Quantcast
Download
(13 Kb)
Download
Updated: 07/25/21 11:54 PM
Pictures
File Info
Compatibility:
Waking Flame (7.1.5)
Blackwood (7.0.5)
Updated:07/25/21 11:54 PM
Created:07/22/21 02:01 AM
Monthly downloads:911
Total downloads:1,004
Favorites:10
MD5:
7.0.5
Bandits Companions  New this week!
Version: 1.3.2
by: secretrob [More]
The add-on depends on Bandits User Interface

This will create a companion frame showing all companions of the group or your companion when solo.
The frame is currently anchored to the group (raid) frame of bandits UI. It should scale, texture, and adjust height based on the group frame. When your are not in a group the frame is in a fixed position.

There are keybindings to bind the summon/dismiss of each companion and Bandits Sidebar buttons as well.

There is now an option to show pets, default off. Known issue with it is if your pet is non morphed, it won't show without the extra option to show all pets.

Show all pets will show all summons that have HP. Examples are Skeletons, netch, etc.

I have added localization options. If anyone is willing to localize a language, please contact me.
1.3.2 - Updated to show shields for companions and pets.
1.3.1 - Only allow IsAbilityPermanent() abilities on sorcerer and warden to fix necro bones summons showing when All unchecked as it returns true from API.
1.3.0 - Added companion frame name format settings. Default Name.
Converted to localized format and created en lang.
Changed companion info to pull from IDs and have no hard coded settings.
1.2.2 - Allow showing pets without companions being summoned
1.2.1 - Added personal pets (up to 4) - Known issue: Non morphed only show with the Show All option*
1.1.0 - Added compact mode and name display format now matches the Bandits settings.
1.0.2 - Bug fixes
1.0.1 - Added menus and options
Added side panel buttons for each companion
Added keybindings for each companion
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
1.3.1
13kB
secretrob
07/24/21 04:32 PM
1.3.0
13kB
secretrob
07/24/21 12:09 PM
1.2.2
12kB
secretrob
07/24/21 03:13 AM
1.2.1
12kB
secretrob
07/24/21 02:03 AM
1.1.0
11kB
secretrob
07/23/21 09:30 AM
1.0.2
11kB
secretrob
07/23/21 08:40 AM
1.0.1
11kB
secretrob
07/22/21 09:55 PM
1.0.0
8kB
07/22/21 02:01 AM


Post A Reply Comment Options
Unread Today, 02:21 PM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by baldylox
great little addon. tyvm! i would like to see the frame moveable in solo mode though.
I'll keep this in mind.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 04:03 PM  
baldylox

Forum posts: 5
File comments: 57
Uploads: 0
great little addon. tyvm! i would like to see the frame moveable in solo mode though.
Report comment to moderator  
Reply With Quote
Unread 07/24/21, 12:09 PM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by Friday_The13_rus
Great addon! Was waiting for something similar right after Blackwood release!

Could you add a separate setting for companion's name display format (Name, @AccName, [email protected])?
I am using @AccName for group members, but it is not useful for companion's name because my acc name displays.
I have added name options for the companions separate from the default Bandits.
Report comment to moderator  
Reply With Quote
Unread 07/24/21, 09:49 AM  
Friday_The13_rus

Forum posts: 4
File comments: 63
Uploads: 0
Great addon! Was waiting for something similar right after Blackwood release!

Could you add a separate setting for companion's name display format (Name, @AccName, [email protected])?
I am using @AccName for group members, but it is not useful for companion's name because my acc name displays.
Report comment to moderator  
Reply With Quote
Unread 07/24/21, 02:04 AM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by secretrob
#2 might be outside of the scope of this addon since it is based around the companions, but am considering it.
I have added pets, default is off.
Report comment to moderator  
Reply With Quote
Unread 07/23/21, 08:38 AM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Switching BanditUI -> Frame settings -> Name format to "[email protected]" crashes this addon with following error (and the companion unit frame disappears):
This has been fixed.

Feature requests:
1. Compact mode similar to Bandit group frames (with name inside the health bar) to save space would be nice.
2. Would it be possible to add support for pets as well? LUI has pet frames so maybe you could look up how it's done there.
#1. I have added an option for compact mode. There is a slight delay when changing the Bandits Frames between compact / non before the companion bar will reposition to the new frame size.

#2 might be outside of the scope of this addon since it is based around the companions, but am considering it.
Last edited by secretrob : 07/23/21 at 09:29 AM.
Report comment to moderator  
Reply With Quote
Unread 07/23/21, 08:35 AM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by Schrappe
Option "Show Companion Frame when Solo - disabled" disabled not the Frame.
Thanks for the report. I have fixed this in the latest patch.
Report comment to moderator  
Reply With Quote
Unread 07/23/21, 06:04 AM  
perfiction

Forum posts: 0
File comments: 6
Uploads: 0
Thanks for this addon, really useful! I have one bug report and two feature requests tho.

Switching BanditUI -> Frame settings -> Name format to "[email protected]" crashes this addon with following error (and the companion unit frame disappears):

Code:
user:/AddOns/BanditsCompanions/BCUI_Frames.lua:231: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/BanditsCompanions/BCUI_Frames.lua:231: in function 'BCUI.Frames:SetupGroup'
<Locals> self = [table:1]{}, scale = 1.2, i = 1, unitTag = "companion", frame = ud, isCompanion = T, member = [table:2]{icon = "/esoui/art/companion/keyboard/...", name = "Mirri Elendis", marker = "/esoui/art/companion/keyboard/...", role = "Companion", index = 1} </Locals>
user:/AddOns/BanditsCompanions/BCUI_Frames.lua:366: in function 'BCUI.Frames.SafetyCheck'
Same error happens with Mirri and Bastian. After selecting "Name" or "@AccName" in Bandit settings companion frames are working just fine but i got used to [email protected] format.

Feature requests:
1. Compact mode similar to Bandit group frames (with name inside the health bar) to save space would be nice.
2. Would it be possible to add support for pets as well? LUI has pet frames so maybe you could look up how it's done there.
Last edited by perfiction : 07/23/21 at 06:27 AM.
Report comment to moderator  
Reply With Quote
Unread 07/23/21, 02:09 AM  
Schrappe

Forum posts: 0
File comments: 82
Uploads: 0
Option "Show Companion Frame when Solo - disabled" disabled not the Frame.
Last edited by Schrappe : 07/23/21 at 02:31 AM.
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 12:45 PM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Re: UI Error

Originally Posted by Salmonella
Game froze immediately after character load. UI Error popped, but could not close as I could not even enter cursor mode. Had to Task Manager out of the game and close. Tried three times, same result.

Turned off this AddOn and back to normal. This addon sounds very promising, I hope that you can fix this issue...
I will look into this and see if I can find a way to replicate it.
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 12:44 PM  
secretrob
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 10
Uploads: 2
Originally Posted by Hoft
Good work!

Originally Posted by secretrob
I haven't finished the menu settings for changing the options, but those will come in a future patch.
It will be easy to do using BUI.Menu.RegisterPanel() and BUI.Menu.RegisterOptions(), the same as LibAddonMenu2. But idk what options is needed.

And there was a request:
Originally Posted by Laetherin
Is there a way to set which assistants you want to show up when you use the sidebar buttons?
Full instruction adout Bandits User Interface Side Panel can be found inside BUI_Panel.lua
Thanks. I'll look into the assistants on the sidebar and I have the variables all done for the menu, just need to finish writing it and testing.
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 10:24 AM  
Salmonella

Forum posts: 0
File comments: 4
Uploads: 0
UI Error

Game froze immediately after character load. UI Error popped, but could not close as I could not even enter cursor mode. Had to Task Manager out of the game and close. Tried three times, same result.

Turned off this AddOn and back to normal. This addon sounds very promising, I hope that you can fix this issue...
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 05:24 AM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1354
Uploads: 11
Good work!

Originally Posted by secretrob
I haven't finished the menu settings for changing the options, but those will come in a future patch.
It will be easy to do using BUI.Menu.RegisterPanel() and BUI.Menu.RegisterOptions(), the same as LibAddonMenu2. But idk what options is needed.

And there was a request:
Originally Posted by Laetherin
Is there a way to set which assistants you want to show up when you use the sidebar buttons?
Full instruction adout Bandits User Interface Side Panel can be found inside BUI_Panel.lua
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: