Results: 18Comments by: pumpkin
File: AlphaGear Lives06/17/17
I am still using AlphaGear and it w...
Posted By: pumpkin
I am still using AlphaGear and it works as far as I can tell. Wish someone would take this over, it's such a brilliant addon for skill/gear changing with just the press of a single button.
File: Lui Extended05/26/16
Hey, would it be possible to add...
Posted By: pumpkin
Hey, would it be possible to add an option to only show buffs on myself that I casted myself? Or isn't that possible at all? I'm asking because I get lost when I tank with my nightblade in groups and have like 20 or more buffs on me from which 2 or 3 are casted by myself and important to recast on time.
File: AlphaGear05/25/16
Hello, haven't played for a whil...
Posted By: pumpkin
Hello, haven't played for a while and .... wow, what an awesome upgrade to AlphaGear! One question though: last time I used it, the AlphaGear icon disappeared unless I was using my character screen or anything that showed the menu on the top. That's not happening anymore. The icon is always visible which I find a bit annoying....
File: Slightly Improved™ Buff Tracking05/18/16
Hello and thanks for this simple bu...
Posted By: pumpkin
Hello and thanks for this simple but brilliant addon. One question though. Would it be possible to disable showing the permanent buffs (like mundus stones or ESOplus membership)? That'd be quite useful I think :) Will be there in the next update. :) Also, any other effects you'd like to keep out? Well, since you ask so kindly....
File: Slightly Improved™ Buff Tracking05/14/16
Hello and thanks for this simple bu...
Posted By: pumpkin
Hello and thanks for this simple but brilliant addon. One question though. Would it be possible to disable showing the permanent buffs (like mundus stones or ESOplus membership)? That'd be quite useful I think :)
File: AUI - Advanced UI07/08/15
Re: Regen's (as mutagen) color change in party frame
Posted By: pumpkin
Hi, so there is no solution to the fact that sometimes (actually almost always when in combat) the gui do not register the event "cast mutagen on player X", and player X bar stays red ? Am I the only one with this problem? I have tried every addons with a party frame, and every addons show this behavior :( P.S. many thanks fo...
File: AUI - Advanced UI04/03/15
Re: shame but cool addon
Posted By: pumpkin
this addon was quite good But it seems to crash My ESO, i get a freeze then black screen. I doubt it's AUI, since lot of people use it without having the issue you describe. Might be a conflict with another addon you have installed. Disable all, enable AUI and then enable each of your other addons one after the other until you find...
File: Lui Extended04/01/15
I believe it is automatically taken...
Posted By: pumpkin
I believe it is automatically taken into account. The timing for a lot of skills (including Entropy) is taken from game API. And only portion of skills have their timing manually recorded. The original duration of Entropy is 12 seconds. With Everlasting Magic x2 it is 20% more, i.e. 14.4 seconds. This is exactly what game API retu...
File: Lui Extended04/01/15
Is there a way to track Everlasting...
Posted By: pumpkin
Is there a way to track Everlasting Magic (passive skill in the Mages Guild skill line) so the buff display shows the longer buff times e.g. for Structured Entropy?
File: Lui Extended03/31/15
Re: Version 2.11
Posted By: pumpkin
Finish implementing Damage Meter realization. Most code is taken from FTC. I hope the author will no be against it. Better to ask Atropos before you simply copy his code. Just saying... Thanks for the update though.
File: AUI - Advanced UI03/27/15
It's "Questions/Answers - time" wit...
Posted By: pumpkin
It's "Questions/Answers - time" with Manjika. yay! Yay indeed. Thanks for the update. Looking forward to the next version.
File: AUI - Advanced UI03/22/15
Disabling the color overlay for reg...
Posted By: pumpkin
Disabling the color overlay for regeneration and degeneration doesn't work. I still get the color overlay on player and group frames even when I set it to "off".
File: Srendarr - Aura, Buff & Debuff Tracker03/21/15
Garkin, when using Srendarr I have...
Posted By: pumpkin
Garkin, when using Srendarr I have the issue that debuffs that I cast on a target don't disappear when I change targets or don't target anything at all. The debuffs will just stay on the screen. That makes it impossible to track e.g. Quick Siphon on more than one target. Unfortunately game itself does not provide tool for tracking b...
File: Srendarr - Aura, Buff & Debuff Tracker03/18/15
Garkin, when using Srendarr I have...
Posted By: pumpkin
Garkin, when using Srendarr I have the issue that debuffs that I cast on a target don't disappear when I change targets or don't target anything at all. The debuffs will just stay on the screen. That makes it impossible to track e.g. Quick Siphon on more than one target.
File: Lui Extended03/18/15
Don't want to be a Debbie downer bu...
Posted By: pumpkin
Don't want to be a Debbie downer but every time I block I get an error code for LUI's buff tracker :banana: user:/AddOns/LuiExtended/SpellCastBuffs.lua:1466: operator < is not supported for number < nil stack traceback: user:/AddOns/LuiExtended/SpellCastBuffs.lua:1466: in function 'SCB.updateIcons' user:/AddOns/LuiExtended/Sp...
File: AUI - Advanced UI02/08/15
Add a floating combat text and buff...
Posted By: pumpkin
Add a floating combat text and buff / debuff display, and I'm sold. Very good work so far though.
File: AUI - Advanced UI02/02/15
This looks very promising. Definite...
Posted By: pumpkin
This looks very promising. Definitely keeping an eye on it ;)
File: Lui Extended01/14/15
Thank you :)
Posted By: pumpkin
Just wanted to say thank you. I'm using LUI for quite some time now, and I was always trying to get used to your scrolling combat info. The not-able-to-deactivate icons and missing combat alerts kept me using CombatCloud, which I was able to delete now. For that alone, I wanted to say thanks :)