BSCCOIN:UpdateUISettings'
<Locals> self = [table:1]{RAPPOER_LEVEL = 0, Name = "BSCs-CompainionInfo", NameSpaced = "BloodStainChild666's Compainio...", Author = "@BloodStainChild666", SavedVar = "BSCCompainionInfoSaved", Version = 1, RAPPORT_MAX = 5500, RAPPORT_MIN = -5000, NameMenu = "BSCs-CompanionUI", VersionDisplay = "1.0.1"}, level = 12, currentXpInLevel = 66804, totalXpInLevel = 74300, isMaxLevel = F, r = 0.10980392992496, g = 0.39215689897537, b = 0.45098042488098, a = 1, r1 = 0.3137255012989, g1 = 0.72156864404678, b1 = 0.76470595598221, a1 = 1, i = 1 </Locals>
user:/AddOns/BSCs-CompainionInfo/main.lua:274: in function 'OnCompanionActivate'

Edit 2: dumping my settings LUA file seemed to re-enable the Addon to pull my companion details for the most part (seemed to have an issue with skills though)... but it's still generating an error...
[11:28] [11:28] [BugEater] Error caught:
[11:28] [11:28] user:/AddOns/BSCs-CompainionInfo/main.lua:199: function expected instead of nil
stack traceback:
user:/AddOns/BSCs-CompainionInfo/main.lua:199: in function 'BSCCOIN:UpdateUISettings'
<Locals> self = [table:1]{SavedVar = "BSCCompainionInfoSaved", RAPPORT_MAX = 5500, Name = "BSCs-CompainionInfo", Author = "@BloodStainChild666", VersionDisplay = "1.0.1", NameMenu = "BSCs-CompanionUI", Version = 1, NameSpaced = "BloodStainChild666's Compainio...", RAPPORT_MIN = -5000, RAPPOER_LEVEL = 5}, level = 14, currentXpInLevel = 26250, totalXpInLevel = 94900, isMaxLevel = F, r = 0.10980392992496, g = 0.39215689897537, b = 0.45098042488098, a = 1, r1 = 0.3137255012989, g1 = 0.72156864404678, b1 = 0.76470595598221, a1 = 1, i = 1 </Locals>
user:/AddOns/BSCs-CompainionInfo/main.lua:274: in function 'OnCompanionActivate'
Last edited by [Daniel] : 06/22/21 at 10:32 AM.
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Unread 06/20/21, 04:22 AM  
DaBear78
 
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Forum posts: 1
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Like this addon and found a bug. I disabled the skill icons, but every time I log in with my character they are shown. I have to go to the settings and enable them and disable them again, then they are gone (at least until next log in).
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Unread 06/18/21, 05:17 PM  
ChrisK

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Thanks, love your addon! Very useful/stylish companion info
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Unread 06/18/21, 07:48 AM  
Scarr

Forum posts: 7
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I was able to make a few adjustments to suit my style. Looking forward to your updates!

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Unread 06/18/21, 04:40 AM  
Sylow

Forum posts: 5
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Originally Posted by BloodStainCHild
not yet but will come when i get the time
Thanks!
Last edited by Sylow : 06/18/21 at 04:40 AM.
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