Results: 461Comments by: Randactyl
File: Crafting Preview (discontinued)02/08/17
/kowtow
Posted By: Randactyl
/kowtow
File: Advanced Filters02/08/17
Playing in Engish US and EU servers...
Posted By: Randactyl
Playing in Engish US and EU servers weird. alright, thanks, I'll look around.
File: Advanced Filters02/08/17
Not sure,sorry, below is a list of...
Posted By: Randactyl
Not sure,sorry, below is a list of add_ons Core Liraries 4.3.3.7 Enhanced Chat 2.4.0.0 Advanced Filters Advanced UI | Version: 2.34 AwesomeGuildStore Crafting Writ Assistant Destinations HarvestMap AD zone DC zone EP-zone Import LoreBooks Lost Treasure Master Merchant 1.9.5 associated MM files Rare F...
File: Advanced Filters02/08/17
Getting this error, and filters not...
Posted By: Randactyl
Getting this error, and filters not working, any help would be appreciated user:/AddOns/AdvancedFilters/data.lua:837: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/data.lua:837: in function 'addStrings' user:/AddOns/AdvancedFilters/data.lua:842: in function 'AdvancedFilters_RegisterFilter' user:/A...
File: Advanced Filters02/07/17
Re: Re: Re: FYI, your latest build (1.4.0.0) interferes with the housing merchant inventories
Posted By: Randactyl
Tried this on the achievements and the housing merchants in Skywatch. Having this enabled prevents the player from seeing the inventories for these two classes of merchants. Please help, I can't live unfiltered. XD Thanks for your hard work! -T. No, it doesn't. You have another version of LibFilters less than 2.0r3.0 running so...
File: Inventory Grid View02/06/17
Yeah I didn't see it until after po...
Posted By: Randactyl
Yeah I didn't see it until after post :o So if I revert back to the previous version, I should be good? Unfortunately, it exists with prior versions as well as v2.0.2.0
File: Inventory Grid View02/06/17
I'm getting this LUA error when pre...
Posted By: Randactyl
I'm getting this LUA error when pressing "E" to use/deposit/withdraw items: EsoUI/Ingame/Inventory/InventorySlot.lua:1020: attempt to access a private function 'UseItem' from insecure code stack traceback: EsoUI/Ingame/Inventory/InventorySlot.lua:1020: in function 'TryUseItem' EsoUI/Ingame/Inventory/InventorySlot.lua:1201: in f...
File: Inventory Grid View02/06/17
As the red notice at the top of the...
Posted By: Randactyl
As the red notice at the top of the description hinted, there is a problem. Unfortunately, it exists with prior versions as well as v2.0.2.0, because ZOS did some crap that is not immediately obvious. As you might see, the stack trace is immensely unhelpful. I am unable to promise any time to work on a fix at the moment due to rea...
File: Advanced Filters02/06/17
Re: FYI, your latest build (1.4.0.0) interferes with the housing merchant inventories
Posted By: Randactyl
Tried this on the achievements and the housing merchants in Skywatch. Having this enabled prevents the player from seeing the inventories for these two classes of merchants. Please help, I can't live unfiltered. XD Thanks for your hard work! -T. No, it doesn't. You have another version of LibFilters less than 2.0r3.0 running so...
File: CraftStore Fixed and Improved02/06/17
Re: Re: UI Error 2/6/17
Posted By: Randactyl
Thanks for reports, playtm300, Majeure, xakuvo. There are symptoms of the one error, I belive it fixed now in 1.1.0.2 Randactyl, yes I can, but not today. There is one of the lots legacy bugs/design flaws. I am just not enough organised to find some time to clean this up :) No problem, just putting it out there :D
File: CraftStore Fixed and Improved02/06/17
Every time I change languages in th...
Posted By: Randactyl
Every time I change languages in the client, tooltips become polluted with stale craft bag/bank data from the previous language. Could you please use unique keys for the saved vars rather than localized text such as "Sac d'artisanat" and "Banque"?
File: Inventory Grid View02/05/17
Re: Potential Conflict vs User Error
Posted By: Randactyl
Is anyone else having issue with opening writ boxes in Homestead while both FCO ItemSaver & Inventory Grid View are up? Not sure if I'm causing it or there's a conflict, but I can't open writ boxes. Error reads differently for double click versus menu item "Use" but still can't open them :/ Can't offer much support for FCO ItemSav...
File: Item Saver01/10/17
Re: Feature Requests
Posted By: Randactyl
Hello. I recently started using this addon and I like the clean, straightforward way that it works. I've used similar addons and sometimes they seem overly complicated. Here are a few features I thought would be helpful. Thank you. Icon Offset: I like that the icons can be set to corners, center, etc. The ability to set a small of...
File: Item Saver11/19/16
addon still showing locked items at...
Posted By: Randactyl
addon still showing locked items at improvement tab even ingame LOCK feature hiding them better Item Saver isn't supposed to and never claims to hide items from the improvement tab. found incompatibility with FilterIt quick slots subfilters not working, showing all items under every filter:( FilterIt is in maintenance...
File: Item Saver11/15/16
found incompatibility with FilterIt...
Posted By: Randactyl
found incompatibility with FilterIt quick slots subfilters not working, showing all items under every filter:( FilterIt is in maintenance mode and is a direct competitor to both this and Advanced Filters. Barking up the wrong tree here my dude :banana:
File: LibFilters-2.011/13/16
No work has been done to specifical...
Posted By: Randactyl
No work has been done to specifically support gamepad mode yet. It is a priority when I get back into full dev mode again.
File: Item Saver11/07/16
Sometimes a saved category will los...
Posted By: Randactyl
Sometimes a saved category will lose its icons. In this case it's no longer considered saved (shows up in decon, can be sold, etc) but I can't put a new set on it. The only fix I can see in this instance is to completely remove Item Saver and start again. when you completely remove Item Saver, are you deleting your saved vars t...
File: Inventory Grid View11/05/16
Why was the button removed to switc...
Posted By: Randactyl
Why was the button removed to switch views? Could I get it back? I notice you added a keybind but I don't want another keybind to remember, I just want to click like before. Edit: Scrolling through, I don't know why you don't want to bring this back when a lot of people want this. v2.0.1.0 - Randactyl - added an entry to t...
File: Inventory Grid View10/31/16
As I said, the grid toggle keybind...
Posted By: Randactyl
As I said, the grid toggle keybind is interface only, so it can be set to the same key as another in-world keybind. For example, I have both toggle mount and toggle grid bound to "G". When no UI is open, "G" toggles my mount. When some UI is open (like the inventory or bank scenes) "G" toggles the grid view on and off. I can see a...
File: Inventory Grid View10/22/16
The change log says: - added key...
Posted By: Randactyl
The change log says: - added keybind to switch between grid and list views - removed button for switching between grid and list views where do I assign the key for that? it's not in the settings good question, there's a new section called "addon keybinds" esc > controls > addon keybinds
File: Inventory Grid View10/21/16
Here's the error list when I use ht...
Posted By: Randactyl
Here's the error list when I use http://www.esoui.com/downloads/info871-CirconiansFilterIt.html and http://www.esoui.com/downloads/info1376-CraftStoreHotFix2.html#info with your new versions, the old version works great thought thanks again for looking into this :) my guess is that filterit overrides some global zos functions and...
File: Inventory Grid View10/21/16
Re: 10 items per row
Posted By: Randactyl
No issues so far but I do miss the 10 items per row standard that the older versions had. It made counting like items much easier. Love the addon, have been using it for .. well probably close to as long as its been out. You can change the icon size and thus the number of items per row in the settings menu. The previous icon si...
File: Inventory Grid View10/21/16
Re: inventory grid view
Posted By: Randactyl
as of yesterday i can longer toggle from grid view to the normal view ? what can i do to get the toggle switch back thanks Sir Xalvador you can read the change log.
File: Inventory Grid View10/21/16
Re: Re: Re: Loss of button
Posted By: Randactyl
Lol potatoes can do that :) Regardless, I'm not going to ignore optimization. It just takes more time. And yes, moving the scroll bar rather than using the mouse does cause considerably more stutter. Has something to do with the way scroll list contents are updated on scroll and the different methods of scrolling in the code. A...
File: Inventory Grid View10/21/16
Re: Loss of button
Posted By: Randactyl
Thanks for the recent update, I like the new style. Sadly from time to time I need the list structure of my inventory, and the button to do that has been removed; the feature is still available via key binding, but the button under the inventory is more helpful. :D sorry, keybind is the future. It's an interface level only keyb...