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Results: 471Comments by: Shinni
File: Harvest Pins08/17/19
This file will change the default c...
Posted By: Shinni
This file will change the default colors: https://www.dropbox.com/s/nnbpp0ixdnf3bdf/ReplaceColors.lua?dl=0 Add the file to you HarvestPins folder. Then edit HarvestPins.txt with a text editor and add a line with "ReplaceColors.lua" so the file HarvestPins.txt should look somewhat like this: ## Title: Harvest Pins ## Author: Hato...
File: HarvestMap08/15/19
user:/AddOns/HarvestMap/Modules/Har...
Posted By: Shinni
user:/AddOns/HarvestMap/Modules/HarvestMap/Options/LoadSettings.lua:13: attempt to index a nil value Sorry, this should be fixed in 3.13.12
File: Harvest Pins08/15/19
The Minion addon manager has some t...
Posted By: Shinni
The Minion addon manager has some trouble with your addon. The .zip you uploaded to esoui contains a folder "HarvestMap". Because of that folder Minion thinks your HarvestPins is a newer version of HarvestMap. When installing your textures via Minion, it will then try to delete HarvestMap because it thinks the files are outdated....
File: HarvestMap08/15/19
LUA errors should be fixed now in 3...
Posted By: Shinni
LUA errors should be fixed now in 3.13.11 @amber1019: As Harvest Pins accesses the same folder as HarvestMap, it could be that Minion thinks its a new version of the addon. Then when you install Harvest Pins it tries to remove some old files, effectively deleting most files of HarvestMap. But I'm just guessing here.
File: EsoExtractData08/08/19
Map textures are in depot/eso.mnf
Posted By: Shinni
Map textures are in depot/eso.mnf
File: Harvest Pins08/01/19
This is really cool. Thanks.
Posted By: Shinni
This is really cool. Thanks.
File: HarvestMap07/27/19
Do you use Azura or some other addo...
Posted By: Shinni
Do you use Azura or some other addons that modify the compass? Yes I use but I disabled Azura to see if it was causing the issue. The issue still persisted with it disabled. Do you think it may be causing issues regardless if enabled or not? Hm no, if it was disabled then it should not be the cause of the issue.
File: HarvestMap07/27/19
Do you use Azura or some other addo...
Posted By: Shinni
Do you use Azura or some other addons that modify the compass?
File: HarvestMap07/24/19
Regarding the depth buffer issues o...
Posted By: Shinni
Regarding the depth buffer issues on mac, I have reported this to ZOS. Regarding Azura: If you remove the compass via Azura and have the option enabled to display only spawned resources, then the pins will go missing. This is because HarvestMap detects spawned resources via invisible pins on the compass. The game adds an invisib...
File: HarvestMap07/21/19
Hm. There was a similar issue in th...
Posted By: Shinni
Hm. There was a similar issue in the past. When the resolution of the 3d world and the 2d ui did not match, then the 3d pins would disappear if the depth-buffer was enabled. In the past this bug was caused by selecting medium or low as sub-sampling quality in the game's graphics options. ZOS later "fixed" that bug by completely dis...
File: HarvestMap07/21/19
@Alvalanna No 3d pins regardless of...
Posted By: Shinni
@Alvalanna No 3d pins regardless of the depth-buffer setting?
File: HarvestMap07/21/19
Re: Pins
Posted By: Shinni
The pins show on the map, the 3D pins does not show, you can get a glimpse of them if you rotate the camera but they are broken and disappear. Teleporting to a new zone does not help and I have this problem in all zones. Like I posted below, if you turn on spawned resources and turn off depth-buffer they show fine, not everyone wo...
File: HarvestMap07/21/19
So far I wasn't able to reproduce t...
Posted By: Shinni
So far I wasn't able to reproduce the issue. Just to be clear: The pins on the compass(top bar of the screen) do show up. However, the 3d pins do not show up. Does this happen in only a specific zone of the game? For example, do the 3d pins appear, if you teleport to a different zone? If you disable the depth-buffer in the set...
File: NoAccidentalStealing (+no accidental casting)05/29/19
The addon Dolgubon's Lazy Writ Craf...
Posted By: Shinni
The addon Dolgubon's Lazy Writ Crafter prevents stealing while you have a writ quest active. That's probably why you can not steal anything.
File: HarvestMap05/27/19
The libraries are already included/...
Posted By: Shinni
The libraries are already included/bundled in the addon. You don't need to install anything extra. If the libraries are not listed in your ingame addon list, then your installation is missing files and I suggest reinstalling the addon.
File: HarvestMap05/26/19
Do you use Dolgubons lazy writ craf...
Posted By: Shinni
Do you use Dolgubons lazy writ crafter? Regarding missing new pins for Heavy Sacks, Giant Clams, Chests, Thieves Troves: There is currently a bug in Dolgubon's Writ Crafter. The addon currently breaks all other addons that check when the player interacts with something.
File: HarvestMap05/26/19
If fixed the bug where pins for gia...
Posted By: Shinni
If fixed the bug where pins for giant clams would not be displayed if the spawn filter is active. I'll upload the new version later today. (The issue was that clams count are considered containers by the game like heavy sacks, chests etc) Regarding missing new pins for Heavy Sacks, Giant Clams, Chests, Thieves Troves: There is cu...
File: Dolgubon's Lazy Writ Crafter05/26/19
The addon breaks other addons that...
Posted By: Shinni
The addon breaks other addons that hook into the FISHING_MANAGER (e.g. HarvestMap, CovetousCountess) You have local oldInteract = FISHING_MANAGER.StartInteraction in the main file, so you get a handle on the interaction function during addon load time, but FISHING_MANAGER.StartInteraction = oldInteract is called in player_act...
File: HarvestMap05/24/19
@Dietche Thanks. I think it's relat...
Posted By: Shinni
@Dietche Thanks. I think it's related to a specific combination of settings. Could you please post the following debug information: In the HarvestMap settings, in the feedback section there is a button "Copy Debug Information". After clicking on it, HarvestMap will show a list of your settings/addons. You can copy the text by pre...
File: Circular Votan's Mini Map05/24/19
I'll update when I get back home. F...
Posted By: Shinni
I'll update when I get back home. For now the addon should work when you select "allow outdated addon" at the top of your ingame addon list
File: ResourceRadar05/23/19
Sorry for the late answer. I did no...
Posted By: Shinni
Sorry for the late answer. I did not see the comments on my news feed. They got drowned by all the bug reports on HarvestMap. This is great,good job! I am curious. Is it not possible to use the specific resource icon for floating markers? Thanks so much for this. Unfortunately that's not possible. The addon API only allows t...
File: Votan's Minimap05/23/19
The api function SetMapToPlayerLoca...
Posted By: Shinni
The api function SetMapToPlayerLocation() is supposed to set the map to your location. But somehow GetMapTileTexture() returns "", i.e. there is no map available for the player location. This is a weird edge case that I never thought of, so my code does not handle it well and crashes. Is this is something specific to your location...
File: HarvestMap05/22/19
I tried fixing the reported LUA err...
Posted By: Shinni
I tried fixing the reported LUA errors. I could not reproduce all of them, so I'm not sure if I managed to fix every single one. Please, let me know if they still occur. Thanks. @Neverlands: This is fixed in the new version. @HowellQagan: Whoops!
File: HarvestMap05/21/19
Re: Multiple Crafting Pins
Posted By: Shinni
https://imgur.com/fbmUIQ4 I've updated the addon but I am showing multiple crafting pins on main map and mini map. I've had to disable Harvest Map addon as it was driving me loopy. I was wondering if it's happening to anyone else? I am not getting any LUA errors. Those are harvest nodes that spawned near your character f...
File: HarvestMap05/21/19
@HowellQagan I do not feel compfor...
Posted By: Shinni
@HowellQagan I do not feel compfortable accepting an entire chapter, but thanks a lot for the offer. I was able to access Elsweyr on the PTS, but I could not reproduce the missing pins. Maybe it was fixed by the changes I did to version 3.13.4. Did you get the same problem again? Another possibility is, that the pins were just hid...