Results: 1134Comments by: sirinsidiator
File: EasyTravel03/10/21
Hello. Doesn't work after update 29...
Posted By: sirinsidiator
Hello. Doesn't work after update 29, can't find players in locations. Sorry for my English, translated by Google. :( It's working perfectly fine for me. Please be more specific and show screenshots of what exactly doesn't work. Also make sure that you are in at least one guild with online members or have some online friends. The a...
File: AwesomeGuildStore03/08/21
The furnishing plan previews are no...
Posted By: sirinsidiator
The furnishing plan previews are no longer working in Update 29. Using latest and I checked Guild Store without AwesomeGuildStore and the previews were just fine. Yes. ZOS has replaced the function AGS was using to preview search results that are not on the current result list (game only shows 100 results max) with a new one, but du...
File: LibHistoire - Guild History03/04/21
@GRedstorm it depends on when the g...
Posted By: sirinsidiator
@GRedstorm it depends on when the guild was created, when you installed LibHistoire and if you followed the instructions in the description. The game only offers a limited amount of history (6 months in the general category and 10 days in bank and store) and histy cannot fetch data beyond that. But it will store anything it has seen...
File: Screenshot Helper02/15/21
How to make more fov in portrait mo...
Posted By: sirinsidiator
How to make more fov in portrait mode ?? And can i enbale mose overview ? You can change the fov with the page up and down keys (or set custom keybinds in the game's controls menu) while in portrait mode. I'm not sure what you mean with "mouse overview" though?
File: LibGPS02/14/21
Re: Error at every login
Posted By: sirinsidiator
Hi Every time i login i get a with below error. How do i get rid of this? EsoUI/Ingame/Map/WorldMap.lua:2232: attempt to index a nil value stack traceback: EsoUI/Ingame/Map/WorldMap.lua:2232: in function 'SetMapWindowSize' EsoUI/Ingame/Map/WorldMap.lua:2661: in function 'ZO_MapPanAndZoom:SetCurrentNormalizedZoomInternal'...
File: Aetherius Badge Filter02/05/21
Hello! Would it be possible to de...
Posted By: sirinsidiator
Hello! Would it be possible to decide where in the note the badge will appear, in case there is several? For example, in the list the order is: - Prestige badges. - Donation badges. - Trading badges. And when I add let's say a donation badge, it will always end up above the trading badges in note. Atm it will always be...
File: Medic - UI Fixes01/19/21
I really appreciate this bug fixing...
Posted By: sirinsidiator
I really appreciate this bug fixing addon. It's like an early patch before zos fixes them, often long after. Both the antiquity bug fix and the inventory category selection preservation is something I highly value. So thank you! EDIT: Whoops, I see I already posted a thank you message three posts down... I forgot! I guess I just l...
File: LibAddonMenu-2.001/19/21
Re: Errors thrown by addons using LibAddonMenu-2.0
Posted By: sirinsidiator
In each case the errors start with: "user:/AddOns/AutoCategory/Libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:147: attempt to index a nil value" I have deleted all existing "LibAddonMenu-2.0" folders No, you didn't delete them all, otherwise it wouldn't show that your LibAddonMenu is loaded from within AutoCategory.
File: LibHistoire - Guild History01/17/21
.... You can however manually requ...
Posted By: sirinsidiator
.... You can however manually request the history data and then press the rescan button afterwards and it will check for missing events and store them as needed. Thanks Sirinsidiator for the reply its clearer now :) Just to fully understand. After a manual link there wil be a "hole" in the stored data and this is not visibly i...
File: LibMapPing01/17/21
So... how about updating this for M...
Posted By: sirinsidiator
So... how about updating this for Markarth, or even Greymoor? Is anything not working?
File: LibHistoire - Guild History01/17/21
Sorry for this simple question but;...
Posted By: sirinsidiator
Sorry for this simple question but; I had partial orange bars for 2 guilds and the sales history bars for both of them were empty. I clicked on the icon to link history and now everything is blue but the note says there will be a hole in the history so, In the LibHistiore window when all the bars for each guild (left) and al...
File: LibGPS01/06/21
Hey. Looking at everything you post...
Posted By: sirinsidiator
Hey. Looking at everything you posted so far, this error shouldn't be possible. If it happens again, could you please upload your LibDebugLogger.lua file from the Saved Variables folder to https://sir.insidi.at/or/logviewer/ and pm the link to votan or me? You should also check if there are other copies of LibGPS bundled with some o...
File: LibAddonMenu-2.012/29/20
Hey Siri, thanks for all the good w...
Posted By: sirinsidiator
Hey Siri, thanks for all the good work! How about adding a :SetColor(r,g,b,a) option to the TEXTURE component? I'm looking to preview a selected texture and the color that affects it in my settings. Not sure if it would be of any help to you, but the iconpicker control actually already offers a SetColor function to change the col...
File: LibAddonMenu-2.012/27/20
Hello Sirinsidiator, I'd like t...
Posted By: sirinsidiator
Hello Sirinsidiator, I'd like to use a "custom" checkbox for my addon menu, which should work exactly like the default checkbox but display other word instead of "On/Off". I have looked into the LAM-Code and as far as I can tell this is not possible to change it for only a few checkboxes (I could modifiy the global string, bu...
File: AwesomeGuildStore12/22/20
Re: feature suggestion: arrow, next to the guild name
Posted By: sirinsidiator
Hi. In the guild store window, is it possible, to add arrow to the right of the name of the guild? You could click on the arrow and move on to the next guild, you are a member of. So you do not have to click on the guild name, select another guild, click again to select guild. Also an arrow before the guild name, to go to the p...
File: LibAddonMenu-2.012/20/20
Re: Re: Re: newer version bugs
Posted By: sirinsidiator
The new version doesn't contain any changes that would be able to cause the behaviour you are describing, so it's most likely that you are using outdated addons or installed them incorrectly. He's right, after the update, almost all other addons have issues. Went back to the previous r31 version. For me it works with more than 100...
File: LibAddonMenu-2.012/18/20
Re: newer version bugs
Posted By: sirinsidiator
Updated it today, immediately got 22 lua errors (1 for every addon that uses it I guess) and all the other addon settings got messed up, reverted back to older version from a couple of months ago and it's all fine now. The new version doesn't contain any changes that would be able to cause the behaviour you are describing, so it's m...
File: Master Merchant 3.012/12/20
Hey everyone, just wanted to chime...
Posted By: sirinsidiator
Hey everyone, just wanted to chime in and thank Sharlikran for pointing out some issues in how LibHistoire handled item links. TL;DR: No data was lost and unless you pressed the MM Refresh button, everything is fine and you can ignore everything and just move on. If you did press the refresh button in the past, you may have ended...
File: LibHistoire - Guild History12/05/20
In the last update if I click the b...
Posted By: sirinsidiator
In the last update if I click the button "Rescan history of missing events" (Guild, aliance war, bank, sales) it shows me this error all the time user:/AddOns/LibHistoire/PerformanceTracker.lua:81: operator < is not supported for number < nil stack traceback: user:/AddOns/LibHistoire/PerformanceTracker.lua:81: in function 'Pe...
File: LibHistoire - Guild History12/05/20
Re: New progress messages
Posted By: sirinsidiator
The new messages are SO much appreciated. Now we know that we've retrieved all the events and we can see what's happening in the background. Waiting for unknown delays, and hoping that the system isn't hung, is always frustrating. Good feedback makes any system easier and more pleasant to use. Thanks! Ikr? :D There are still more t...
File: LibChatMessage11/30/20
Re: Re: Re: Per chat-proxy ability to always include a prefix?
Posted By: sirinsidiator
I may be missing something but I don't see any way to add a prefix to messages without configuring it globally, i.e., LibChatMessage:SetTagPrefixMode(...). I'd like to be able to control this only for my add-on via something like chat:SetTagprefixMode(...) . Is this possible or is something like this already there and I've missed...
File: LibChatMessage11/29/20
Re: Per chat-proxy ability to always include a prefix?
Posted By: sirinsidiator
I may be missing something but I don't see any way to add a prefix to messages without configuring it globally, i.e., LibChatMessage:SetTagPrefixMode(...). I'd like to be able to control this only for my add-on via something like chat:SetTagprefixMode(...) . Is this possible or is something like this already there and I've missed...
File: AwesomeGuildStore11/29/20
Re: lastSoldPricePerUnit per Guild
Posted By: sirinsidiator
Hi, as I offer often the same items in different stores I wished that the last price of my offer would be stored per guild. Sometimes it make sense to offer at different pricelevels. Do you think that would be possible in the future? I'd be happy to find this request on your featurelist. Greetings I've added it onto m...
File: AwesomeGuildStore11/24/20
This error was fixed in ATT 1.9.2 w...
Posted By: sirinsidiator
This error was fixed in ATT 1.9.2 which was released 2 weeks ago.... Please make sure to update all your addons regularly, not just one or two. I update my addons through Minion. According to both Minion and the website, the latest version of the addon is 1.5.0. This is what my `AwesomeGuildStore.txt` file looks like: ## Titl...
File: AwesomeGuildStore11/24/20
As of today, 24 November 2020 patch...
Posted By: sirinsidiator
As of today, 24 November 2020 patch 6.2.7, addon version 1.5.0, trying to open guild store from a banker's conversation menu throws the following error: user:/AddOns/AwesomeGuildStore/frontend/filter/QualityFilterFragment.lua:72: attempt to index a nil value stack traceback: user:/AddOns/AwesomeGuildStore/frontend/filter/Quality...