Quantcast
 
Results: 161Comments by: Akopian Atrebates
File: pChat07/04/20
Thanks!
I saw that you did not want to have any suggestions, so I will keep my mind reading chat stenography idea to myself, but thanks so much for all your work helping to maintain this and so many other apps!
File: CoordsAndHeading06/09/20
Finally
With the heading function it will be a lot easier to compute exact AOE cone effects since they do seem to vary. Before I was having to use the coordinate system alone, which felt a lot more difficult. Heading is so useful in that respect.
File: Unknown Insight06/06/20
Is it Different
I was just wondering if there were any differences between this and Unkown Tracker. Any different functionality or anything? From what I can see, I am guessing no, but I maybe I have missed something and not read closely enough.
File: NTak Camera06/06/20
Siege Camera Toggle
What does the siege camera toggle do?
File: Stonefist Tracker06/06/20
Interesting
I will be more interested in this once you have the customization features in. Specifically, it takes up a lot of screen real estate. However, if you can also combine it with other timed buff features (like set buffs that disappear after x time unless renewed) maybe you can find a worthwhile way to combine enough info in the currec...
File: WeaveDelays06/06/20
Instructions
I can kind of guess at what the different stats you are showing me mean, but maybe some arrows or a more detailed explanation would be useful. I find the addon intriguing.
File: LibDebugLogger05/02/20
Thanks for helping the mod communit...
Thanks for helping the mod community to produce better stuff. I got the following error in game the other day, and it looks like it might be related to but different from the other Invalid tag for logger errors. In the interest of assisting you in tracking down whatever is causing it, here is the error: Invalid tag for logger s...
File: Furniture Catalogue05/02/20
New error
Thanks for maintaining the addon. I am very grateful. In hopes of keeping things going, I am forwarding this error message I have received. If you need me to do anything to help track down the problem, let me know. I will also post it on "LibDebugLogger" commentary too. I have the following error: Invalid tag for logger...
File: Bandits User Interface04/29/20
Well I am looking for debuffs. As...
Well I am looking for debuffs. As Hoft explains, you cannot just click on the debuff on a target. So we have to take these roundabout actions. I can see the names of the debuffs, but unlike the screenshots in the guide, I do not get the ID numbers. Sometimes when I type the name of the debuff, it does not register but the ID numbe...
File: Bandits User Interface04/29/20
I cannot figure out how to get the...
I cannot figure out how to get the id numbers for debuffs to show in the damage report. I have seen pictures in the guide for creating widgets where the id numbers are shown. I must be missing a setting. I have spent a while looking, and I apologize if I have missed the obvious.
File: Arkadius' Trade Tools03/30/20
Thanks!
Looks like you did a lot of work on this update. Thanks a bunch for your work.
File: Essential Housing Tools03/29/20
I think it would be useful to be ab...
I think it would be useful to be able to designate a spot where I am standing as, for instance, position A. Then other positions, like position B and C. Then I would like to figure the angles between any three points. Like what is the of the two line segments originating at A and going to B and to C? I could do it by hand with...
File: Leo's Altholic03/21/20
I have a new error. I wonder if th...
I have a new error. I wonder if there is something wrong on my end? Conflict? I reinstalled and deleted saved variables through minion thinking maybe there was something wrong with that. Did not help. I will try and see if there is a conflict, but meanwhile, I thought you would want to see the error. Edit: Another question...i...
File: Guild Sales Assistant for Master Merchant03/20/20
I do wish that we had something lik...
I do wish that we had something like this for Arkdadius Trade Tools as well. Basically, I want a reliable export of only my sales from all the Arkadius data. Saved Variable ATT Datalooks like this: = { = "@xxxxx", = 126, = 200, = "cccc...
File: PerfectPixel03/15/20
Generally really like this addon, e...
Generally really like this addon, especially when dealing with my inventory or guild trader. I have noticed, lately, that I am having a conflict with it and Combat Reticle. Basically, Combat Reticle no longer consistently works when this addon is activated. I tried turning off any kind of Reticle enhancements in PerfectPixel, but...
File: PyramidAttributes03/15/20
Nice to see something simple and ne...
Nice to see something simple and new. I may use this, as I tend to use great big addons to do essentially the same thing and not much more. Thanks.
File: RdK Group Tool03/15/20
I've been pondering the latest comm...
I've been pondering the latest comments concerning the Network Update Interval Slider. In Cyrodiil, just recently, I have been crashing about every hour or so. Could that be related to this? What can you tell me about how the rdk updates network info and how I might wish to change this slider, if you could, please. I am intereste...
File: ExoYs Quickslot Assistant03/04/20
I'm trying to think of all the diff...
I'm trying to think of all the different ways it could be done, but here is the concept I would find useful for this addon. Like you point out in the pvp option to not have it lock anything, I have about 3 or 4 potions I might use in pvp at any given moment. 1. A big combat buff I might use early on. 2. Like most everybody...
File: Combat Reticle03/03/20
Re: Disappearing Reticle
Through pretty much the same process I made it work for the regular target. Sadly, I cannot make anything show for hostile or in-combat targets. Cannot seem to figure out what my be conflicting either. I really like the reticle I designed! Heh For some reason, my reticle has disappeared. Trying changing the scale setting t...
File: ESO Master Recipe List03/03/20
Re: Furnishing list wont load
Also having below problem. Here is my error message: user:/AddOns/MasterRecipeList/MasterRecipeList.lua:2430: operator .. is not supported for nil .. string stack traceback: user:/AddOns/MasterRecipeList/MasterRecipeList.lua:2430: in function 'NavigateScrollList' |caaaaaa list = 105, datalist = {}, linktable = {}, know...
File: LibChatMessage03/02/20
It is a testament to the importance...
It is a testament to the importance of your library that so many other addons had problems when ZoS made this unexpected change. Thanks for your hard work. Here is my version of the error if that helps: user:/AddOns/LibChatMessage/LibChatMessage.lua:159: function expected instead of nil stack traceback: user:/AddOns/LibChatM...
File: The Elder Bar03/01/20
I have used this for a long time....
I have used this for a long time. Today it started giving me errors. user:/AddOns/TEB/TEB.lua:3620: attempt to index a nil value stack traceback: user:/AddOns/TEB/TEB.lua:3620: in function 'TEB.buffs' user:/AddOns/TEB/TEB.lua:3976: in function 'TEB.OnUpdate' TEBTop_Update:3: in function '(main chunk)' |caaaaaa self =...
File: ExoYs Quickslot Assistant03/01/20
I am not really clear on what this...
I am not really clear on what this is supposed to do. I know that in settings I designate the slots that are to have designated potions and food. But I do not really know how I am supposed to pick the potion or food that I want the addon to use. Will it just use any food or potion? Or does it make it so that I cannot change thi...
File: AllCraft03/01/20
Received the following error: us...
Received the following error: user:/AddOns/AllCraft/AllCraftMenuBuilder.lua:131: operator # is not supported for # nil stack traceback: user:/AddOns/AllCraft/AllCraftMenuBuilder.lua:131: in function 'ACLoadMenu' |caaaaaa t = {KeepCertMats = T, Deconstruct_Set_Type_Daily_Reward = T, DeconstructCrafted = F, Deconstruct_Se...
File: LibPrice02/29/20
Re: Re: Custom LibPrice sources, spreadsheets
Oh, and I wanted to add that the integration of all the pricing sources in a library was a great idea and made made the integration of all those addons working together a lot more coherent. So thanks, and I hope that more authors take advantage of your work. So no you won't do it, but the answer is that maybe it is possible. Nea...