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Updated: 12/26/20 05:44 PM
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Compatibility:
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:12/26/20 05:44 PM
Created:09/05/14 11:54 AM
Monthly downloads:8,114
Total downloads:1,010,576
Favorites:711
MD5:
Categories:Bags, Bank, Inventory, Data Mods, ToolTip, Utility Mods
Inventory Insight  Popular! (More than 5000 hits)
Version: 3.46
by: manavortex, AssemblerManiac
One Inventory to rule them all!
(Items from banks, house storage, and all of the characters on your account! All in one place.)

What does it do?
  • tracks everything in your characters' Bags, Bank, Guild Banks, CraftBag and Storage Chests
  • tracks items in House(s) (configurable)
  • keeps track of the Gold / AP / Telvar Stones / Writ Vouchers for each character
  • keeps track of the space used/available for each character
  • allows filtering your inventory by item type
  • lets you search the items by name, or by set name
  • adds data to item tooltip showing you where that item is located (all popups/tooltips, or only when over the Inventory Insight window)

Recently added features:
  • FCO Item Saver integration
  • Guild banks tracking is now separate between world servers
  • Jewelry filter is now on main bar (to match rest of base UI)

Library dependencies: (all are available here at ESOUI)

Backlog:
  • Track multiple accounts: Voodoo might be possible

Where do I send massive qtys of gold or mats (or not so massive)?
We gladly accept donations:
NA: @AssemblerManiac
EU: @manavortex
3.46
- Scootwork added Mythic quality. thank you! \o/

3.45
- various fixes, stability improvements, removed libstub, upgraded LibAsync dependency

3.30
- one last shot at keeping my sanity - more ordering issues taken care of

3.29
- solved fontlist=nil problem (ie: don't call stuff in the wrong order)

3.28
- thx @Baertram for fixing issues not occurring on my machine (nil font refs)

3.27
- search improvements (primarily for non-EN languages - thx @Baertram)
- new motifs added
- some basic internal var cleanup
- tooltip can now have the full font info set (face, size, effect), dropdown a pre-defined, or roll your own

3.26
- close button can now be set hidden (Inv Insight can still be toggled by key, or from settings)
- when you stop tracking a guild bank, all of it's items will be successfully removed from list
- tooltip (popup static and mouseover) now obey the "when to show IIfA data" settings
- Elsweyr style names added

3.25
- removed Jewelry from the Armor sub-tab
- now using numerics as keys in more places to improve speed
- runeboxes are now stored as an ID instead of a link to prevent embedded level info from causing phantom duplicates to show
- new min/max button to blend in better with overall theme

3.24
- worn indicator now has tooltip so you can see what it means
- when you right click an itemlink now, you can set the IIfA filter to the item name so you can quickly find it in the list. It also makes IIfA visible.

3.23
- tooltip font face now working
- tooltip size option removed - it's built into the font selection
- solved intermittent search text not finding anything (when text filter used, and changing main dropdown selection)
- works with api versions 100025 and 100026

3.22
- guild bank settings shouldn't be linked together anymore
- guild bank data delete followed by trying to change guildbank to On no longer causes script error
- housing item counts are no longer off by 1
- slight renaming of some of the main dropdown items
- add new dropdown item so you can see everything you own (everywhere except guildbanks)
- tooltips on dropdown items for clarity
- improved guild bank re-indexing speed

3.21
- removed LibMediaProvider. Fonts list now generated internally, and there are a lot more to choose from

3.20
- Jewelry filter added to main filter bar (old filter under armor still there for this version, will probably remove in next)
- Removed direct lib files, now DependsOn: LibStub LibCustomMenu LibMediaProvider-1.0 LibAsync LibAddonMenu-2.0
- Guild Bank settings now handled properly between world servers

3.17 - 3.19
- Bunch of improvements -> FCO Item Saver integration now works properly! Thanks Baertram and AssemblerManiac for making it work.
- Delete Character bug fixed
- Nil index exception removed

3.16
- Dropdown is now scrollable

3.15
- fixed the error on logout

3.14
- tooltip divider will now always match frame color (stolen or not)
- nailed down some icons

3.13d
- 'all banks' filter now includes the regular bank as well as the subscriber bank

3.13c
- Added another check against nil in IIfADataCollection.lua

3.13b
- Set Name Only button now hidden again when minimized
- added command "toggle" (/ii toggle") to show/hide the main frame like binding to a key

3.13a
- bad reference in settings adapter fixed

3.13
- line 519 error fixed
- heavy armor selected dropdown list has proper slots listed
- mouseover on equipped items shows proper counts for poisons and weapons, both mainhand and offhand
- gui layout issues fixed
- item detail dropdown filter back where it came from (more or less)
- debug info in datacollection line 104 moved to line 102 so user can debug better
- misc task removals to minimize background task occuring while user actively mousing

3.12
- Hotfixes

3.11
- Nil fixes and crash fixes
- Nailed down the dropdown for armor types

3.10
- Complete overhaul of stack tracking (thanks AssemblerManiac)
- Adjusted AddOn's code to cope with lockpicks not being lockpicks (they are sneaky like that)

3.09a +b
- Hopefully a fix for the exception

3.08, 3.09
- Tracking changes

3.07
- Shields no longer show up under weapon filter
- All (?) tracking working again
- List is refreshed after changes

3.06
- More fixes on how data is handled, also database reset
- Will now reliably not track house data if you turn it off

3.05
- Housing Storage now tracked properly and in tooltip overlay

3.04a
- More fixes on the housing storage. We'll tackle the containers next.

3.04
- Everything seems to work?

3.03+a
- More fixes!

3.02b
- Reupload and error fixes

3.02
- Fixed indexing of trait and style material. Further work in progress.

3.01
- Hopefully fixed the data collection issues
- Fixed an error when trying to unignore nothing

3.0
- supports housing storage
- supports tracking furnishings in houses - enable in the settings
- performance gain thanks to votan's libAsync

2.19
- LibCustomMenu update

2.18
- Better Ebonshadow icon

2.17
- API bump
- Fixed the occasional LUA error when opening a guild bank
- Added icons for Clockwork, Dreadhorn, Bloodforge, Apostle and Ebonshadow

2.16a
- about that startup thing - it's been tested now, and works properly

2.16
- startup code on fresh install no longer throw errors
- min/close buttons locked to top right corner instead of top label

2.15
- version # in addon is consistent again
- error in CharCurrencyTooltip.lua at line 120 should be gone
- Name changed to "Inventory Insight" - it's been outta the ashes long enough, but the directory will stay the same

2.14
- Works with Horns of the Reach
- Added AP and WV bank info and totals to Gold Info popup
- Added style info/textures/missing motifs for Telvanni, Hlaalu, and Redoran

2.13
- Changes for bank space related to ESO+ subscriber changes

2.12
- Changed the way the Missing Motifs feature works (creates link for achieve, and 2 options now)
- New right click options (filter by item name, filter by set name)
- Improved text search processing (a "-" in Twice-born star doesn't fail to find anything anymore)
- Added writ vouchers to Gold Info popup

2.11
- Right click options for Link to chat and missing motif processing (when you're trying to build a set before learning it OR already know it and are building a set for someone else)

2.9
- New setting (Search Set Names) to control how the text filter works. If on, typing in the search filter will also show items with set names (it's additive, so it works by item name OR set name).
- New item on the list GUI. Directly above the text search area, there's a checkbox "Filter on Set Name only". When checked, ONLY items from Named Sets (crafted or dropped) will appear in the list, and any text in the search box will be looked for only in set names, not the name of an item.

2.8
- Sub filters added for furnishing items (limited use until ZoS sets the item type properties correctly)
- Heavy hands now shows up again in the "All" list (Thanks Danno8)
- Several other misc items that were missing when filtered have returned

2.7a
Added a filter category for furnishing items

2.7
- existing filters fixed (they should all be working exactly as they should)
- added sub filter for Recipes - now lets you filter on Food, Blueprint, Praxis, etc.
- new icons for added motifs, updated motif text to match real names
- items are renamed at every login, and after reloadui. If you change language, the names on the items will now reflect that change, instead of only after one has been removed from everywhere and re-added

2.6
- unofficial release

2.5a
New icons for Maomer and Hollowjack

2.5:
- Nil reference in startup squashed
- When filtering by materials, style mats now show up
- When filtering by Armor, gloves now show up
- No longer an out of date AddOn
- Item counts when transferring into backpack now get updated (or out, when a count is changing and doesn't end up zero)

Still need to make it possible to track items OUT of backpack when count becomes zero. Also will be adding timed update to repaint the display if it's not hidden while bulk transfers are in progress.

2.3: Can now display currency across your characters.
New icons for Ebony and Ashlander Styles.

2.2: Code cleanup

2.1: Added subfilters

2.0a:
Included a minor bugfix where amounts wouldn't be displayed correctly at the crafting station

1.9:
Fixed the style textures again - also, style of worn items will now be displayed correctly! Yay!
Included LibCustomTitles.
Optional Files (0)


Archived Files (84)
File Name
Version
Size
Uploader
Date
3.45
722kB
manavortex
08/01/20 05:29 AM
3.30
749kB
AssemblerManiac
10/21/19 10:58 PM
3.29
750kB
AssemblerManiac
10/21/19 09:24 AM
3.28
750kB
AssemblerManiac
10/18/19 10:24 PM
3.27
750kB
AssemblerManiac
10/18/19 11:52 AM
3.26
742kB
AssemblerManiac
05/17/19 07:23 AM
3.25
741kB
AssemblerManiac
04/09/19 11:45 AM
3.24
733kB
AssemblerManiac
02/25/19 11:16 AM
3.23
738kB
AssemblerManiac
02/13/19 09:21 AM
3.22
730kB
AssemblerManiac
11/09/18 08:38 AM
3.21
727kB
AssemblerManiac
10/14/18 12:12 AM
3.20
727kB
AssemblerManiac
10/13/18 09:49 AM
3.19a
734kB
manavortex
09/02/18 08:28 AM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.16
720kB
manavortex
04/14/18 01:07 PM
3.14
743kB
manavortex
03/25/18 08:01 AM
3.13d
716kB
manavortex
03/09/18 01:22 AM
3.13c
712kB
manavortex
03/08/18 08:47 AM
3.13c
712kB
manavortex
03/08/18 01:30 AM
3.13b
712kB
manavortex
03/07/18 12:55 AM
3.13a
712kB
AssemblerManiac
03/06/18 10:52 AM
3.13
712kB
manavortex
03/06/18 02:04 AM
3.11
743kB
manavortex
02/28/18 11:35 AM
3.10
743kB
manavortex
02/27/18 03:15 PM
3.09b
716kB
manavortex
02/27/18 01:09 AM
3.09a
716kB
manavortex
02/26/18 05:45 AM
3.09
716kB
manavortex
02/25/18 11:16 AM
3.07
715kB
manavortex
02/23/18 01:57 AM
3.06
715kB
manavortex
02/21/18 10:44 AM
3.05
715kB
manavortex
02/19/18 12:41 PM
3.04a
715kB
manavortex
02/18/18 10:22 AM
3.04
715kB
manavortex
02/17/18 07:25 AM
3.03a
714kB
manavortex
02/15/18 02:19 PM
3.03
714kB
manavortex
02/14/18 11:22 AM
3.02b
714kB
manavortex
02/14/18 08:12 AM
3.02a
714kB
manavortex
02/14/18 06:32 AM
3.02
707kB
manavortex
02/14/18 04:07 AM
3.01
707kB
manavortex
02/13/18 12:35 PM
3.0
707kB
manavortex
02/12/18 10:52 AM
2.19
696kB
manavortex
12/09/17 11:30 AM
2.18
695kB
manavortex
11/18/17 08:52 AM
2.18
696kB
manavortex
11/18/17 08:42 AM
2.17
707kB
manavortex
11/05/17 08:29 AM
2.16a
632kB
AssemblerManiac
08/18/17 01:23 PM
2.16
632kB
AssemblerManiac
08/18/17 09:05 AM
2.15
632kB
AssemblerManiac
08/15/17 01:00 PM
2.14
631kB
AssemblerManiac
08/15/17 10:46 AM
2.13
625kB
manavortex
06/01/17 02:34 PM
2.12
562kB
AssemblerManiac
05/11/17 10:10 PM
2.11
530kB
AssemblerManiac
04/16/17 09:38 AM
2.9
529kB
AssemblerManiac
03/07/17 10:40 AM
2.8
528kB
AssemblerManiac
03/01/17 09:02 AM
2.7a
506kB
manavortex
02/25/17 05:17 PM
2.7
528kB
AssemblerManiac
02/12/17 12:40 PM
2.5a
536kB
manavortex
10/21/16 07:58 AM
2.5
555kB
manavortex
10/20/16 08:48 PM
2.4
576kB
manavortex
09/27/16 03:25 PM
2.3
543kB
manavortex
08/26/16 09:52 AM
2.2
497kB
manavortex
08/18/16 01:43 PM
2.1
516kB
manavortex
08/03/16 10:34 AM
2.0a
670kB
manavortex
07/05/16 12:16 PM
2.0
670kB
manavortex
07/05/16 02:15 AM
1.9a
615kB
manavortex
05/01/16 03:21 PM
1.9
476kB
manavortex
04/03/16 10:48 PM
1.8
456kB
manavortex
01/09/16 10:12 AM
1.66
933kB
manavortex
11/05/15 02:50 PM
1.65
1MB
manavortex
11/04/15 06:30 AM
1.6
463kB
manavortex
11/03/15 11:49 AM
1.5a
466kB
manavortex
10/10/15 08:51 AM
1.5
467kB
manavortex
09/20/15 02:56 AM
1.4
467kB
manavortex
09/07/15 11:07 AM
1.3a
420kB
manavortex
04/25/15 08:34 AM
1.3
417kB
manavortex
04/25/15 04:13 AM
1.2
227kB
manavortex
03/12/15 12:23 PM
1.1
214kB
manavortex
12/17/14 10:35 AM
1.0
214kB
manavortex
11/22/14 08:01 AM
0.9a
254kB
manavortex
10/22/14 12:45 PM
0.9a
254kB
manavortex
10/22/14 12:41 PM
0.9
215kB
manavortex
10/07/14 08:03 AM
0.8a
214kB
manavortex
09/17/14 03:14 AM
0.8.1
214kB
manavortex
09/06/14 06:42 AM
0.8
211kB
manavortex
09/05/14 01:27 PM
0.8
212kB
09/05/14 11:54 AM


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Unread 10/10/21, 03:24 AM  
Neverlands
 
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Forum posts: 6
File comments: 273
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Re: Re: Re: Re: Search from inventory

Originally Posted by sonwon
Originally Posted by Neverlands
thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Well it appears I was thinking of a different addon. The addon is mostly working for me. If you are having problems do a full purge of savedvariables and the addon and then reinstall and apply the edit per code95536 instructions. If that doesn't help then we will have to wait until a developer takes interest since the original author has gone missing.

Also, the addon appears to sometimes ignore junk inventory items and gear being worn (actually if you are wearing an item it isn't part of the inventory so this is likely intended).

Originally Posted by code65536
For people who have configured the tooltip information to show in the tooltip and not in a separate frame, you can fix the issue introduced in Update 29 this way:

Open IIfATooltip.lua
Go to line 297
Change TOOLTIP_GAME_DATA_MAX_VALUE to TOOLTIP_GAME_DATA_STOLEN


What changed in Update 29 is that they introduced a new enumeration: TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION. So in the previous patch, when OnAddGameData was called with TOOLTIP_GAME_DATA_STOLEN (the previous max value), it would trigger the tooltip update. But in Update 29, the max value is now TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION, and OnAddGameData is never called with TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION for an item tooltip.

TL;DR: IIfA assumed that TOOLTIP_GAME_DATA_MAX_VALUE would always be valid for an item tooltip, but ZOS broke that assumption by adding a data type for CP 2.0 that doesn't appear in item tooltips.
Last edited by code65536 : 03/10/21 at 02:09 PM.
Thanks, I will try that
Last edited by Neverlands : 10/10/21 at 03:58 AM.
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Unread 10/06/21, 02:49 AM  
sonwon

Forum posts: 0
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Re: Re: Re: Search from inventory

Originally Posted by Neverlands
thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Well it appears I was thinking of a different addon. The addon is mostly working for me. If you are having problems do a full purge of savedvariables and the addon and then reinstall and apply the edit per code95536 instructions. If that doesn't help then we will have to wait until a developer takes interest since the original author has gone missing.

Also, the addon appears to sometimes ignore junk inventory items and gear being worn (actually if you are wearing an item it isn't part of the inventory so this is likely intended).


code65536 posted,

For people who have configured the tooltip information to show in the tooltip and not in a separate frame, you can fix the issue introduced in Update 29 this way:

Open IIfATooltip.lua
Go to line 297
Change TOOLTIP_GAME_DATA_MAX_VALUE to TOOLTIP_GAME_DATA_STOLEN


What changed in Update 29 is that they introduced a new enumeration: TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION. So in the previous patch, when OnAddGameData was called with TOOLTIP_GAME_DATA_STOLEN (the previous max value), it would trigger the tooltip update. But in Update 29, the max value is now TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION, and OnAddGameData is never called with TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION for an item tooltip.

TL;DR: IIfA assumed that TOOLTIP_GAME_DATA_MAX_VALUE would always be valid for an item tooltip, but ZOS broke that assumption by adding a data type for CP 2.0 that doesn't appear in item tooltips.
Last edited by code65536 : 03/10/21 at 02:09 PM.
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Unread 10/05/21, 02:16 PM  
Neverlands
 
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Forum posts: 6
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Re: Re: Search from inventory

Originally Posted by sonwon
Originally Posted by Neverlands
Hello, I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:





The author has gone missing.

There is a patched version downloadable in the comments below, maybe that helps.
Hello sonwon,

thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Last edited by Neverlands : 10/05/21 at 02:17 PM.
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Unread 10/04/21, 04:06 PM  
sonwon

Forum posts: 0
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Re: Search from inventory

Originally Posted by Neverlands
Hello,
I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:





The author has gone missing.

There is a patched version downloadable in the comments below, maybe that helps.
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Unread 10/04/21, 03:01 PM  
Neverlands
 
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Forum posts: 6
File comments: 273
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Search from inventory

Hello,
I'm having a minor issue with the search from inventory with right clicking the item.
No item is found. Only if I delete the last character or write the item name per hand the results are displayed:





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Unread 09/20/21, 06:13 PM  
EverApri

Forum posts: 1
File comments: 4
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Red face Problems with Companions

Anyone else having problems with Companions? Every time I get a new piece of companion equipment, addons go haywire.
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Unread 09/18/21, 11:04 AM  
karthrag inak

Forum posts: 0
File comments: 38
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Just started today. Looks like returns from DB query changed format :
Code:
user:/AddOns/IIfA/IIfABackpack.lua:368: operator + is not supported for number + boolean
stack traceback:
user:/AddOns/IIfA/IIfABackpack.lua:368: in function 'itemSum'
|caaaaaa<Locals> location = [table:1]{bagID = 7218}, totQty = 3308389447, bagSlot = "wasKiosk", itemCount = T </Locals>|r
user:/AddOns/IIfA/IIfABackpack.lua:424: in function 'IIfA:UpdateScrollDataLinesData'
|caaaaaa<Locals> self = [table:2]{currentAccount = "@Karthrag_Inak", searchFilter = "", ActiveFilter = 0, InventoryListFilterQuality = 99, clientLanguage = "en", CurrSceneName = "hud", bSortQuality = F, author = "AssemblerManiac & manavortex", ScrollSortUp = T, filterGroup = "All", HeaderHeight = 0, SearchHeight = 30, minWidth = 410, name = "Inventory Insight", version = "3.45", InventoryListFilter = "All", currentCharacterId = "8796093048213643", EMPTY_STRING = "", isGuildBankReady = F, bFilterOnSetName = F, clientLanguageUsesGenderString = F, ActiveSubFilter = 0, InventoryFilter = "All"}, dataLines = [table:3]{}, DBv3 = [table:4]{}, itemLink = "|H1:item:167428:6:1:0:0:0:0:0:...", tempDataLine = [table:5]{icon = "/esoui/art/icons/housing_tre_t...", link = "|H1:item:121282:0:0:0:0:0:0:0:...", worn = F, filter = 0, name = "Tree, Ancient Jungle", quality = 3, qty = 3}, itemTypeFilter = 0, itemCount = 0, match = F, bWorn = F, totItems = 107334, itemKey = "|H1:item:167428:6:1:0:0:0:0:0:...", dbItem = [table:6]{itemQuality = 5, itemName = "Music Box, Mother Morrowind's ...", filterType = 0}, itemIcon = "/esoui/art/icons/housing_uni_i...", itemCount = 0, locationName = 7218, locData = [table:1] </Locals>|r
user:/AddOns/IIfA/IIfABackpack.lua:541: in function 'IIfA:RefreshInventoryScroll'
|caaaaaa<Locals> self = [table:2] </Locals>|r
user:/AddOns/IIfA/IIfASceneFuncs.lua:151: in function 'IIfA:ToggleInventoryFrame'
|caaaaaa<Locals> self = [table:2] </Locals>|r
:1: in function '(main chunk)'
|caaaaaa<Locals> keybind = "TOGGLE_INVENTORY_FRAME" </Locals>|r
Last edited by karthrag inak : 09/18/21 at 11:04 AM.
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Unread 08/31/21, 10:32 PM  
Bonstrigmo
 
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When I look up gear, when I hover over a piece of gear it doesn't show me what character it's on unless it's on the toon I'm currently on or if it's in my bank or stash boxes. How can I make it show what toon it's on?
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Unread 08/28/21, 06:03 PM  
DohNotAgain

Forum posts: 1
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LibStub

This AddOn is still using deprecated LibStub.
I see file LibCustom Titles.lua is for sure.
I wonder if this can be causing the issues.

I am not a LUA programmer so have no fixes for this.
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Unread 08/19/21, 05:28 AM  
SCREAMER19

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how do i change the order of the characters in list view?
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Unread 08/14/21, 02:25 AM  
sonwon

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Originally Posted by tim99
does anyone else has this overlapping and found a solution?

it's not too bad, as its only really bad on items which has every character in his bag, but still wondering
I have also experienced this to a much lesser degree. And I think this is a bug that will likely go unfixed until the author returns or another takes over.
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Unread 08/13/21, 04:59 PM  
tim99
 
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does anyone else has this overlapping and found a solution?

it's not too bad, as its only really bad on items which has every character in his bag, but still wondering
Last edited by tim99 : 08/13/21 at 05:02 PM.
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Unread 08/13/21, 04:06 PM  
sonwon

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Everyone, the addon still works, for me anyway. There maybe a patch in the comments, make sure you are using the newest version (patched?), update all the libs. If it is still broke disable all other addons and retest there could be a conflict.

The author has gone missing.
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Unread 08/13/21, 03:38 PM  
frattastic

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File comments: 1
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Inventory Insight crashing UI

Soul Shriven
Hi all, I'm getting massive UI errors when logging onto a char that has inventory insight. it completely crashes my UI and makes the game unplayable. I have uninstalled, reinstalled, deleted all saved variables from both II and its dependent libraries. ultimately, I've been playing without the addon, but its getting annoying. I've posted the text of the UI error im getting below - I really dont know much about coding so 1. I cant decipher it and 2. if you try and explain it to me, I wont get it. Wondering if anyone knows how to fix and, if not, if there are alternative addons that show your inventory across multiple characters.


Thanks



user:/AddOns/IIfA/IIfABackpack.lua:364: attempt to index a number value
stack traceback:
user:/AddOns/IIfA/IIfABackpack.lua:364: in function 'itemSum'
user:/AddOns/IIfA/IIfABackpack.lua:424: in function 'IIfA:UpdateScrollDataLinesData'
user:/AddOns/IIfA/IIfABackpack.lua:541: in function 'IIfA:RefreshInventoryScroll'
user:/AddOns/IIfA/IIfA_xml_adapter.lua:657: in function 'IIfA:RePositionFrame'
user:/AddOns/IIfA/IIfASceneFuncs.lua:115: in function 'IIfA:ProcessInventoryTabChange'
user:/AddOns/IIfA/IIfASceneFuncs.lua:47: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown'
EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)'



user:/AddOns/IIfA/IIfADataCollection.lua:696: attempt to index a number value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:696: in function 'IIfA:ClearUnowned'
user:/AddOns/IIfA/IIfADataCollection.lua:678: in function 'IIfA:CollectAll'
user:/AddOns/IIfA/IIfAEvents.lua:9: in function 'IIfA_EventOnPlayerUnloaded'

user:/AddOns/LibAsync/LibAsync.lua:53: user:/AddOns/IIfA/IIfADataCollection.lua:696: attempt to index a number value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:696: in function 'IIfA:ClearUnowned'
user:/AddOns/IIfA/IIfADataCollection.lua:672: in function '(anonymous)'
(tail call): ?
[C]: in function 'pcall'
user:/AddOns/LibAsync/LibAsync.lua:37: in function 'DoCallback'
user:/AddOns/LibAsync/LibAsync.lua:67: in function 'DoJob'
user:/AddOns/LibAsync/LibAsync.lua:145: in function 'async.Scheduler'
stack traceback:
[C]: in function 'error'
user:/AddOns/LibAsync/LibAsync.lua:53: in function 'DoCallback'
user:/AddOns/LibAsync/LibAsync.lua:67: in function 'DoJob'
user:/AddOns/LibAsync/LibAsync.lua:145: in function 'async.Scheduler'
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Unread 08/12/21, 10:04 AM  
sMuggle

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File comments: 125
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Re: Re: REQUEST

Originally Posted by sonwon
Originally Posted by sMuggle
Any word on implementation of filter by reconstructed option?
The addon author appears to be missing from comments?
Oh, I hadn't considered the addon hasn't been updated since December 2020.

Great work, shame..
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