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Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Updated:05/04/24 12:10 AM
Created:05/01/14 09:05 AM
Monthly downloads:13,070
Total downloads:602,694
Favorites:451
MD5:
9.3.0
Roomba - Guildbank Stacker  Popular! (More than 5000 hits)
Version: 2024.05.04
by: Masteroshi430, silvereyes
Roomba
Your Guild Bank restacker
Roomba was created by Wobin, CrazyDutchGuy, and Ayantir and maintained by silvereyes, all of which are retired from ESO addon development.

Basic operation:
Open your Guild Bank. When things are all loaded up, you'll get a button on the bottom left.
Rescan or Roomba
If there's nothing to stack, you'll only get Rescan (which you can use to recheck the bank for new things to stack). If you get Roomba, just click on it and Restack will start.

Roomba ignores existing items in your inventory, and only restacks guild bank items.
If you exit out of the guild bank before the stacking is complete you will retain the current stack of item you were in the process of stacking.

Action can also be keybound and more options are available in Addons Settings.

- Lite Mode: (off by default)
This new option in the settings will put roomba in lite mode and only restacks the item you put in Guild Bank automatically, just after you do it. (it takes 2 to 3 seconds each time)
Lite mode disables the regular mode, so in light mode Roomba doesn't scan your guild bank when you open it and the Roomba button will not appear.


Dependencies
You must install the following libraries separately from this addon in order for it to work. I highly recommend using the Minion addon manager to simplify this process.

Developers
Developers, few things for you :

How to detect if Roomba is running - this function is useful if you listen to EVENT_SINGLE_SLOT_UPDATE (item junkers, looters, etc) :
Lua Code:
  1. -- Roomba.WorkInProgress() returns true if Roomba is restacking
  2. if Roomba and Roomba.WorkInProgress and Roomba.WorkInProgress() then

How to start a Restack - this function is useful if you do some Guild Bank Management :
Lua Code:
  1. -- Roomba.BeginStackingProcess() scan bag and do a restack if needed
  2. if Roomba and Roomba.BeginStackingProcess then Roomba.BeginStackingProcess() end
2024.05.04
- Used kawamonkey's idea & code of muting all item sounds during tranfers to replace all item sounds by a softer subtle one (thanks kawamonkey)
- Used notnear's code to further implement a Stop button for Roomba (thanks notnear) WARNING: It stops Roomba in the middle of the tranfers so Guild Bank items not yet retransfered after being stacked can stay in your BackPack after that.

2024.04.20
- Bumped api to 101042

2024.03.18
- shijian452 的中文简译,谢谢!

2024.03.11-2
- 2nd attempt to differentiate between stackable and non stackable siege weapons (reported by kawamonkey, TESTED, PLEASE REPORT)

2024.03.11
- Attempt to differentiate between stackable and non stackable siege weapons (reported by kawamonkey, UNTESTED, PLEASE REPORT)

2024.02.01
- Bumped api to 101041

2023.09.23
- Bumped api to 101040

2023.08.04-5
- Working gamepad keybind, tested with a gamepad.

2023.08.04-4
- Cleaned working version.

2023.08.04-3
- Repair the keybinds, 4th attempt, this time I created one keybind for gamepad and one for keyboard. SHOULD WORK.

2023.08.04-2
- Repair the keybinds, 3rd attempt.

2023.08.04
- Repair the broken gamepad keybind (2nd attempt) (you will need to set it again)

2023.08.02
- That version should repair the broken gamepad keybind from previous version

2023.07.28-2
- As requested by (ZOS) DanBatson: Removed "allowFallthrough" from the XML as it was causing the game to crash internally.

2023.07.28
- Bumped api to 101039

2023.04.20
- Bumped api to 101038

2023.02.13
- Bumped api to 101037

2022.11.10
- Updated the required LibAddonMenu version number in the txt file

2022.09.20
- Bumped api to 101036 (tested on PTS week 1)

2022.07.12
- Bumped API Version to 101035
- New ownership (Masteroshi430) so I apply my july patch on the main addon :)
- version number becomes release date
NEW FEATURE:
- Lite Mode: (off by default)
This new option in the settings will put roomba in lite mode and only restacks the item you put in Guild Bank automatically, just after you do it. (it takes 2 to 3 seconds each time)
Lite mode disables the regular mode, so in light mode Roomba doesn't scan your guild bank when you open it and the Roomba button will not appear.
So to resume the 2 philosophies:
regular mode: " I will clean all this mess in the guild bank at once" (IMO for guild masters to run once a week)
lite mode: "I will avoid doing mess when putting things in the guild bank" or " I will do my part by restacking only the item I just put in the guild bank" (IMO for guild members)


Version 17.0.9
- Update 32 Deadlands compatibility
- This version is compatible with both PTS (Deadlands) and live (Waking Flame)

Version 17.0.8
- Update 31 Waking Flame compatibility
- Bugfix: Fix for rare edge case where Roomba could get stuck

Version 17.0.7
- Update 30 Blackwood compatibility
- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)

Version 17.0.6
- Update 29 Flames of Ambition compatibility
- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)

Version 17.0.5
- Update 28 Markarth compatibility

Version 17.0.4
- Update 27 Stonethorn compatibility
- This version is compatible with both live (Greymoor) and PTS (Stonethorn)

Version 17.0.3
- Update 26 Greymoor compatibility
- This version is compatible with both PTS (Greymoor) and live (Harrowstorm)
- Add support for upcoming LibSavedVars defaults trimming
- LibSavedVars >= 5.0.0 is now required. Please update your libraries.

Version 17.0.2
- Update 25 Harrowstorm compatibility
- This version is compatible with both PTS (Harrowstorm) and live (Dragonhold)

Version 17.0.1
- Update 23 Scalebreaker API bump
- Switch to semantic versioning. If you don't know what this is, don't worry about it.

Version 17.0
- Update 22 Elsweyr compatibility
- This version is compatible with both live (Murkmire) and PTS (Elsweyr)
- Removed bundled libraries. You now need to install the following addons separately:
+ LibSavedVars
+ LibAddonMenu

Version 16.1
- Fixed lua error
- Updated LibSavedVars to v4.0.1

Version 16
- Update 21 Wrathstone compatibility. This version is compatible with both Wrathstone PTS and Murkmire live.
- Upgrade LibSavedVars to v4.0.0

Version 15
- Update 20 Murkmire compatibility. This version is compatible with both Murkmire PTS and Wolfhunter live.
- Support for account-wide and server/world-specific settings.
- Upgrade LibAddonMenu-2.0 to r26

Version 14
- API bump for Update 17 Dragon Bones

Version 13
- Update 16 Clockwork City API bump
- Update LibAddonMenu to r23

Version 12
- Update 15 Horns of the Reach compatibility (This version is both compatible to Live & PTS)

Version 11
- Update 14 Morrowind compatibility

Version 10
- Update 13 Homestead compatibility
- Update LibAddonMenu to r23
- Removed unused LibAddonMenu controls to reduce space

Version 9
- Update 12 One Tamriel compatibility
- Update LibAddonMenu to r22
- Tiny performance improvements

Version 8
- Update 11 Shadows of the Hist compatibility
Version 7
- API Bump
- Changes to the code due to new crafting bag
- Code clean
- Updated LibAddonMenu library

Version 6
- API Bump
- Updated LibAddonMenu library

Version 5.1
- Added Gamepad Support :
- Gamepad users must define the Roomba keybind position to "Center" or "Right Side" in order to work, because "Left Side" is already full of bindings in Gamepad Mode. If you switch between Keyboard and Gamepad often, You should use "Right Side" as it's compatible between both modes.
- For new Roomba users in Gamepad mode, keybind is set to center.
- As you can set multiple keybinds for a same action, you can bind Romba bindings in both keyboard and controller key if you want.
- Rescan Bank & Run Roomba have been renamed into "Rescan" & "Roomba" to fit Gamepad UI
- Tiny adjustment of position of the progress value

Version 5
- API Bump
- Changed a check that was causing the keybind to do not appear sometimes

Version 4
- API Bump
- Removed Roomba features in bag/bank because restacking is now integrated in core UI here
- Added a rescan before each restaack to avoid having restacking iif new duplicates were added between scan and stack.
- Fixed the hidden % when stacking was at 100%
- Tiny fixes

Version 3
- Roomba is no more tab dependant. It will always scan and restack your WHOLE bag/bank/GBank.
- Added option panel & its librairies. You can now choose if Roomba will be enabled or not at Guild Bank, Bank and in your bag freely.
- Added an option to set the Keybind on the right side of your screen instead of the left one
- Roomba buttons has been merged. If you got something to restack, Button will just display "Run Roomba" instead of "Rescan bank/bag". Once its finished, Run Roomba transforms back into "Rescan bank/bag"
- Added licence : Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)

Version 2.2
- Fixed two tiny random bugs that may pop an UI error randomly.

Version 2.1
- Fixed Keybindings if you use another addon which add its keybinds.
- Roomba will try to retry (10 times) if your restack is awaiting another pending action from guildbank.

Version 2.a
- Roomba was disabled if your 1st Guild doesn't get its Bank. It will now be correctly disabled if you doesn't get privileges to Withdraw/Deposit on the actual bank you're looking at and enabled if you got permission.

Version 2
- Roomba can now restack your bag and your personal bank
- Usage is identical as for Guild Bank but because the process is faster (less than a second), Roomba won't display anything while restacking
- Roomba will now always try to set a stack to its maxsize
+ Ex: 2 stack of 180 items will result in 1 stack of 200 and 1 of 160. If Roomba notice you a Restack and the size of your bag doesn't decrease, that because of it
- Complete rewrite of the addon, restacks should be faster and have less fails
- Fixed Keybinding for DE/FR users
- Added compatibility for users who do not use official Launcher (Mainly RU/ES).
- Little Update of the XML due to ESOUI changes
- Update to API 100011
- Developers: 3rd party addons can now use function Roomba.WorkInProgress() to know if Roomba is actually restacking to prevent Auto-Destroy of items.

Version 1.5
- Update to API 100010 & removed unnecessary libraries

Version 1.4
- Update to API 100009

Version 1.3
- Update to API 100008

Version 1.2
- Update to API 100007

Version 1.1
- Fix for when we have multiple full stacks

Version 1.0
- Blocked off keybind if not in guildbank

Version 0.9
- Increment API version

Version 0.8
- More thorough event deregistration, Forced player inventory to the 'view all' tab to prevent Roomba from endlessly headbutting the wall

Version 0.7
- Removed debug messages to get cleaner bug reports

Version 0.6
- Now has progress text

Version 0.5
- Rejigged to a different object format. Now has a progress bar

Version 0.1
- First release
Optional Files (0)


Archived Files (63)
File Name
Version
Size
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Date
2024.04.20
16kB
Masteroshi430
04/20/24 12:38 PM
2024.03.18
16kB
Masteroshi430
03/18/24 01:47 PM
2024.03.11-2
15kB
Masteroshi430
03/11/24 11:49 AM
2024.03.11-2
15kB
Masteroshi430
03/11/24 11:31 AM
2024.03.11
15kB
Masteroshi430
03/11/24 08:40 AM
2024.02.01
15kB
Masteroshi430
02/01/24 04:46 AM
2023.09.23
15kB
Masteroshi430
09/23/23 12:05 AM
2023.08.04-5
15kB
Masteroshi430
08/04/23 11:55 AM
2023.08.04-4
15kB
Masteroshi430
08/04/23 10:55 AM
2023.08.04-3
15kB
Masteroshi430
08/04/23 10:00 AM
2023.08.04-2
15kB
Masteroshi430
08/04/23 09:18 AM
2023.08.04
15kB
Masteroshi430
08/04/23 08:10 AM
2023.08.02
15kB
Masteroshi430
08/02/23 10:21 AM
2023.07.28-2
15kB
Masteroshi430
07/28/23 01:48 PM
2023.07.28
15kB
Masteroshi430
07/27/23 09:56 PM
2023.04.20
15kB
Masteroshi430
04/20/23 02:05 AM
2023.02.13
15kB
Masteroshi430
02/13/23 03:51 PM
2022.11.10
15kB
Masteroshi430
11/10/22 02:54 PM
2022.09.20
15kB
Masteroshi430
09/20/22 03:55 PM
2022.07.12
15kB
Masteroshi430
09/06/22 09:15 AM
17.0.9
14kB
silvereyes
10/30/21 10:39 AM
17.0.8
14kB
silvereyes
08/23/21 07:53 AM
17.0.8
13kB
silvereyes
05/30/21 04:33 PM
17.0.6
14kB
silvereyes
02/14/21 04:12 PM
17.0.5
13kB
silvereyes
11/02/20 08:14 AM
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silvereyes
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13kB
silvereyes
05/25/20 10:50 PM
17.0.2
13kB
silvereyes
02/16/20 10:05 PM
17.0.1
13kB
silvereyes
08/12/19 05:24 PM
17.0
13kB
silvereyes
05/19/19 02:36 PM
16.1
84kB
silvereyes
01/28/19 01:15 PM
16
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silvereyes
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silvereyes
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14
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silvereyes
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silvereyes
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silvereyes
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11
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silvereyes
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10
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silvereyes
02/04/17 10:57 AM
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50kB
Ayantir
09/20/16 05:52 PM
8
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Ayantir
06/30/16 05:17 PM
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Ayantir
05/02/16 12:06 PM
7
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Ayantir
03/07/16 10:56 PM
5.1
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Ayantir
11/05/15 01:05 PM
5
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Ayantir
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Ayantir
09/03/15 05:18 AM
3
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Ayantir
07/15/15 05:59 AM
2.2
14kB
Ayantir
06/27/15 12:11 PM
2.1
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Ayantir
03/19/15 05:10 PM
2.a
14kB
Ayantir
03/07/15 03:07 AM
2
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Ayantir
03/03/15 06:28 AM
v1.5
11kB
Ayantir
11/04/14 09:17 AM
v1.4
17kB
CrazyDutchGuy
09/28/14 12:34 PM
v1.3
17kB
CrazyDutchGuy
08/04/14 01:05 PM
v1.2
17kB
CrazyDutchGuy
07/03/14 07:53 AM
v1.1
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Wobin
05/31/14 02:16 AM
v1.0
16kB
Wobin
05/30/14 05:08 AM
v0.9
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Wobin
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v0.8
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Wobin
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Wobin
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v0.6
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Wobin
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Wobin
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v0.1
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Wobin
05/01/14 09:05 AM
0B
05/01/14 09:05 AM


Post A Reply Comment Options
Unread 05/03/24, 11:33 PM  
Masteroshi430
 
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Forum posts: 185
File comments: 755
Uploads: 20
Originally Posted by notnear
I'm not sure if it's something you'd want to add, but would be nice to have a way to stop the stacking process in the middle, in case you need to clear some space to put more items in the bank before leaving it to stack it all.

The following change works, I don't know if its the best approach/if it could lead to some error
Lua Code:
  1. -- Called by Bindings
  2. function Roomba_StartRoomba()
  3.     if addon.WorkInProgress() then -- stop stacking if called again
  4.         StopGBRestackAndRestartScan()
  5.         return
  6.     end
  7.     if BagNeedRestack() then
  8.         BeginStackingProcess()
  9.     else
  10.         BeginScanningProcess()
  11.     end
  12. end

Thank you for keeping this up and running, it's a life saver
Added in next version 2024.05.04
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Unread 05/03/24, 10:51 PM  
Masteroshi430
 
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Re: Split Stacks

Originally Posted by EldarOfSuburbia
Apologies if this has already been asked and answered - but would it be possible to incorporate a "Split Stack" feature into Roomba, since this is sorely lacking in the game UI (for Guild Banks)? Sometimes you only want 1 copy of a recipe, not all 17 that are neatly stacked up!

Thanks.
There's already an addon doing that no?
https://www.esoui.com/downloads/info...tackSplit.html
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Unread 05/03/24, 10:44 PM  
Masteroshi430
 
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Re: Mute toggle?

Originally Posted by kawamonkey
Could we please get a setting for muting the item sounds while using Roomba? I put together a quick proof of concept with the necessary hook:

Code:
ZO_PreHook(
	"PlayItemSound",
	function(_, itemSoundAction)
		if Roomba and Roomba.WorkInProgress and Roomba.WorkInProgress() then
			return itemSoundAction == ITEM_SOUND_ACTION_SLOT
		end
	end
)
Cheers!
Hi,
I used this good idea/code to replace all items sounds during transfer by a very soft one.
It will be part of update 2024.05.04.
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Unread 04/23/24, 02:21 PM  
notnear
 
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I'm not sure if it's something you'd want to add, but would be nice to have a way to stop the stacking process in the middle, in case you need to clear some space to put more items in the bank before leaving it to stack it all.

The following change works, I don't know if its the best approach/if it could lead to some error
Lua Code:
  1. -- Called by Bindings
  2. function Roomba_StartRoomba()
  3.     if addon.WorkInProgress() then -- stop stacking if called again
  4.         StopGBRestackAndRestartScan()
  5.         return
  6.     end
  7.     if BagNeedRestack() then
  8.         BeginStackingProcess()
  9.     else
  10.         BeginScanningProcess()
  11.     end
  12. end

Thank you for keeping this up and running, it's a life saver
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Unread 04/17/24, 11:31 AM  
EldarOfSuburbia

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Split Stacks

Apologies if this has already been asked and answered - but would it be possible to incorporate a "Split Stack" feature into Roomba, since this is sorely lacking in the game UI (for Guild Banks)? Sometimes you only want 1 copy of a recipe, not all 17 that are neatly stacked up!

Thanks.
Last edited by EldarOfSuburbia : 04/17/24 at 11:31 AM.
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Unread 03/31/24, 08:18 AM  
kawamonkey
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Mute toggle?

Could we please get a setting for muting the item sounds while using Roomba? I put together a quick proof of concept with the necessary hook:

Code:
ZO_PreHook(
	"PlayItemSound",
	function(_, itemSoundAction)
		if Roomba and Roomba.WorkInProgress and Roomba.WorkInProgress() then
			return itemSoundAction == ITEM_SOUND_ACTION_SLOT
		end
	end
)
Cheers!
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Unread 03/11/24, 12:15 PM  
SuppeFuss165

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Omg, sorry for bothering you 🙈 You're right it is fixed.
I updated the addons just before I started the game, so I assumed I already had the latest version. Turns out I should have checked again
Thank you anyway and thanks for investing the time on patch day to update the addon that fast!
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Unread 03/11/24, 12:04 PM  
Masteroshi430
 
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Originally Posted by SuppeFuss165
I'm not sure if it's related to the last problem and the attempted fix, but I always get a progress bar now, that's stuck at 100% when I try to put a stack of siege weapons in my guild bank while there aren't any in there at all.
Yep it was update 2024.03.11, it is fixed in update 2024.03.11-2, all should work fine now.
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Unread 03/11/24, 11:54 AM  
SuppeFuss165

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I'm not sure if it's related to the last problem and the attempted fix, but I always get a progress bar now, that's stuck at 100% when I try to put a stack of siege weapons in my guild bank while there aren't any in there at all.
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Unread 03/11/24, 08:00 AM  
Masteroshi430
 
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Re: Siege weapons under max health considered stackable

Originally Posted by kawamonkey
Although Update 41 made siege weaponry stackable, that only applies to weapons at full health. Roomba doesn't differentiate so any siege weapons below full health are considered stackable and end up being left in the player inventory after stacking occurs. The siege weapon health is in the item link itself but there doesn't appear to be an API function to grab it directly. However,

select(23, ZO_LinkHandler_ParseLink(itemLink))

returns 0 if a siege weapon is at full health or the remaining HP if it's not.
I will have a look, thanks.
EDIT: I attempted to fix this another way in update 2024.03.11, please report if it is fixed or not.
EDIT2: I probably fixed it in update 2024.03.11-2, please report if it is fixed or not.
it returns "0" not 0 indeed...
Last edited by Masteroshi430 : 03/11/24 at 11:33 AM.
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Unread 03/11/24, 07:55 AM  
kawamonkey
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Siege weapons under max health considered stackable

Although Update 41 made siege weaponry stackable, that only applies to weapons at full health. Roomba doesn't differentiate so any siege weapons below full health are considered stackable and end up being left in the player inventory after stacking occurs. The siege weapon health is in the item link itself but there doesn't appear to be an API function to grab it directly. However,

select(23, ZO_LinkHandler_ParseLink(itemLink))

returns 0 if a siege weapon is at full health or the remaining HP if it's not.
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Unread 09/19/23, 08:51 AM  
MaximusRex

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Re: Re: Re: Re: UI Error E06731A6

Originally Posted by Masteroshi430
Originally Posted by MaximusRex
Originally Posted by Masteroshi430
mmmh...
What is the addon version?
Are you sure you have version 2023.08.04-5?
Gamepad or keyboard mode?
That is the version Minion says I have. I only use keyboard.
I use keyboard too and i don't have this error, can you try to manually re-download / install it to see if it fixes the error?
Before I saw this I had minion remove it and any saved variables and and reinstalled it and it seems fine now. Kind of weird since I just setup this PC a few weeks ago, but glad it is figured out. You asking about the version made me think to try resetting.
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Unread 09/19/23, 08:18 AM  
Masteroshi430
 
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Re: Re: Re: UI Error E06731A6

Originally Posted by MaximusRex
Originally Posted by Masteroshi430
mmmh...
What is the addon version?
Are you sure you have version 2023.08.04-5?
Gamepad or keyboard mode?
That is the version Minion says I have. I only use keyboard.
I use keyboard too and i don't have this error, can you try to manually re-download / install it to see if it fixes the error?
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Unread 09/19/23, 08:16 AM  
MaximusRex

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Re: Re: UI Error E06731A6

Originally Posted by Masteroshi430
mmmh...
What is the addon version?
Are you sure you have version 2023.08.04-5?
Gamepad or keyboard mode?
That is the version Minion says I have. I only use keyboard.
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Unread 09/18/23, 01:17 PM  
Masteroshi430
 
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Re: UI Error E06731A6

Originally Posted by MaximusRex
Hello,

Over the past few days I have been having UI error E06731A6 with Roomba, full error output below. This error makes it impossible for me to interact with the Guild Bank. Disabling Roomba prevents the error and allows full use of the Guild bank.

Hopefully this info can lead to a fix or some other solution.

Thanks!

Code:
Checking type on argument actionName failed in GetHighestPriorityActionBindingInfoFromNameAndInputDevice_lua
stack traceback:
[C]: in function 'GetHighestPriorityActionBindingInfoFromNameAndInputDevice'
/EsoUI/Libraries/Utility/KeybindingUtils.lua:173: in function 'ZO_Keybindings_GetHighestPriorityBindingStringFromAction'
/EsoUI/Libraries/Utility/KeybindingUtils.lua:241: in function 'UpdateRegisteredKeybind'
/EsoUI/Libraries/Utility/KeybindingUtils.lua:271: in function 'RegisterLabelForBindingUpdate'
/EsoUI/Libraries/Utility/KeybindingUtils.lua:281: in function 'ZO_Keybindings_RegisterLabelForBindingUpdate'
/EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:133: in function 'ZO_KeybindButtonMixin:SetKeybind'
/EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:951: in function 'ZO_KeybindStrip:SetUpButton'
/EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:574: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
user:/AddOns/Roomba/Roomba.lua:185: in function 'RoombaReady'
user:/AddOns/Roomba/Roomba.lua:760: in function 'OnGuildBankReallyReady'
user:/AddOns/Roomba/Roomba.lua:767: in function 'func'
/EsoUI/Libraries/Globals/globalapi.lua:261: in function '(anonymous)'
mmmh...
What is the addon version?
Are you sure you have version 2023.08.04-5?
Gamepad or keyboard mode?
Last edited by Masteroshi430 : 09/18/23 at 01:18 PM.
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