Results: 21Comments by: Yueh72
File: Destinations03/29/21
Re: Re: Error found
Posted By: Yueh72
Hi, i found some errors in DestinationChampions.lua Some Elsweyr dungeons not working, and it's due to their name in this file. They are write like this in the file: Dungeon_Base0 but the game is case sensitive and understand only this format : dungeon_base0 so i made modifications and it works. Thank you for mentioni...
File: Destinations03/28/21
Error found
Posted By: Yueh72
Hi, i found some errors in DestinationChampions.lua Some Elsweyr dungeons not working, and it's due to their name in this file. They are write like this in the file: Dungeon_Base0 but the game is case sensitive and understand only this format : dungeon_base0 so i made modifications and it works.
File: Rulebased Inventory02/17/21
Re: Re: Re: Re: error on startup
Posted By: Yueh72
i got this error each time i start the game and on only one char : user:/AddOns/RulebasedInventory/Modules/Event.lua:72: attempt to index a nil value stack traceback: user:/AddOns/RulebasedInventory/Modules/Event.lua:72: in function 'OnSlotUpdate' |caaaaaa eventCode = 131222, bag = 1, slot = 0, isNewItem = T, itemSoundC...
File: Rulebased Inventory02/15/21
Re: Re: error on startup
Posted By: Yueh72
i got this error each time i start the game and on only one char : user:/AddOns/RulebasedInventory/Modules/Event.lua:72: attempt to index a nil value stack traceback: user:/AddOns/RulebasedInventory/Modules/Event.lua:72: in function 'OnSlotUpdate' |caaaaaa eventCode = 131222, bag = 1, slot = 0, isNewItem = T, itemSoundC...
File: Rulebased Inventory02/15/21
error on startup
Posted By: Yueh72
i got this error each time i start the game and on only one char : user:/AddOns/RulebasedInventory/Modules/Event.lua:72: attempt to index a nil value stack traceback: user:/AddOns/RulebasedInventory/Modules/Event.lua:72: in function 'OnSlotUpdate' |caaaaaa eventCode = 131222, bag = 1, slot = 0, isNewItem = T, itemSoundC...
File: The Elder Bar12/21/20
Re: Re: Re: Re: Error
Posted By: Yueh72
i get this error when switching bars or doing fights with enemy's/bosses: Control already has two anchors, adding another will have no effect. i can assure its this addon in addition with AUI ill be sending this down to AUi comments too hope you, we or both teams can work out a way to combine the stuff EDIT: It seems...
File: Confirm Master Writ10/24/18
Jewelry problem
Posted By: Yueh72
Not working with Platings Expertise values on Jewelry crafting. It only gives the base value for platings.
File: Bot Scanner 200010/17/18
Keyboard shortcut problem.
Posted By: Yueh72
I had a problem with the keyboard shortcut which didn't worked. I solve it in the binding.xml file. Just replace the second line : by : And it works now. :banana::banana::banana:
File: Random Mount09/30/18
Re: Re: Re: Just a little bug
Posted By: Yueh72
It don't appears in the game addon list Same here Thank you both for the heads-up. Are you installing it manually or via Minion? Also please let me know if you're still having the issue after downloading this latest update (1.0.1). It was installed via Minion, but it's ok with the new version.
File: Random Mount09/29/18
Just a little bug
Posted By: Yueh72
It don't appears in the game addon list unless renaming its folder in "RandomMount" and not "RandomMount-1.0.0". Beware there is another RandomMount (and pets) addon here : http://www.esoui.com/downloads/info1984-RandomMount.html Anyway, it's perfect now with Vanity Pet :banana::banana::banana:
File: Random Vanity Pet09/08/18
Nice job
Posted By: Yueh72
Simple and efficient. Can you do the same thing with mounts ? It will be perfect. :)
File: Bandits User Interface06/14/18
Hour buff timer format
Posted By: Yueh72
a better format in BUI_buffs.lua if buff are longer than 1h. Line 1191 : return string.sub(string.gsub(ZO_FormatTime(time,SI_TIME_FORMAT_TIMESTAMP)," ",""),1,4) instead of string.sub(ZO_FormatTime(time,SI_TIME_FORMAT_TIMESTAMP),1,4) It remove space after the hour. It become "1h52" instead of "1h 5". ;););)
File: Immersive Interactions05/02/18
Strangely, it works now, and i did...
Posted By: Yueh72
Strangely, it works now, and i did nothing.
File: Immersive Interactions04/29/18
Re: Re: Re: Chatbox Popping Up
Posted By: Yueh72
After talking to an NPC the chatbox reappears, is it possible to fix or prevent this? in defines.lua , line 69 put " -- " before " = CHATTER_START_TRADINGHOUSE, " it will fix this for a while. If you get the addon :Awesome Guild Store , it will auto open the guilds trading houses at vendors. So you'll see no diffrence ;-...
File: Auto Category - Custom Inventory Categories04/28/18
Hmm, I can't seem to use this with...
Posted By: Yueh72
Hmm, I can't seem to use this with InventoryGridView without offset icons. Not sure if there's a setting in either addon I missed...or a different addon entirely. AutoCategory Only: https://i.imgur.com/VUT9ibv.jpg InventoryGridView Only: https://i.imgur.com/ER6Z33G.jpg AutoCategory + InventoryGridView: https://i.img...
File: Immersive Interactions04/27/18
Re: Chatbox Popping Up
Posted By: Yueh72
After talking to an NPC the chatbox reappears, is it possible to fix or prevent this? in defines.lua , line 69 put " -- " before " = CHATTER_START_TRADINGHOUSE, " it will fix this for a while. If you get the addon :Awesome Guild Store , it will auto open the guilds trading houses at vendors. So you'll see no diffrence ;-)
File: Advanced Filters04/23/18
so i cant get the craft bag filters...
Posted By: Yueh72
so i cant get the craft bag filters to work at all in the new addon. at least, i dont see the subfilters that used to be there so you could see just processed material, or just raw material, or if you were looking at style material, just rare ones, etc. anyone else have this problem? or is this feature not part of this add on now?...
File: ESO Master Recipe List04/09/18
Re: Delete ingredients...
Posted By: Yueh72
OK, I found the problem. Turns out it was a recent code change I made and was passing the value to the function as a string instead of a number, which caused it to always return 0. Fixed in the latest version with no performance hit. Thanks for the reports! Ok. Thank you. Edit : after testing, it works great.
File: ESO Master Recipe List04/09/18
I've found a temporary solution. Ju...
Posted By: Yueh72
I've found a temporary solution. Just change the function : local function LookupPosition(htable, tval) if htable ~= nil then return tonumber(htable.position) end return 0 end into : local function LookupPosition(htable, tval) for k,v in pairs(htable) do if htable.id == tval or k == tval then return to...
File: ESO Master Recipe List04/09/18
Auto Junk/delete
Posted By: Yueh72
The function LookupPosition (line 202) in MasterRecipeList.lua always return 0. It doesn't access to the table.
File: ESO Master Recipe List04/08/18
Re: Re: Auto Delete
Posted By: Yueh72
I came back recently and found this great addon to track what my main crafter needs when on other toons! My eso+ has recently lapsed so I'm now trying to configure this addon to auto delete a bunch of the crafting stuff I have plenty of in my crafting bag already and do not need to pick up. I do a large amount of stealing (don't...