Results: 766Comments by: Shadowfen
File: Auto Category - Revised12/21/20
I added a rule to show crafted item...
Posted By: Shadowfen
I added a rule to show crafted items is there a way to only show crafted food, pots, etc. not gear? Something like: iscrafted() and not type("armor","weapon") ?
File: Auto Category - Revised12/20/20
Any chance the 'expand / collapse'...
Posted By: Shadowfen
Any chance the 'expand / collapse' catergory functions can be added to provisioning and the furniture tabs on crafting stations? i mean, you rarely have to craft anything from the ones at the top, and in order to collapse them, you gotta scroll all the way past it and click another one at the bottom. I aware that this is only an iss...
File: Auto Category - Revised12/03/20
Re: subcategories
Posted By: Shadowfen
Is it possible to have subcategories at all? I've been wondering for a while now if you could have it so you could have a main category for sets for example with sub categories for overland, trial etc. would be cool but obviously not essential. Just wondering if it's already possible or if it's something that you might consider i...
File: rChat11/28/20
I think it should show new messages...
Posted By: Shadowfen
I think it should show new messages in blue tabs, and it doesn't. Do you know how to fix it? https://i.imgur.com/cVxxD95.png It will change the color of the tab name to: 1. Alert you that there are new messages in one of the tabs you are not currently looking at, 2. Alert you that the are new messages in the tab you are loo...
File: Master Merchant 3.011/27/20
Very minor bug
Posted By: Shadowfen
Love the new version! Now, to the bug: On the tooltip text for "Use Sales History Only" it says "will ignore mix and max counts" You probably meant "min" :)
File: rChat11/27/20
PARTY and WHISPER chat message base...
Posted By: Shadowfen
PARTY and WHISPER chat message base formats do not include brackets. (Neither do EMOTE messages).Alright, but can it be added? :) It is technically possible to do that for WHISPER, but I don't want to make that standardize with the other message formats because then I will get requests to fix WHISPER the rest of the way to make it...
File: rChat11/27/20
I can't tell if the guild advertise...
Posted By: Shadowfen
I can't tell if the guild advertisement filter works since linking my guild in zone chat at my house still shows my message, but I don't care - I'm sold. Just the knowledge that it's being worked on with this addon is good enough for me to switch to rChat. Thank you! Just letting you know, while I was messing around with the menti...
File: rChat11/26/20
Re: Differences .... Choosing Chat ...
Posted By: Shadowfen
I have been trying to get chat exactly how I want, and I have to admit, it is kind of a mess now. So I am culling through my addons, trying to control what gets sent to where. I like having access to detailed loot messages and stuff, but I hate having all my information going to the same tab, I like colors to make quickly picking...
File: rChat11/25/20
Thanks for the updates. Even reply...
Posted By: Shadowfen
Thanks for the updates. Even reply is working now again. Just a small issue: Brackets are not shown in PARTY and WHISPER chats even with "Remove brackets" disabled. It works in ZONE and GUILD. PARTY and WHISPER chat message base formats do not include brackets. (Neither do EMOTE messages).
File: rChat11/25/20
just out of curiosity, why use this...
Posted By: Shadowfen
just out of curiosity, why use this over pchat? what does it offer more than pchat does? I don't keep up with the latest features in pChat so I don't really know anymore. Perhaps some different features, subtle differences in common features, different supported languages, different bug fixes, different bugs? Not much as far as a...
File: rChat11/25/20
Okay, seems to be similar to my obs...
Posted By: Shadowfen
Okay, seems to be similar to my observations (myself needed to send something as response). Sometimes the charactername was missing then, bt this depends on the settings if e.g. @accountName/charname or charName/@accountname was used. Thanks. If you find out what triggers this I'd be glad to get a hint for pChat as well. I person...
File: rChat11/25/20
If you find out what triggers this...
Posted By: Shadowfen
If you find out what triggers this I'd be glad to get a hint for pChat as well. I personally never had this issue, I guess it's because of another addon. Hey man I have an issue that is somewhat annoying. When i send /w to someone I do not see that persons name or account name in a /w I sent What I see once the tell is sent is...
File: Thief Tools11/24/20
Hi! Love the addon, thank you fo...
Posted By: Shadowfen
Hi! Love the addon, thank you for it! I sadly cannot get the autosteal to work. I see no options for it, so I assume that when 'This character is not a thief' is OFF, the autosteal should be working. Am I doing something wrong? Also, I love the status bar and the fact that I can hide everything except what I want. A nice add...
File: Thief Tools11/20/20
I'm definitely a thief on all chara...
Posted By: Shadowfen
I'm definitely a thief on all characters. It's set at off. I did delete the lua. I found why I don't see the lower right bar; it's covered by LeoAltholic's info bar. Neither of which are apparently moveable. I may be thinking of another game, but I thought there was a screen or setting where I could move almost all the panes/bars....
File: Thief Tools11/19/20
I had Thief Tools several months ag...
Posted By: Shadowfen
I had Thief Tools several months ago and it worked fine. Quit playing ESO for a while and have now reloaded TT. I have turned off auto-loot in ESO (/tt.as), but I don't see anything that shows TT is even loaded. I'm certain it's user error, but I'd love some help please. Is it possible TT is not playing nice with another addon? Or ma...
File: Auto Category - Revised11/18/20
Re: Re: Re: Blueprints
Posted By: Shadowfen
You could list the other recipe_* types for the second example and not bother with the "not", but that would make it longer and easier to make a mistake on since there are seven different categories of furnishing recipes to list. I find it easier to just say not either of the food or drink recipe categories. Yeah with: and not ty...
File: Auto Category - Revised11/18/20
Re: Blueprints
Posted By: Shadowfen
Sorry for posting again but I've hit a wall trying to work out a rule to separate recipes from blueprints, I have two rules set, one for recipes as default and one for blueprints (with higher priority): itemname("Blueprint", "Praxis", "Diagram", "Furnishing", "Design") and not type("furnishing") I also tried without "and not type("...
File: rChat11/18/20
Hey man I have an issue that is so...
Posted By: Shadowfen
Hey man I have an issue that is somewhat annoying. When i send /w to someone I do not see that persons name or account name in a /w I sent What I see once the tell is sent is the following: ->h: (text I sent) I will take a look. This is something that happens from time to time with pChat too, if that helps. Thanks, I...
File: rChat11/18/20
Re: Lua Error
Posted By: Shadowfen
I received the following LUA error while I was quitting the game: user:/AddOns/rChat/rChat.lua:1272: Attempt to call a table value stack traceback: user:/AddOns/rChat/rChat.lua:1272: in function 'StripLinesFromLineStrings' |caaaaaa typeOfExit = 2, excludeChannels = {8 = T} |r user:/AddOns/rChat/rChat.lua:1336:...
File: LibLanguage11/11/20
Hi Shadowfen, I do not seem to und...
Posted By: Shadowfen
Hi Shadowfen, I do not seem to understand what this library is doing. What is different from the en.lua, de.lua, zh.lua files you'd normally use to define the localized texts + added to the txt manifest file, like your described it in this's lib's description too? Does LibLanguage.LoadLanguage(AC_localization_strings,"en") handle...
File: Auto Category - Revised11/09/20
Re: Collected filter rule?
Posted By: Shadowfen
Just discovered the addon as it was suggested to use to sort out uncollected items "by creating a new category with just following filter rule: isnotcollected() and put its priority to 100 so it's always shown at the top." It's an amazing addon & so useful but I've looked at the addon settings in-game & can see where I would put t...
File: Auto Category - Revised11/07/20
Requesting a change, if an item is...
Posted By: Shadowfen
Requesting a change, if an item is locked it should not show in the deconstruction or researchable category. You have the power to add that yourself, simply add "and not islocked()" at the end of the deconstruction and researchable rules. For example with researchable, you might originally have: keepresearch() and you would...
File: Auto Category - Revised11/06/20
Requesting a change, if an item is...
Posted By: Shadowfen
Requesting a change, if an item is locked it should not show in the deconstruction or researchable category. You have the power to add that yourself, simply add "and not islocked()" at the end of the deconstruction and researchable rules. For example with researchable, you might originally have: keepresearch() and you would...
File: Auto Category - Revised11/04/20
Re: iscollected question
Posted By: Shadowfen
Hi there, Thanks for the great addon! I highly recommend it on my website and to guildmates. I'm seeking clarification on how the new rule works. Is it like isknown() and so can use it to mark various accounts such as how style pages work with isknown("@sunshine-daydream.us", "@Kaibeth") etc or is it like iscrafted() and just a...
File: Auto Category - Revised11/04/20
Thanks for the amazing addon! I can...
Posted By: Shadowfen
Thanks for the amazing addon! I cant imagine playing without it now, I'm spoiled. Just wanted to let you know that the new "isnotcollected()" rule is including crafted items, which cannot be collected. I'm working around it by using "isnotcollected and not iscrafted()" rule but wanted to mention it in case it was not intended....