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Results: 874Comments by: sirinsidiator
File: AwesomeGuildStore03/31/20
@Chalinal: You can quickly delete s...
Posted By: sirinsidiator
@Chalinal: You can quickly delete search tabs by using middle click on them. However I never intended users to create new tabs for every search just to discard old ones. You should actually just reuse the same tab and hit the reset button when you want to search for something else without keeping the filter settings. @refinicus: T...
File: AwesomeGuildStore03/25/20
Re: Re: Re: Re: Re: Show more results not automatic?
Posted By: sirinsidiator
Aha! And now I realize that something had changed on my end. I widened my filters to show more results. I previously had a pretty restrictive set, so I always saw the whole enchilada, in chunk after chunk automatically retrieved. Yet I'm still a little surprised, because at the moment I'm sometimes only getting a few additional it...
File: AwesomeGuildStore03/24/20
Re: Re: Re: Show more results not automatic?
Posted By: sirinsidiator
The "Show More Results" automatic daisychaining has suddenly stopped. I have to click the link manually for each page of items. I don't see any recent updates to this addon that would explain it. There was an Advanced Filters update but I wouldn't think there would be a connection. I can't spot anything that has changed or that I mig...
File: LibAddonMenu03/23/20
Hi! Some errorreport here )) Afte...
Posted By: sirinsidiator
Hi! Some errorreport here )) After today ESO update, three addons dont want working no longer. There are: Awesome Guildstore, RuESO and TTC. All of it uses LibAddonMenu-2.0. I updated the addons, and updated the libraries, manually, as usual. All three add-ons report bugs in the LibAddonMenu library. There are a lot of error messag...
File: AwesomeGuildStore03/23/20
Re: Show more results not automatic?
Posted By: sirinsidiator
The "Show More Results" automatic daisychaining has suddenly stopped. I have to click the link manually for each page of items. I don't see any recent updates to this addon that would explain it. There was an Advanced Filters update but I wouldn't think there would be a connection. I can't spot anything that has changed or that I mig...
File: LibAddonMenu03/12/20
If the game ends without logout or...
Posted By: sirinsidiator
If the game ends without logout or exit screen, every add-on using this library forgets all its settings instead of using the settings that existed pre-crash. That's simply how the game acts when a crash happens. It does not store the saved variables in that case. It's the same for all addons and libraries.
File: DebugLogViewer03/12/20
It would be nice if you answered my...
Posted By: sirinsidiator
It would be nice if you answered my questions and not just patronize me. I have spent years optimizing algorithms to optimize them and from your log file it does not look like your code is very optimized. In addition since it takes what seems to be forever to load the game I am very much concerned with anything that is adding to that...
File: DebugLogViewer03/11/20
I am more concerned with the time i...
Posted By: sirinsidiator
I am more concerned with the time it takes to log these, not for me to see them. I am not flying a plane, just trying to load my game up faster. Frankly why do I care that an addon is using LibStub? Why are there so many? Can't you make it more efficient? It also does not tell me which addon is causing the error so it is basically us...
File: LibStub03/09/20
I'm receiving LibStub Deprecated wa...
Posted By: sirinsidiator
I'm receiving LibStub Deprecated warning everytime I log in the game, I checked the trace and the error is coming from LibGroupSocket (this comes with RaidNotifier and I can't update it for some reason it doesn't even show in addon list when RaidNotifier is disabled) and the other error is coming from AiM Synergy Tracker, the only wa...
File: AwesomeGuildStore03/08/20
Is this a bug? https://i.imgur.com...
Posted By: sirinsidiator
Is this a bug? https://i.imgur.com/Qa3AIvC.png The data for this filter is provided by LibRunebox, which hasn't been updated in a while. When you find some item is not filtered correctly, please take the time to copy the links and post them to the comment section over there.
File: DebugLogViewer03/08/20
Re: W/LibStub Don't Call Me
Posted By: sirinsidiator
I have about 100 of these lines in the logviewer. I do not care to log any of this info. I tried disabling LibDebugLogger but it is required by AwesomeGuildStore. Can you remove the dependency for AwesomeGuildStore, please? Thank you! The answer to that is no. LibDebugLogger is like the flight recorder in a plane. You wou...
File: EasyTravel03/07/20
Re: Suggestion: support /tp town
Posted By: sirinsidiator
This is one of my must have add-ons, thank you soooo much! There are so many cities, towns, villiages... Would be super cool to be able to /tp town (or even wayshrine name) and end up on the right map. Obviously no guarantee that you end up at the right wayshrine, but you can do a second hop super fast.) Extra points for autocompl...
File: LibChatMessage03/03/20
Re: Error when library independently loaded.
Posted By: sirinsidiator
I have just started with LibChatMessage, at present it is independent (No addon having need for the library) Caught a bug, not sure what to make of it (My lua knowledge is very basic at present): user:/AddOns/LibChatMessage/LibChatMessage.lua:528: function expected instead of nil stack traceback: user:/AddOns/LibChatMessage/Lib...
File: LibStub03/03/20
Any addon that could be recommended...
Posted By: sirinsidiator
Any addon that could be recommended for looking at the differences between "LibStub" old version and newer "LibStub-free" version? You can take a look at LibSlashCommander which I recently updated to no longer rely on LibStub. Take note that it still uses it as an optional dependency and checks if LibStub is loaded, since older vers...
File: DebugLogViewer03/03/20
So, I know looked into two addons,...
Posted By: sirinsidiator
So, I know looked into two addons, and 1st did neither use d() or df() and 2nd only in included Libraries but instead they used: CHAT_SYSTEM:AddMessage(" " .. text) I would assume that is nothing that debuglogger should catch? Technically I could just replace the CHAT_SYSTEM:AddMessage with the chat:Print(" " .. text) CHAT_...
File: LibChatMessage03/03/20
It is a testament to the importance...
Posted By: sirinsidiator
It is a testament to the importance of your library that so many other addons had problems when ZoS made this unexpected change. Thanks for your hard work. Here is my version of the error if that helps: user:/AddOns/LibChatMessage/LibChatMessage.lua:159: function expected instead of nil stack traceback: user:/AddOns/LibChatM...
File: AwesomeGuildStore03/02/20
I can't see 'SaveAddEventFormatter'...
Posted By: sirinsidiator
I can't see 'SaveAddEventFormatter' in my error. I have v1.1.3 - uninstalled and reinstalled just now. Still the same issue. :( The error you posted earlier clearly shows it though: : in function 'assert' user:/AddOns/LibChatMessage/LibChatMessage.lua:162: in function 'SafeAddEventFormatter' eventId = "LibChatMessage", e...
File: AwesomeGuildStore03/02/20
I've just uploaded a new version wh...
Posted By: sirinsidiator
I've just uploaded a new version which should work with today's game update! Thank you so much, it works!:) Gelmir New version LibChatMessage Still got 119 errors mostly caused by LibChatMessage > AGS > MM's AGS implementation You need to update your addons. The error message shows "SafeAddEventFormatter" which was removed i...
File: LibChatMessage03/02/20
Still getting an error after update...
Posted By: sirinsidiator
Still getting an error after update user:/AddOns/LibChatMessage/LibChatMessage.lua:107: attempt to index a nil value stack traceback: user:/AddOns/LibChatMessage/LibChatMessage.lua:107: in function '(anonymous)' |caaaaaa formattedEventText = "|H1:character:Golzarga Ubeshka...", fromDisplayName = "@drArsMoriendi", rawMe...
File: LibChatMessage03/02/20
Still getting an error after update...
Posted By: sirinsidiator
Still getting an error after update user:/AddOns/LibChatMessage/LibChatMessage.lua:107: attempt to index a nil value stack traceback: user:/AddOns/LibChatMessage/LibChatMessage.lua:107: in function '(anonymous)' |caaaaaa formattedEventText = "|H1:character:Golzarga Ubeshka...", fromDisplayName = "@drArsMoriendi", rawMe...
File: AwesomeGuildStore03/02/20
I've just uploaded a new version wh...
Posted By: sirinsidiator
I've just uploaded a new version which should work with today's game update!
File: LibAddonMenu03/02/20
Re: Re: Re: Libstub 5 in the last package. Normal ?
Posted By: sirinsidiator
Libstub version 5 when i have 6 already installed. Just to be sur i can keep the 6 Thank you There is no difference between LibStub 5 and 6. The version number was only changed because of the standalone package, which LAM doesn't use. In the next LAM update I will remove the embedded LibStub completely. Hossa ;) Got any fee...
File: LibChatMessage03/02/20
I've just uploaded a new version wh...
Posted By: sirinsidiator
I've just uploaded a new version which should work with today's game update!
File: LibChatMessage03/02/20
after todays update i get these err...
Posted By: sirinsidiator
after todays update i get these errors user:/AddOns/LibChatMessage/LibChatMessage.lua:159: function expected instead of nil stack traceback: user:/AddOns/LibChatMessage/LibChatMessage.lua:159: in function '(anonymous)' : in function 'pcall' user:/AddOns/LibChatMessage/LibChatMessage.lua:158: in function 'SafeAddEventFormatter'...
File: ChatLogger03/02/20
ZOS has changed the internals of th...
Posted By: sirinsidiator
ZOS has changed the internals of the chat system quite a bit with this update and broke many chat addons along the way. They are still making some adjustments to it and I am busy keeping other addons and libs that use the chat system up to date with these changes. I'll update ChatLogger once the dust has settled.