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Results: 108Comments by: Moosetrax
File: Votan's Adaptive (Video-)Settings11/15/17
I have been thinking about giving t...
Posted By: Moosetrax
I have been thinking about giving this a try, but was wondering; If I try it and decide not to keep it will need to readjust my graphic settings to get them back where I had them?
File: RAETIA InfoHub09/22/17
Re: support
Posted By: Moosetrax
Is there no support for the mod anymore? Cant download a new update and get errors if i try to start the mod is there something how to fix it? I believe that Azol posted a solution to the error you are experiencing on 05/31/17. Hope this helps
File: Foundry Tactical Combat (FTC) - Hist Updates06/22/17
Re: Morrowind Patch? Yes or No
Posted By: Moosetrax
Is there going to be an update for Morrowind or is this mod dead now? Not sure if you had noticed, but the mod is being updated at Foundry Tactical Combat (FTC) - Morrowind http://www.esoui.com/downloads/info1611-FoundryTacticalCombatFTC-Morrowind.html#info
File: RAETIA InfoHub06/21/17
Thanks to everyone lending your sup...
Posted By: Moosetrax
Thanks to everyone lending your support! Your comments have been instrumental in allowing us (non mod authors like me) to keep this working for now. Since it doesn't look like Kraeius is playing/supporting this mod anymore, I hope someone is willing to take up the torch in his absence. Times like these I wish I had the skill set m...
File: Combat Reticle06/19/17
Re: Status?
Posted By: Moosetrax
Hey All, I've been away for a while, curious what the current issue(s) are. I'm currently running a modified CR with additional modes and it seems to be working fine. I don't have the Morrowind expansion, so I don't know how CR is affected by Warden, if at all. Let me know. If there are issues I can fix and push them with my new ver...
File: Combat Reticle06/16/17
Update coming this weekend. Looking...
Posted By: Moosetrax
Update coming this weekend. Looking at the combat states to see how they can be better handled. May was a rough month due to a couple deaths in the family so I'm doing a bit of catching up now, and working on all the Wykkyd addons as well. My condolences Calia, I am sorry to hear of your loss.
File: Combat Reticle06/15/17
I've been meaning to tweak a few th...
Posted By: Moosetrax
I've been meaning to tweak a few things since the combat API has been changed a bit. Also just had someone approach me about adding French translations, which is going to require reworking a bit anyways to accomodate the strings. Will see what I can do. Thanks Calia, for keeping this mod going! I know you have your hands full with...
File: RAETIA InfoHub05/23/17
Thanks for the fix Kraeius! If y...
Posted By: Moosetrax
Thanks for the fix Kraeius! If you aren't playing anymore, I hope you find your way back to the game at some point. You have always been one of the most helpful mod authors in the community.
File: Combat Cloud (Discontinued)04/15/17
Not sure if anyone is maintaining t...
Posted By: Moosetrax
Not sure if anyone is maintaining this mod anymore, but if someone is, I have been encountering the same error MAOofDC listed last month. You can find a shot of the message I received here.
File: Faster Travel (Wayshrines menu & Teleporter) - maintenance04/15/17
Not sure if anyone is maintaining t...
Posted By: Moosetrax
Not sure if anyone is maintaining this mod anymore, but, I encountered this error today and wanted to post it just in case.
File: WritWorthy04/04/17
Hey Ziggr, This looks like a very u...
Posted By: Moosetrax
Hey Ziggr, This looks like a very useful mod! Is there any chance you might be willing to make it compatible with Tamriel Trade Centre for those of us who who use it instead of MM? I understand it's probably a lot of extra work, so if the answer is no there are no hard feelings.
File: Arch's Enhanced Map03/18/17
Question / Feature Request
Posted By: Moosetrax
Hi Arch, Can your mod make map pins smaller also? If not, would it be possible to add a feature so that it can?
File: TTMP: The Tamriel Mapping Project03/12/17
Re: Re: Merge Question
Posted By: Moosetrax
I am interested in trying out your mod, but, is it possible to merge Harvest Map saved variables into yours? I ask because I have HM saved variables that are pretty extensive, from leveling four characters through every zone, and being active since the initial launch. It would be a shame to lose all of that data. I haven't looked at...
File: TTMP: The Tamriel Mapping Project03/12/17
Merge Question
Posted By: Moosetrax
I am interested in trying out your mod, but, is it possible to merge Harvest Map saved variables into yours? I ask because I have HM saved variables that are pretty extensive, from leveling four characters through every zone, and being active since the initial launch. It would be a shame to lose all of that data.
File: Show Global Cooldown02/27/17
Thanks for the mod Valve! I just...
Posted By: Moosetrax
Thanks for the mod Valve! I just started trying it out last night and I have to say, in my opinion, this is something that should have been part of the in-game ui from the start.
File: AlignGrid (Updated)02/27/17
hope you don't mind me asking, but...
Posted By: Moosetrax
hope you don't mind me asking, but what is the name of the addons in those screenshots you posted? looks very cool:eek: It looks like Votan's Mini Map, Wykkyd Toolbar, AUI - Advanced UI, and Ravalox' Quest Tracker
File: MiniMap by Fyrakin02/21/17
Out of curiosity, is there a way to...
Posted By: Moosetrax
Out of curiosity, is there a way to prevent the pins from harvest map from showing up on the mini map? If not, could a feature be added to do so? Thanks for the help!
File: SousChef Fix For API 10001702/12/17
Just curious; are you planning a ne...
Posted By: Moosetrax
Just curious; are you planning a new update? What ever the answer, thanks for keeping this mod going so far.
File: pChat02/06/17
Re: Re: Feature Request
Posted By: Moosetrax
Hi Puddy and Avantir, I was looking at your mod and was wondering if there is a feature (or a way to add a feature) that would either unlock the chat window, or make the text right aligned. The reason for my curiosity is that I recently picked up an ultra wide display, and while the game looks gorgeous in this format, the chat...
File: pChat02/05/17
Feature Request
Posted By: Moosetrax
Hi Puddy and Avantir, I was looking at your mod and was wondering if there is a feature (or a way to add a feature) that would either unlock the chat window, or make the text right aligned. The reason for my curiosity is that I recently picked up an ultra wide display, and while the game looks gorgeous in this format, the chat...
File: Harven's Thieves Troves Marker03/23/16
Thanks for the mod it's very handy!...
Posted By: Moosetrax
Thanks for the mod it's very handy! One request though, for those of us that don't use a mini map; Could you add an option to have them appear on the compass?
File: AlphaGear07/18/15
Bug Report Hey AlphaLemming, gre...
Posted By: Moosetrax
Bug Report Hey AlphaLemming, great to see the new incarnation of AlphaTools has arrived! I was playing around with AlphaGear a few minutes ago and ran into an issue. I have not set up any sets yet, but, with my current gear on I activated multiple buffs (Evil Hunter, Rally, Bound Armaments, and Thundering Presence) then started...
File: pChat06/16/15
Hi Ayantir I have been playing arou...
Posted By: Moosetrax
Hi Ayantir I have been playing around with your mod a bit and had an idea I wanted to toss at you... Is there a way that players names could be colored by their class? I know there isn't really a preset color scheme for classes (that I am aware of), but, perhaps you could use something like Orange for DK, Light Blue for Templar...
File: LucysCompass 3.0r [German/English]05/13/15
Welcome back! Is there any chanc...
Posted By: Moosetrax
Welcome back! Is there any chance that a person might be able to merge their Harvest Map Saved Variables into your mod? I was thinking about giving this a try, but I would hate to lose everything that I have already found.
File: Combat Camera04/10/15
First off, thanks Tierney11290 for...
Posted By: Moosetrax
First off, thanks Tierney11290 for this mod! Great idea, I can't wait to try it out. While I never have had an issue with the over the shoulder view (I actually like it), I have frequently found myself not attacking my target because it was not right in front of me.