Results: 274Comments by: sonwon
File: Lui Extended02/27/22
Hey there. :) Just a quick quest...
Posted By: sonwon
Hey there. :) Just a quick question - is it planned to set a hotkey to summon the raven merchant and bankier? Like the cats, that would be awesome! And many thanks for the work! I use LUI since my first day playing on PC. :) Read above. 2-9-2022: No longer working on LUIE
File: Wizard's Wardrobe02/17/22
Re: Re: Re: Buff food option.
Posted By: sonwon
Hi, would you consider adding an overall option to disable taking buff food when applying a new setup. (and/or adding an option to not automatically save buff food when saving your entire setup) There are a few situations where both functionalities are rather inconvenient. +1 +2
File: Srendarr - Aura, Buff & Debuff Tracker02/16/22
Re: Re: Re: Tracking gear proc cooldowns
Posted By: sonwon
You can try to use version .69 (v.69 here under other files). In this version some problems are not yet in. Thanks. But it looks also like, as off latest patch (last Monday), addon is not tracking Magma Incarnate even if it is on me. I don't really like to run very outdated addons as most of them implement fixes as the game change...
File: Lui Extended02/11/22
My thanks to ArtOfShred! I hope and...
Posted By: sonwon
My thanks to ArtOfShred! I hope and pray all goes well in your future! God Bless!
File: Combat Metrics02/06/22
Re: Re: Oblivion Damage
Posted By: sonwon
I think I found a bug or maybe this is by design. Weapon Glyph of Decrease Health (4,875 Oblivion Damage) does not register in the dps stats. Or is this by design? Also, I think the Knight Slayer set which also does Oblivion Damage (8,000) is likely not registering too (not tested). ° I quickly tested this and it looks fin...
File: Combat Metrics02/06/22
Oblivion Damage
Posted By: sonwon
I think I found a bug or maybe this is by design. Weapon Glyph of Decrease Health (4,875 Oblivion Damage) does not register in the dps stats. Or is this by design? Also, I think the Knight Slayer set which also does Oblivion Damage (8,000) is likely not registering too (not tested). °
File: Wizard's Wardrobe02/06/22
With just wizards enabled I get the...
Posted By: sonwon
With just wizards enabled I get these errors while loading in. user:/AddOns/WizardsWardrobe/WizardsWardrobeGui.lua:361: operator < is not supported for number < table stack traceback: user:/AddOns/WizardsWardrobe/WizardsWardrobeGui.lua:361: in function 'WWG.RefreshSetup' |caaaaaa zone = {name = "General", legacyIcon = "...
File: Inventory Insight02/03/22
I'm not exactly sure when it happen...
Posted By: sonwon
I'm not exactly sure when it happened but sometime recently I no longer have tooltips showing me how many of an item are in house storage containers unless I'm actually in a container that has items I also have in my inventory or bank. I wasn't really paying that much attention the last couple of weeks because I was doing my event d...
File: Wizard's Wardrobe02/02/22
Re: Inconsistent loading
Posted By: sonwon
Hi, sometimes I only get half the gear switched, what could be the cause? Î do switch between machines, but make sure that I after I changed a gear set on one box, I save it also on the second. thx afx The only time I have ever seen a failure was no gear swap while in combat and if combat starts while the addon is trying to...
File: Wizard's Wardrobe02/01/22
If there is no keybind for that set...
Posted By: sonwon
If there is no keybind for that setup then you would assign one or open the Wizard and manually select it in the Wizard. How do I do that? I can't find any functionality to add a key to a setup. It would be done in the keybind settings if not possible then you will have to open the Wizard and just left click on the setup you want...
File: Omni Stats02/01/22
Can you add Spell and Weapon critic...
Posted By: sonwon
Can you add Spell and Weapon critical damage? You can find how to read it from the Harven's Extended Stats addon.
File: Wizard's Wardrobe02/01/22
That's not what I asked about. I kn...
Posted By: sonwon
That's not what I asked about. I know how to assign a key. But there are 12 keybinds and about 500 millions of setups in the addon. How do I assign a key with specific gear I want? Setup your toon and open the Wizard and save it to an empty setup. If there is no keybind for that setup then you would assign one or open the Wizard...
File: Wizard's Wardrobe02/01/22
Ok, but how do I set the keybinds?...
Posted By: sonwon
Ok, but how do I set the keybinds? There are 12 of them in the addon, but how do I associate them with setups? This part totally escapes me. There are categories in the drop down menu, and each one of them has several slots and can have multiple pages. I am not in the game at the moment. However just press the Escape key. On the l...
File: Wizard's Wardrobe02/01/22
Is this addon meant primarily for t...
Posted By: sonwon
Is this addon meant primarily for trials or can I use it in a generic way? I am looking for a replacement for Iakoni's gear/skill changer and just need to be able to swap between gear and skill setups with hotkeys. Both usages work for me. It is the best gear swapping addon I've used and better than the others in my opinion.
File: Can I Horn? (Warhorn Tracker)01/26/22
Got a new error same toon my nightb...
Posted By: sonwon
Got a new error same toon my nightblade tank. CanIHornIndicator_MoveStop:3: attempt to index a nil value stack traceback: CanIHornIndicator_MoveStop:3: in function '(main chunk)' self = ud
File: Can I Horn? (Warhorn Tracker)01/25/22
I am getting this error on some of...
Posted By: sonwon
I am getting this error on some of my toons. user:/AddOns/CanIHorn/CanIHorn.lua:4: attempt to index a nil value stack traceback: user:/AddOns/CanIHorn/CanIHorn.lua:4: in function '(main chunk)' I will try renaming the saved variable file and report back. Renaming did not help.
File: Jack of all Trades - Automatic CP Respec01/25/22
Re: Gifted Rider not slotting
Posted By: sonwon
Hi there, I really love this addon, it's amazing. I have 100 points in Gifted rider but it won't slot when mounting up, I've disabled all other addons but no change. Everything else works in the tree for Thieving/Gathering etc Not sure if I'm doing anything wrong I havent changed a lot of settings except ticking the Stars I want t...
File: Can I Horn? (Warhorn Tracker)01/23/22
I am getting this error on some of...
Posted By: sonwon
I am getting this error on some of my toons. user:/AddOns/CanIHorn/CanIHorn.lua:4: attempt to index a nil value stack traceback: user:/AddOns/CanIHorn/CanIHorn.lua:4: in function '(main chunk)' I will try renaming the saved variable file and report back.
File: Wizard's Wardrobe01/15/22
I wonder if another addon is causin...
Posted By: sonwon
I wonder if another addon is causing the problem since WW is still working for me?
File: Srendarr - Aura, Buff & Debuff Tracker01/14/22
It would be nice for my usage case...
Posted By: sonwon
It would be nice for my usage case if I could make some of the list not viewable while not in combat leaving some of the list still viewable. I found the global setting to do this which works however not exactly like I want.
File: Wizard's Wardrobe01/14/22
I have so many different variants s...
Posted By: sonwon
I have so many different variants sometimes that I cannot remember if the CP were changed drastically or not, and then it takes a while to review them. It might be interesting if the buttons each had a slightly different hue indicating that they indeed change something if you press them, to recall setups. Like a preview of a prev...
File: Draw Weapon01/11/22
Actually, I was thinking any moveme...
Posted By: sonwon
Actually, I was thinking any movement should draw the weapon. It already does if you set Auto-draw ON and leave the sub-options OFF. I think the Draw Stow weapon addons could be merged with some automation added for where you are in the game there are plenty of addons that do that already with CP points. I tried that first (draw...
File: Draw Weapon01/10/22
Also, couldn't you trigger the draw...
Posted By: sonwon
Also, couldn't you trigger the draw weapon based on movement speed? That would work for those not using shift for a run keybind. There are at least two addons that have code for detecting movement speed. And I think there is an in game stat for base move speed so you could detect walk versus run based on speed after adjusting for bas...
File: Draw Weapon01/10/22
Using the basegame's keybind to sto...
Posted By: sonwon
Using the basegame's keybind to stow my weapon while "Draw Weapon" is installed only stows my weapon for a moment before it is drawn out again by the add on. A keybind for the Draw Weapon addon to toggle it on and off would let me use it when I'm farming but not at other times so I could manually stow/draw my weapon. I farm a l...
File: Draw Weapon01/10/22
Auto stow when you first enter a to...
Posted By: sonwon
Auto stow when you first enter a town would be one suggestion and turn off the draw weapon while in a town. Also, couldn't you trigger the draw weapon based on movement speed? That would work for those not using shift for a run keybind. There are at least two addons that have code for detecting movement speed. And I think there is...