Results: 13Comments by: Tatanko
File: Dustman08/21/23
Re: IsInTutorialZone function removed
Posted By: Tatanko
in Line 1593 in Dustman.lua, it wants to call IsInTutorialZone() which seems like a function that ZoS removed or renamed. This results in an popup error in the function OnPlayerActivated() in line 1584. Interesting! I narrowed down that I am only getting the error on 2 of my 25 characters, and those 2 are the only ones that haven't...
File: Fog Mod (Fog Reduction)(Stable)08/04/23
Tried this morning with 1.5, withou...
Posted By: Tatanko
Tried this morning with 1.5, without ReShade, and my game is still crashing before I even make it to the login screen.
File: Fog Mod (Fog Reduction)(Stable)08/03/23
Will today's release 1.4-1 work wit...
Posted By: Tatanko
Will today's release 1.4-1 work without ReShade? 1.4 was crashing/freezing on the login screen for me, and I don't care to install ReShade just for this.
File: Fog Mod (Fog Reduction)(Stable)03/13/23
Since Update 37, this has been cras...
Posted By: Tatanko
Since Update 37, this has been crashing my game at the main menu. Same here. I had other issues that I addressed first, and then the last thing I did after making sure the game and all of my addons worked properly was to come here and try the fog mod again. Nope. Crashes before I even finish logging in.
File: Fog Mod (Fog Reduction)(Stable)03/11/23
Version 1.2r1 does not seem to be w...
Posted By: Tatanko
Version 1.2r1 does not seem to be working properly for me; it appears to be ignoring my chosen setting (5). When I revert to 1.1 and apply a non-default setting like 5, it works as intended. The difference is noticeable before I even leave the character select screen. The Spindleclutch fog is definitely something I would like to s...
File: Fog Mod (Fog Reduction)(Stable)02/07/23
I tried 10, 8, and 5. The latter se...
Posted By: Tatanko
I tried 10, 8, and 5. The latter seems to be the ideal mix for me!
File: Fog Mod (Fog Reduction)(Stable)02/06/23
Are you able to tell us which profi...
Posted By: Tatanko
Are you able to tell us which profile would correspond to the game's "normal" fog distance? (e.g. 2, 3, 5)
File: Bank Manager Revived - Slim Edition10/05/22
Re: Re: Alliance Points
Posted By: Tatanko
I think i found the problem. If the keep currency is 0 there wont be moved any. However if you want to move all AP from the bank to your inventory the most easy way is to switch "Don't keep any Alliance Points" to on and also "Keep in Bank instead of Bag" to on and don't touch the "Keep Currency" slider and the "Fill up To slider" at...
File: Bank Manager Revived - Slim Edition10/01/22
Alliance Points
Posted By: Tatanko
Hello! Love the addon and it has worked flawlessly for 99% of my needs. One function does not appear to be working for me however: it will not automatically withdraw Alliance Points; it will however automatically deposit them and handles other currencies as expected. I am unsure why it won't withdraw AP, as I'm using the same sett...
File: Ayleid Wells04/05/22
Interior Locations
Posted By: Tatanko
Hello again! With your latest update you added a well that is located inside a delve, so I thought I would share my own list of confirmed locations where an *active* well can be found inside. Black Vine Ruins (Malabal Tor) Enduum (Glenumbra) Fardir's Folly (Reaper's March) Gandranen Ruins (Shadowfen) Nairume's Prison - Falin...
File: Ayleid Wells02/12/22
Inactive Well
Posted By: Tatanko
Greetings! I have found a single discrepancy in your marked locations for wells: Elden Root. There is indeed a well here, but it is not usable. I had my character idled here for 30+ minutes and it never became active. If you wish to mark all wells, including inactive ones, I have lots of others I can share! :D
File: Master Merchant 3.004/12/21
Re: Even more verbose?
Posted By: Tatanko
One of the changes for 3.5.23 is "Removed verbose mode". However, it's more verbose than ever for me. Agreed. This is a puzzling change. Please include verbose mode in future releases @Sharlikran.
File: Dolgubon's Lazy Writ Crafter06/10/20
My batch of writs this morning was...
Posted By: Tatanko
My batch of writs this morning was without issue while using 2.9.2.2 and 3.0. Thank you for your diligence in getting the auto-loot working properly again. I dare say it's actually better/faster now!