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Results: 243Comments by: syzgod
File: Pollox's Daily Quest Tracker (Beta)11/09/18
Re: 6 GB??
Posted By: syzgod
I think your addon modifies the SavedVariables file of this addon : Daily Quest Tracker (I didn't know it was possible. Good to know :o) I spent a moment looking for what addon crashed my game. Found the SavedVariables file of "Daily Quest Tracker" with a size of 6 GB :o (I edited this addon, so I thought it was me. But in fact,...
File: Assist Rapid Riding11/06/18
Can anyone actually confirm if this...
Posted By: syzgod
Can anyone actually confirm if this update is working properly, or should I just stick with "Assist Rapid Riding (Fixed)"? Is kafeijao's Murkmire update worth trying over "Fixed"? Thanks! This one working perfectly.
File: Leo's Altholic11/05/18
Well, still says "Quest started" an...
Posted By: syzgod
Well, still says "Quest started" and not for "Ready to deliver". But maybe I need to wait until I run out of the pre-crafted stuffs and re-craft them again in bulk. I guess your add-on not checking inventory for quest requirements. Which is fine, better don't slow the game down. Yes, happened to me too. It seem it now happens only...
File: Leo's Altholic11/05/18
Is it still not checking the premad...
Posted By: syzgod
Is it still not checking the premade writs? I have provisioning and alchemy crafted like 10 each. And the Checklist says they are not done. When you take the writ quest, the addon checks the quest stages and conditions. At first the icon is a gray minus -. If at least 1 step is taken, it uses an orange + icon. It the current step...
File: Lootdrop, Continued (All in One)11/04/18
Anyone would like to take this over?
Posted By: syzgod
Anyone would like to take this over?
File: Leo's Altholic11/04/18
Is it still not checking the premad...
Posted By: syzgod
Is it still not checking the premade writs? I have provisioning and alchemy crafted like 10 each. And the Checklist says they are not done. When you take the writ quest, the addon checks the quest stages and conditions. At first the icon is a gray minus -. If at least 1 step is taken, it uses an orange + icon. It the current step...
File: Leo's Altholic11/04/18
Is it still not checking the premad...
Posted By: syzgod
Is it still not checking the premade writs? I have provisioning and alchemy crafted like 10 each. And the Checklist says they are not done.
File: BeggingTheGear10/30/18
Bet, you has forgot to uncheck "any...
Posted By: syzgod
Bet, you has forgot to uncheck "any items" filter in the left upper corner :D Also, just Divines trait search wouldn't work - you need to check needed item types. Or all armor types if you need all of them. I think it did work before. I've never got notification about well-fitted when I was looking for Divines and I had set it...
File: FCO ItemSaver10/29/18
I have a custom marker says re-trai...
Posted By: syzgod
I have a custom marker says re-trait, can it overwrite the Lock icon? Can icons be overwritten. Sometimes I have 2 icons overlapping and it is pretty much disturbing. Lock icon and Research icon on top of that. Would be nice to see just the latest I added.
File: Leo's Altholic10/29/18
Same, would like the checklist to h...
Posted By: syzgod
Same, would like the checklist to hide on default and open up when I take/finish a quest. Also would be better if you can move it by the header/top not by dragging the window dropdown. Would love to have a just icons option without texts and hide/remove quests, horse training from the checklist if they are done. Maybe add a horizonta...
File: Essential Housing Tools10/24/18
user:/AddOns/EssentialHousingTools/...
Posted By: syzgod
user:/AddOns/EssentialHousingTools/libs/Lib3D/Lib3D.lua:423: operator * is not supported for number * nil stack traceback: user:/AddOns/EssentialHousingTools/libs/Lib3D/Lib3D.lua:423: in function 'lib:GetPersistentWorldCoordsFromGlobal' (tail call): ? user:/AddOns/EssentialHousingTools/pointers.lua:74: in function 'EHT.Pointers.C...
File: Leo's Altholic10/19/18
user:/AddOns/LeoAltholic/LeoAltholi...
Posted By: syzgod
user:/AddOns/LeoAltholic/LeoAltholic.lua:439: attempt to index a nil value stack traceback: user:/AddOns/LeoAltholic/LeoAltholic.lua:439: in function 'fixTrackedQuest' user:/AddOns/LeoAltholic/LeoAltholic.lua:832: in function 'initialize' user:/AddOns/LeoAltholic/LeoAltholic.lua:926: in function 'onAddOnLoaded' Same?
File: Leo's Altholic10/11/18
Can You make a separated window whi...
Posted By: syzgod
Can You make a separated window which shows the daily writs only on a char which I'm on after taking the writ quests? What I want to see is real time tracking of the writs. Which one is done, in progress so not turned them in yet and not even started or missing part. Can be only texts or icons with different colours. I hope you kn...
File: Homestead Extended Info10/02/18
I got this error: user:/AddOns/H...
Posted By: syzgod
I got this error: user:/AddOns/HomesteadExtInfo/HomesteadExtInfo.lua:106: operator .. is not supported for nil .. string stack traceback: user:/AddOns/HomesteadExtInfo/HomesteadExtInfo.lua:106: in function 'HomesteadExtInfoSetPrice'
File: Leo's Altholic09/28/18
Fantastic add-on, I have 9 chars, v...
Posted By: syzgod
Fantastic add-on, I have 9 chars, very useful to see every one of them in one window. Are you planning to integrate FCO ItemSaver? I have 13 myself, so i understand your pain lol . Yes, i'm planning some integration so you can move items easily (eg. i want to give/"reserve" this item to that toon). Planning a quest tab, with o...
File: Leo's Altholic09/27/18
Fantastic add-on, I have 9 chars, v...
Posted By: syzgod
Fantastic add-on, I have 9 chars, very useful to see every one of them in one window. Are you planning to integrate FCO ItemSaver?
File: Daily Provisioning09/19/18
user:/AddOns/DailyProvisioning/Dail...
Posted By: syzgod
user:/AddOns/DailyProvisioning/DailyProvisioning.lua:951: attempt to index a nil value stack traceback: user:/AddOns/DailyProvisioning/DailyProvisioning.lua:951: in function 'DailyProvisioning:IsDontKnow' user:/AddOns/DailyProvisioning/DailyProvisioning.lua:286: in function 'DailyProvisioning:Crafting' user:/AddOns/DailyProvision...
File: Auto Category - Custom Inventory Categories09/17/18
Amazing. Can you look at AC why it...
Posted By: syzgod
Amazing. Can you look at AC why it is not compatible with Inventory Grid View. I know IGV is outdated.
File: Faster Travel (Wayshrines menu & Teleporter)09/16/18
Is there any way to setup to not sw...
Posted By: syzgod
Is there any way to setup to not switch the new tabs automatically?
File: Settings Profiler09/02/18
It actually de-activates my LUI add...
Posted By: syzgod
It actually de-activates my LUI add-on somehow.
File: CraftStore Murkmire09/02/18
Too many anchors processed. Tail of...
Posted By: syzgod
Too many anchors processed. Tail of anchor list: CraftStoreFixed_BlueprintPanelScrollChildButton159-> -> CraftStoreFixed_BlueprintPanelScrollChildButton160-> -> CraftStoreFixed_BlueprintPanelScrollChildButton161 Have this error, not sure how to fix it.
File: AUI 4.1 minimap and actionbar patch08/19/18
Is the wrong positioning of the Qui...
Posted By: syzgod
Is the wrong positioning of the Quickslot icon on the Quick Bar related to AUI or other addons? I suggest Azurah to be honest as it is moving around other windows too and the whole UI becomes out of sync unless you travel around/reloadui couple of times.
File: AUI 4.1 minimap and actionbar patch08/18/18
Re: Just patch or AUI w/ new patch?
Posted By: syzgod
How do I apply this patch to AUI? Or is this the addon itself with the extra patch applied? Thanks :) Just install it from Minion or download zip and ovewrite AUI files.
File: FCO ItemSaver08/13/18
user:/AddOns/FCOItemSaver/FCOIS_API...
Posted By: syzgod
user:/AddOns/FCOItemSaver/FCOIS_API.lua:1104: attempt to index a nil value stack traceback: user:/AddOns/FCOItemSaver/FCOIS_API.lua:1104: in function 'buildIconsChoicesList' user:/AddOns/FCOItemSaver/FCOIS_API.lua:1166: in function 'FCOIS.GetLAMMarkerIconsDropdown' user:/AddOns/WishList/src/settingsmenu.lua:22: in function 'WL.bu...
File: AiM's Synergy Tracker08/05/18
Looks promising but I would like to...
Posted By: syzgod
Looks promising but I would like to be disabled/hidden out of combat, out of group maybe? As an option of course maybe some people want to see synergies in town.:D