Results: 25Comments by: theviper121
File: Lighting Bug Fix09/14/23
I just wish your stuff could be add...
Posted By: theviper121
I just wish your stuff could be added to existing reshade's somehow. Could they ? My mods are built on a custom version of 3dmigoto and can be used alongside Reshade. Reshade alone does not have the features I require to make the magic happen. It may have seemed like reshade was being used by this mod but this was just a tempor...
File: Lighting Bug Fix09/14/23
Re: Lighting bug
Posted By: theviper121
In Necrom. By the Necrom Bindery door. Blackness with no form. I'm also using the experimental version of the Fog Mod. https://i.imgur.com/ckhAoiU.jpg https://i.imgur.com/ckhAoiU.jpg There are a few issues that we have found with the lighting bug fix. It fixes one issue but creates several other minor issues in the proces...
File: Lighting Bug Fix08/26/23
Currently unsupported shadow shaders
Posted By: theviper121
^ Does this mean that: 1. It may cause further issues if the player doesn't use Low, High, or Ultra shadows with this installed? or 2. This won't do anything at all unless the player uses Low, High, or Ultra shadows? Thanks in advance! If the player uses a setting aside from the ones currently supported there will simply be no...
File: Fog Mod (Fog Reduction)(Stable)08/26/23
Re: Re: Re: Log file
Posted By: theviper121
Hi. Not using any ReShade. Version 1.7 works, however I have a second account that I run using another user account to separate the saved variables. I use runas.exe to run it under another user account and it crashes when the d3d11.dll is in the client directory. It doesn't generate a log file. Im not exactly sure what would be c...
File: Fog Mod (Fog Reduction)(Stable)08/09/23
Latest changes moved to experimental version
Posted By: theviper121
To try and provide the best experience possible I have reverted this project to the latest known stable version (which requires reShade). There is also a new project (Fog Mod Experimental) (which now has no dependencies) for those wanting to try out the latest and greatest features before they are proven stable!
File: Fog Mod (Fog Reduction)(Stable)08/07/23
Re: Log file
Posted By: theviper121
Tried this morning with 1.5, without ReShade, and my game is still crashing before I even make it to the login screen. Could you send me your log file? should be d3d11_log.txt Hi. I have the same issue. Sent you the log file in pm. Are you using ReShade or my included dxgi.dll?
File: Fog Mod (Fog Reduction)(Stable)08/07/23
Re: Log file
Posted By: theviper121
Tried this morning with 1.5, without ReShade, and my game is still crashing before I even make it to the login screen. Could you send me your log file? should be d3d11_log.txt Hi. I have the same issue. Sent you the log file in pm. Anyone having issues with the latest version should use version 1.3, It will require ReShade t...
File: Fog Mod (Fog Reduction)(Stable)08/05/23
Tried this morning with 1.5, withou...
Posted By: theviper121
Tried this morning with 1.5, without ReShade, and my game is still crashing before I even make it to the login screen. Could you send me your log file? should be d3d11_log.txt
File: Fog Mod (Fog Reduction)(Stable)08/03/23
Can you invert your changelog pleas...
Posted By: theviper121
Can you invert your changelog please? It would be easier and quicker to see what is on the latest update that way, thanks :) Agreed on this, I'm used to changelogs with the most recent changes at the top so I've skipped downloading this several times after seeing "NOT WORKING" up there lol, only just noticed today that the most r...
File: Fog Mod (Fog Reduction)(Stable)08/03/23
Broken Version 1.4
Posted By: theviper121
Will today's release 1.4-1 work without ReShade? 1.4 was crashing/freezing on the login screen for me, and I don't care to install ReShade just for this. I learned after release 1.4 had a couple major issues. Version 1.5 can be used with or without ReShade. To use this with ReShade just install files as normal and leave the dx...
File: Fog Mod (Fog Reduction)(Stable)08/02/23
Necrom update seems to break the mo...
Posted By: theviper121
Necrom update seems to break the mod yep. Doesn't even work with Reshade now. RIP. Can't play this game with this ugly fog.:( rename the shader file to 9cdbdb6f9a6dbed7-ps_replace see if that fixes it. can you give me the complete file please? I dont know what shader file you mean exactly. look in your ESO dir. a folder...
File: Provision's TeamFormation : Teammate Radar (theviper121)06/26/23
Do you have any interest in produci...
Posted By: theviper121
Do you have any interest in producing an updated version of this? I have a collection of personal updates I've made (based on your version) that I offered as a PR to the upstream original version, but there doesn't appear to be any movement or activity there. Some basic stuff like adding arcanist icons and additional opacity setti...
File: Fog Mod (Fog Reduction)(Stable)06/18/23
Necrom update seems to break the mo...
Posted By: theviper121
Necrom update seems to break the mod yep. Doesn't even work with Reshade now. RIP. Can't play this game with this ugly fog.:( rename the shader file to 9cdbdb6f9a6dbed7-ps_replace see if that fixes it. I see what you did there, great job my friend :D
File: Fog Mod (Fog Reduction)(Stable)03/10/23
I love this mod. One thing to me...
Posted By: theviper121
I love this mod. One thing to mention is that when I play Spindleclutch I & II, the fog is increased to the point where I can barely see anything on screen. :eek: Releasing the new version now with proper fog reduction in spindleclutch. Enjoy! You can simply update the file in "ShaderAddOns" folder as no other files were cha...
File: Fog Mod (Fog Reduction)(Stable)03/10/23
I love this mod. One thing to me...
Posted By: theviper121
I love this mod. One thing to mention is that when I play Spindleclutch I & II, the fog is increased to the point where I can barely see anything on screen. :eek: I will try to get his issue resolved!
File: Fog Mod (Fog Reduction)(Stable)02/07/23
Are you able to tell us which profi...
Posted By: theviper121
Are you able to tell us which profile would correspond to the game's "normal" fog distance? (e.g. 2, 3, 5) Normal fog distance would be 1. The number corresponds to a multiplier of the base distances. r0.x = g_fogDistances.x * -2 + r0.x; // Distance for fog Example for multiplier 2 shown.
File: Fog Mod (Fog Reduction)(Stable)02/07/23
Distance 4
Posted By: theviper121
Also if 4 is a desirable distance I can add a few more options in that range. 4, 6, 7
File: Fog Mod (Fog Reduction)(Stable)02/07/23
it works fine now , also with DLSS...
Posted By: theviper121
it works fine now , also with DLSS the best present seems to be 5 - Medium , to cover up bad textures in the distance , or even lower like 4 if it was cuz there are some bad visuals for mountains especially in craglorn anyway overall the graphics is much more clear without some fog https://i.imgur.com/08bbAaa.jpg Thanks...
File: Fog Mod (Fog Reduction)(Stable)02/05/23
Y have it on the new RTX 4000 serie...
Posted By: theviper121
Y have it on the new RTX 4000 series even though ESO doesn't have DLSS 3 yet , also the fog reduction is not working properly for me either 10 -Mod Default or 15 - Fog too far , the fog is still there here are some pictures https://i.imgur.com/0VwGtVg.jpg https://i.imgur.com/msE9eeg.png https://i.imgur.com/sGx8dyR.jpg...
File: Fog Mod (Fog Reduction)(Stable)02/01/23
I had a buddy test out DLSS as I'm...
Posted By: theviper121
I had a buddy test out DLSS as I'm on a older NVidia card without the capability and he was not able to recreate the issue. He said he doesn't like DLSS but it worked as expected over several hours of playing. Is it possible this issue is related to something else?
File: Fog Mod (Fog Reduction)(Stable)01/30/23
it has a problem when using nvidia...
Posted By: theviper121
it has a problem when using nvidia DLSS , the screen is black also the reduction is to small , it would be nice to have bigger range or to completely remove the fog Thanks for the feedback. I will look into the issue with DLSS. As for the reduction it is adjustable by swapping in one of the other included files.
File: Fog Mod (Fog Reduction)(Stable)01/06/23
I dont know either. Maybe you could...
Posted By: theviper121
I dont know either. Maybe you could look into it as probably most of us use it here. I checked on it for you. Minion does not support mods of this nature. It is very easy to manually install however. Instructions can be found in the included readme.txt
File: Fog Mod (Fog Reduction)(Stable)01/04/23
Seems interesting! For some reason...
Posted By: theviper121
Seems interesting! For some reason the mod doesn't appear in Minion ? I have never used minion but I suspect it doesn't support mods outside of the ESO addon folder.
File: Eyefinity Support12/27/22
Working version available!
Posted By: theviper121
Wykkyd Multi-Screen (Eyefinity)(Surround)
File: Wykkyd Multi-Screen (Eyefinity)(Surround)12/21/22
Updated
Posted By: theviper121
Now supports latest LAM2 versions. :banana: