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Results: 971Comments by: Rhyono
File: AT Finisher (Finish Him !!!) - Scalebreaker08/18/19
I've added it, but you will need to...
Posted By: Rhyono
I've added it, but you will need to reload after changing it.
File: Achievement Finder08/18/19
I don't know how right clicking cha...
Posted By: Rhyono
I don't know how right clicking chat links works in game pad.
File: CraftStore Scalebreaker08/17/19
It should now be fixed.
Posted By: Rhyono
It should now be fixed.
File: CraftStore Scalebreaker08/15/19
Try adding this and let me know if...
Posted By: Rhyono
Try adding this and let me know if it fixes the problem: https://gofile.io/?c=PlVwEo
File: No Interact08/14/19
Every time I see the message I cons...
Posted By: Rhyono
Every time I see the message I consider updating it, but I never do. I've removed all NPC references and included the object in more messages.
File: CraftStore Fixed and Improved08/14/19
Scalebreaker
Posted By: Rhyono
Scalebreaker
File: Dolgubon's Lazy Set Crafter08/13/19
It's probably the library itself th...
Posted By: Rhyono
It's probably the library itself that does it, but I didn't check: I know I need to get around to updating it, but it's kind of savage to be hit by so many "update your addons!" that I'm booted from the server.
File: CraftStore Scalebreaker08/12/19
Yep, I plan to. I've just been busy...
Posted By: Rhyono
Yep, I plan to. I've just been busy with work.
File: CraftStore Scalebreaker08/04/19
What happens is when that item gets...
Posted By: Rhyono
What happens is when that item gets removed, it somehow slips through the event that triggers (a ZOS event, so I don't know how it can fail), and then CS remembers the item, but once the item is no longer in the inventory, logging into that character can't remove what isn't supposed to be there. Once you're in that situation, you hav...
File: CraftStore Scalebreaker07/15/19
CraftStore was designed with the pr...
Posted By: Rhyono
CraftStore was designed with the primary purpose of showing everything across all characters at the same time. To make it only show the current, without a massive change to how it works, would likely requiring turning off knowing anything about other character's held items (including materials). Doing it that way, it wouldn't be too...
File: CraftStore Scalebreaker07/13/19
Re: Can anyone tell me which setting is applying the X-name marks and the Inv icon?
Posted By: Rhyono
They have both and wish to turn off or at least know what it signifies, if not "researchable by" That is correct. You have to manually enable it per character. It's in the CS character settings for tracking.
File: CraftStore Scalebreaker07/13/19
Re: Suggestion: Who can make what
Posted By: Rhyono
When I mouse over a Food or Drink item, it would be great if Craftstore could tell me which of my toons can craft it. Thanks for a great AddOn! Off hand, I don't think the API will let me check a crafted item for its blueprint (the way I track knowledge), but I could look some time.
File: CraftStore Scalebreaker07/06/19
Yeah that would narrow down if the...
Posted By: Rhyono
Yeah that would narrow down if the issue is with a specific motif.
File: CraftStore Scalebreaker07/05/19
CS is for research, not creation. A...
Posted By: Rhyono
CS is for research, not creation. As such, it follows the research order: http://puu.sh/DP5yW/cee7d71493.png http://puu.sh/DP5zv/e758a041c4.png
File: CraftStore Scalebreaker07/02/19
CS only remembers one item per trai...
Posted By: Rhyono
CS only remembers one item per trait, to keep the overhead of tracking low. Sometimes, items get stuck in there and I'm not sure why. /csrepair should fix that, though.
File: Item Finder07/02/19
They must've slipped those in late...
Posted By: Rhyono
They must've slipped those in late in the PTS or more recently; definitely weren't there when I last updated.
File: CraftStore Scalebreaker06/25/19
I probably know my own code better...
Posted By: Rhyono
I probably know my own code better than you do. That error is literally impossible in my version.
File: CraftStore Scalebreaker06/25/19
Re: Re: Re: Item Preview - Discontinued.
Posted By: Rhyono
Awesome Guildstore updated today and I noticed in the change log an entry about item preview. That was an guild store only thing.
File: CraftStore Scalebreaker06/24/19
Re: Issue with craftstore
Posted By: Rhyono
I keep getting this error, it's driving me nuts, can someone help? user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Styles.lua:43: operator + is not supported for nil + number stack traceback: user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Styles.lua:43: in function 'CS.STYLE' |caaaaaa self = tbl, itemHeavy = tbl,...
File: CraftStore Scalebreaker06/15/19
Re: Item Preview - Discontinued.
Posted By: Rhyono
With this dependent addon being discontinued, are there any other options for utilizing the preview option in Craftstore? No, because ZOS has previewing locked down in a way that you can't easily access it (Item Preview did it through an included database of items). I know it's crap, but it's on ZOS.
File: Where's My Guild Hall06/15/19
The individual guild settings don't...
Posted By: Rhyono
The individual guild settings don't work for me. They don't seem to save at all.
File: CraftStore Scalebreaker06/03/19
@nammerduong There's a chance you'r...
Posted By: Rhyono
@nammerduong There's a chance you're blind. The icon is correct. @CarbonX I already told you the solution.
File: CraftStore Scalebreaker06/02/19
Did the tooltip show the item in th...
Posted By: Rhyono
Did the tooltip show the item in the bank or the equipped item?
File: CraftStore Scalebreaker06/02/19
It's fixed now but it won't help yo...
Posted By: Rhyono
It's fixed now but it won't help you automatically. Install the new version and then execute this in chat: /script CraftStoreFixedAndImprovedLongClassName.RemoveCharacterStorage("Funnblade")
File: CraftStore Scalebreaker05/27/19
CraftStore does track recipes, blue...
Posted By: Rhyono
CraftStore does track recipes, blueprints, motifs (not runeboxes or style pages) across all characters and when enabled, will show a symbol for any unknown by another character. He was asking for each character to denote only the trait items it has on it.