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Results: 181Comments by: Cardinal05
File: Essential Housing Tools12/09/18
@Cardinal05: c:AddItem is your ene...
Posted By: Cardinal05
@Cardinal05: c:AddItem is your enemy :). Call it with c:AddItem(..., ZO_COMBOBOX_SUPRESS_UPDATE) call c:UpdateItems() once after bulk adding where sorting is needed. specially the ones of the EHT.Util.GetEmoteSlashNames() loop And you may take a look to a the concept of "control pool". Thank you so much for letting me know a...
File: Essential Housing Tools12/09/18
Re: Re: Re: As usual, I love the FX features...
Posted By: Cardinal05
but, I can't get my wife to see them when she visits my house and I can't see hers when I visit her house. Don't worry -- from all of the reports that I have had from helpful folks like yourself, it seems as though the Map Ping data transfer approach is going to be incredibly unreliable. The reason seems to be a host of other add...
File: Essential Housing Tools12/09/18
I'm not entirely positive, but am I...
Posted By: Cardinal05
I'm not entirely positive, but am I able to select and copy/save multiple furniture sets? I may need to temporarily remove some furniture from different areas of my home to make room for a project, and I remember EHT throwing fits when selecting items that are far apart. You sure can! You can select and save any group of items (a...
File: Essential Housing Tools12/07/18
Hey, I remember a while back you'd...
Posted By: Cardinal05
Hey, I remember a while back you'd added support for people to see what the name of a visited house was (I'm sure you understand what I mean). I never saw the names of the homes I visited, so I assumed they were never renamed. However, someone streamed my primary, and while watching it I saw that the name I set wasn't what displayed...
File: Essential Housing Tools12/07/18
Re: Lua Error
Posted By: Cardinal05
Love the idea behind this mod! That said, I'm getting this error when clicking on "Revert to Last Save" when attempting to place something where it originally was after I accidentally moved it Haha, no - no you are not crazy. First, thank you for the Stack Trace there - that helped me identify the underlying issue. It seems...
File: Essential Housing Tools12/07/18
Re: As usual, I love the FX features...
Posted By: Cardinal05
but, I can't get my wife to see them when she visits my house and I can't see hers when I visit her house. Don't worry -- from all of the reports that I have had from helpful folks like yourself, it seems as though the Map Ping data transfer approach is going to be incredibly unreliable. The reason seems to be a host of other add...
File: Essential Housing Tools12/07/18
Okay, I created the ice rink. Now i...
Posted By: Cardinal05
Okay, I created the ice rink. Now is it possible to stop the f/x from colliding into one another? When I put up snowfall, as the snow hit the ice, that effect disappears and starts to look disjointed/clippy. It's pretty bad actually. Also does that to my glass window. At this time, it doesn't appear I'd be able to have snow on top of...
File: Essential Housing Tools12/06/18
It certainly is -- and it's by usin...
Posted By: Cardinal05
It certainly is -- and it's by using those paint buckets :-) So, when you are in Housing Editor (F5) mode, just toggle to cursor mode and click on any of your Essential Effects(tm) paint buckets to edit that effect. The Effect Editor panel will appear, allowing you to move, resize, rotate, pitch and color the effect in any way that...
File: Magic Carpet12/05/18
Really loving this add on, but I ha...
Posted By: Cardinal05
Really loving this add on, but I have a weird problem. The High Elf Carpet Water theme is always slanted, never level. No problem with the planks. Let's see if trying to share the image works. https://drive.google.com/file/d/1rPz_gjO_Xj-3gpTq_sAL63TTPxV6vssU/view?usp=sharing Ah -- ok, so that slant there is to give you a 100%...
File: Essential Housing Tools12/05/18
Uh, is it possible to select the ef...
Posted By: Cardinal05
Uh, is it possible to select the effects and move them? I notice a paint bucket when I go into the editor, but I'm really not sure what it's for. It certainly is -- and it's by using those paint buckets :-) So, when you are in Housing Editor (F5) mode, just toggle to cursor mode and click on any of your Essential Effects(tm) pain...
File: Essential Housing Tools12/05/18
Have you checked it with your addon...
Posted By: Cardinal05
Have you checked it with your addon? I think I have something. Look at the count of that sorting function: http://www.plastique-music.de/EHT.jpg I am so sorry Votan -- I am not sure how to interpret those metrics though. Was that a profile of the loading of the Triggers tab? Also, as far as I know, I don't have any table.sort(...
File: Essential Housing Tools12/04/18
The addon is real awesome, but also...
Posted By: Cardinal05
The addon is real awesome, but also real "heavy" at startup. Would it be possible to split the addon into "designer" and "run-time"? "Run-Time" loads FX and handles triggers and scenes, but no UI. Thanks a lot. A great question. So, I believe that the bulk of the startup processing or load time incurred is a result of the po...
File: Essential Housing Tools12/03/18
The addon is real awesome, but also...
Posted By: Cardinal05
The addon is real awesome, but also real "heavy" at startup. Would it be possible to split the addon into "designer" and "run-time"? "Run-Time" loads FX and handles triggers and scenes, but no UI. Thanks a lot. A great question. So, I believe that the bulk of the startup processing or load time incurred is a result of the po...
File: Essential Housing Tools12/01/18
Re: WOW
Posted By: Cardinal05
The new effects are pretty cool! i didnt check the update log, so it scared me a bit last night when i clicked the new button and suddenly there was a whirlpool in the middle of my house :D I am presuming the effects are only visible to other people with this addon installed? I was hoping ZOS would implement a way to put water in you...
File: Essential Housing Tools12/01/18
Wow Cardinal - you've outdone yours...
Posted By: Cardinal05
Wow Cardinal - you've outdone yourself with the 3D Effections - just amazing work!!!! Thank you so much, Chris. Please let me know if you have any questions, run into any issues or have any suggestions. The feedback is always welcome! :banana:
File: Essential Housing Tools11/30/18
Whoa. Can't wait to try out the win...
Posted By: Cardinal05
Whoa. Can't wait to try out the wintry effects. I've been trying to figure out how I'm going to decorate for a Christmas party coming in a couple of weeks. ...and I can't wait for all of you to try it out. Please do keep in mind that it's in a Beta state at the moment, so it's subject to change. Additionally, the effects -- just...
File: Essential Housing Tools11/30/18
Re: question
Posted By: Cardinal05
Is there a way to get it to set it so it can only show you what things that you are carrying and not what is in the bank and boxes? Thanks. Love the Addon You are literally about the 8th or 9th person to ask for that in the last month. Lol. I added a line item to my project plan for a new feature that will give you the abilit...
File: Essential Housing Tools11/24/18
Re: Might of the Lost Legion attuned Jelwery Station wanders off...
Posted By: Cardinal05
When I first place it down and attempt to move in in pod or row, it ends up about 1028m off in a random direction. Then I can not move it using EHT unless I am only targeting it. Add it to the rest of the set, can not move anything. remove the Jewelry station from the group then I can move those three. FYI since this last patc...
File: Essential Housing Tools11/22/18
Re: Got Lost Testing a Portal...
Posted By: Cardinal05
Did You Know The Cardi Man Can? :banana: https://www.youtube.com/watch?v=m6mx8ovIsM4 <3 the video so so much! So awesome!!! ...and yes, yes I have heard just that. Only time will tell... (but the Space Odyssey definitely can =P)
File: Essential Housing Tools11/18/18
Sorry about that! I had changed "C...
Posted By: Cardinal05
Sorry about that! I had changed "Clear" to "New" a while back in order to make the Select and Trigger tabs more consistent with one another. Let me know if you have any other questions though! :-) Aside from hacking the music box to allow us to record a greeting for our guests, I can't think of anything. But seriously you've do...
File: Essential Housing Tools11/18/18
Re: A couple requests
Posted By: Cardinal05
a couple requests, (not sure if they are doable) but.... one is an item count that includes the total available. For example the icon showing 593/600 another option,... can we see a chat entry that say the name of the person who has just entered our house? Often guildies just show up, and it would be cool to know who...
File: Essential Housing Tools11/16/18
For the life of me, I cannot figure...
Posted By: Cardinal05
For the life of me, I cannot figure out how to clear my selection. Whenever I choose an item it gets added to the items I already have selected. So if I save my house I have to right click on every item in the selection window to remove them. In the tutorials I see a "Clear" option, but for some reason I do not have this option ht...
File: Essential Housing Tools11/13/18
Re: Re: Re: Location based triggers & multiple floors
Posted By: Cardinal05
Hi. I just noticed something. If you have a location based trigger and happen to have a second floor above it you can trigger it from the wrong floor compared to where it was intended. (psijic house near entrance and flat area directly above) I suspect that location triggers don't take the players position in height into acco...
File: Essential Housing Tools11/12/18
Re: Location based triggers & multiple floors
Posted By: Cardinal05
Hi. I just noticed something. If you have a location based trigger and happen to have a second floor above it you can trigger it from the wrong floor compared to where it was intended. (psijic house near entrance and flat area directly above) I suspect that location triggers don't take the players position in height into acco...
File: Essential Housing Tools11/12/18
Re: Re: Re: Re: Re: Re: Re: Re: /say triggers
Posted By: Cardinal05
Hi, I'm finding that in creating triggers involving the game chat they are activating animations that are not connected to them before activating what they are supposed to. Other types of triggers do not share this problem. Hi there! First, thank you for letting me know. Just to clarify, is the issue that after defining a Trigge...