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Updated: 08/20/18 12:25 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:08/20/18 12:25 PM
Created:05/21/14 01:40 PM
Monthly downloads:434
Total downloads:26,249
Favorites:138
MD5:
Categories:RolePlay, Graphic UI Mods, Map, Coords, Compasses
4.1
TrueExploration  Popular! (More than 5000 hits)
Version: 1.4.6
by: Shinni [More]
TrueExploration

Until now you've had some magical atlas with a map for every zone, dungeon and even the daedric planes. Not anymore! With this addon, you have to "draw" your own maps.
Each map will start as an empty piece of paper, but as you travel and explore tamriel, your character will draw everything he/she sees.

This Addon is usefull for exploration fans and completionists, who don't want the exact locations revealed as in Destinations.

This addon is compatible with AUI's minimap and Votan's minimap.

Chat commands (should be used while the world map is opened):
/tedebug 1 activates debug mode
/tedebug 0 deactivates debug mode
While in debug mode, you can "draw" the map with your mouse. left mouse button to discover an area, right button to "forget" it again.

/discover completely discovers the currently displayed map.
/undiscover removed the previously set discovered flag.
/clearmap completely clears the saved data for currently displayed map.

Additionally the view radius and the opaqueness of the undiscovered texture can be set in the addon's menu.
ESC -> Settings -> Addon Settings -> TrueExploration



If you enjoy slow and immersive gameplay, try SlowDialogs.


Inspired by pills' HeatMapR.
- 1.4.6
- compatible with the Wolfhunter update
- fixed teleport gold cost when used in combination with votan's minimap

- 1.4.5
- compatible with the Summerset update

- 1.4.4
- compatible with the DB update

- 1.4.3
- compatible with the CwC update

- 1.4.2
- compatible with the HotR update

- 1.4.1
- lexo1000 updated the french localization
- fixed lua error on certain maps

- 1.4.0
- improved performance on subzonemaps (cities, dungeons etc)
- improved performance when used with a minimap

- 1.3.19
- corrected the wrong encoding of the french localization.

- 1.3.18
- added french localization by lexo1000

- 1.3.17
- compatible with update 14 (Morrowind)
- compatible with AUI's minimap

- 1.3.16
- compatible with Votan's Minimap (version 1.0.10 and newer)

- 1.3.15
- compatible with update 13 (Housing)

- 1.3.14
- the addon should be compatible with the gamepad mode again

- 1.3.12
- compatible with update 12 (One Tamriel)

- 1.3.12
- compatible with update 11 (Shadows of the Hist)

- 1.3.11
- compatible with update 10 (Dark Brotherhood)

- 1.3.10
- compatible with update 9 (Thieves Guild)

- 1.3.9
- fixedworld map. it's no longer hidden
- compatible with update 8

- 1.3.8
- compatible with Update 7 (Imperial City)

- 1.3.7
- compatible with Update 6
- compatible with FyrMM

- 1.3.6
- compatible with Update 5

- 1.3.5
- updated api version
- some bugfixes regarding ZrMM support

- 1.3.4
- Addon should now work with ZrMiniMap - Updated

- 1.3.3
- added a list of chat commands to the addon options (so you dont have to remember them)

- 1.3.2
- updated api version
- added import option

- 1.3.1
- updated LibAddonMenu

- 1.3
- added /cleamap command, /undiscover no longer completely clears the map
- added radius settings (esc -> settings -> addon settings)
- map no longer becomes visible during fade-in/out animation of the map

- 1.2
- changed API version

- 1.1
- /undiscover will remove the discovered flag first if it was set
calling /undiscover again will delete explored as well
- changed amount of textures from 50x50 to 48x48
48 is highly divisible and makes the calculations much easier
(maybe i can add a option to reduce the tiles to 24x24 for slow pcs)
- changed data structure, save files should be ~ 4/5 smaller
- (some) cities and dungeons are nolonger discovered by default
(you can change this if you want: open TrueExploration.lua -> line 22, uncomment MAPTYPE_SUBZONE)
- dungeons and cities have now a higher viewradius
- map will no longer jump to child or parent map while drawing in debugmode.

- 1.0
- release
Archived Files (27)
File Name
Version
Size
Author
Date
1.4.5
295kB
Shinni
05/27/18 07:16 AM
1.4.4
295kB
Shinni
02/16/18 05:06 PM
1.4.3
174kB
Shinni
08/14/17 03:16 PM
1.4.1
174kB
Shinni
07/23/17 07:06 AM
1.4.0
174kB
Shinni
07/09/17 06:55 AM
1.3.19
156kB
Shinni
06/14/17 01:45 PM
1.3.18
156kB
Shinni
06/14/17 12:05 PM
1.3.17
154kB
Shinni
05/28/17 06:24 AM
1.3.16
154kB
Shinni
02/25/17 01:58 PM
1.3.15
154kB
Shinni
02/07/17 11:59 AM
1.3.14
159kB
Shinni
12/08/16 03:36 PM
1.3.13
159kB
Shinni
10/05/16 12:02 PM
1.3.12
157kB
Shinni
08/01/16 12:15 PM
1.3.11
158kB
Shinni
05/31/16 05:31 AM
1.3.10
153kB
Shinni
03/08/16 08:14 AM
1.3.9
153kB
Shinni
02/06/16 10:25 AM
1.3.8
153kB
Shinni
09/02/15 11:59 AM
1.3.8
152kB
Shinni
03/18/15 10:01 AM
1.3.6
148kB
Shinni
11/04/14 10:38 AM
1.3.5
147kB
Shinni
09/17/14 12:05 PM
1.3.4
147kB
Shinni
09/11/14 06:48 AM
1.3.3
147kB
Shinni
09/09/14 01:30 PM
1.3.2
147kB
Shinni
08/05/14 02:27 PM
1.3.1
147kB
Shinni
07/25/14 06:21 AM
1.3
146kB
Shinni
07/13/14 11:30 AM
1.2
119kB
Shinni
05/24/14 06:24 AM
1.0
118kB
Shinni
05/21/14 01:40 PM


Post A Reply Comment Options
Unread 09/29/18, 12:13 PM  
MisterDahveed
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 1
Uploads: 1
hide/unhide map markers?

Is there a way to hide map markers also? I've installed this and it's great but I can't find any other addon which disables or replaces map markers.

One of my ESO pet peeves is that the maps are too cluttered with locations, so when I look on a map there are 69 markers everywhere on the map, so it looks more like a modern GPS tracker than a hand-drawn map for roleplay purposes.
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Unread 09/10/18, 01:09 PM  
Jigen

Forum posts: 0
File comments: 11
Uploads: 0
No, unfortunately that isn't possible.
You can type /discover and /undiscover to manually set maps, but there's no way for the addon to know where you have been while not using the mod.
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Unread 09/10/18, 08:54 AM  
p6kocka

Forum posts: 19
File comments: 56
Uploads: 0
SO there isnīt a way to show already discovered areas when I wasnīt using this addon? My character is really old.
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Unread 08/21/18, 10:10 AM  
Tonyleila
 
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Forum posts: 277
File comments: 690
Uploads: 6
Thank you for updating this, I wonder if you coud disable the mod in Battelgrounds and maybe also other PvP zones by default as an option?
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Last edited by Tonyleila : 08/21/18 at 10:11 AM.
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Unread 08/14/18, 08:22 PM  
prtpj

Forum posts: 2
File comments: 24
Uploads: 0
True Exploration vs HarvestMap

Hi Shinni
I love this addon, very useful and fun, but since Summerset Launch, I had problems with HarvestMap's Pins.

First I thought was something with the addon itself.

But after watching other players using without problems, I thought again.

I did test each addon and finally I discovery which one was conflicting with pins and was True Exploration

See below with and without this addon.


Last edited by prtpj : 08/14/18 at 08:22 PM.
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Unread 08/13/18, 12:26 PM  
SlippyCheeze
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 193
Uploads: 1
WolfHunter bug: wayshrine free fast travel broken

Looks like something -- I'd guess one of the map hooks -- is breaking wayshrine based free fast travel in 4.1. I have not debugged it yet, on the assumption you may have a pending update to fix it.

Reproduction is trivial, for me:
  1. Visit a wayshrine, and interact, which opens the world map.
  2. Mouse over any other wayshrine, observe the teleport gold cost.
  3. Disable addon
  4. Repeat, observe no cost.
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Unread 08/05/18, 01:21 PM  
SlippyCheeze
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 193
Uploads: 1
Hi! I wanted to thank you so much for this addon. I really enjoy it, and it has improved the game, for me, significantly since I started using it! Wonderful stuff.

I did want to ask if you would consider adding a threshold to fully discover a map, so that once i cover off, for example, 90 percent of it, the remaining part is just fully revealed. That usually turns out to be inaccessible or uninteresting places, and keeping them hidden doesn't really add much value.
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Unread 07/12/18, 12:49 PM  
Padlina

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by Shinni
Originally Posted by Padlina
When I have a quest update the map is fully visible. I have to press M to open and hide to make it again undiscovered (the part i still havent explored) and this hapen every single quest update - so every kill or every pick up item etc.

Is there any option for that or I did something wrong with config etc??

But it is still awsome addon )
Which other addons do you have installed?
Achievement Info
Action Duration Reminder
Alchemy Unknown
AUI
Awsome Guild Store
By the Ancestors
Chest Master
Cookery WIz
Crafting Writ Assistant
Destinations
Dungeon Champions
Dungeon Tracker
FCQM Quest Tracker
Guild Events
Harven House Hunter
Harven Subtitles
Harven Thieves Troves
Lore Books
Lost Treasure
Merlin
Potion Maker Extended
Quest Map
Rare Fish Tracker
Research Assistant
Sky Shards
Slightly Improved Exp Bar
Sorcerer Helper
Trait Buddy
Urlich Skill Point Finder
Veteran Dungeon Guide
Votans Achievement Overview
Votan Fisherman
Vvardenfell Treasure Chest Tracker
Wykkyd Achievement Tracker

Think thats all )
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Unread 07/12/18, 10:22 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 122
File comments: 401
Uploads: 20
Originally Posted by Padlina
When I have a quest update the map is fully visible. I have to press M to open and hide to make it again undiscovered (the part i still havent explored) and this hapen every single quest update - so every kill or every pick up item etc.

Is there any option for that or I did something wrong with config etc??

But it is still awsome addon )
Which other addons do you have installed?
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Unread 07/11/18, 03:40 PM  
Padlina

Forum posts: 0
File comments: 4
Uploads: 0
When I have a quest update the map is fully visible. I have to press M to open and hide to make it again undiscovered (the part i still havent explored) and this hapen every single quest update - so every kill or every pick up item etc.

Is there any option for that or I did something wrong with config etc??

But it is still awsome addon )
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Unread 11/05/17, 03:46 AM  
lexo1000
 
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Forum posts: 3
File comments: 82
Uploads: 0
Hi Shinni !
Since last update, the interior map discovered become again blank when I reconnect to the game.
Thanks in advance
Last edited by lexo1000 : 11/05/17 at 12:01 PM.
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Unread 10/19/17, 10:19 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 122
File comments: 401
Uploads: 20
The addon has no way to figure out where your characters has been before you installed the addon. It can only uncover the positions you visited while the addon was active.

To uncover places you visited before installing the addon, you can use the chat commands while the map is opened.
Use /discover to fully uncover the currently viewed map, or use /tedebug 1 while the map is open and then you can draw your positions on the map. Hold the left mouse button to uncover and the right mouse button to hide parts of the map. If you use /tedebug 0, drawing on the map is disabled again.
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Unread 10/19/17, 08:34 AM  
Sarecros

Forum posts: 0
File comments: 2
Uploads: 0
Not Working as of 10/19/17

For some reason this isn't working at all for me right now, even with all other mods disabled. I tried using it on an old character in zones he hasn't visited yet, and see nothing in the settings that might explain it.
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Unread 07/23/17, 07:18 AM  
lexo1000
 
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Forum posts: 3
File comments: 82
Uploads: 0
Thanks for update Shinni
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Unread 07/08/17, 03:31 AM  
Firenyth

Forum posts: 0
File comments: 2
Uploads: 0
disable addon in dungeons and delves

is there a way i can mark all delves and dungeons as discovered, im running the AUI minimap and it causes the games to freeze every few seconds to as I discover the area
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