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Results: 195Comments by: Shadowshire
File: Map Pins12/04/18
Re: Re: Re: Re: Map Pins 1.41.1 Double Tooltips for Symbols on Maps
Posted By: Shadowshire
isn't it your responsibility to ensure that Map Pins does not conflict with the Base Game, with Chapters, and with each released DLC? Nobody have problems such yours. Oh, in my experience as a systems analyst and programmer (now retired), other players do have such problems. However, they just don't want to spend the time and effort...
File: Map Pins12/03/18
Re: Re: Map Pins 1.41.1 Double Tooltips for Symbols on Maps
Posted By: Shadowshire
Double Tooltips for Symbols on Maps Check compatibility with other map add-ons. Hmm... isn't it your responsibility to ensure that Map Pins does not conflict with the Base Game, with Chapters, and with each released DLC? None of the other add-ons which I use modify tooltips for Workshops. You refuse to make a specific filter to e...
File: Map Pins12/01/18
Map Pins 1.41.1 Double Tooltips for Symbols on Maps
Posted By: Shadowshire
The following sceenshot shows that a Workshop Tooltip is repeated twice ( i.e., one is appended to the other) on the Map -- not a Wayshrine map: https://i.imgur.com/LsKTFhc.png The following screenshot shows a Workshop Tooltip that is repeated twice on the map displayed by a Wayshrine: https://i.imgur.com/BxE28bl.png The following...
File: WritWorthy11/29/18
Re: Re: Request for Writ Worthy to Accept Crown Style Mimic Stones
Posted By: Shadowshire
I have never found an independent way to discover the name of the style material TraitBuddyThank-you for the reply. I use Trait Buddy. It is loaded on all characters that craft regardless of whether a specific character has learned each of the traits for crafting all of the respective items. Unfortunately, in my experience, it has...
File: WritWorthy11/29/18
Re: 4.2.6 Released with MM/ATT/TTC support
Posted By: Shadowshire
I moved all price checking code to its own library, LibPrice. .... Which also means that WritWorthy now requires the above library. Install separately. --ZInstall separately where? Should they (1) be installed in the \Addons folder like the Writ Worthy add-on, or (2) must they be installed somewhere in the Writ Worthy folder itsel...
File: Arkadius' Trade Tools11/26/18
User Interface Design Flaw
Posted By: Shadowshire
After I installed Arkadius' Trade Tools and logged-in to play a character, the add-on began displaying a series of messages about the items which had been sold since my most recent access to the in-game Email feature, as shown in the following screenshot: https://i.imgur.com/Vho1kLF.png The total number of lines displayed at any g...
File: HowToBeam11/26/18
Welcome to Add-on Development: UI Error
Posted By: Shadowshire
https://i.imgur.com/qrvVHZA.png
File: WritWorthy11/25/18
Request for Writ Worthy to Accept Crown Style Mimic Stones
Posted By: Shadowshire
As the number and variety of Style motifs multiply, so does the corresponding number of Style materials which the player must (1) identify, and (2) obtain. Unfortunately, Patch Notes often omit the name of the Style material from descriptions of the Style Motif. I have never found an independent way to discover the name of the style...
File: WritWorthy11/24/18
Writ Worthy 4.2.5 - Button not working now
Posted By: Shadowshire
After I updated the Writ Worthy installation to version 4.25, then used it to organize a set of (Sealed) Master Crafting Writs, the "Sort By Station" button did not respond. The writs apparently remained in the order in which Writ Worthy found them in the character's Bags. (The "Enque All" button worked, however.) Please remedy this...
File: Assist Rapid Riding11/19/18
Re: Re: Re: Re: Manual Switch To RM -> Bug ??
Posted By: Shadowshire
Please read first the comment that I posted in response to your first reply, before reading this one in response to your second reply. Hopefully, what I write will make more sense if you do. ;) The problem is this: a player cannot assume that a character is "in combat" simply because another player or an NPC attacked the character...
File: Assist Rapid Riding11/19/18
Re: Re: Re: Re: Manual Switch To RM -> Bug ??
Posted By: Shadowshire
When the RM buff expires, RM is not returned to the slot for which it is configured. The player must use the manual key-bind again to be able to cast RM. <- Is that intended by design, or is it a flaw? It depends on the mount state. It is very annoying that RM keeps showing up when players are on foot, so this feature is only valid...
File: Fast Ride11/18/18
Keybind Switch to Place RM on current ability bar
Posted By: Shadowshire
What I have encountered is this behavior: Bind a key to press to put RM on the active bar while the character is not mounted. Press that key to put RM on the active bar while the character is not mounted, and it will be available. Press the key for the slot in which RM is present. The game client shows the animation of the charact...
File: Assist Rapid Riding11/18/18
Re: Re: Manual Switch To RM -> Bug ??
Posted By: Shadowshire
1. That notice is out-dated. From update 19 on, buffs will survive no matter players are on foot or not. So a reverting will always be performed by new versions of this addon after an RM action. 2. ARR should revert your skills on the very bar where switching take place, otherwise, you should report that as a bug. 3. Keeping RM on...
File: Assist Rapid Riding11/16/18
Manual Switch To RM
Posted By: Shadowshire
The description on the Addon Info tab states: "NOTICE: If you switch RM on foot, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are on foot." (Note that RM will also remain slotted after the buff expires, and that it cannot be removed by the keybind while t...
File: Daily Alchemy11/11/18
RE: Daily Alchemy, Daily Provisioning, and Writ Worthy
Posted By: Shadowshire
PLEASE DO NOT USE COLOR when you write anything to post here. The editor has the feature, but it malfunctions when another person uses the "Reply With Quote" button. I cannot use it to reply to your response because the editor changes the font size to 6 points and colors to something else. I cannot edit it to make the text readable,...
File: Daily Provisioning11/11/18
HEADS UP: Daily Alchemy, Daily Provisioning, and Writ Worthy
Posted By: Shadowshire
Unfortunately, I have discovered that Daily Alchemy and Daily Provisioning can -- at least in some situations -- evidently interfere with Writ Worthy auto-crafting for Sealed Master Alchemy Writs, and for Sealed Master Provisioning Writs, respectively. As far as I know, neither Daily Alchemy nor Daily Provisioning is documented with...
File: Daily Alchemy11/11/18
HEADS UP: Daly Alchemy, Daily Provisioning, & Writ Worthy
Posted By: Shadowshire
Unfortunately, I have discovered that Daily Alchemy and Daily Provisioning can -- at least in some situations -- evidently interfere with Writ Worthy auto-crafting for Sealed Master Alchemy Writs, and for Sealed Master Provisioning Writs, respectively. As far as I know, neither Daily Alchemy nor Daily Provisioning is documented with...
File: WritWorthy11/10/18
HEADS UP: Writ Worthy, Daily Alchemy, & Daily Provisioning
Posted By: Shadowshire
Unfortunately, I have discovered that Daily Alchemy and Daily Provisioning can -- at least in some situations -- evidently interfere with Writ Worthy auto-crafting for Sealed Master Alchemy Writs, and for Sealed Master Provisioning Writs, respectively. As far as I know, they are not documented with regard to Master Crafting Writs, wh...
File: Tamriel Trade Centre11/05/18
How can I change my e-mail address that is on your records?
Posted By: Shadowshire
FYI: I am no longer using the e-mail address with which I log-in to the website, and log-on with the TTC upload client. In fact, the script for logging in with the TTC client displays a message that the e-mail address is invalid, which is not quite correct. It currently still exists regardless of whether I am "using" it. Some parties...
File: Pet Health (Murkmire)10/31/18
Comat Pet Health Changes for Update 19 Murkmire
Posted By: Shadowshire
According to Gina Bruno ( https://forums.elderscrollsonline.com/en/discussion/438763/combat-pet-changes-from-update-19#reply-anchor ): "In today's PTS v4.2.2 patch notes, we noted that player combat pets will no longer take any damage while in dungeons, group arenas and Trials. This raised questions if pets will still be targeted...
File: Fast Ride10/26/18
Re: Re: Failure to Execute Rapid Maneuver when character is on foot
Posted By: Shadowshire
(2) While my character is on foot, I use the hot-key to make RM available, and press the key bound to the third slot to cast RM. Unfortunately, situations arise in which the character equips his weapon, but the RM spell executes only about 20% of each time that I initially press the key for the slot. If RM doesn't fully execute, then...
File: Fast Ride10/26/18
If I dismount by pressing block (ri...
Posted By: Shadowshire
If I dismount by pressing block (right click), it thinks I'm still mounted and rapid maneuver remains slotted. The icon remains gold. Dismounting by pressing H works. I didn't know about the block trick. That's cool! Unfortunately, I can't fix that problem because when you dismount by using block, ESO does not tell me that the mou...
File: Fast Ride10/25/18
Failure to Execute Rapid Maneuver when character is on foot
Posted By: Shadowshire
(1) I configured a hot-key for Fast Ride to put the RM icon in the third slot of the current ability bar when I press that key, or remove RM from the bar when I press that key. That is, I use the hot-key to toggle between RM and the ability which is configured for the third slot. All configuration options are enabled (ON) but I am no...
File: Scholar10/23/18
Time Remaining On HUD Bar More Than on Crafting Station UI
Posted By: Shadowshire
The following image of a Scholar research bar displayed on the HUD for Ace Firelight states that there are 5 Days 21 Hours and 7 Minutes remaining to completion: https://i.imgur.com/2RBpLka.png The following image of the Crafting Station UI - Research tab for Ace Firelight states that there are 3 Days 11 Hours 31 Minutes remainin...
File: Fast Ride10/23/18
Re: Re: Re: Re: Fast Ride 1.3.1 - Add-on removes ability from ability bar
Posted By: Shadowshire
When I initiated this reply, the first quote that follows was marked as quoted by Shadowfen, not by the actual poster Lupidu (so, I changed it to Lupidu): Looks like you mix up two poster in this thread? The addon author didn't blame you, but you did now... His last reply to you was that he is "contemplating your request", so I thi...