Results: 33Comments by: FoxFire
File: LibHistoire - Guild History04/01/24
Clear Cache
Posted By: FoxFire
In the menu items (and elsewhere) for Clear Cache. Can you specify which Cache is being cleared? For instance Clear ESO Cache (maybe Clear Game Cache) Vs. Clear LibHistorie Cache . I'm assuming there are two different caches since the LibHistorie cache might conceivably hold more data than the Game cache.
File: LibHistoire - Guild History03/21/24
Thank you for all the hard work....
Posted By: FoxFire
Thank you for all the hard work. Sorry that ZOS has made this such a tremendous PITA for you guys (and the many grateful users of these excellent tools). I'm sure ZOS meant well and are doing the best they can to make the game as pleasant and functional as possible, but sadly this has been quite the hiccup along that road. A...
File: LibHistoire - Guild History03/16/24
Re: Re: Re: Re: Ome Hour to link
Posted By: FoxFire
Just for clarification, this new history API is something ZOS did at the request of addon authors (especially me), so they are not screwing anybody here. Instead you should be thankful that they finally updated a very outdated system to be ready for the next decade. At least I am. They are also working really hard on getting all...
File: LibHistoire - Guild History03/11/24
Re:
Posted By: FoxFire
Done, but if I press the "show more" button nothing is going to happen. It just tells me that I can press "E" once every two seconds. But the history is not updating... Yeah, I'm a bit confused right now about what is happening. I have full green bars on the left side for all my 5 guilds. The right side category bars are...
File: AwesomeGuildStore03/10/24
Search Guild Store from Bank
Posted By: FoxFire
I got a bit excited for the previous update about search from the bank. I'm guessing that was some problem with the search box within the bank. Anywho... The one thing I would like, if it's possible, is to be able to search a Guild Store for an item from the Sell screen, while viewing the Bank tab. When on the Inventory or...
File: Dolgubon's Lazy Writ Crafter12/07/23
Hi. I was wondering for the Status...
Posted By: FoxFire
Hi. I was wondering for the Status Bar if you could make the inventory show Remaining Inventory space. (Or provide the option). Ideally with a space between the number and the letters/icons used for each craft. Even fancier might be to color the number on a threshold of inventory space left. Just based on flat numbers or ev...
File: FCO ItemSaver12/07/23
Update the addon, the flag was enab...
Posted By: FoxFire
Update the addon, the flag was enabled at teh Alchemy station too now. I might have to remove some entries at teh left click context menu of the flag, as .g. gear marker icons cannot be assigned to any alchemy solvent/reagent material. But that should be automatically checked once one tries :p Cool Thanks, all seems to be workin...
File: FCO ItemSaver12/06/23
Right clicking the button will temp...
Posted By: FoxFire
Right clicking the button will temporarily disable the protection (if flag is red). BUT: That does NOT account to dynamic icons if you have not enabled that at the dynamic icon settings, so enable it there for your icon you are using here for alchemy! Only normal ones, like the "lock" will be unprotected by default if you set the fl...
File: FCO ItemSaver12/05/23
Noticed the update. It's working...
Posted By: FoxFire
Noticed the update. It's working now. Thanks! I'm not seeing a good way to temporarily disable anti-destroy on the Alchemy window though. I do use Lazy Writ Crafter (you know being lazy and all :p )
File: FCO ItemSaver12/04/23
Anti-destroy
Posted By: FoxFire
Can you confirm if the anti-Destroy method at an Alchemy station is working? I mark certain components as valuable so that I won't use them if there is a cheaper alternative to use. FCOIS has an "anti-destroy at alchemy stations" option for dynamic icons, but it doesn't appear to be functioning for me. Not sure if I just do...
File: The Elder Bar Reloaded06/08/23
Hide when Excavating Not functioning
Posted By: FoxFire
FYI... I only started skrying, heh. Anyhow, I discovered that there is an option to hide The Elder Bar when excavating, I turned that to On, and yet the bar does not hide during excavation. Unfortunately the amount of time you have is obscured by the Bar, so I'd definitely like for it to be hidden. Unless the Excavating U...
File: The Elder Bar Reloaded11/22/22
Suggestion
Posted By: FoxFire
Could you add thresholds for Junk as well. I like to set it so when I've accumulated a certain 'excessive' amount of it I'd like it to show with red text and blinking. Sell your junk!! :)
File: The Elder Bar Reloaded11/21/22
The Warning threshold coloring for...
Posted By: FoxFire
The Warning threshold coloring for Durability does not seem to work properly. The text remains yellow regardless of what percentage level is set. For instance. My lowest piece of gear is currently 46%. I have the Warning threshold set to 20%, however the text is colored yellow.
File: Inventory Insight11/21/22
Re: @FoxFire
Posted By: FoxFire
Most likely, but now that I know if and when I get around to it I'll see what I can do. Your last update seems to have fixed the problem. Thanks! :)
File: Inventory Insight11/18/22
Re: Re: Search Inventories not working from drop down menu while in Guild Store
Posted By: FoxFire
I am not the original author so I can't account for anything the authors have done. There is no code in the mod to account for AwesomeGuildStore. So that would not be supported since AGS overhauls the guild store and what you are looking at is a complex table of results categorized and then regurgitated back to you in an easy to view...
File: Inventory Insight11/17/22
Search Inventories not working from drop down menu while in Guild Store
Posted By: FoxFire
The drop down menu selection for llfA: Search Inventories does not seem to work properly when used from the Guild Store screen. When trying to search my inventory to see if I have a certain item I'm looking at in a Guild Store, selecting this menu option either will not bring up the llfA dialog, or if it does (rarely) it com...
File: Inventory Insight04/12/21
Thoughts on new feature
Posted By: FoxFire
Hello. I like to use your add-on with FCO-ItemSaver. For displaying and adding marks to items while using Inventory Insight. One problem I occassionally have is when there are multiple items with different marks that get stacked in the Inventory Insight screen. Some things I need to see (or set) different icons for. For...
File: Farming Party11/24/20
Is there a way to turn off the loot...
Posted By: FoxFire
Is there a way to turn off the loot window when not farming without disabling the addon? The loot window will be hidden if you disable logging to it. Display Settings -> Log to loot window Good to know. It would be great, however, if there was a command to turn this window on and off. Perhaps by a command that turns the stat...
File: CraftStore Endless Archive04/05/19
I don't believe outlining is possib...
Posted By: FoxFire
I don't believe outlining is possible. Changing the brightness is, though. This is 100%: http://puu.sh/D9i8K/5d6a0a3fdc.png This is 50%: http://puu.sh/D9i9r/20a158a385.png Checked it in game with latest update. Definite improvement. Known styles and parts stand out much better now. Thanks!
File: CraftStore Endless Archive04/02/19
I was wondering if perhaps for the...
Posted By: FoxFire
I was wondering if perhaps for the Motif page. For those styles we haven't yet learned, if you might consider toning down the red shading of those style pieces we don't yet know. Maybe have them a bit more faded / shadowed. I find that the brightness of the red distracts quickly seeing which style pieces I've learned vs. those...
File: The Elder Bar01/08/19
Excellent work Eldrni. Great prog...
Posted By: FoxFire
Excellent work Eldrni. Great progress with this add on. Couple bugs I've run into among the new features. 1) For crafts which have no research ongoing it is showing 115 days, rather than being blank. My options for that are set to. Display Text: On Display Format: Simple Only show timers while researching : Off On...
File: Urich's Skill Point Finder01/08/19
The game is saying I have 49 skill...
Posted By: FoxFire
The game is saying I have 49 skill points, but this add-on is saying I only have 48 skill points. My character doesn't meet any of the criteria for the overrides, as far as I can tell. I didn't have either Morrowind or Summerset when I made the character. Though I believe Morrowind was already out, I didn't have the expansion...
File: Urich's Skill Point Finder12/31/18
The game is saying I have 49 skill...
Posted By: FoxFire
The game is saying I have 49 skill points, but this add-on is saying I only have 48 skill points. My character doesn't meet any of the criteria for the overrides, as far as I can tell. I didn't have either Morrowind or Summerset when I made the character. Though I believe Morrowind was already out, I didn't have the expansion...
File: FCO ItemSaver12/03/18
Re: Re: Just a thought
Posted By: FoxFire
Hi FoxFire, you are able to use a dynamic icon (Settings->Icons->Dynamic) for this purpose. Just define one (check the FAQ for this: https://www.esoui.com/portal.php?id=136&a=faq&faqid=133), choose a marker icon texture and name (e.g. "Mementos") and it will appear in the context menu + if you right click on the lock icon's filter...
File: FCO ItemSaver12/02/18
Just a thought
Posted By: FoxFire
I don't know how many others do this, but I save a lot of items as mementos (particularly those which include flavor text in the item, regarding something special about that item). In any case, these are items I don't want to accidentally sell, deconstruct, research, etc.. Now of course I can 'lock' these items, but I was thi...