Results: 392Comments by: Jhenox
File: DarkUI04/12/17
One thing tho, with all my addons d...
Posted By: Jhenox
One thing tho, with all my addons disabled this is happening only on tiered targets Hello. Is this still happening for you? A reinstall seems to have fixed the problem for Xaraan. Thank you.
File: DarkUI04/11/17
Will there be a minimalist option?...
Posted By: Jhenox
Will there be a minimalist option? I just want the action bars, sexi cast bars/timers for buffs & probably health bars if I wasn't using custom ones. Not the overhaul of the entire game's UI and every window. I don't like the large amount of empty space when I open my inventory, etc. I didn't have anything like that planned but i'...
File: DarkUI04/11/17
The latest update seemed to have tw...
Posted By: Jhenox
The latest update seemed to have tweaked some of the backgrounds/borders on pop-ups in an odd way. That is very weird. It definitely looks like missing textures. So far I haven't been able to reproduce the problems. I've tested dark and light themes and to be extra sure, I did a diff of the code and directories between 2.4.10 and...
File: DarkUI04/09/17
I use the light theme. It looks gre...
Posted By: Jhenox
I use the light theme. It looks great! Thank you! I had never heard from anyone if it was being used. The LightUI people haven't been as vocal as the DarkUI people so far. ;) 1. Keyboard Light/Dark: More icons added for the campaign and friends windows. 2. Keyboard Dark: I redid all of the disabled versions of the icons to mak...
File: DarkUI04/09/17
Cleaned up the attribute and progre...
Posted By: Jhenox
Cleaned up the attribute and progress frames. The small attribute frames now also align nicely with the bigger ones. Also did another small pass on the target frame. Thank you! 1. Keyboard: Further improvements to the attribute, target, and progress frames submitted by Ickz with some color adjustments by me. For those who might...
File: DarkUI04/08/17
THank you! You're welcome! 1....
Posted By: Jhenox
THank you! You're welcome! 1. Keyboard Dark: Redid the "up/deselected" state of 130+ icons. I wasn't happy with how pixelated some of them were looking. I was too aggressive when I was trimming them down originally. I changed the process a bit and the result is smoother looking icons. I still need to redo the "disabled" state a...
File: DarkUI04/08/17
Keyboard Light/Dark: Another icon p...
Posted By: Jhenox
Keyboard Light/Dark: Another icon pack. This is for the crafting windows.
File: DarkUI04/05/17
...I think you should stick with th...
Posted By: Jhenox
...I think you should stick with the original, thicker one... Thank you, Ickz. I've added your corrected frame into DarkUI and recolored it for the Light theme as well. Please, let me know if anything is broken. It's a tiny change but i'm not at a gaming system right now so i'm flying blind.
File: DarkUI04/04/17
Thank you. I'll take a look. The th...
Posted By: Jhenox
Thank you. I'll take a look. The thinner one does look nicer. Strange. It's pixel-for-pixel the same but with some transparency added around the edge and some inside? The game does some strange things with some of the textures. They will look great while editing then it will stretch or shrink them in the game. edit: Fixed your...
File: DarkUI04/02/17
There might be something off with M...
Posted By: Jhenox
There might be something off with Minion not downloading/unzipping all of the textures. Someone was telling me a week or so ago that they had missing icons. Today I redownload a fresh copy of DarkUI using Minion and later I found a lot of missing textures. If you do see anything that looks like it's missing, try redownloading DarkUI....
File: DarkUI04/02/17
Keyboard Light/Dark: Made a number...
Posted By: Jhenox
Keyboard Light/Dark: Made a number of adjustments to the target frame including the border, fill, and background. The fill should have a sharper edge now and appears to mesh better with the edge of the frame. I forgot to test with the gloss overlay but if anyone sees any problems, please let me know.
File: DarkUI04/02/17
Are you planning on fixing the issu...
Posted By: Jhenox
Are you planning on fixing the issue with the target bar texture where the bottom right and left (mainly right) ends are clipped off a little bit? I noticed it with the original CleanUI addon and it's always been the same since. My ocd does not allow me to use this addon because of that lol. Enlarged picture here: http://i.imgur.c...
File: DarkUI03/31/17
On the listed screenshots it shows...
Posted By: Jhenox
On the listed screenshots it shows both the health of the guard @ 10.2M and 100%. How did you get the health of the target to be show on that same bar? I've tried using LUI Extender to make it work, but there were some clipping issues, and it was kind of ghetto. Hope you can shed some insight on how you made this happen, or can ad...
File: DarkUI03/29/17
I really like your mod. However, pl...
Posted By: Jhenox
I really like your mod. However, please, for the sake of everything good in the world, please stop updating so frequently. I think we'd all rather you bunch together a bunch of changes before releasing an update. Hello. I'm sorry about the updates. Even the small updates take a while to work on and it is easy for me to make a mist...
File: DarkUI03/24/17
Oh, thank you! I'll take a look at...
Posted By: Jhenox
Oh, thank you! I'll take a look at that. When using the angled compass, standing in a quest's zone (which turns the compass blue) causes a square highlight on the compass rather than an angled highlight, so the blue extends over the edges of the angled compass.
File: DarkUI03/23/17
Thank you for the feedback. I think...
Posted By: Jhenox
Thank you for the feedback. I think i'll need to add an option so that people can choose not to use DarkUI icons and I might change up how the disabled icons look. Right now they are pretty dark which makes them hard to see on the dark background. I don't have a problem with the old icons, and I don't mind the new icons either, bu...
File: DarkUI03/22/17
Re: Re: Re: Re: Icons
Posted By: Jhenox
I agree. Some addons use in-game icons and add options to the menu bar. Potion Maker and FCO Item Saver are a couple other ones. I've re-enabled all the icons and added a couple more. I'll keep going and change the things I can. Thank you! Thank you for the feedback. I will try to focus on the main window icons for now and put s...
File: DarkUI03/21/17
Re: Re: Icons
Posted By: Jhenox
Honnestly i think you did enough!! Addons using some of the icons, could may be add them as package choice to their addons ? Personally i know that i already replaced some of those in different addons, its a bit of work and need a manual update after to be sur to not erase the change after, but i love having some unity. Its my ch...
File: DarkUI03/20/17
Icons
Posted By: Jhenox
What is everyone's feelings on the icons? Should I just stick to the ones seen on the main world screen? There are way more than I anticipated and i'm not sure I can change them all because some are part of addons and some I am not finding as a normal extraction of the art assets of the game. It could end up looking like a mix of sta...
File: DarkUI03/20/17
I'll switch over the the keyboard i...
Posted By: Jhenox
I'll switch over the the keyboard interface real quick and see whats up. Thank you, Greevir. I'm clicking through the menus and I think they might be looking at the "disabled" inventory icons for Advanced Filters. I'm noticing now that Advanced Filters uses some of the in-game icons and if you don't have a type of item, glyphs for...
File: DarkUI03/20/17
Hello. I heard from someone that th...
Posted By: Jhenox
Hello. I heard from someone that they've experienced missing icons on things like the Guild window. Has anyone else seen anything like this? They said that some of the icons were invisible but they could see the tool tip when hovering. I'm wondering if it's a matter of downloading a DarkUI update while still in the game? I make su...
File: DarkUI03/20/17
Hello. I've been noticing those lig...
Posted By: Jhenox
Hello. I've been noticing those light corners on the ultimate as well. I'll see what i can find about that and the proc effect as well. Thank you. Hello, thank you for your awesome work would it be possible for you to change these two in a way that they would fit the theme of DarkUI? Kinda bothers me lol. http://i.imgur.com/TRk...
File: DarkUI03/18/17
1. Keyboard Light/Dark: Added missi...
Posted By: Jhenox
1. Keyboard Light/Dark: Added missing Cadwell's Almanac icon from main journal window. 2. Keyboard Light/Dark: Added icons for the guild window and other sub menus. 3. Keyboard Light/Dark: Added icons for the leader board window under the journal window.
File: DarkUI03/18/17
Hello. After disabling the addon, r...
Posted By: Jhenox
Hello. After disabling the addon, restarting ESO (closing out to the desktop) will make sure that nothing from DarkUI is loaded. How I can use standard interface again? If I disable the addon it still remains.
File: DarkUI03/17/17
Thank you, Anceane. I think I also...
Posted By: Jhenox
Thank you, Anceane. I think I also missed some icons on windows I did because the character I was testing with is very low level and some of the icons didn't show. I'll fix them. Character panel : border of dropdown title ? (not sur though if this one is not created by code) Guild panel War panel Quest panel, Caldwell ico...