Results: 14Comments by: cOOLsp0T
File: cOOLsp0t's Loot Manager08/24/19
Ah, okay. I may have found a couple...
Posted By: cOOLsp0T
Ah, okay. I may have found a couple more issues. I have 'Loot Lockpicks' set to off but I still loot them. And, I think the quality thresholds may be off, for staffs I have mine set to 1 but it still destroys green quality staffs. And for armor/weapons I have it set to 0 but it doesn't destroy white items. Thank you for keeping hi...
File: cOOLsp0t's Loot Manager08/24/19
Re: it destroys Gold Uncracked Transmute geodes
Posted By: cOOLsp0T
Yup, it just auto destroyed a Gold Uncracked Transmute Geode from Rewards of the Worthy. I needed those crystals :( big sadface. Please put back in the check box to turn off auto destroy. That was really painful lol. I gotta stop using this addon for awhile, it's not gonna work like this. The AutoDestroy Function is a feature a...
File: cOOLsp0t's Loot Manager08/23/19
Thank you for the quick update!...
Posted By: cOOLsp0T
Thank you for the quick update! I'm not sure if it's intended, but you can not loot while in combat, or detected. No Problem. Thats intended like that, because looting during combat can break the lootchain. Edit: I found a problem in the stolen gold handler. Have adressed this as bug and will be fixed in the next version.
File: cOOLsp0t's Loot Manager08/23/19
Thank you. I do not know of anywher...
Posted By: cOOLsp0T
Thank you. I do not know of anywhere else offhand, but if I find more I will let you know! Also, disabling CSM to see in containers while stealing does work, but I don't see the reticle or 'E' prompt. Do I have one of the settings wrong? That you dont see the "E" prompt when CLM is deactivated is a bug, which I adress for the n...
File: cOOLsp0t's Loot Manager08/22/19
Are there any filters for stolen it...
Posted By: cOOLsp0T
Are there any filters for stolen items? I would like to view containers still but not auto-loot stolen items. Also, there's a small bug with doors that are labeled as 'Trespass'. When the thief mode is deactivated, you do not see the 'E' prompt for the door. One is the 'Secret Passage' in Hew's Bane. At the moment not. You can...
File: RAETIA InfoHub08/18/19
Hi Kraeius, Thx for your nice Ad...
Posted By: cOOLsp0T
Hi Kraeius, Thx for your nice Addon. I will request, if its possible to make the icons deactivatable? Because I made this with the given Options, https://i.ibb.co/gRWzRQY/design-idea.jpg It would be nice if I can deactivate the Bag & Bank Gold. At the moment I hide the bag gold & bank gold icon inside the bigger invento...
File: cOOLsp0t's Loot Manager07/30/19
Unfortunatly i did test and experie...
Posted By: cOOLsp0T
Unfortunatly i did test and experienced it way too much time for simply decide to avoid one of the specific area for this behavior : Wardenfell. You are lucky to count 2mins, because i sat numerous time near those to see what would be the reset times, and if sometimes it goes fast, sometimes it can go up to 10min. Must depend of the...
File: cOOLsp0t's Loot Manager07/30/19
When a node (Treasure Chests, Thiev...
Posted By: cOOLsp0T
When a node (Treasure Chests, Thieves Troves, most crafting nodes etc.) isn't fully looted, it takes much longer to respawn than it normally would. Often, in that time, someone else happens by only to find it almost empty with nothing but trash inside. It's frustrating and unpleasant. Leaving behind loot in shared (= not instanced) n...
File: cOOLsp0t's Loot Manager07/30/19
When you leave an item into a chest...
Posted By: cOOLsp0T
When you leave an item into a chest, the chest do not reset at all. I do not count the numerous chest i found with only 1 left item in it and opening without keys. And i am sorry but this is the same for nodes. The node do not reset either until someone empty it of the left over. So your addon will help those lazy selfish eg...
File: cOOLsp0t's Loot Manager07/30/19
Please, explain this. I dont know w...
Posted By: cOOLsp0T
Please, explain this. I dont know why this is a bad ettiquette? When the lootnode will not completly looted will it dis- & reappear after a few seconds. I also make a fix for my Clear Nodes Mode (next Update) which will not stay items left in a lootnode. When is a container shareable? You mean the lootnodes for like alchemy materi...
File: cOOLsp0t's Loot Manager07/30/19
Yep, it does. Loot Manager works...
Posted By: cOOLsp0T
Yep, it does. Loot Manager works for every Loot Action, undepended if its a chest, harvest node or container.
File: cOOLsp0t's Loot Manager07/29/19
The Function does as follows. On...
Posted By: cOOLsp0T
The Function does as follows. On Loot_Updated and Clear Loot Nodes is true 1. Register the garbagesort function with BagID, SlotID, stackCountChanged values from Single_Slot_Update. 3. GarbageSort asks the itemfilter if the item is wished or not. (its the same filter function which is used for the non Clear Nodes Mode) 4....
File: cOOLsp0t's Loot Manager07/29/19
I described the Mode more detailed...
Posted By: cOOLsp0T
I described the Mode more detailed in the Addon Feature Spoiler.
File: cOOLsp0t's Loot Manager07/29/19
I have read about that LibStub isnt...
Posted By: cOOLsp0T
I have read about that LibStub isnt needed anymore, but I was not sure about. Thx Baertram for your help. Its reuploaded. :)