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Results: 149Comments by: HowellQagan
File: Votan's Fisherman10/11/19
I had this error pop up in Norvulk...
Posted By: HowellQagan
I had this error pop up in Norvulk Ruins after getting out of combat. Strange. user:/AddOns/VotansFisherman/LibMapPing/LibMapPing.lua:53: operator + is not supported for nil + number stack traceback: user:/AddOns/VotansFisherman/LibMapPing/LibMapPing.lua:53: in function 'RollingAverage:Increment' self = tbl, index =...
File: HarvestMap10/10/19
Recently visited nodes vs display only spawned
Posted By: HowellQagan
Hi, do you think you could add an option to not hide recently visited nodes for the types that are only shown when spawned? Because hiding chest, heavy bag etc pins is nice but it also hides the pins that only show if the node is there which imo is kinda counterproductive.
File: Assist Rapid Riding10/10/19
Heyo, found a missing ability: A...
Posted By: HowellQagan
Heyo, found a missing ability: ARR can not find info for ability id:103503 Accelerate I of the Psijic Order. Never mind, I'm a dumbass. The error happened when I slotted the skill right after I unlocked it. After reloadui it now recognizes that I have the ability.
File: HarvestMap10/05/19
Thanks for this ery usefull add-on...
Posted By: HowellQagan
Thanks for this ery usefull add-on may it be possible to get a base of harvest point when installing add-on ? I only have harvest point discovered since the add on is installed. Run DownloadNewData.bat in the addon's folder, and let it download the merged database of pin locations. Make sure to quit the game before you do so.
File: Group Loot Notifier10/01/19
user:/AddOns/GroupLootNotifier/GLN_...
Posted By: HowellQagan
user:/AddOns/GroupLootNotifier/GLN_Main.lua:262: operator < is not supported for number < string stack traceback: user:/AddOns/GroupLootNotifier/GLN_Main.lua:262: in function 'LogItem' |caaaaaa itemName = "|H0:item:110761:363:50:0:0:...", itemType = 2, quantity = 1, receivedBy = "", itemId = 110761, formattedRecipient = "Y...
File: HarvestMap09/23/19
With display only spawned resources...
Posted By: HowellQagan
With display only spawned resources on, Psijic Portals don't get a pin anymore for me :(
File: Custom Idle Animation09/21/19
Feature request
Posted By: HowellQagan
Hi, I've had an interesting idea. Do you think you could add a setting where the active set would be automatically selected based on your active Personality? Something like this: I would create a set that works with no Personality activated, one that goes with Telvanni Magister and one with Treasure Hunter. And upon changing Pers...
File: AwesomeGuildStore09/21/19
Re: Re: Error on Show More Info on Sales Emails
Posted By: HowellQagan
Thanks for this addon! I always get the following error when clicking on show more info in guild sales emails: user:/AddOns/AwesomeGuildStore/history/GuildHistoryHelper.lua:81: function expected instead of nil stack traceback: user:/AddOns/AwesomeGuildStore/history/GuildHistoryHelper.lua:81: in function 'GuildHistoryHelper:Re...
File: Collection bars09/15/19
Re: Update 1.0.5
Posted By: HowellQagan
Okay some things I noticed: * upon clicking on the reload collection list on the /cb window I got this: user:/AddOns/CollectionBars/CollectionBars.lua:61: attempt to index a nil value stack traceback: user:/AddOns/CollectionBars/CollectionBars.lua:61: in function 'base.CreateCollection' user:/AddOns/CollectionBars/CBs_Settings....
File: Assist Rapid Riding09/03/19
Cooldown seems to be 8 seconds agai...
Posted By: HowellQagan
Cooldown seems to be 8 seconds again with 3.1.9. instead of the gallop duration check? It's a new feature of ActionDurationReminder to filter some long effect and has been adjusted to show Major Gallop again. Ah sorry, my bad. I have too many addons ;_;
File: Assist Rapid Riding09/02/19
Cooldown seems to be 8 seconds agai...
Posted By: HowellQagan
Cooldown seems to be 8 seconds again with 3.1.9. instead of the gallop duration check?
File: HarvestMap09/02/19
I'm getting these randomly when I h...
Posted By: HowellQagan
I'm getting these randomly when I harvest things in towns (or basically any subzone that has a zoom-in map). If I harvest 3 runes, I get three errors. user:/AddOns/HarvestMap/Modules/HarvestMap/Main/MapTools.lua:53: function expected instead of nil stack traceback: user:/AddOns/HarvestMap/Modules/HarvestMap/Main/MapTools.lua:5...
File: AwesomeGuildStore08/24/19
Re: Re: Overlap Issue
Posted By: HowellQagan
Today is actually a special day for AwesomeGuildStore so there will be an update. ;) As for the overlap, are you by chance using Bandits User Interface? If so, could you try to disable it and check if it still looks like that? @HowellQagan This seems like a problem with the load order. Could you try to add "AwesomeGuildStore" to...
File: Collection bars08/14/19
Okay some things I noticed: * upon...
Posted By: HowellQagan
Okay some things I noticed: * upon clicking on the reload collection list on the /cb window I got this: user:/AddOns/CollectionBars/CollectionBars.lua:61: attempt to index a nil value stack traceback: user:/AddOns/CollectionBars/CollectionBars.lua:61: in function 'base.CreateCollection' user:/AddOns/CollectionBars/CBs_Settings....
File: Collection bars08/14/19
Re: Re: Z-index?
Posted By: HowellQagan
Hi, I used to put the banker and merchant summoner buttons nex to the "Items" text in my inventory/bank interface so I could easily unsommon them while in their interface in the previous Summon Assistant addon. But now in this one it puts the buttons behind the inventory interface and I can't see a z-index option anywhere :( Hi...
File: AwesomeGuildStore08/12/19
Re: Re: Overlap Issue
Posted By: HowellQagan
Today is actually a special day for AwesomeGuildStore so there will be an update. ;) As for the overlap, are you by chance using Bandits User Interface? If so, could you try to disable it and check if it still looks like that? @HowellQagan This seems like a problem with the load order. Could you try to add "AwesomeGuildStore" to...
File: Collection bars08/12/19
Z-index?
Posted By: HowellQagan
Hi, I used to put the banker and merchant summoner buttons nex to the "Items" text in my inventory/bank interface so I could easily unsommon them while in their interface in the previous Summon Assistant addon. But now in this one it puts the buttons behind the inventory interface and I can't see a z-index option anywhere :(
File: AwesomeGuildStore08/08/19
Addons headbutting
Posted By: HowellQagan
FYI having the latest version of both uespLog and AwesomeGuildstore results in the following error when I try to buy something in a guild store. Unfortunately AGS is more important to me than uespLog, so until then, AGS on, uespLog off :( EsoUI/PublicAllIngames/Currency/Currency.lua:433: attempt to index a nil value stack tra...
File: uespLog08/08/19
Addons headbutting
Posted By: HowellQagan
FYI having the latest version of both uespLog and AwesomeGuildstore results in the following error when I try to buy something in a guild store. Unfortunately AGS is more important to me than uespLog, so until then, AGS on, uespLog off :( EsoUI/PublicAllIngames/Currency/Currency.lua:433: attempt to index a nil value stack tra...
File: HarvestMap05/23/19
Giant clams seems to not be showned...
Posted By: HowellQagan
Giant clams seems to not be showned. am i alone? I haven't ever seen a pin for them and I merged the online db to mine so there should be at least a few.
File: HarvestMap05/22/19
@HowellQagan I do not feel compfor...
Posted By: HowellQagan
@HowellQagan I do not feel compfortable accepting an entire chapter, but thanks a lot for the offer. I was able to access Elsweyr on the PTS, but I could not reproduce the missing pins. Maybe it was fixed by the changes I did to version 3.13.4. Did you get the same problem again? Another possibility is, that the pins were just hid...
File: HarvestMap05/22/19
Re: Re: Re: Pins not showing, most of them
Posted By: HowellQagan
I do love HarvestMap addon it has been so very useful. Some error since Elsweyr no pins for crafting materials, no pins for alchemy (plants), I do however see yellow chest pins and purple thieves and green heavy sack pins. I have tried reinstalling all lib and the addon itself. I have looked at settings and cannot see where it may b...
File: HarvestMap05/21/19
@bailianmojun, Pyr0xyrecuprotite: I...
Posted By: HowellQagan
@bailianmojun, Pyr0xyrecuprotite: I need to see the error message to see what is wrong. Please post it here. (You can copy the message by first selecting it and then pressing CTRL + C.) @OmniusPrime: I don't have access to Elsweyr, but I'll see what I can do on the PTS. You probably did not enable all libraries. LibMapMetaDa...
File: HarvestMap05/20/19
Something's not okay
Posted By: HowellQagan
Whenever my character moves it keeps throwing a lua error like this (but with different coordinates of course) every 0.5-1 seconds: user:/AddOns/HarvestMap/Modules/HarvestMap/Data/MapCacheIterators.lua:32: attempt to index a nil value stack traceback: user:/AddOns/HarvestMap/Modules/HarvestMap/Data/MapCacheIterators.lua:32: in...
File: LovelyEmotes05/14/19
I'm not arguing the usefulness of l...
Posted By: HowellQagan
I'm not arguing the usefulness of libaddonmenu, what I meant is not ship the libaddonmenu with your addon since it can cause problems when different addons use different versions of libs but I totally understand your point of making it usable more easier. Hello HowellQagan, thank you very much for your answer. :D I think the prob...