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Results: 385Comments by: Jhenox
File: Magic Carpet09/17/19
Oh I found it. The MC button and EH...
Posted By: Jhenox
Oh I found it. The MC button and EHT options overlap a bit so clicking the MC icon wasn't opening the menu. Thank you! * DISREGARD * Hello. I have been using MagicCarpet for a while now but something seems to have changed. I can't seem to find where I can set which "vehicle" I would like to use. It keeps using my Murkmire calen...
File: PerfectPixel (work temporarily suspended)05/11/19
Crown Store tabs seem to be missing.
Posted By: Jhenox
I noticed that the Crown Store tabs for Store, ESO Plus, Daily Rewards, and Gift Inventory seem to be missing. I haven't looked at these for a few days but they are normally there. If I disable PerfectPixel then they are available again. Thank you for your help.
File: Essential Housing Tools05/03/19
I've slowly been learning how to us...
Posted By: Jhenox
I've slowly been learning how to use EHT. Is there a way to quickly clear a selected group? For example, I select several items, make the necessary changes then want to clear it to work on another group. Right now I have to right click each item in the group to clear it. Thank you.
File: Essential Housing Tools04/12/19
Thank you very much! I appreciat...
Posted By: Jhenox
Thank you very much! I appreciate you bringing this to my attention! I may have forgotten to go back and update the "Align with X/Y/Z-Axis" options under the "Change these items..." drop down after adding the Grid and Grid Alignment features. I'll be sure to go back and update them to align your selected items in accordance with...
File: Essential Housing Tools04/12/19
Do personalities affect this? I thi...
Posted By: Jhenox
Do personalities affect this? I think I had a personality on at the time ('heroic') and maybe that was why things weren't moving the way I expected. I would move away from the direction a short ways, line the reticle up with the exact direction I wanted, then move towards that point to have my character face that way. I would then us...
File: Essential Housing Tools04/10/19
Hello. Is there currently an option...
Posted By: Jhenox
Hello. Is there currently an option that when using Relative direction that it follow the camera and not just the direction my character is facing? For example, when I am in first person for precision and have my reticle facing the exact direction I want, then I move an object/group, that it goes in unexpected directions just because...
File: Essential Housing Tools04/10/19
Hello. I am only a couple days in t...
Posted By: Jhenox
Hello. I am only a couple days in to using EHT and I have a small problem or maybe feature request. So the house I am working on is Amaya Lake Lodge and something about this property is that the orientation of the house and walls is not directly north/south/east/west. I have adjusted the axes so that the grid lines follow the walls b...
File: Magic Carpet04/07/19
Oh, I see now! I didn't know there...
Posted By: Jhenox
Oh, I see now! I didn't know there was a menu and apparently many other options for vehicles. The "On Top of the World" vehicle uses the celestiodrome. Thank you! Hmm.. question, does it still do that if you click the "MC" button to open the Magic Carpet window and then scroll to the carpet that you want and click "Start"? Ma...
File: Magic Carpet04/06/19
This works great but I encountered...
Posted By: Jhenox
This works great but I encountered a strange thing; instead of using the 3 x High Elf Carpet, Water-Themed that I had laid out; it keeps grabbing my Revolving Celestiodrome from inside my house. It still works perfectly and I only need one item this way but I'm not sure why this is. I even set to use bank items only and lowered di...
File: Magic Carpet04/06/19
This works great but I encountered...
Posted By: Jhenox
This works great but I encountered a strange thing; instead of using the 3 x High Elf Carpet, Water-Themed that I had laid out; it keeps grabbing my Revolving Celestiodrome from inside my house. It still works perfectly and I only need one item this way but I'm not sure why this is. https://i.postimg.cc/kgdZXK0V/magic-carpet-celes...
File: AwesomeGuildStore04/02/19
Hello. AGS has been a necessity for...
Posted By: Jhenox
Hello. AGS has been a necessity for most players for a long time. The recent changes to the guild vendors with Wrathstone has changed things up a bit. I will be honest, the ZOS added text search is infinitely faster than the page-by-page search that we had to use before. I tried AGS again recently and it was doing the page-by-page se...
File: ConspicuousQuestMarkers03/23/19
I was lazy. The assisted and unassi...
Posted By: Jhenox
I was lazy. The assisted and unassisted are currently the same for Old School. I will add something to differentiate them soon. Thank you for the idea. I just added it. https://i.postimg.cc/PxR7Pfg2/old-school-icons.png Is the color ok? Should it be something other than yellow so it isn't confused with the regular quests? I'm...
File: AwesomeGuildStore03/23/19
Feature Request: Number keys to sel...
Posted By: Jhenox
Feature Request: Number keys to select saved searches. Press 1 to switch to first saved search, 2 for second search, etc. Thank you!
File: NTak Dialog03/19/19
I think I encountered a bug. When I...
Posted By: Jhenox
I think I encountered a bug. When I disabled the numbers for the text options, the background appeared even though transparency was set to 0. Thank you.
File: ConspicuousQuestMarkers03/18/19
Thank you for the idea. I just adde...
Posted By: Jhenox
Thank you for the idea. I just added it. https://i.postimg.cc/PxR7Pfg2/old-school-icons.png Is the color ok? Should it be something other than yellow so it isn't confused with the regular quests? I'm glad to know someone is using the Old School theme. I put it together pretty quickly for fun and I was curious to see what it look...
File: Dolgubon's Lazy Writ Crafter03/16/19
I've been having a problem with the...
Posted By: Jhenox
I've been having a problem with the most recent update that I didn't have in the past. This isn't a problem with LWC. It's a bit of a conflict with CDG Bank Stacker. CDG wants to put items into the bank when LWC pulls them out. I get stuck opening bank, LWC grabs the items, CDG puts them back, then LWC closes the bank. This happens o...
File: DarkUI03/11/19
Hello. There is one option to disab...
Posted By: Jhenox
Hello. There is one option to disable the group frame background but that will make it transparent, not use the cloudy default background. Otherwise there are a number of addons that make some really nice group frames with additional information that work find with DarkUI. Greetings! Got this addon and loving it! Although I'd like...
File: PointsofColor03/11/19
Thank you for that information. I'l...
Posted By: Jhenox
Thank you for that information. I'll see how it works with PoC. Hey Jhenox, Sorry for the late reply, I forgot to subscribe. (I feel stupid :o) Thank you for your different screenshots, that's really nice. I personally agree that a 50% saturation reduction is a bit much. But I think 25% is not enough. So, personally I'll...
File: ConspicuousQuestMarkers03/11/19
Thank you. I'll take a look. See...
Posted By: Jhenox
Thank you. I'll take a look. Seems DLC Marker not getting Color in Compass https://i.imgur.com/nuZmyKY.jpg
File: Immersion Camera Revived03/10/19
For a more sophisticated and active...
Posted By: Jhenox
For a more sophisticated and actively maintained addon that performs this function, please look at NTak Camera. I will not be updating the API version on this anymore but you are welcome to continue using it. Thank you.
File: Emomento03/10/19
I'm sure you've figured it out a lo...
Posted By: Jhenox
I'm sure you've figured it out a long time ago but once you make the slash command then just add them to "IdleAnimationsEmotes.lua" under one of the animation types or add a new type. This is the best! I'm currently trying to figure out how to get it to work in tandem with Custom Idle Animations or Idle Animations - I would love t...
File: ConspicuousQuestMarkers03/04/19
Re: Request
Posted By: Jhenox
Hello. So far I haven't been able to find how to control that in the API. I'm also looking for something to control the distance that it appears. I will keep digging through the files though. Is it possible to add an option to make the icons solid? the icons be as clear as the ones on the compass? https://i.imgur.com/zPolWQ1.jpg
File: DarkUI03/04/19
Hmm. I thought I found a mistake wi...
Posted By: Jhenox
Hmm. I thought I found a mistake with the localization where I was referring to it by a string and not the variable but I think it's OK. I checked to make sure all the textures are accounted for in the latest zip. I know it is a pain but can you try the usual disabling DUI completely, reload the game, then enable again and reload the...
File: PointsofColor03/03/19
Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: the addon just makes my map blank and idk
Posted By: Jhenox
That is great news! It also gives me another idea of things to check when someone is having trouble. Thank you! I GOT IT TO WORK :D:D i was just using the normal unzip. it started to work when i used 7-zip to extract it. ya i was doing it all manually.
File: DarkUI03/03/19
Hello. Take a look at something lik...
Posted By: Jhenox
Hello. Take a look at something like TargetColor. That might do what you're looking for. DarkUI is really just a reskin of the UI. It doesn't really have any brains. ;) I leave that to much smarter people. Hey! Is it possible to make a friendly target's attribute bars green/yellow instead of red? To separate them from hostile targ...