Results: 90Comments by: Stormknight
File: AI Research Grid08/10/17
Research Grid still going! :D :D :D
Posted By: Stormknight
Hey there, I just dropped by to say I'm impressed that this mod is still going, years after I originally coded it! Great work and thank you. :) <3 <3 <3
File: AI Research Grid12/10/14
New developer
Posted By: Stormknight
I'm adding a new developer and maintainer to the team - hisdad. Awesome work dude, thanks! :)
File: AI Vampire Status06/16/14
Re: Vamp check
Posted By: Stormknight
I enjoy using this mod, but a little suggestion I have would be for it to only show on characters that are vampires. You can enable/disable addons per character, so I always figured that it was only worth enabling this addon for relevant characters. :)
File: Awesome Info06/09/14
I finished coding about 5 minutes b...
Posted By: Stormknight
I finished coding about 5 minutes before server maintenance, so only had a limited amount of time to test the new weapon charge code.. I turn the weapon charge to off, and it still shows it. I am leveling so I don't care if it has a charge or not so it's kind of annoying to see it at 0% even though I turned that option off. Hu...
File: Awesome Info06/03/14
Preferred format is: text = zo_str...
Posted By: Stormknight
Preferred format is: text = zo_strformat(SI_TOOLTIP_ITEM_NAME, name) But both commands do the same thing. :) Nice one Garkin, appreciated. :)
File: Awesome Info06/03/14
Such awesome. Much info. Wow. ;)...
Posted By: Stormknight
Such awesome. Much info. Wow. ;) Just a tiny little fix I'd love for you to include: When displaying item links (e.g. low-charged items), there is sometimes meta information attached, such as ^F or ^M. Making use of that info and removnig that "markup" is easy: text = LocalizeString(GetString(SI_TOOLTIP_ITEM_NAME), text) T...
File: Awesome Info06/02/14
Done and updated. I finished cod...
Posted By: Stormknight
Done and updated. I finished coding about 5 minutes before server maintenance, so only had a limited amount of time to test the new weapon charge code. It should be fine though, as it's not that complicated! :) Also fixed the issue with increasing bag space when you buy more space for your mount.
File: Awesome Info06/02/14
The addon does not update free bag...
Posted By: Stormknight
The addon does not update free bag space when you feed your horse for more transport capacity at the stable master. I am running a toolbar addon at the same time and it showed the new bag slot values correctly and immediately. Ah - good catch, I'll fix that this evening. For the moment, doing a reloadUI or a relog will definite...
File: AI Research Grid05/29/14
Re: Re: Request for enhancement
Posted By: Stormknight
Hi, cheers for the addon. I have a request for improvement: please display a special icon for traits that are "Researchable" for items that are in the inventory or in the bank. (Researchable means that an item with an unlearned trait is owned by the character.) Thanks! This addon here: http://www.esoui.com/downloads/info111-Resear...
File: AI Research Grid05/27/14
I'm home from holiday this evening,...
Posted By: Stormknight
I'm home from holiday this evening, so will update after patching.
File: AI Vampire Status05/27/14
Re: AI Vampire Status
Posted By: Stormknight
This is a must have mod for me. Thanks for taking the time to make it! I was always on the lookout for this exact mod for Skyrim but never found one. Any time frame on an update for the current patch? I'm not saying it doesn't work but with all the issues with this patch I havn't been running out of date add-ons. I'm home this eveni...
File: Awesome Info05/27/14
I hope this gets updated ;] It wil...
Posted By: Stormknight
I hope this gets updated ;] It will, this evening. :)
File: AI Research Grid05/23/14
Re: Getting wrong(?) researched traits.
Posted By: Stormknight
Seems like with the recent API change the addon is displaying incorrect researched and non-researched traits for items. Or maybe it has more to do with the patch 1.1.2 as they did several adjustments to craft. I won't be home until Tuesday evening, so will take a look then. Make sure to login to each character before looking at th...
File: Awesome Info05/21/14
I have a slight issue with the smal...
Posted By: Stormknight
I have a slight issue with the small info window. Sometimes while browsing the bank or at a crafting station the window resizes itself (I keep it a little smaller) and pops in the foreground. I used to keep it on my right border and this is exactly where the Deposit/Withdraw buttons (while in the bank) are. Anyone else with this...
File: AI Research Grid05/21/14
Any chance you can add a way in to...
Posted By: Stormknight
Any chance you can add a way in to detect items in the bank or have us mark traits as stored in the bank? CraftingStores does this, I like your interface more, but love that feature. I have some ideas on this that you should love. :)
File: AI Research Grid05/20/14
Can you possibly add research timer...
Posted By: Stormknight
Can you possibly add research timers? Done! Just hover your mouse over the hourglass icon to see the time remaining. :)
File: Awesome Info05/18/14
Can you add a weapon charge alert,...
Posted By: Stormknight
Can you add a weapon charge alert, as here? http://www.esoui.com/downloads/info90-WeaponChargeAlert.html +1 Great addon, and if you could add the weapon charge alert it will be even more awesome. Keep up the great work! Weapon Charge is absolutely on my list of features to implement, I'm just having difficulty finding ti...
File: AI Research Grid05/15/14
http://www.esoui.com/forums/showpos...
Posted By: Stormknight
http://www.esoui.com/forums/showpost.php?p=4523&postcount=7 Ah, noted and understood, though I'm not sure I agree that numerous local instances of _ is better than a single global instance of the variable, considering the standardised usage of it. It'll only be causing conflict with other addons if they're doing something wrong,...
File: AI Research Grid05/14/14
FYI: Your "_" variables are leaking...
Posted By: Stormknight
FYI: Your "_" variables are leaking to global space. A while back my addon was conflicting with ESOTheater because of the same issue. Lines: 289: tDesc ,_,_,_,_ = GetSmithingStyleItemInfo( AIRG.styleLookupItem ) 431: tType,_,tKnown = GetSmithingResearchLineTraitInfo(thisCraft,i,j) 432: _,tRemain = GetSmithingResearchLineTraitTi...
File: AI Research Grid05/11/14
Is it technically possible to make...
Posted By: Stormknight
Is it technically possible to make your own research grid available to others and vice versa? That would be a huge help to people who want to exchange researchable items with their buddies! I'm not asking you to build that, mind you, just whether it's technically possible. Sadly, there's no way for addons to send/receive data with o...
File: AI Research Grid05/11/14
Is it technically possible to make...
Posted By: Stormknight
Is it technically possible to make your own research grid available to others and vice versa? That would be a huge help to people who want to exchange researchable items with their buddies! I'm not asking you to build that, mind you, just whether it's technically possible. Sadly, there's no way for addons to send/receive data with o...
File: AI Research Grid05/09/14
Re: Researchable Icon
Posted By: Stormknight
Is there any way to add an additional icon for a trait that you do not know, but have the item to learn it? Hiya, I'm not so keen to start scanning the inventory with this Addon, as I feel Research Assistant does such an excellent job of that already!
File: AI Research Grid05/08/14
For eg., in the settings file, inst...
Posted By: Stormknight
For eg., in the settings file, instead of storing a 1 for "Currently researching" you could save the timestamp for when it's supposed to complete and take the difference between current time and that time to figure out how much time is pending. That's EXACTLY why I currently store -1 for researched, 0 for not researched and 1 for...
File: AI Research Grid05/08/14
Hey Stormknight, just figured I dro...
Posted By: Stormknight
Hey Stormknight, just figured I drop by and give you some kudos. I love this addon, man! Not only does it provide an extremely comprehensive overview of all of my characters' research status, but it does it in a very sexy way! ;) Now if I could only get some time to play instead of coding all the time... lol Take it easy! He...
File: AI Research Grid05/08/14
Hey Stormy! I really like the id...
Posted By: Stormknight
Hey Stormy! I really like the idea of the Set Crafting Grid, which you discovered as well: http://www.esoui.com/downloads/info448-SetCraftingGrid.html You stated in the comments that you wanted to implement this feature in the future. Since when do you think you get this? Hiya, it's on the list! Work is really hectic this we...