Results: 222Comments by: Calamath
File: LibMediaProvider04/18/24
R29 appears to break all dependent...
Posted By: Calamath
R29 appears to break all dependent mods to varying degrees. Some error out of the menu entirely, while others technically work, but return no data. If you want me to spend more time on this issue, at least tell me which language mode you are using. en or de or ru or ... ? You also need to detail which features of this library you...
File: CShortcutPieMenu04/17/24
Hey when in gamepad mode and openin...
Posted By: Calamath
Hey when in gamepad mode and opening the inventory from a pie menu shortcut and trying to equip/consume motif I get this error /EsoUI/Ingame/Inventory/Gamepad/GamepadInventory.lua:1526: Attempt to access a private function 'RequestMoveItem' from insecure code. The callstack became untrusted 4 stack frame(s) from the top. stack tr...
File: CBookFontStylist - with Font Viewer03/13/24
Hi Calamath, can you help me update...
Posted By: Calamath
Hi Calamath, can you help me update the Chinese translation into the plugin? Thanks Hi shijina452! Thank you for providing the translation file for Simplified Chinese mode. :banana: I will integrate your translations into the next version 4.0.2. Sorry for the late update, but thanks for your contribution! - Calamath
File: LibMediaProvider03/13/24
Notice of postponement of r29 update.
Posted By: Calamath
As you know, we have moved to the new UI font rendering system with Update 41. The LibMediaProvider add-on does not provide slug font files, but I believe the recently released r28 will continue to work reliably. As for r29, I will wait for the unofficial language add-ons to support Update 41. - Calamath
File: CBookFontStylist - with Font Viewer03/13/24
On the release of the new UI font rendering system.
Posted By: Calamath
As you know, we moved to the new UI font rendering system in Update 41. We do not currently have a preview tool for the new slug font format. However, in the settings panel of this add-on, you can visually see how it is actually rendered on the screen according to the font settings. You can rewrite the text on the right side...
File: LMP_jpFontFI03/13/24
Update41 - known issues
Posted By: Calamath
As you know, this add-on is currently incompatible with Update 41. There are no font licensing issues and a new version will be provided at the appropriate time. - Calamath
File: CQuestTracker02/21/24
Re: ResizeToFitDescendents changes
Posted By: Calamath
Alert in log game - ZOS posted in the forums some time ago about the change for this https://www.esoui.com/forums/showthread.php?t=10338 2024-02-20T14:46:48.668-05:00 |cff0000Gui Warning: CQT_UI_TrackerPanelContainerScrollChild has a set width but has resizeToFitDescendents enabled. If this is intended, use resizeToFitConstra...
File: LorePlay Forever02/11/24
Re: Outfit for PvP areas
Posted By: Calamath
Hi, thanks for the great tool - i really love it. I don't know if it someone ever asked for this enhancement: i would like to have an option to set an outfit espacially for PvP areas - in emperor city my city outfit looks a little bit misplaced and i don't know how to change it automatically. Thanks ! Hi alienmz! The imper...
File: LibMediaProvider01/31/24
Hey Calamath, your API 101040 (...
Posted By: Calamath
Hey Calamath, your API 101040 (current live) and API101041 zip file also contaisn old files still in the main folder which never get used anymore, right? https://i.imgur.com/KeN2FNg.png ttx file at least does not load them anymore: $(APIVersion)/fontstrings_shared.xml $(APIVersion)/backupfont_$(language).xml $(APIVersion...
File: Ravalox' Quest Tracker01/18/24
It seems that the automatic quest t...
Posted By: Calamath
It seems that the automatic quest tracking when picked up doesn't work. Can you check it out please? It works fine. Maybe it's conflicting with other add-ons. The option "Automatic Quest Tracking" is linked to the same item in the game menu interface settings. If you have an add-on that automatically changes the same setting...
File: CQuestTracker01/17/24
Re: Re: Re: Hide Default Quest Tracker won't stay on
Posted By: Calamath
Thanks so much for the response. You were absolutely right. I disabled all and re-enabled one at a time until I found the culprit. Fortunately it was at the top of my list! It was Synced Account Settings . I turned off the built-in quest tracker in the Settings->Interface section of the game controls and did a save in the Synced Acco...
File: CQuestTracker01/16/24
Re: Hide Default Quest Tracker won't stay on
Posted By: Calamath
When I relog my character or bring in an alt, all settings from before stay as they were fine except for "Hide Default Quest Tracker." It resets to OFF every time. Hi jenorthar. Maybe it's conflicting with other add-ons. The option "Hide default quest tracker" is linked to the same item in the game menu settings. If you have...
File: CQuestTracker01/14/24
Is there a way to turn the quest tr...
Posted By: Calamath
Is there a way to turn the quest tracker off in Menu without losing it completely? When I turn "Show in Game Menu Scene" off, the quest tracker turns off even after leaving menu. Hi Aylish. Thank you for bringing this issue to my attention. I will fix it in next version 2.1.3. ;) - Calamath
File: CQuestTracker01/07/24
I absolutely love all the work you'...
Posted By: Calamath
I absolutely love all the work you've done with this add-on. I have noticed a weird issue, may only be me, but I can not seem to select a custom font. Do the fonts need to be saved in a specific folder or just installed on the PC the game is on? Hi hypeserver. This add-on does not contain any fonts. You can choose any custom f...
File: CShortcutPieMenu12/24/23
Re: Re: Re: Re: Calamath's Shortcut Pie Menu add-on broken (solved was addon conflict)
Posted By: Calamath
Hi Calamath! I appreciate your response :), makes it very clear to know that mechanism, to consider at the time of using UI addons, Instead of Morrowind Style UI, I use now Oblivion Style UI - ReDarned Blue addon, I confirm it works alright along with Calamath's Shortcut Pie Menu add-on :D Glad to see it working well. Ha...
File: CShortcutPieMenu12/23/23
Re: Re: Calamath's Shortcut Pie Menu add-on broken (solved was addon conflict)
Posted By: Calamath
Hi Medieval3D, CShortcutPieMenu has a mechanism to immediately close the menu if a UI error occurs for any reason when the pie menu is displayed in order to avoid the UI becoming inoperable. So, what you mentioned in your first post suggests that some add-on is causing the UI errors in your environment. You said conflicts, bu...
File: Chinese Font 中文字体11/16/23
Re: Re: Re: Re: Concerns about Chinese font licensing
Posted By: Calamath
Hi Calamath, first of all thank you again for your plugin code and responsible attitude. You don't need to worry about copyright issues. First of all, no font manufacturer in China would sue the author of a privately produced game plug-in. Because the plug-in is not profitable (I did not sell or ask for donations, and did not leave a...
File: Chinese Font 中文字体11/16/23
Re: Re: Concerns about Chinese font licensing
Posted By: Calamath
1. First of all, thank you for your plug-in. I was in a hurry last night and forgot to state that it is adapted from your plug-in. I have added these statements. 2. The fonts I use are all from Chinese font manufacturers. Chinese law allows the use of fonts for non-commercial purposes (game plug-ins are for personal non-commercial u...
File: Chinese Font 中文字体11/16/23
Concerns about Chinese font licensing
Posted By: Calamath
Hi shijina452, this is Calamath. If you upload and distribute add-ons that include font files, you must be aware of the license of the font files. This is because there are companies that make a living from licensing the use of fonts. Is the font file you are distributing an open source font file? If so, you must be explicit...
File: CQuestTracker10/31/23
Release note: V.2.1.0
Posted By: Calamath
Hi CQuestTracker fans. Team Calamath is silently working on significant enhancements to this add-on to improve the questing experience. In this release, I focused on improvements to make it easier to find quest destinations. I introduce the new feature, Quest Ping Navigation. In the CQuestTracker panel, when you click on the qu...
File: CQuestTracker10/27/23
Re: Re: Re: Re: Re: Re: Resolved BUI's Layout Mode Issues
Posted By: Calamath
AUI v3.981. strange. i updated the other day in minion and only AUI updated. i then logged into the game and your cquest tracker was not working, no matter what i reset or changed, or tried on other alt characters would bring yours back up. then i saw that AUI also had a quest tracker and turned in on and it showed immediately after...
File: CQuestTracker10/27/23
Re: Re: Re: Re: Resolved BUI's Layout Mode Issues
Posted By: Calamath
no i mean i want to use yours, they had an update that broke yours, i cant get yours to work any more, they clash. i am letting you know so that youre aware of the clash Hi highlandish, However, in my environment, both AUI and CQuestTracker are working and nothing is going wrong. The AUI add-on can be disabled for each module...
File: CQuestTracker10/27/23
Re: Re: Resolved BUI's Layout Mode Issues
Posted By: Calamath
AUI advanced user interface also updated their mod that has a similar quest tracker built in that killed yours, i had to remove your mod and use their one Hi highlandish, I don't see anything wrong with the AUI frame mover functionality. Hence, it is a bad idea for you to bring up the subject in relation to past issues that h...
File: CQuestTracker09/22/23
Hi Calamath, with update U40 cur...
Posted By: Calamath
Hi Calamath, with update U40 currently on PTS ZOs changed the constants of INSTANCE_DISPLAY_TYPE to the new constants of type ZONE_DISPLAY_TYPE Hello Baertram. Thanks a lot. I'm going to rewrite the code around it in the next update, so it will be replaced then. Note that ZOS is taking extra care to work on backwards c...
File: LibEventHandler08/25/23
Thanks for the info, understood tha...
Posted By: Calamath
Thanks for the info, understood that now after your details. And I'm totally fine if you are "not improving it" ;) I always wondered why this lib exists. I say it's because of the "custom events that could be added with it", or ith might have other benefits which I do not know yet. Exactly. We can implement custom events b...