Quantcast
Download
(700 Kb)
Download
Updated: 06/12/22 02:08 PM
Pictures
File Info
Compatibility:
High Isle (8.0.0)
Updated:06/12/22 02:08 PM
Created:09/05/14 11:54 AM
Monthly downloads:128,838
Total downloads:1,271,345
Favorites:785
MD5:
Categories:Bags, Bank, Inventory, Data Mods, ToolTip, Utility Mods
8.0.0
Inventory Insight  Popular! (More than 5000 hits)
One Inventory to rule them all!
(Items from banks, house storage, and all of the characters on your account! All in one place.)

What does it do?
  • tracks everything in your characters' Bags, Bank, Guild Banks, CraftBag and Storage Chests
  • tracks items in House(s) (configurable)
  • keeps track of the Gold / AP / Telvar Stones / Writ Vouchers for each character
  • keeps track of the space used/available for each character
  • allows filtering your inventory by item type
  • lets you search the items by name, or by set name
  • adds data to item tooltip showing you where that item is located (all popups/tooltips, or only when over the Inventory Insight window)

Recently added features:
  • FCO Item Saver integration
  • Guild banks tracking is now separate between world servers
  • Jewelry filter is now on main bar (to match rest of base UI)

Library dependencies: (all are available here at ESOUI)

Backlog:
  • Track multiple accounts: Voodoo might be possible

Where do I send massive qtys of gold or mats (or not so massive)?
We gladly accept donations:
NA: @AssemblerManiac
EU: @manavortex
3.52

- Fix for IIfA: Search inventories issue that Neverlands reported

3.51

- Update to make the Up and Down arrow buttons for the scroll bar work to scroll the list because previously that was not defined.
- Holding Shift while clicking the Up or Down arrows or while scrolling the mouse will move the list by an increment of 10. Basically a Page Up/Page Down.
- Inventory Insight will no longer display the count for the last item viewed in the main UI for items in the MM window. Meaning if you looked at Acai Berries and had 1000 of them in your craft bag, everything in the MM window had 1000 for the tooltip. This only applied to new views and lists that didn't previously exist.
- You can now right click items to link the MM price from the Inventory Insight window

3.50

- Reworked tooltip font routines for quickc's report
- Updated TLC in xml because of ZOS changes so currency and bag space popup isn't under the Inventory Insight window

3.49

- Fix for IIfATooltip.lua:104 attempt to index a nil value

3.48

- Fix for High Isle because of API changes (Kyzeragon)

3.47
- Baertram added some FCIS integration and fixed tooltips + API version

3.46
- Scootwork added Mythic quality. thank you! \o/

3.45
- various fixes, stability improvements, removed libstub, upgraded LibAsync dependency

3.30
- one last shot at keeping my sanity - more ordering issues taken care of

3.29
- solved fontlist=nil problem (ie: don't call stuff in the wrong order)

3.28
- thx @Baertram for fixing issues not occurring on my machine (nil font refs)

3.27
- search improvements (primarily for non-EN languages - thx @Baertram)
- new motifs added
- some basic internal var cleanup
- tooltip can now have the full font info set (face, size, effect), dropdown a pre-defined, or roll your own

3.26
- close button can now be set hidden (Inv Insight can still be toggled by key, or from settings)
- when you stop tracking a guild bank, all of it's items will be successfully removed from list
- tooltip (popup static and mouseover) now obey the "when to show IIfA data" settings
- Elsweyr style names added

3.25
- removed Jewelry from the Armor sub-tab
- now using numerics as keys in more places to improve speed
- runeboxes are now stored as an ID instead of a link to prevent embedded level info from causing phantom duplicates to show
- new min/max button to blend in better with overall theme

3.24
- worn indicator now has tooltip so you can see what it means
- when you right click an itemlink now, you can set the IIfA filter to the item name so you can quickly find it in the list. It also makes IIfA visible.

3.23
- tooltip font face now working
- tooltip size option removed - it's built into the font selection
- solved intermittent search text not finding anything (when text filter used, and changing main dropdown selection)
- works with api versions 100025 and 100026

3.22
- guild bank settings shouldn't be linked together anymore
- guild bank data delete followed by trying to change guildbank to On no longer causes script error
- housing item counts are no longer off by 1
- slight renaming of some of the main dropdown items
- add new dropdown item so you can see everything you own (everywhere except guildbanks)
- tooltips on dropdown items for clarity
- improved guild bank re-indexing speed

3.21
- removed LibMediaProvider. Fonts list now generated internally, and there are a lot more to choose from

3.20
- Jewelry filter added to main filter bar (old filter under armor still there for this version, will probably remove in next)
- Removed direct lib files, now DependsOn: LibStub LibCustomMenu LibMediaProvider-1.0 LibAsync LibAddonMenu-2.0
- Guild Bank settings now handled properly between world servers

3.17 - 3.19
- Bunch of improvements -> FCO Item Saver integration now works properly! Thanks Baertram and AssemblerManiac for making it work.
- Delete Character bug fixed
- Nil index exception removed

3.16
- Dropdown is now scrollable

3.15
- fixed the error on logout

3.14
- tooltip divider will now always match frame color (stolen or not)
- nailed down some icons

3.13d
- 'all banks' filter now includes the regular bank as well as the subscriber bank

3.13c
- Added another check against nil in IIfADataCollection.lua

3.13b
- Set Name Only button now hidden again when minimized
- added command "toggle" (/ii toggle") to show/hide the main frame like binding to a key

3.13a
- bad reference in settings adapter fixed

3.13
- line 519 error fixed
- heavy armor selected dropdown list has proper slots listed
- mouseover on equipped items shows proper counts for poisons and weapons, both mainhand and offhand
- gui layout issues fixed
- item detail dropdown filter back where it came from (more or less)
- debug info in datacollection line 104 moved to line 102 so user can debug better
- misc task removals to minimize background task occuring while user actively mousing

3.12
- Hotfixes

3.11
- Nil fixes and crash fixes
- Nailed down the dropdown for armor types

3.10
- Complete overhaul of stack tracking (thanks AssemblerManiac)
- Adjusted AddOn's code to cope with lockpicks not being lockpicks (they are sneaky like that)

3.09a +b
- Hopefully a fix for the exception

3.08, 3.09
- Tracking changes

3.07
- Shields no longer show up under weapon filter
- All (?) tracking working again
- List is refreshed after changes

3.06
- More fixes on how data is handled, also database reset
- Will now reliably not track house data if you turn it off

3.05
- Housing Storage now tracked properly and in tooltip overlay

3.04a
- More fixes on the housing storage. We'll tackle the containers next.

3.04
- Everything seems to work?

3.03+a
- More fixes!

3.02b
- Reupload and error fixes

3.02
- Fixed indexing of trait and style material. Further work in progress.

3.01
- Hopefully fixed the data collection issues
- Fixed an error when trying to unignore nothing

3.0
- supports housing storage
- supports tracking furnishings in houses - enable in the settings
- performance gain thanks to votan's libAsync

2.19
- LibCustomMenu update

2.18
- Better Ebonshadow icon

2.17
- API bump
- Fixed the occasional LUA error when opening a guild bank
- Added icons for Clockwork, Dreadhorn, Bloodforge, Apostle and Ebonshadow

2.16a
- about that startup thing - it's been tested now, and works properly

2.16
- startup code on fresh install no longer throw errors
- min/close buttons locked to top right corner instead of top label

2.15
- version # in addon is consistent again
- error in CharCurrencyTooltip.lua at line 120 should be gone
- Name changed to "Inventory Insight" - it's been outta the ashes long enough, but the directory will stay the same

2.14
- Works with Horns of the Reach
- Added AP and WV bank info and totals to Gold Info popup
- Added style info/textures/missing motifs for Telvanni, Hlaalu, and Redoran

2.13
- Changes for bank space related to ESO+ subscriber changes

2.12
- Changed the way the Missing Motifs feature works (creates link for achieve, and 2 options now)
- New right click options (filter by item name, filter by set name)
- Improved text search processing (a "-" in Twice-born star doesn't fail to find anything anymore)
- Added writ vouchers to Gold Info popup

2.11
- Right click options for Link to chat and missing motif processing (when you're trying to build a set before learning it OR already know it and are building a set for someone else)

2.9
- New setting (Search Set Names) to control how the text filter works. If on, typing in the search filter will also show items with set names (it's additive, so it works by item name OR set name).
- New item on the list GUI. Directly above the text search area, there's a checkbox "Filter on Set Name only". When checked, ONLY items from Named Sets (crafted or dropped) will appear in the list, and any text in the search box will be looked for only in set names, not the name of an item.

2.8
- Sub filters added for furnishing items (limited use until ZoS sets the item type properties correctly)
- Heavy hands now shows up again in the "All" list (Thanks Danno8)
- Several other misc items that were missing when filtered have returned

2.7a
Added a filter category for furnishing items

2.7
- existing filters fixed (they should all be working exactly as they should)
- added sub filter for Recipes - now lets you filter on Food, Blueprint, Praxis, etc.
- new icons for added motifs, updated motif text to match real names
- items are renamed at every login, and after reloadui. If you change language, the names on the items will now reflect that change, instead of only after one has been removed from everywhere and re-added

2.6
- unofficial release

2.5a
New icons for Maomer and Hollowjack

2.5:
- Nil reference in startup squashed
- When filtering by materials, style mats now show up
- When filtering by Armor, gloves now show up
- No longer an out of date AddOn
- Item counts when transferring into backpack now get updated (or out, when a count is changing and doesn't end up zero)

Still need to make it possible to track items OUT of backpack when count becomes zero. Also will be adding timed update to repaint the display if it's not hidden while bulk transfers are in progress.

2.3: Can now display currency across your characters.
New icons for Ebony and Ashlander Styles.

2.2: Code cleanup

2.1: Added subfilters

2.0a:
Included a minor bugfix where amounts wouldn't be displayed correctly at the crafting station

1.9:
Fixed the style textures again - also, style of worn items will now be displayed correctly! Yay!
Included LibCustomTitles.
Archived Files (92)
File Name
Version
Size
Uploader
Date
3.51
699kB
Sharlikran
06/11/22 04:19 AM
3.50
699kB
Sharlikran
06/08/22 04:33 PM
3.49
698kB
Sharlikran
06/07/22 07:43 PM
3.48
698kB
Sharlikran
06/07/22 04:33 PM
3.47b
723kB
manavortex
10/31/21 10:30 AM
3.47a
722kB
manavortex
10/31/21 10:22 AM
3.47
734kB
manavortex
10/31/21 08:09 AM
3.46
722kB
manavortex
12/26/20 05:44 PM
3.45
722kB
manavortex
08/01/20 05:29 AM
3.30
749kB
AssemblerManiac
10/21/19 10:58 PM
3.29
750kB
AssemblerManiac
10/21/19 09:24 AM
3.28
750kB
AssemblerManiac
10/18/19 10:24 PM
3.27
750kB
AssemblerManiac
10/18/19 11:52 AM
3.26
742kB
AssemblerManiac
05/17/19 07:23 AM
3.25
741kB
AssemblerManiac
04/09/19 11:45 AM
3.24
733kB
AssemblerManiac
02/25/19 11:16 AM
3.23
738kB
AssemblerManiac
02/13/19 09:21 AM
3.22
730kB
AssemblerManiac
11/09/18 08:38 AM
3.21
727kB
AssemblerManiac
10/14/18 12:12 AM
3.20
727kB
AssemblerManiac
10/13/18 09:49 AM
3.19a
734kB
manavortex
09/02/18 08:28 AM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.16
720kB
manavortex
04/14/18 01:07 PM
3.14
743kB
manavortex
03/25/18 08:01 AM
3.13d
716kB
manavortex
03/09/18 01:22 AM
3.13c
712kB
manavortex
03/08/18 08:47 AM
3.13c
712kB
manavortex
03/08/18 01:30 AM
3.13b
712kB
manavortex
03/07/18 12:55 AM
3.13a
712kB
AssemblerManiac
03/06/18 10:52 AM
3.13
712kB
manavortex
03/06/18 02:04 AM
3.11
743kB
manavortex
02/28/18 11:35 AM
3.10
743kB
manavortex
02/27/18 03:15 PM
3.09b
716kB
manavortex
02/27/18 01:09 AM
3.09a
716kB
manavortex
02/26/18 05:45 AM
3.09
716kB
manavortex
02/25/18 11:16 AM
3.07
715kB
manavortex
02/23/18 01:57 AM
3.06
715kB
manavortex
02/21/18 10:44 AM
3.05
715kB
manavortex
02/19/18 12:41 PM
3.04a
715kB
manavortex
02/18/18 10:22 AM
3.04
715kB
manavortex
02/17/18 07:25 AM
3.03a
714kB
manavortex
02/15/18 02:19 PM
3.03
714kB
manavortex
02/14/18 11:22 AM
3.02b
714kB
manavortex
02/14/18 08:12 AM
3.02a
714kB
manavortex
02/14/18 06:32 AM
3.02
707kB
manavortex
02/14/18 04:07 AM
3.01
707kB
manavortex
02/13/18 12:35 PM
3.0
707kB
manavortex
02/12/18 10:52 AM
2.19
696kB
manavortex
12/09/17 11:30 AM
2.18
695kB
manavortex
11/18/17 08:52 AM
2.18
696kB
manavortex
11/18/17 08:42 AM
2.17
707kB
manavortex
11/05/17 08:29 AM
2.16a
632kB
AssemblerManiac
08/18/17 01:23 PM
2.16
632kB
AssemblerManiac
08/18/17 09:05 AM
2.15
632kB
AssemblerManiac
08/15/17 01:00 PM
2.14
631kB
AssemblerManiac
08/15/17 10:46 AM
2.13
625kB
manavortex
06/01/17 02:34 PM
2.12
562kB
AssemblerManiac
05/11/17 10:10 PM
2.11
530kB
AssemblerManiac
04/16/17 09:38 AM
2.9
529kB
AssemblerManiac
03/07/17 10:40 AM
2.8
528kB
AssemblerManiac
03/01/17 09:02 AM
2.7a
506kB
manavortex
02/25/17 05:17 PM
2.7
528kB
AssemblerManiac
02/12/17 12:40 PM
2.5a
536kB
manavortex
10/21/16 07:58 AM
2.5
555kB
manavortex
10/20/16 08:48 PM
2.4
576kB
manavortex
09/27/16 03:25 PM
2.3
543kB
manavortex
08/26/16 09:52 AM
2.2
497kB
manavortex
08/18/16 01:43 PM
2.1
516kB
manavortex
08/03/16 10:34 AM
2.0a
670kB
manavortex
07/05/16 12:16 PM
2.0
670kB
manavortex
07/05/16 02:15 AM
1.9a
615kB
manavortex
05/01/16 03:21 PM
1.9
476kB
manavortex
04/03/16 10:48 PM
1.8
456kB
manavortex
01/09/16 10:12 AM
1.66
933kB
manavortex
11/05/15 02:50 PM
1.65
1MB
manavortex
11/04/15 06:30 AM
1.6
463kB
manavortex
11/03/15 11:49 AM
1.5a
466kB
manavortex
10/10/15 08:51 AM
1.5
467kB
manavortex
09/20/15 02:56 AM
1.4
467kB
manavortex
09/07/15 11:07 AM
1.3a
420kB
manavortex
04/25/15 08:34 AM
1.3
417kB
manavortex
04/25/15 04:13 AM
1.2
227kB
manavortex
03/12/15 12:23 PM
1.1
214kB
manavortex
12/17/14 10:35 AM
1.0
214kB
manavortex
11/22/14 08:01 AM
0.9a
254kB
manavortex
10/22/14 12:45 PM
0.9a
254kB
manavortex
10/22/14 12:41 PM
0.9
215kB
manavortex
10/07/14 08:03 AM
0.8a
214kB
manavortex
09/17/14 03:14 AM
0.8.1
214kB
manavortex
09/06/14 06:42 AM
0.8
211kB
manavortex
09/05/14 01:27 PM
0.8
212kB
09/05/14 11:54 AM


Post A Reply Comment Options
Unread 06/15/22, 12:36 AM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:53 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Re: UI Error

Originally Posted by Trippet
version = "3.47"
I'm getting the following, even after updating the add on. I uninstalled and reinstalled, but the error persists. I'm not sure what any of it means. Any ideas?
Yep, don't install previous versions, or if you haven't updated recently be sure you update.

Warning: Spoiler
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Last edited by Sharlikran : 06/26/22 at 04:21 PM.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 12:10 PM  
Trippet
 
Trippet's Avatar

Forum posts: 0
File comments: 7
Uploads: 0
UI Error

I'm getting the following, even after updating the add on. I uninstalled and reinstalled, but the error persists. I'm not sure what any of it means. Any ideas?

user:/AddOns/IIfA/IIfASceneFuncs.lua:55: attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/IIfASceneFuncs.lua:55: in function 'IIfA:RegisterForSceneChanges'
|caaaaaa<Locals> self = [table:1]{filterGroup = "All", InventoryListFilter = "All", EMPTY_STRING = "", name = "Inventory Insight", ActiveFilter = 0, currentAccount = "@gamename", HeaderHeight = 0, SearchHeight = 30, minWidth = 410, bSortQuality = F, clientLanguageUsesGenderString = F, searchFilter = "", ScrollSortUp = T, InventoryListFilterQuality = 99, author = "AssemblerManiac & manavortex", CurrSceneName = "hud", clientLanguage = "en", isGuildBankReady = F, InventoryFilter = "All", currentCharacterId = "8796093057462409", bFilterOnSetName = F, ActiveSubFilter = 0, version = "3.47"}, scenes = [table:2]{} </Locals>|r
user:/AddOns/IIfA/IIfA.lua:487: in function 'IIfA_onLoad'
|caaaaaa<Locals> eventCode = 65536, addOnName = "IIfA", valDocked = T, valLocked = F, valMinimized = F, valLastX = 400, valLastY = 300, valHeight = 798, valWidth = 380, lang = "en", defaultGlobal = [table:3]{dontFocusSearch = F, b_collectHouses = F, showItemCountOnRight = T, showItemStats = F, bAddContextMenuEntrySearchInIIfA = T, in2DefaultInventoryFrameView = "All", in2AgedGuildBankDataWarning = T, bDebug = F, bCollectGuildBankData = F, saveSettingsGlobally = T, in2TooltipsFontSize = 16, ShowToolTipWhen = "Always", in2TooltipsFont = "ZoFontGame"}, default = [table:4]{showItemCountOnRight = T, showItemStats = F, bCollectGuildBankData = F, in2DefaultInventoryFrameView = "All", in2AgedGuildBankDataWarning = T, bAddContextMenuEntrySearchInIIfA = T, in2TooltipsFontSize = 16, in2TooltipsFont = "ZoFontGame"}, ObjSettings = [table:5]{}, worldName = "NA" </Locals>|r
Last edited by Trippet : 06/26/22 at 12:26 PM.
Report comment to moderator  
Reply With Quote
Unread 06/13/22, 04:41 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Originally Posted by HSBS_User
So, Im looking to add an option to have the style of Inventory Insight match the style of PerfectPixel.
No I think it would be best to leave everything the way it is. Nor do I approve of seperate versions. Thanks for your interest.
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Last edited by Sharlikran : 06/13/22 at 04:42 PM.
Report comment to moderator  
Reply With Quote
Unread 06/13/22, 02:06 PM  
HSBS_User
 
HSBS_User's Avatar

Forum posts: 7
File comments: 26
Uploads: 0
So, Im looking to add an option to have the style of Inventory Insight match the style of PerfectPixel. Seeing as the IIfA panel is done through xml, im unfamiliar with how to edit/include the texture replacement function calls to those provided by PerfectPixel. Is this something you'd be willing to include in an update? or perhaps you can point me in the right direction as to how to edit the xml. (total code novice here)
Report comment to moderator  
Reply With Quote
Unread 06/12/22, 03:20 PM  
Neverlands
 
Neverlands's Avatar

Forum posts: 7
File comments: 366
Uploads: 0
Re: Re: Search from inventory

Originally Posted by Sharlikran
Originally Posted by Neverlands
Hello,
I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:
See if the issue is fixed in the current version.
Works perfectly, many thanks!
Report comment to moderator  
Reply With Quote
Unread 06/12/22, 02:10 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Re: Search from inventory

Originally Posted by Neverlands
Hello,
I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:
See if the issue is fixed in the current version.
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Report comment to moderator  
Reply With Quote
Unread 06/11/22, 01:54 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Re: Re: Re: Re: Search from inventory

Originally Posted by Neverlands
I just wanted to ask because I still have this issue with the search from the inventory context menu..
Same as my previous responses to people. Since I'm not the original author I can only add simple things that I think of like creating a way to translate the menus. I pretty much got extremely lucky with getting the arrows to work.

As before I will look into it but I have no way to guarantee when I would be able to do anything about it. For all I know I'll figure it out in 2 hours, 2 weeks or 2 months I don't know. I am sorry that you're having that issue though so I'll see what I can do.
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Last edited by Sharlikran : 06/11/22 at 02:48 PM.
Report comment to moderator  
Reply With Quote
Unread 06/11/22, 12:40 PM  
Baertram
Super Moderator
 
Baertram's Avatar
ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 4110
File comments: 5085
Uploads: 71
Re: Re: Re: Re: Search from inventory

Originally Posted by Neverlands
Originally Posted by Neverlands
Hello, I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:





I just wanted to ask because I still have this issue with the search from the inventory context menu..
I remember having a similar bug a while ago and I think I had created a github bug report for it.
https://github.com/manavortex/InventoryInsight/issues/65
It was different but you also had to change a character to show the results properly. Maybe the bug fix that assembler maniac implemented at this bug resolve can be reviewed for this new bug to find a solution, Sharkikran. Hope this helps
Last edited by Baertram : 06/11/22 at 12:44 PM.
Report comment to moderator  
Reply With Quote
Unread 06/11/22, 11:50 AM  
Neverlands
 
Neverlands's Avatar

Forum posts: 7
File comments: 366
Uploads: 0
Re: Re: Re: Search from inventory

Originally Posted by Neverlands
Hello, I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:





I just wanted to ask because I still have this issue with the search from the inventory context menu..
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 10:21 PM  
hobi
 
hobi's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
Originally Posted by Jammet
Yeah, I can also see here, that the actual inventory scroll bar does not move anymore, in my setup. I think this might be because of perfect pixel, most likely, but I have not tested this yet. Just saying, this might be a thing, and probably not because of II.

PS: Yes it's confirmed for perfect pixel and a fix is in the comments already.
perfect pixel was easy to fix, because community in here is amazing.
Report comment to moderator  
Reply With Quote
Unread 06/09/22, 11:13 AM  
Jammet
 
Jammet's Avatar

Forum posts: 10
File comments: 39
Uploads: 0
Yeah, I can also see here, that the actual inventory scroll bar does not move anymore, in my setup. I think this might be because of perfect pixel, most likely, but I have not tested this yet. Just saying, this might be a thing, and probably not because of II.

PS: Yes it's confirmed for perfect pixel and a fix is in the comments already.
Last edited by Jammet : 06/09/22 at 11:21 AM.
Report comment to moderator  
Reply With Quote
Unread 06/08/22, 10:57 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Originally Posted by hobi
Originally Posted by Sharlikran
To move the Inventory Insight scroll bar you have to actually grab the bar and drag it.
It seems that I can grab the Inventory Insight bar, but not the actual inventory bar.
Must be some other addon what cause the problem in there (PerfectPixel).
Well at the moment there are many mods that need some adjustments because of the zos changes to how layers are draw for the UI. ZOS had to resolve a bunch of it for themselves.
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Last edited by Sharlikran : 06/08/22 at 10:57 PM.
Report comment to moderator  
Reply With Quote
Unread 06/08/22, 10:39 PM  
hobi
 
hobi's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
Originally Posted by Sharlikran
To move the Inventory Insight scroll bar you have to actually grab the bar and drag it.
It seems that I can grab the Inventory Insight bar, but not the actual inventory bar.
Must be some other addon what cause the problem in there (PerfectPixel).
Last edited by hobi : 06/08/22 at 10:42 PM.
Report comment to moderator  
Reply With Quote
Unread 06/08/22, 08:14 PM  
Sharlikran
 
Sharlikran's Avatar
AddOn Author - Click to view AddOns

Forum posts: 375
File comments: 1595
Uploads: 13
Originally Posted by hobi
After the last game update, i cant scroll using that grey bar on the right side of inventory. I can only scroll by using the mouse wheel.

Be sure you have the current version. I noticed in the xml that the arrows are not defined. I tried to do it copying and pasting some ZOS code but it caused an error so that may not be something I can fix. I'm looking into it but no promises.

To move the Inventory Insight scroll bar you have to actually grab the bar and drag it. You can't use the arrows. The inventory works fine though. For the inventory window I can use the scroll bar, the mouse or the arrows. For the Inventory Insight scroll bar though only scrolling the mouse or dragging the bar will move the list.

If you can not move the bar for the Inventory Insight window then you will need to uninstall mods until you get it working as you probably have mods installed that I don't.

If you can't move the bar for the Inventory then definitely you need to figure out what is causing that. It's not this mod or MM or any of the other mods I support.
__________________
Admin for TES5Edit, occasional LOOT masterlist contributor, and Wrye Bash contributor. I also maintain special Fallout 3 and Fallout NV versions of Wrye Flash.
Last edited by Sharlikran : 06/08/22 at 08:50 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: