Results: 162Comments by: Teva
File: RidinDirty06/27/23
Re: Re: Played Time and AutoBanking
Posted By: Teva
Please add a setting to turn off the newly added "- Added character played time in chat once upon login." feature. Thank you! Also, I just started using your addon yesterday and am having some odd issues... On some characters it works wonders, on others it refuses to auto-deposit gold into the bank... I'm currently trying to te...
File: Dolgubon's Lazy Writ Crafter06/27/23
not depositing Grand Repair Kits
Posted By: Teva
I have the addon set to deposit all writ rewards (master writs, surveys, & repair kits) but it isn't depositing repair kits. This appears to be because in LootHandler.lua at line 499 is checking only for master writs & survey reports so it never does the processing in lines 513 & 514 since the repair kits don't match the if statement...
File: RidinDirty06/27/23
Played Time and AutoBanking
Posted By: Teva
Please add a setting to turn off the newly added "- Added character played time in chat once upon login." feature. Thank you! Also, I just started using your addon yesterday and am having some odd issues... On some characters it works wonders, on others it refuses to auto-deposit gold into the bank... I'm currently trying to te...
File: Auto Category - Revised06/02/23
Re: Re: Re: More than one crafter
Posted By: Teva
I really appreciate the changes you made to make the Character Knowledge rules work across multiple accounts but I wasn't able to use it in the way I'd hoped when I attempted to implement it. It seems to only be able to check ONE character name as the "crafter"? Could that be set to check several characters like the Unknown Tracke...
File: Bar Steward - Multi Toolbar06/02/23
PTS Errors
Posted By: Teva
I went on the PTS today and rolled up a new character there. Immediately upon logging in I received the following error message: user:/AddOns/BarSteward/data/widgets/character.lua:687: operator / is not supported for number / nil stack traceback: user:/AddOns/BarSteward/data/widgets/character.lua:687: in function 'update' user:...
File: Auto Category - Revised06/01/23
Re: More than one crafter
Posted By: Teva
Any update on this issue? I'd love to see it fixed soon if possible. I really appreciate the changes you made to make the Character Knowledge rules work across multiple accounts but I wasn't able to use it in the way I'd hoped when I attempted to implement it. It seems to only be able to check ONE character name as the "crafter...
File: Auto Category - Revised04/16/23
Re: Re: Re: Re: Re: Auto sorting is not working by categories.
Posted By: Teva
None of my set items are being separated by sets. You need to have a fairly high priority rule that just calls autoset(). So I make a new category and just put this autoset() in the rules. You can. I think there might already be a rule in the set provided with the addon - so you could just find it and add it to the bag (backpa...
File: Auto Category - Revised04/16/23
More than one crafter
Posted By: Teva
I really appreciate the changes you made to make the Character Knowledge rules work across multiple accounts but I wasn't able to use it in the way I'd hoped when I attempted to implement it. It seems to only be able to check ONE character name as the "crafter"? Could that be set to check several characters like the Unknown Tracke...
File: Bar Steward - Multi Toolbar03/18/23
color coding of Seals of Endeavor?
Posted By: Teva
Hi there, Would it be possible to color-code the Seals of Endeavor on the bars so that when 0/1 weekly is completed it is red and when 1/1 weekly is completed it is green? And with the daily Seals of Endeavor too, for 0/3 red and 3/3 green and maybe yellow for 1/3 or 2/3? Thanks, Tevalaur
File: LibAddonMenu - OrderListBox widget03/16/23
Thanks Teva. I think it should be...
Posted By: Teva
Thanks Teva. I think it should be fine, had tested it in the past days and got no errors so far. The resizeToFit calls are only problematic on label controls not on TopLevelControl (TLC) or others. The game should notify you if there are problems, by showing you an error message too. Thanks for that reassurance. After errors w...
File: Bar Steward - Multi Toolbar03/16/23
Re: Re: SetResizeToFitDescendents(true)
Posted By: Teva
Thank you for that info! After having errors running Azurah earlier this week I had done a multi-folder search for that string with Multi-File Find to identify if it was truly gone from the addons on my machine. With the info that it's not truly deprecated altogether I'll hope none of the remaining bits of it make trouble down the li...
File: Votan's Crafting Quick Access03/15/23
potential problems after Scribes of Fate update
Posted By: Teva
Main.lua line 2 calls upon SetResizeToFitDescendents() which ZOS deprecated this week and could potentially cause errors. If this addon is still maintained, please check if that line needs removal/adjustment to avoid errors. smithingQuickAccess:SetResizeToFitDescendents(false) P.S. Does this update itself to automatically reflect...
File: LibAddonMenu - OrderListBox widget03/15/23
SetResizeToFitDescendents
Posted By: Teva
Just a heads up that in LAM2_orderlistbox_widget.lua line 941 is calling cursorTLC:SetResizeToFitDescendents(true) which I fear could cause errors over that deprecated function were it to process the request.
File: Azurah - Interface Enhanced03/15/23
SetResizeToFitDescendents
Posted By: Teva
Just a heads up that Settings.lua at line 271 still calls "SetResizeToFitDescendents" (which ZOS deprecated with the update this week and can cause errors if this line were to process).
File: Bar Steward - Multi Toolbar03/15/23
SetResizeToFitDescendents(true)
Posted By: Teva
In the ui folder within widget.lua at line 19 is: self.control:SetResizeToFitDescendents(true) I'm just reporting it since this is an obsolete call that can cause errors if called upon. P.S. I stumbled upon it while trying to find a way to truncate "Boon: The Shadow" to shorter text such as "Shadow" beside the mundus icon... s...
File: Azurah - Interface Enhanced03/13/23
a temporary way to use the addon
Posted By: Teva
I can't promise everything works correctly, but can say that by commenting out one line I was able to load in without errors... Within Core.lua function Azurah:CreateOverlay, I commented out what appears as line 369 in my copy: -- o:SetResizeToFitDescendents(true) that's 2 dashes in front of that line to remove it from processing.
File: Craft Bag Extended03/10/23
LibDebugLogger entry
Posted By: Teva
LibDebugLogger shows an error (oddly not noticed before, but seen yesterday) associated with this addon: = { = 1678396214558, = "2023-03-09 13:10:14.558 -0800", = 1, = "E", = "UI", = "/EsoUI/Ingame/Inventory/InventorySlot.lua:749: Attempt to access a private fu...
File: Jack of all Trades - Automatic CP Respec12/29/22
Re: 3k gold each swap?
Posted By: Teva
Will this addon end up costing 3k every time it swaps points? It shouldn't cost any gold because all it does is swap the ACTIVE stars, doesn't put points in and out of the stars themselves.
File: Jack of all Trades - Automatic CP Respec12/15/22
Steed's Blessing on Sprint
Posted By: Teva
Any chance of making Steed's Blessing slot on Sprint? Thank you for any consideration and/or effort. Your addon is wonderful and such a help!
File: Auto Category - Revised11/01/22
When I transfer something from one...
Posted By: Teva
When I transfer something from one inventory to another (e.g. bag to the bank or storage) some of the remaining items jump categories and rearrange themselves randomly, ending up in the wrong place. What is causing this? I'm not sure. Trying to figure it out. I can promise that this never happened before either the release of "...
File: FCO ItemSaver08/20/22
I went into a jewelry station to re...
Posted By: Teva
I went into a jewelry station to research an infused ring and got this error: user:/AddOns/FCOIS/src/FCOIS_FilterButtons.lua:383: attempt to index a nil value stack traceback: user:/AddOns/FCOIS/src/FCOIS_FilterButtons.lua:383: in function 'FCOIS.UpdateFCOISFilterButtonColorsAndTextures' |caaaaaa p_buttonId = 1, p_butto...
File: FCO ItemSaver08/18/22
ln 765 in src/FCOIS_ContextMenus.lua ERROR
Posted By: Teva
I too right-clicked a marked item in inventory and received this or similar error: user:/AddOns/FCOIS/src/FCOIS_ContextMenus.lua:765: operator .. is not supported for nil .. string stack traceback: user:/AddOns/FCOIS/src/FCOIS_ContextMenus.lua:765: in function 'checkIfCachedLastAddMarkDataCanBeUsed' |caaaaaa fcoisItemInst...
File: Bar Steward - Multi Toolbar07/30/22
Feature Request
Posted By: Teva
I've just discovered your addon and love the widgets that cover newer aspects of the game, but miss a feature from the original The Elder Bar -- namely the ability to make the background colour of the bar be red when in combat and back to normal when combat ends. Would you please consider adding such a setting/feautre? Thank you....
File: Auto Category - Revised07/16/22
Glad it works now, but I still beli...
Posted By: Teva
Glad it works now, but I still believe you should check the Снарняжение пpивязывается rule. The error message indicated that there was something wrong with it and the code to handle broken rules wa...
File: Unknown Tracker05/20/22
Re: Changing order of 'toons in the tooltips?
Posted By: Teva
I've been using this great addon for a while, but I've deleted/created some 'toons, and moved some up/down on the login menu. If I was to uninstall UT and variables, then reinstall and log into each character in order - would that change the order the 'toon names appear in the tool tip list to match the login order, and omit 'toon...