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Results: 20Comments by: Alassirana
File: HarvestMap07/24/19
I just double checked...azurah is f...
Posted By: Alassirana
I just double checked...azurah is fine, active on mine, and is not the cause of the problems (as mine have been fixed for almost 2 days now).
File: HarvestMap07/22/19
geforce update things
Posted By: Alassirana
I had to force open geforce experience, but I went to the games tab, went to the section for elder scrolls online, and then clicked the odd wrench button that allowed me to choose resolution. It was showing me much 'longer' resolution' than I should have had, since I have older monitors, and two of them. So, I set it back to the no...
File: HarvestMap07/22/19
I have been having the same sorts o...
Posted By: Alassirana
I have been having the same sorts of errors, and trial and error led me to looking here. It affects not only this mod, but at least one other, (essential housing tools), so I'm also looking for some form of fix. I will say that I hadn't connected it to a possible change in nvidia driver,s though I know that those had been updated fa...
File: Leo's Altholic03/12/19
ahnswer to last problem
Posted By: Alassirana
something I just verified and works. Delete previous saved variables for this mod after adding fix It will work then.
File: AwesomeGuildStore03/04/19
works now
Posted By: Alassirana
it took a little finagling to gate it working, but it works now. One thing that it does not work with, apparently is bug catcher, in case anyone needs to know that. @Alassirana
File: AwesomeGuildStore03/04/19
more info
Posted By: Alassirana
(if there is confusion, the game will always lag out to login if AGS (any of the betas I've got access to) is installed, or it's component libdebug. At which point, since nothing will allow it to work, I uninstall so that I can actually get in game). @Alassirana
File: AwesomeGuildStore03/04/19
verification
Posted By: Alassirana
I've checked, many times, and the process does not actually initialize sufficiently to even form a saved variables file. I'd checked that, and, if you want, I saved the log for the interface for the test that had absolutely nothing in the addon folder except the AGS beta. Let me know if you need that. I did test, and I can load up...
File: AwesomeGuildStore03/04/19
constant lag out on loading character
Posted By: Alassirana
I just went in depth to verify this, but, as I'd been having problems for several days with the various versions of the beta mod, I checked to see how this worked. I most recently and most thoroughly tested the 2131 version. I actually removed all other mods temporarily, and verified that this is, in fact, what keeps causing the ch...
File: CraftStore Scalebreaker02/28/19
weird issue
Posted By: Alassirana
This does seem to be craftstore, though I can't figure out what happened...was at my morkuldin blacksmithing table, and tried to upgrade weapons I had, but it tried to upgrade jewelry, rather than weapons. Unloaded only craftstore, and then I could upgrade weapons as they should be. Verified that it *was* the blacksmithing station...
File: AwesomeGuildStore02/28/19
Re: Libs
Posted By: Alassirana
Hey, I have the problem, that AGS depends on many Lib's. When I activate them, I get an endless loading screen and can't enter the game. I installed latest Libs from Minion. Does anybody have the same problem or is there any workaround? Thanks a lot :) I do have the problem. The lib in question seems to be the LibDebugLogger...
File: Essential Housing Tools11/11/18
tables in dual-pod formation
Posted By: Alassirana
sorry I didn't notice the comment on this until now. I'd been busy for a while. The following 2 are screenshots of part of my setup. The better view one is from before I got most of the jewelry tables in (I now have all but 4). The other is a newer one, but not taken from a great angle. hopefully they help. https://www.dropbo...
File: Essential Housing Tools11/11/18
not sure if this is possible
Posted By: Alassirana
I haven't played with triggers/animations, but I thought of a nice possible way to have normal players maybe interact with fixing tables in a guild hall. I would suggest linking no more than 12-16 tables to an interactable, but perhaps linking them so that when the switch is pulled or the like, every linked table moves, perhaps, up...
File: The Elder Bar11/01/18
weird error on only one character
Posted By: Alassirana
I've only noticed this on one character, and I've tried various methods to fix it, but on that one character (top of my list, and my master crafter), the soul-gems register as not having any, despite him having 199 on him at the time. I have put them in the bank and pulled them out again. I have charged a weapon to see if that cause...
File: Essential Housing Tools11/01/18
crafting stations in inward looking square?
Posted By: Alassirana
Can you come up with a build pattern to put crafting station sets in an inward facing square? That would make it so much easier for me to set up my house the way I'm wanting, as this is currently very awkward to do. Actually even a setting that allows me to cause things to rotate in position as a group would be helpful. @Alas...
File: Daily Provisioning09/23/18
food issues
Posted By: Alassirana
verification on what the issue is. Again, I get a writ that's not being made which has a punctuation mark in it, this time, Gods-blind-me. Clearly, since most programming languages don't like punctuation in variable names, this is likely a part of the problem. @Alassirana
File: Daily Provisioning09/21/18
food issues
Posted By: Alassirana
in fact, I'm certain what the issue is. Both foods that gave me problems today had punctuation in the names (the alik'r beets one, and the two-zephyr tea). That's probably where the problem is. @Alassirana
File: Daily Provisioning09/21/18
food issues
Posted By: Alassirana
also, as stated before, some of the recipes it's not recognizing being done, so makes again. Not sure what that error is, but it might also be the issue with names/spelling. It will continue making the one it does know, but won't make the others. @Alassirana
File: Daily Provisioning09/21/18
food issues
Posted By: Alassirana
well, with the version released today, the 20th, I now know what part of the issue is. The error message I got stated that the recipe name didn't exist. That indicates that some of the lower level recipes have typos in the name. that would probably fix it. @Alassirana
File: Daily Provisioning09/18/18
not making food I know
Posted By: Alassirana
Ever since the patch on the 16th, about 2-3 of my characters have not been automatically crafting foods they know. Each of the characters I've noticed with this failure were intentionally left at a less than max level with food crafting, though they know all of the required recipes for their level. This seems to be tied with the no...
File: Stock Up04/12/18
bug in new version
Posted By: Alassirana
This is a doozy that I've noticed, and it seems to only happen when I have stockup activated (which I use when doing crafting writs to restock my style stones). For whatever reason, since the update, I've had the game fail to open loot boxes (like our pretty new gifts) while the mod is active. Has anyone else had this problem? I a...