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Results: 578Comments by: LoneStar2911
File: Caro's Pre-Crafter for Alchemy and Provisioning07/11/21
Would it be possible for you to add...
Posted By: LoneStar2911
Would it be possible for you to add in the options for us to choose which herbs to use? Because I prefer to use these herbs for the potions since they're typically cheaper than others that can be used for that specific potion: Damage Health Poison IX = Emetic Russula, Stinkhorn Damage Magicka Poison IX = White Cap, Blue Entoloma...
File: YeOldeInfos07/03/21
Got this after updating and logging...
Posted By: LoneStar2911
Got this after updating and logging in today: user:/AddOns/YeOldeInfos/libraries/LibYeOldeQuest.lua:274: attempt to index a nil value stack traceback: user:/AddOns/YeOldeInfos/libraries/LibYeOldeQuest.lua:274: in function 'YeOldeQuest.Initialize' |caaaaaa charId = 8796093063893613 |r user:/AddOns/YeOldeInfos/YeO...
File: YeOldeInfos06/29/21
Could you turn off the displays whe...
Posted By: LoneStar2911
Could you turn off the displays when you are in a menu. Thank you. I second this. Please hide this addon when using other UI elements.
File: PersonalAssistant (Banking, Junk, Loot, Repair)06/27/21
I didn't see this question in the F...
Posted By: LoneStar2911
I didn't see this question in the FAQs, so I thought I'd make a request. Is it possible for PersonalAssistant Repair to prioritize Crown Repair Kits if you have them in your inventory?
File: Info Panel06/27/21
Would you please add Seals of Endea...
Posted By: LoneStar2911
Would you please add Seals of Endeavor to the panel options?
File: CRAFTY Stocklist - The craftbag stock watchlist for your crafting profession06/26/21
Just an idea... Some of the optiona...
Posted By: LoneStar2911
Just an idea... Some of the optional features of Loot Alert seem like they'd work well in this addon. There's a fixed version of the addon in the comments. You might want to look into it? Totally up to you.
File: BSCs-CompanionInfo06/26/21
Can you make it so that it disappea...
Posted By: LoneStar2911
Can you make it so that it disappears when other UI elements are visible? (Inventory, talking to NPCs, etc) or that it stays below all other UI elements?
File: YeOldeInfos06/25/21
I won't be able to push an update u...
Posted By: LoneStar2911
I won't be able to push an update until late sunday (not at home and ESO won't start on my laptop), but you can try to remove line 251 in the libraries/LibYeOldeQuest.lua file. Line to remove: if addonName ~= YeOldeInfos.Name then return end Seems to have worked! Thank you!
File: YeOldeInfos06/24/21
Installed this today, got this on l...
Posted By: LoneStar2911
Installed this today, got this on log in: user:/AddOns/YeOldeInfos/libraries/LibYeOldeQuest.lua:142: attempt to index a nil value stack traceback: user:/AddOns/YeOldeInfos/libraries/LibYeOldeQuest.lua:142: in function 'YeOldeQuest_UpdateQuestState' |caaaaaa type = 1, journalIndex = 0 |r user:/AddOns/YeOldeInfos/...
File: TheShining - AoE & Target Glow Brightness06/23/21
I wonder if you could increase the...
Posted By: LoneStar2911
I wonder if you could increase the glow/brightness of the yellow outline on mobs that have loot to pick up? The outline thickness for lootable corpses is getting increased with the Glow Thickness setting although it might not be that obvious since the game already renders them thicker than targeting glows by default. The setting for...
File: Changes06/23/21
Logged in and got this: user:/Ad...
Posted By: LoneStar2911
Logged in and got this: user:/AddOns/Changes/Changes.lua:348: attempt to index a nil value stack traceback: user:/AddOns/Changes/Changes.lua:348: in function 'autoDeleteShit' |caaaaaa bagId = 1, slotId = 0, type = 5, special = 105, name = "Counterfeit Pardon Edict" |r user:/AddOns/Changes/Changes.lua:1032: in...
File: Price Tooltip (+Gamepad)06/20/21
Re: Re: Request/Suggestion
Posted By: LoneStar2911
The rounding option is: Price Settings -> Round price to nearest gold maybe I should move the option up or set it as default rounding. Thank you! :banana:
File: Harven's All Experience Bars06/18/21
I'm tracking some of the same thing...
Posted By: LoneStar2911
I'm tracking some of the same things on different characters, but they're placed on different parts of the screen per character. Unfortunately, this messes up the bars on my other characters. I keep having bars overlap and it's incredibly tiresome having to move them every time I log on to a different character. Can this be fixed so...
File: FCO ChangeStuff06/18/21
Problem with "disabled sounds". I...
Posted By: LoneStar2911
Problem with "disabled sounds". I currently have: Collectible_On_Cooldown Item_On_Cooldown PlayerMenu_EntryDisabled under the "Disabled Sounds". Unfortunately, after logging in or reloading, the disabled sounds aren't disabled until after I open up the settings for FCO ChangeStuff. It seems opening the settings triggers the sou...
File: SkyShards06/18/21
Could we get an option that toggles...
Posted By: LoneStar2911
Could we get an option that toggles the "Pin color for skyshards in overworld" to also work for skyshards in delves/public dungeons? Or perhaps another option to color skyshards in delves/public dungeons, so that we can use different colors for each? (overland vs delves, etc)
File: Price Tooltip (+Gamepad)06/17/21
Request/Suggestion
Posted By: LoneStar2911
Hi. Can we please get an option to hide the decimal in prices? And have the price round to the nearest gold piece? So that something that comes up 750.28 will only come up as 750 instead. And something that comes up 750.89 will come up as 751 instead. Or even just totally remove the decimal and just keep the main gold price....
File: Tamriel Trade Centre06/17/21
Can we please get an option to hide...
Posted By: LoneStar2911
Can we please get an option to hide the decimal in prices? And have the price round to the nearest gold piece? So that something that comes up 750.28 will only come up as 750 instead. And something that comes up 750.89 will come up as 751 instead. Or even just totally remove the decimal and just keep the main gold price. (750)
File: LootDrop Reborn06/15/21
it was always under other UI elemen...
Posted By: LoneStar2911
it was always under other UI elements. That's what I'm wanting. For it to be under all other UI elements. It has covered up the guild UI and the send-mail UI. For example, if I loot, and then try to open my mailbox, and go to send a mail, the loot window from this addon overlaps the UI. It's fine until I go into another tab. I...
File: Display Leads - with Location Info06/15/21
I know this addon doesn't really ha...
Posted By: LoneStar2911
I know this addon doesn't really have a settings menu to implement an option for this... but it would be great if it could alert us in chat when we've looted a lead.
File: LootDrop Reborn06/15/21
@LoneStar2911 yes an option to set...
Posted By: LoneStar2911
@LoneStar2911 yes an option to set GUI layer should be possible. ^ Any news on implementing this soon? Also, would it be possible to add something like "Lead:" or (Lead) on the loot window when we receive an antiquities lead? I can't tell you how many times I've picked something up and had no idea it was a lead and then couldn'...
File: LootDrop Reborn06/14/21
@LoneStar2911 yes an option to set...
Posted By: LoneStar2911
@LoneStar2911 yes an option to set GUI layer should be possible. ^ Any news on implementing this soon? Also, would it be possible to add something like "Lead:" or (Lead) on the loot window when we receive an antiquities lead? I can't tell you how many times I've picked something up and had no idea it was a lead and then couldn'...
File: Innocent Blade of Woe (and Vampire Feed)06/14/21
I've had a weird experience with th...
Posted By: LoneStar2911
I've had a weird experience with this addon lately. Perhaps since the new chapter released. I've had to go into the settings and toggle off & on "innocent blade of woe" for the addon to work as intended. Before I did that, whenever I tried to use the blade of woe, I would still get the error message that I had "prevent attacking in...
File: Advanced Filters - Updated06/12/21
After the most recent update: ht...
Posted By: LoneStar2911
After the most recent update: https://i.imgur.com/sSk9lpy.png
File: FCO Companion06/12/21
Yeah, should be doable. This scrip...
Posted By: LoneStar2911
Yeah, should be doable. This script ingame helps you to actually do it manually :-) /script COMPASS.container:SetAlphaDropoffBehavior(MAP_PIN_TYPE_ACTIVE_COMPANION, 0, 0, 0, 0) You're awesome. Thank you. <3
File: FCO Companion06/12/21
Could you add an option to remove t...
Posted By: LoneStar2911
Could you add an option to remove the companion marker from the compass? Itís something I have wanted since the chapter released, but when I was reading the forums today, I knew it would be something others would like, too. https://forums.elderscrollsonline.com/en/discussion/577048/companions-fine-tuning-first-thoughts