Results: 113Comments by: vvarderen
File: CurvyHud07/14/17
Re: Re: Re: option de désactivation de container
Posted By: vvarderen
Thanks a lot for your reactivity ;) Have you test the new version?
File: CurvyHud07/14/17
version v.3.0h available
Posted By: vvarderen
New version : 3.0h available. Detail in change log tab. Thanks for all your feedback
File: CurvyHud07/13/17
Re: option de désactivation de container
Posted By: vvarderen
Bonsoir Caerdon, Pour cacher le logo pour le moment, il faut désactiver les informations qui s'inscrivent dans chat quand tu modifies un paramètres de l'addon. Je viens de repasser l'ensemble du code et effectivement, je me suis bien planté en ce qui concerne l'opacité des infos au centre de l'écran. Et un des trois nouveau...
File: CurvyHud07/09/17
v.3.0g - available
Posted By: vvarderen
New version : 3.0g available. Detail in change log tab.
File: CurvyHud07/06/17
news for v.3.0g
Posted By: vvarderen
Some news : v.3.0g : normaly, It should be online on the date indicate (sunday, 8 july 2017). It will integrate : some bugs fixes, a more robust update nameplate in combat with one and more add, one alert of low attributes (health, magicka, stamina), combat tooltips (Which will rely on basic zenimax combat support), and finaly...
File: CurvyHud06/28/17
Re: Bug with Target Health Bar
Posted By: vvarderen
My version resumes the latest version of Niocwy (v.1.1a). So the bug date already. In return, I will be interested (to save time*) to know this change to bring it in my next version. * = I have not character raid ready actualy Edit 29/06/2017 : in v.3.0g, color white with CSA are debugged
File: CurvyHud06/25/17
news for v.3.0g
Posted By: vvarderen
Hi! CurvyHud v.3.0g is on my desktop! It will integrate a complete and more robust redesign of the target's NaplemPlate update, which currently, in some cases, does not update properly. Expected date of the new version: 9 jully 2017. If you have any remarks or requests, thank you to make me by before this date!
File: CurvyHud06/25/17
v.3.0f - available
Posted By: vvarderen
New version : 3.0f available. Detail in change log tab.
File: CurvyHud06/21/17
No problem, its display will be lin...
Posted By: vvarderen
No problem, its display will be linked to the display of the modification of the menu settings.
File: CurvyHud06/20/17
I have find your bug. This will...
Posted By: vvarderen
I have find your bug. This will be corrected in v3.0f arrival in this week-end. Thank BloodEagle for your returns.
File: CurvyHud06/20/17
Curious, I'll watch tonight. Are...
Posted By: vvarderen
Curious, I'll watch tonight. Are you sure to save it in a profile?
File: CurvyHud06/20/17
What do you think of this new versi...
Posted By: vvarderen
What do you think of this new version? Do you have any improvements or suggestions? Would you like another bar model? Make your returns! :) - INFO POINT - I work actualy on v.3.0f. - I will debug error when you don't enter a number in move mode coords - I add funtion to update nameplate of target when is a boss...
File: CurvyHud06/18/17
v.3.0e - available
Posted By: vvarderen
New version : 3.0e available. Detail in change log tab.
File: CurvyHud06/14/17
Hello evrybody! What's your fa...
Posted By: vvarderen
Hello evrybody! What's your favorit bar? Default Ehanced Oblivion Ghostly If you have an new bar or an modification of an existing bar, shared it! :) Some news : I work on v.3.0e, i have rewited a part of code (again), in menu you will choice information display in the chat when you entering in combat (ju...
File: CurvyHud06/12/17
Would it be possible to have option...
Posted By: vvarderen
Would it be possible to have options to turn on and off certain announcements to the chat channels? Currently mine lists everytime I move to a new zone or subzone, when I go into and out of combat, and with what, and it feels like it announces everything else as well. I would love to be able to individually select what does and...
File: CurvyHud06/11/17
Could you make it so that it hides...
Posted By: vvarderen
Could you make it so that it hides the target name and/or @name in the interaction part? the function is ZO_PlayerToPlayerAreaPromptContainerTarget, but ZO_PlayerToPlayerAreaPromptContainerTarget:SetHidden don't work. So i don't add hide/show choice. Sorry. In v.3.0e Player to player Interraction are added in Top of interact...
File: CurvyHud06/11/17
Guid to use profiles added on addon...
Posted By: vvarderen
Guid to use profiles added on addon tab info.
File: CurvyHud06/11/17
Could you consider having settings...
Posted By: vvarderen
Could you consider having settings account-wide? At least i keep the HUD exactly same on every character. Even with profiles, changes are tedious to distribute in a full account. In addon menu : If you create a profile and you set it and then save it, you can apply it to all your characters by selecting it and simply clicking...
File: CurvyHud06/11/17
I will see if I am able to do so.
Posted By: vvarderen
I will see if I am able to do so.
File: CurvyHud06/10/17
New version : 3.0d available. Detai...
Posted By: vvarderen
New version : 3.0d available. Detail in change log tab.
File: CurvyHud06/10/17
Can you translate in good german?...
Posted By: vvarderen
Can you translate in good german? L.ZonesHeader = "Zonen und Benachrichtigungen" L.ZonesHeaderDesc = "Konfigurieren Sie die Informationen über die Anzeige von Zonen, Unterzonen und Benachrichtigungen" L.ZonesSubmenu = "Einstellungen von Zonen und Benachrichtigungen" L.ZoneCSA = "Anzeigezonen im CSA" L.ZoneCSAtooltip = "Zeig...
File: CurvyHud06/10/17
Hi! First: Thx for working over...
Posted By: vvarderen
Hi! First: Thx for working over this addon :) Second: I'm sorry but the german localization is quite bad X-) ... I did start to work it over. When I'm almost done with it I let you know ;) PS: I just uploaded my work so far ... notice: it is not finished yet, but it will be very soon - I hope :) You will find the file in...
File: CurvyHud06/08/17
Some news: I continue my work on...
Posted By: vvarderen
Some news: I continue my work on v.3.0d. Currently in code rationalization, I will be a few days late to release this new version. I think I can put it online no later than this Saturday evening. I need your help: friends, addon's user, can you do a screenshot showing the player's regen in different styles? I think I have a...
File: CurvyHud06/07/17
Hi, SavedVariables is same function...
Posted By: vvarderen
Hi, SavedVariables is same function than v.1.1a. In v.3.0d, font by default return to 'Univers 67', fontsize 22 for text value of attribute, 26 for NamePlate. I add choice "None icon" in choice of Boss Icon, it will be added in v.3.0d. Default settings is only here for return to default config. In originaly mode, it's same f...
File: CurvyHud06/06/17
I'll watch. Edit : I found...
Posted By: vvarderen
I'll watch. Edit : I found the problem. This will be corrected in the v.3.0d which I will put online in the course of the week. To correct the problem in the meantime: in menu.lua Search for the next line at approximately 1937 cfg.textFormat = string.gsub(string.gsub(arg,"%]",""),"% modify with : cfg.magickaBa...