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Updated: 09/30/17 03:52 PM
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Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Updated:09/30/17 03:52 PM
Created:08/04/14 10:21 AM
Monthly downloads:89
Total downloads:12,165
Favorites:53
MD5:
ChatStamp  Popular! (More than 5000 hits)
Version: 5
by: SnowmanDK, Ayantir
This addon adds a timestamp to every normal message in your chats


Settings options:
  • Select any color to use for the timestamp.
  • Select 12 or 24 hour clock.
  • Select if you want seconds shown or not.
5 (Ayantir)
API Bump
Updated Libraries & code
French translation added

4 (Ayantir)
Morrowind API Bump

3 (Ayantir)
Homestead API Bump
Updated Libraries & code

2 (Ayantir)
One Tamriel API Bump
Updated Libraries

1 (Ayantir)
Shadows of Hist API Bump
Updated Libraries

0.9 (Ayantir)
Dark Brotherhood DLC API Bump (Both compatible with Live & PTS)
Updated LibAddonMenu Library

0.8 (Ayantir)
Thieves Guild DLC API Bump
Updated LibAddonMenu Library

0.7 (Ayantir)
Orsinium API Bump

0.6 (Ayantir)
Added libChat lib to do not interfere with other chat addons
Added a revert to defaults in panel settings
Code clean
Updated libStub

0.5.11
Updated to API 100012.

0.5.10
Updated to libAddonMenu 2.0 r18.

0.5.9
Changed the time formatting code for optimization. Thanks to ettavolt for the work :)

0.5.8
Ready for Update 6/API 100011 (v1.6.x).

0.5.7
Fixed errors introduced when fixing missing hour from midnight to 1am when seconds are enabled.

0.5.6
Fixed missing hour from midnight to 1am when seconds are enabled.

0.5.5
Added an option to show seconds on timestamps.

0.5.4
Fixed a problem with a library that was outdated.

0.5.3
Updated for compability with API100010 (v1.5.x).

0.5.2
Updated to comply with ESO v1.4.x.

0.5.1
Added colorpicker so you can choose the color of the timestamp.

TODO:
Add setting to add timestamp to system messages (if possible).

0.4.3
Added a setting to switch between 12 and 24 hour clock: Settings > Addon Settings > ChatStamp

TODO:
Add setting to add timestamp to system messages (if possible).
Add colorpicker so you can choose the color of the timestamp.


0.4.2
This initial release complies with ESO v1.3.3.

TODO:
Add setting to switch between 12 and 24 hour clock.
Add setting to add timestamp to system messages (if possible).
Add colorpicker so you can choose the color of the timestamp.
Archived Files (21)
File Name
Version
Size
Uploader
Date
4
55kB
Ayantir
06/07/17 01:30 AM
3
55kB
Ayantir
01/28/17 12:56 AM
2
45kB
Ayantir
09/05/16 07:36 AM
1
43kB
Ayantir
08/03/16 09:25 AM
0.9
47kB
Ayantir
04/28/16 07:51 AM
0.8
42kB
Ayantir
03/07/16 12:21 PM
0.7
42kB
SnowmanDK
11/02/15 06:04 AM
0.6
42kB
Ayantir
09/12/15 12:31 PM
0.5.11
38kB
SnowmanDK
08/31/15 06:27 PM
0.5.10
40kB
SnowmanDK
06/15/15 11:14 AM
0.5.9
32kB
SnowmanDK
04/20/15 10:39 AM
0.5.8
32kB
SnowmanDK
03/03/15 11:44 AM
0.5.7
29kB
SnowmanDK
11/17/14 07:05 PM
0.5.6
29kB
SnowmanDK
11/16/14 07:31 PM
0.5.5
29kB
SnowmanDK
11/04/14 11:33 AM
0.5.4
28kB
SnowmanDK
11/04/14 08:58 AM
0.5.3
28kB
SnowmanDK
11/03/14 12:25 PM
0.5.2
28kB
SnowmanDK
09/15/14 11:49 AM
0.5.1
37kB
SnowmanDK
08/09/14 01:46 PM
0.4.3
27kB
SnowmanDK
08/06/14 05:05 PM
0.4.2
3kB
SnowmanDK
08/04/14 10:21 AM


Post A Reply Comment Options
Unread 10/13/19, 04:17 PM  
Welanduz

Forum posts: 0
File comments: 1
Uploads: 0
repair

(all paths located in your My Documents folder)

1) Install libChat2
- with Minion if you like
- or manually from libChat2

2) Rename
\Elder Scrolls Online\live\AddOns\ChatStamp\libs\libChat2\libChat2.lua
--> libChat2_old.lua

3) Copy
\Elder Scrolls Online\live\AddOns\libChat2\libChat2.lua
to
\Elder Scrolls Online\live\AddOns\ChatStamp\libs\libChat2\

Works for me!
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Unread 10/12/19, 10:01 AM  
GrizzlyUK
 
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Forum posts: 1
File comments: 18
Uploads: 0
For those wanting an update/fix I suspect you're going to be disappointed. Simply checking when the author(s) were last active on the site shows that SnowmanDK was last active on 11/06/18 and Ayantir was last active on 04/14/18. So given those dates I'd say it was fairly safe to say that they are no longer playing ESO and, as such, there's very little chance of an update/fix ever appearing!
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Unread 09/15/19, 01:20 PM  
blindstargazer

Forum posts: 0
File comments: 4
Uploads: 0
As others are mentioning, this addon is causing problems with the chat, and after an hour of going through it all to find the culprit interfering, it was my MuteList that gives me nothing but %%%% in chat when turned on together with ChatStamp! Both are off now and chat working again!
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Unread 09/10/19, 04:38 PM  
RogueSpider

Forum posts: 0
File comments: 1
Uploads: 0
the addon is breaking chat in-game.

all chat (Say, Zone, Guild, Group, etc.) just shows as $S$SZONE$S in my chat window. shutting off this addon fixes the problem. it's been happening since the patch on 9/9/2019, which does have a chat change in it. ESO Patch Notes for that day includes "Fixed an issue where a large number of a specific characters appearing in chat could cause the client to become unresponsive."
i hope this helps.
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Unread 09/10/19, 01:05 AM  
morningstar999

Forum posts: 0
File comments: 2
Uploads: 0
Re: Update?

Originally Posted by Tellig
Hello. I was checking to see if there was an update planned as with ChatStamp enabled, all chat shows question marks instead of text. When I disable ChatStamp, normal text is shown.

Thank you.
I have experienced the same issue. Please fix this wonderful addon.
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Unread 09/09/19, 05:50 PM  
Tellig

Forum posts: 0
File comments: 3
Uploads: 0
Update?

Hello. I was checking to see if there was an update planned as with ChatStamp enabled, all chat shows question marks instead of text. When I disable ChatStamp, normal text is shown.

Thank you.
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Unread 10/01/17, 10:46 AM  
lexo1000
 
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Forum posts: 3
File comments: 93
Uploads: 1
Originally Posted by Ayantir
I've added a french translation, feel free to translate it in german or other languages if you want.
Thanks a lot
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Unread 09/30/17, 03:53 PM  
Ayantir
 
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Forum posts: 1022
File comments: 1560
Uploads: 31
I've added a french translation, feel free to translate it in german or other languages if you want.
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Unread 09/26/17, 08:42 AM  
lexo1000
 
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Forum posts: 3
File comments: 93
Uploads: 1
Usefull addon thank you ! Can you open it to translation please?
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Unread 09/12/15, 12:32 PM  
Ayantir
 
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Forum posts: 1022
File comments: 1560
Uploads: 31
And a bit love for this addon with a little update
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Unread 07/29/15, 06:26 AM  
SnowmanDK
 
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Forum posts: 161
File comments: 1128
Uploads: 8
As of today Ayantir has stepped in to help maintain/update ChatStamp
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Unread 06/15/15, 11:16 AM  
SnowmanDK
 
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Forum posts: 161
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Uploads: 8
v0.5.10 out

Updated to libAddonMenu 2.0 r18.
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Unread 04/20/15, 10:40 AM  
SnowmanDK
 
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Uploads: 8
v0.5.9 out

Changed the time formatting code for optimization. Thanks to ettavolt for the work
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Unread 04/20/15, 10:37 AM  
SnowmanDK
 
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I know my solution was messy
I'll add this to ChatStamp, thanks for the code
Originally Posted by ettavolt
24h with seconds appends 'AM'.
Game-provided time formatter is really bad. Here is how formatting should be done reliably:
Lua Code:
  1. if channelInfo and channelInfo.format then
  2.  
  3.         local time = GetSecondsSinceMidnight();
  4.         local secsDigits = time % 60;
  5.         time = (time - secsDigits) / 60;
  6.         local minutesDigits = time % 60;
  7.         time = (time - minutesDigits) / 60;
  8.  
  9.         local buf = {};
  10.         buf[1] = "";
  11.         buf[2] = time;
  12.         buf[3] = ":";
  13.         buf[4] = minutesDigits < 10 and "0" or "";
  14.         buf[5] = minutesDigits;
  15.         if CS.savedVariables.showsecs then
  16.             buf[6] = ":";
  17.             buf[7] = secsDigits < 10 and "0" or "";
  18.             buf[8] = secsDigits;
  19.         end
  20.         if CS.savedVariables.military then
  21.             if time < 10 then
  22.                 buf[1] = 0;
  23.             end
  24.         else
  25.             buf[#buf+1] = time > 11 and " PM" or " AM";
  26.             time = time % 12;
  27.             buf[2] = time == 0 and 12 or time;
  28.         end
  29.  
  30.  
  31.         local chattime = table.concat(buf, "");
  32.  
  33.         if CS.savedVariables.addrgb then
  34.             chattime = CS.savedVariables.clockrgb.."["..chattime.."] |r";
  35.         else
  36.             chattime = "["..chattime.."] ";
  37.         end
  38.         local channelLink = CS.CreateChannelLink(channelInfo)
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Unread 04/18/15, 05:21 PM  
ettavolt

Forum posts: 9
File comments: 3
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24h with seconds appends 'AM'.
Game-provided time formatter is really bad. Here is how formatting should be done reliably:
Lua Code:
  1. if channelInfo and channelInfo.format then
  2.  
  3.         local time = GetSecondsSinceMidnight();
  4.         local secsDigits = time % 60;
  5.         time = (time - secsDigits) / 60;
  6.         local minutesDigits = time % 60;
  7.         time = (time - minutesDigits) / 60;
  8.  
  9.         local buf = {};
  10.         buf[1] = "";
  11.         buf[2] = time;
  12.         buf[3] = ":";
  13.         buf[4] = minutesDigits < 10 and "0" or "";
  14.         buf[5] = minutesDigits;
  15.         if CS.savedVariables.showsecs then
  16.             buf[6] = ":";
  17.             buf[7] = secsDigits < 10 and "0" or "";
  18.             buf[8] = secsDigits;
  19.         end
  20.         if CS.savedVariables.military then
  21.             if time < 10 then
  22.                 buf[1] = 0;
  23.             end
  24.         else
  25.             buf[#buf+1] = time > 11 and " PM" or " AM";
  26.             time = time % 12;
  27.             buf[2] = time == 0 and 12 or time;
  28.         end
  29.  
  30.  
  31.         local chattime = table.concat(buf, "");
  32.  
  33.         if CS.savedVariables.addrgb then
  34.             chattime = CS.savedVariables.clockrgb.."["..chattime.."] |r";
  35.         else
  36.             chattime = "["..chattime.."] ";
  37.         end
  38.         local channelLink = CS.CreateChannelLink(channelInfo)
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