Results: 129Comments by: skyraker
File: AlignGrid09/02/14
New version coming/out. Incorporate...
Posted By: skyraker
New version coming/out. Incorporated merlight's changes that may hopefully fix all display issues, ensure the center line is in the center, and make every set number of lines bolder than the others. With this change, the implementation of how transparent the grid is was changed, therefore I had to force a saved variables reset.
File: AlignGrid09/01/14
So the center line coloring wasn't...
Posted By: skyraker
So the center line coloring wasn't as difficult as I thought it would be. Just be warned, it is only an approximate 'center'. Also, you can now modify the transparency of the grid to what you desire. Next project is to solve the single-thickness display problem and the odd bold lines problem. My thought is that both are caused by...
File: AlignGrid08/30/14
thanks for this, was sorely needed...
Posted By: skyraker
thanks for this, was sorely needed :) if you do not mind a few suggestions: - try highlighting with a different colour the centre-most vertical line of the grid. The more lines i need to count to its right and left (ie the longer a UI element is), the more i lose track as it currently stands - try and distinguish further be...
File: MyStatusWindow08/29/14
The downside is that I cannot repro...
Posted By: skyraker
The downside is that I cannot reproduce this. I managed to keep my font size on large through a long play session with multiple UI reloads. Is it possible you have other addons that may affect font sizes on the screen?
File: MyStatusWindow08/29/14
I use the max font size(slider all...
Posted By: skyraker
I use the max font size(slider all the way to right) say its 24pt then ill go about playing or /reloadui and all of the sudden its not, its like 12 or 14pt. the font size slider under the options is still all the way to right set at max when this happens and i need to move the slider down then back to max for the desired font size to...
File: MyStatusWindow08/27/14
Im still aving the font size changi...
Posted By: skyraker
Im still aving the font size changing issue with the latest version I'm not having any problem changing font sizes with mine. What font/size/style are you starting from? If you could post another error screenshot, maybe I can figure out what is going on.
File: LibMediaProvider08/23/14
Only reason I can imagine is that y...
Posted By: skyraker
Only reason I can imagine is that you use old version of LMP and register font before library is updated. There was an issue where all registered media files were removed when library was updated. To avoid this issue update LMP to the latest version and/or make sure that you do not register media types before library is fully update...
File: MyStatusWindow08/17/14
Putting out version 3.2 which is ma...
Posted By: skyraker
Putting out version 3.2 which is mainly a code cleanup. Wasn't as bad as I thought, and I managed to remove some code that was easier to use in a function. The main thing I noticed as I played is that the indicated direction wasn't showing easterly directions correctly. It appears that, without me paying attention, the way the gam...
File: LibMediaProvider08/17/14
Would there be any reason why LMP (...
Posted By: skyraker
Would there be any reason why LMP (or the game) would stop displaying a monospaced font properly? When I first added the font to my addon, it was displaying properly monospaced. But I do not know if a game update changed that or if it something with how LMP interacts with the UI.
File: BuddyWindow08/06/14
For those who still use this, I've...
Posted By: skyraker
For those who still use this, I've updated to version 1.0, which updates the interface to the current API version and incorporates changes to the settings menu to use LibAddonMenu version 2. I do not work on this as much as I thought I did. I still would like to move this from being a separate window and simply displaying the info...
File: MyStatusWindow08/06/14
Updated to 3.1 thanks to a good bug...
Posted By: skyraker
Updated to 3.1 thanks to a good bug catch from a user.
File: MyStatusWindow08/05/14
Okay, I have submitted version 3.0!...
Posted By: skyraker
Okay, I have submitted version 3.0! This version fixes/updates: recent-update-introduced bug with bag space functions (easier now) removes old slash command menu (slash command now references the only settings menu, no more two versions!) converted to using LibAddonMenu 2 Redoing the settings menu cut a large chunk from...
File: MyStatusWindow08/05/14
I've been busy with family and work...
Posted By: skyraker
I've been busy with family and work and barely have played. I'll get the game updated and work on patching soon. Still a little miffed that the saved variables bug hasn't been fixed.
File: MyStatusWindow06/28/14
Where I'm going from here (if every...
Posted By: skyraker
Where I'm going from here (if everything is stable): I will probably be making a major change to how saved variables are stored to prevent this silly "" account name 'bug' from ever happening again. Also, I plan on updating to using LibAddonMenu v2. I may even by then finally be able to test vampire/wolf xp and hopefully have a more...
File: MyStatusWindow06/27/14
Version 2.81 should be up soon to f...
Posted By: skyraker
Version 2.81 should be up soon to fix that bug.
File: MyStatusWindow06/27/14
That's right MarkusFox. And it look...
Posted By: skyraker
That's right MarkusFox. And it looks like sneaky ZO decided to modify what information is sent with the event for veteran point updates, which is what is causing this mostly.
File: MyStatusWindow06/26/14
Yeah, looks like turning in quests...
Posted By: skyraker
Yeah, looks like turning in quests as a non-veteran still fires the events associated with earning veteran's points, though it registers it as a zero gain. I had a power outage at home while testing a workaround so I hope to have that taken care of tomorrow. As well as that pesky README addon thing (apparently it isn't enough to r...
File: MyStatusWindow06/26/14
That may not be an issue with me. T...
Posted By: skyraker
That may not be an issue with me. There is no way updateVP should be firing if you do not gain veteran points. But thank you both for pinpointing it being a quest turn-in issue.
File: MyStatusWindow06/25/14
I'll take a look. This shouldn't be...
Posted By: skyraker
I'll take a look. This shouldn't be happening if you are in Veteran levels, since it specifically checks that your regular XP max is 0 and skips that line. Can you type this into the chat window for me and see what it responds with? /script d(GetUnitXPMax('player'))
File: MyStatusWindow06/22/14
doesn't not show VP I'll get aro...
Posted By: skyraker
doesn't not show VP I'll get around to this. I wanted to get a working version out first. It is an easier task to modify it to show VP.
File: MyStatusWindow06/20/14
Did find a minor bug. The new xp ba...
Posted By: skyraker
Did find a minor bug. The new xp bar, does not stay turned off. I don't use it since, the number stats are fine with me. I turned it off but every time I log into another toon, it's back on, even though it's turn off in the options. I have to go into the options, turn it on, then off again. Thanks Having this same issue. I ha...
File: MyStatusWindow06/17/14
Version 2.6 will be up for download...
Posted By: skyraker
Version 2.6 will be up for downloading as soon as it is accepted. I've included the first beta version of a graphical xp bar. Two things with this: 1) For now it will only appear to the right of the current information bar and there is no way to adjust its 'position' in relation to any other info, 2) the look of it doesn't seem qu...
File: MyStatusWindow06/17/14
Thanks. The issue with the compass...
Posted By: skyraker
Thanks. The issue with the compass not adjusting when the addon is loaded is a simple fix and will be included with the next patch. With that patch I'll also throw in the ability to have the drag bar on the bottom. The overall size of the 'window' will still be the same, but this should allow you to put the information closer to t...
File: MyStatusWindow06/16/14
I plan on testing the option of hav...
Posted By: skyraker
I plan on testing the option of having the drag bar on the bottom. But if you could also please post a screenshot with the bar still overlapping anything having to do with the compass/quest description I'd appreciate it. I do not believe any changes to the drag bar position will prevent this from happening again, as the drag bar...
File: MyStatusWindow06/11/14
I'll be out of town for a few days,...
Posted By: skyraker
I'll be out of town for a few days, but when I get back I will work hard on getting the XP bar complete. Augmenti, I think I may be unable to solve your problem completely. But I will check on whether it is blocking the compass or not (btw did you make sure the setting to bump the compass is enabled?).