Results: 1794Comments by: Phinix
File: Azurah - Interface Enhanced04/08/22
@MarcusUK - With Azurah disabled an...
Posted By: Phinix
@MarcusUK - With Azurah disabled and no addons loaded, the game does not show custom gamepad keybinds. This may be a problem with my specific gamepad, but the game always shows the default bindings no matter what I set them to (see video). HejZFDx3_A4 I can't code around a problem if I can't actually see the results, so unfort...
File: Azurah - Interface Enhanced04/08/22
Re: Fixes...
Posted By: Phinix
@MarcusUK & @shadowqaz - I believe I have solved the problem with action bar buttons and borders being resized incorrectly when swapping between keyboard and gamepad mode after changing the scale to something other than 100%. Also, the double keybind problem should be resolved now as well. The problem with the former was that ZOS...
File: Azurah - Interface Enhanced04/08/22
Re: Fixes...
Posted By: Phinix
@MarcusUK - Sorry to hear it. There has to be a reason I am not able to reproduce this double keybind visual bug. Are you guys sure it isn't another addon modifying the UI in some way? If you are able to see this with no addons besides Azurah and LibAddonMenu loaded, can you do me a favor? When you have time, write down a step by ste...
File: Srendarr - Aura, Buff & Debuff Tracker04/08/22
Update...
Posted By: Phinix
v2.4.80 ~Phinix (4-8-2022) Added support for armory gear swapping. Srendarr will now keep track of your equipped sets when changed via armory, without having to use the update keybind. Re-enabled Mages Guild empower buff. UPDATE: Work is moving forward on the MASSIVE overhaul of the Prominent system allowing unlimited custom Pro...
File: Azurah - Interface Enhanced04/07/22
Re: Gamepad Action Bar
Posted By: Phinix
@shadowqaz - You mention it happens when you swap modes. Can you try doing a /reloadui after switching between keyboard and gamepad mode?
File: Azurah - Interface Enhanced04/05/22
Re: Fixes...
Posted By: Phinix
v2.4.30 ~Phinix - EXPERIMENTAL: Prevent text label re-appearing with no target when compass is resized. - Fixed possible errors due to post-hooking handler: Switched to ZO_PreHookHandler. - Fixed white single pixel showing on load when Active Combat Tip frame is modified. - Other minor maintenance. @samsung42 - Please try...
File: Azurah - Interface Enhanced04/04/22
@Neverlands - Thanks for the report...
Posted By: Phinix
@Neverlands - Thanks for the report. For the compass issue, it appears to be a consequence of resizing the compass smaller without proportionally rescaling the pins. The problem is, rescaling compass pins breaks Harvest Map (specifically the spawned resource filter will not work) which is why I do not include this. I will look into a...
File: Go Home04/03/22
Error & fix...
Posted By: Phinix
To avoid a nil index error when your list of available homes changes (leave guild, remove friend, etc.) change line 315 from this: return GH.HouseData.name To this: if GH.HouseData then return GH.HouseData.name end
File: Srendarr - Aura, Buff & Debuff Tracker03/31/22
Update & WIP...
Posted By: Phinix
Hi all! Just wanted to give everyone a quick update. I've been knocked full on my arse these past few days by mind shattering headaches (part of my condition, they come and go). But I didn't want people to think my absence to mean I am moving away from work on Srendarr or my other addons. In fact, quite the opposite! Currently in...
File: Azurah - Interface Enhanced03/29/22
Re: Issues with Azurah after updating a week ago with PVP sprecifically.
Posted By: Phinix
@silver1surfer69 - My bad, the separate opacity settings I was meaning are for the ATTRIBUTE bars on the tab for those. The action bar cannot have it's opacity set due to complications with how ZOS handles the animations for bar swaps and fading in/out the bar in different situations not being accessible for modders to manipulate eff...
File: Srendarr - Aura, Buff & Debuff Tracker03/28/22
@FrostByghte - Hi! Yes this should...
Posted By: Phinix
@FrostByghte - Hi! Yes this should be possible as part of a massive new feature set I am currently planning. Stay tuned! :)
File: Azurah - Interface Enhanced03/28/22
Re: How to change action bar opacity or size? There is no option to choose from...
Posted By: Phinix
@silver1surfer69 - Hi! Action bar size is configured like most bars using the scroll wheel while unlocked. However keep in mind the warning, and if you change the size you must /reloadui once after to avoid visual bugs on bar swap. This is only the case for resizing the action bar. As for opacity, this is also a special case, and tho...
File: Azurah - Interface Enhanced03/27/22
@MarcusUK - From your video what lo...
Posted By: Phinix
@MarcusUK - From your video what looks to be happening is that, like the button bind icons switching to keybinds when you activate cursor mode or hit a keyboard/mouse function, the game seems to be swapping the entire action bar to keyboard mode. So it isn't the problem of icons not scaling within their borders (thought that was you...
File: Azurah - Interface Enhanced03/27/22
Re: Re: Re: Re: Update & feedback...
Posted By: Phinix
@ExoY - Actually gamepad and keyboard are coded completely different in the game and behave differently. The hooks are to keep gamepad mode keybinds hidden. Lots of people requested I add the feature. Keyboard has always worked fine with Azurah for years. If you download the esoui source files you can see that a large percent of the...
File: Azurah - Interface Enhanced03/27/22
Re: Re: Update & feedback...
Posted By: Phinix
@ExoY - If you look at Azurah's code that is more or less how I do it as well. The problem is on player activate isn't enough. There are several callbacks which fire for different things like bar swap, target acquired, key pressed, etc. which unhide them all every time, and just re-hiding the way you describe would require a reload t...
File: Azurah - Interface Enhanced03/26/22
Update & feedback...
Posted By: Phinix
v2.4.29 ~Phinix - Added a new option: "Compass Label Position." This allows you to change the vertical position of the label text relative to the compass up or down. - Improved hooks for hiding button binds in gamepad mode, eliminating bugs and performance issues. - Added warning to the main settings tab that you MUST /reloadui...
File: Votan's Keybinder03/25/22
Re: Re: extra debug
Posted By: Phinix
Whoops :p At least it didn't say "For the love of god WHY?!?" like my debug comments. :p
File: Azurah - Interface Enhanced03/25/22
@MarcusUK - Did you /reloadui after...
Posted By: Phinix
@MarcusUK - Did you /reloadui after changing to gamepad mode before trying to move things with Azurah (hard game engine requirement)? I will look into this and if I can replicate it I'll add a fix to the next update.
File: Dungeon Tracker03/25/22
New options!
Posted By: Phinix
@Daniel - Check out the latest version. What I ended up doing is adding two new options. First you can opt to highlight your current character in the list with a simple toggle. This will show an asterisk (*) in front of their name and highlight them with the color of the current character achievements (cyan by default). The asterisk...
File: Srendarr - Aura, Buff & Debuff Tracker03/25/22
@Wanda Venabili - Thanks for the ki...
Posted By: Phinix
@Wanda Venabili - Thanks for the kind words, glad you like it. :) @HowellQagan - It's no problem. As for the armory thing, unless ZOS has made their own event for equipped gear changing not fire specifically when using armory, it should work. I will double check though. Also I added a keybind a while back that you can set to updat...
File: Azurah - Interface Enhanced03/25/22
@Octopuss - I will look into an opt...
Posted By: Phinix
@Octopuss - I will look into an option to move the text label relative to the compass. @diamond_10 - Sounds like an additional issue is happening. Are you in keyboard or gamepad mode when it happens? I tried reproducing it in keyboard mode with different scales, in combat, out of combat, casting different things, and it wasn't hap...
File: Dungeon Tracker03/24/22
@Daniel - Thanks! Glad to hear you...
Posted By: Phinix
@Daniel - Thanks! Glad to hear you like it. :) I like your suggestions for emphasizing the current character in the lists, however there are some problems with implementation. Because this is a tooltip control you can only add lines of text one at a time using ZOS functions. The text format is global for the entire tooltip control...
File: Srendarr - Aura, Buff & Debuff Tracker03/24/22
@kalormano - I added a new option u...
Posted By: Phinix
@kalormano - I added a new option under Filters, Target for "Only Target Major" which will make it so only Major debuffs will show on your target. Only applies to debuffs. No other debuffs will show on the target when this is enabled. However, you can still use Prominent debuffs to track other things. @HowellQagan - Just tested in...
File: Azurah - Interface Enhanced03/24/22
@diamond_10 - EDIT: OK, it looks li...
Posted By: Phinix
@diamond_10 - EDIT: OK, it looks like it is actually Action Duration Reminder not working when the action bar scale is not 1. Those yellow bars you see around the action bar buttons are not from Azurah and are actually the Action Duration Reminder cooldown timer bars. There are a couple options to resolve the issue... First, yo...
File: LibUespQuestData03/23/22
Thanks!
Posted By: Phinix
Hi, just wanted to say thanks for your work on this. I referenced the quest ID's for Dungeon Tracker's new feature to show dungeon skillpoint quest completion status in tooltips.