Results: 13Comments by: Rednas
File: LockpickNotifier07/03/23
Hi, Can you please add japanese che...
Posted By: Rednas
Hi, Can you please add japanese chestname to the addon? An update is being made, there is also a bug that i want to fix before i release it. Hopefully the end of the week the new version will be uploaded.
File: Easy Penetration Calculator06/09/23
Hi, I downloaded this no problem...
Posted By: Rednas
Hi, I downloaded this no problems ,shows up in eso addons.but it doesn't show up in settings for my addons. Reason I looked there I'm trying to find out how to get it to open. As of now I can't use it because I can't open it. Any suggestions? Thanks. PS: I'm on PC using a gamepad controller. Hi sorry currently this addon...
File: Easy Penetration Calculator06/05/23
Thanks for clarifying! I wanted...
Posted By: Rednas
Thanks for clarifying! I wanted to make another note: Lover Mundus --> The bonus currently shown (2744) in the addon is without any divine trait, but if a character has divine traits on their armor, this pen is increased. For 7 pieces devine (which is kinda standard for DDs) the value of the Lover Mundus is 4489. Also not su...
File: LockpickNotifier06/05/23
Hi need to be updated for necrom th...
Posted By: Rednas
Hi need to be updated for necrom thanks :) ERROR UI CF98D701 bad argument #1 to 'SecurePostHook' (table expected, got nil) stack traceback: : in function 'SecurePostHook' user:/AddOns/LockpickNotifier/LockpickNotifier.lua:26: in function '(main chunk)' Thanks! Someone else also mentioned it, and the update is already...
File: Easy Penetration Calculator04/23/23
What exactly does "Penetration line...
Posted By: Rednas
What exactly does "Penetration line" and "Arena weapon" mean in the Pen Calc? Like what exactly is this ingame? Also: Huuuuge thanks for the addon, it does exactly what it's meant to do and is a great help to calculate the figures ingame. Glad I can archive my spreadsheet now ^^ For simplicity I added tooltip to these settings...
File: Easy Penetration Calculator03/29/23
Re: Nice!
Posted By: Rednas
Congrats on the addon, this looks really cool! Just FYI, you can add this line to your manifest .txt file under the version line: ## OptionalDependsOn: BanditsUserInterface Basically having an addon in OptionalDependsOn means if the listed addon is present and enabled, wait until it loads to load yours. Possibly a simpler wa...
File: Easy Penetration Calculator03/28/23
Re: Great Addon !!
Posted By: Rednas
Not quite sure what is causing this. I posted the error message with bandits too ;) tx !! user:/AddOns/BanditsUserInterface/BUI_Panel.lua:457: attempt to index a nil value stack traceback: user:/AddOns/BanditsUserInterface/BUI_Panel.lua:457: in function 'BUI.PanelAdd' content = {} user:/AddOns/EasyPenCalc/Ma...
File: LockpickNotifier01/05/23
Re: Is it possible to auto send the message.
Posted By: Rednas
Can you please create an option to auto send it pls As far as i can find and test, it's not possible right now. I would love for this option aswell.
File: LockpickNotifier11/04/22
Re: Not working
Posted By: Rednas
Couldn't get it to work, I have the menu but no chat message inserts on lockpicking :( UPD: I've found the cause, you have "Cундук" in the russian locale but you need "Сундук", the first letter is the difference, you have latin C (string.byte -- 67) and russian loca...
File: LockpickNotifier06/11/21
Is there a way to make the addon pr...
Posted By: Rednas
Is there a way to make the addon press enter for the user? As far as i know it isn't possible with the API, because you could make spam addon's with it.
File: LockpickNotifier05/26/21
Checked the public dungeons as well...
Posted By: Rednas
Checked the public dungeons as well before i released it here, they also return 0. Rechecked it today before i submitted v1.2 and the ones i checked returned 0. So i kept this validation intact. The dungeon can be also checked via IsUnitInDungeon("player") and "IsUnitGrouped("player") == true as you would port out of a real dungeo...
File: LockpickNotifier05/26/21
Just to add to what Baertram said,...
Posted By: Rednas
Just to add to what Baertram said, IsUnitInDungeon returns true even for a delve and public dungeon. In my addon I check if the value of GetZoneId(GetUnitZoneIndex("player")) is in a table containing the ids of the dungeon to satisfy the conditional code (you can find the zoneId for dungeons from LibSets datasheet) - should be a l...
File: LockpickNotifier05/25/21
Thanks for the addon. You should U...
Posted By: Rednas
Thanks for the addon. You should Unregister the EVENT_ADD_ON_LOADED after your addon was found again as it else will fire again for each of your addons, and will run your addonName comparison then each time again, for nothing. function LPN.OnAddOnLoaded(event, addonName) if addonName == LPN.name then --EVENT_ADD_ON_LOAD...