Results: 29Comments by: cosh
File: BiteTimers05/28/20
thx for the quick fix :banana: Oh...
Posted By: cosh
thx for the quick fix :banana: Oh AWESOME, thank you for the update! <3 No problem :)
File: Bandits User Interface03/29/19
Is it possible to scale quick slots...
Posted By: cosh
Is it possible to scale quick slots panel? Icons become too small if you set quick slot count more than 3.
File: Dolgubon's Lazy Writ Crafter11/09/18
Have you noticed if you have a full...
Posted By: cosh
Have you noticed if you have a full bag (or almost full perhaps) the addon ends up in a endless loop trying to open the writ rewards. Maybe could add a check not to open them if there's only 5 or so slots left in the bag and give a warning to the chat. I only noticed this today when my sub ended and no more lovely craft bag :D...
File: AiM's Synergy Tracker09/01/18
Can you please add option to scale...
Posted By: cosh
Can you please add option to scale addon window?
File: Dolgubon's Lazy Writ Crafter11/21/17
Once you've turned in all the quest...
Posted By: cosh
Once you've turned in all the quests it should go through and open all of the containers after a short delay. It works now :banana:. Not worked before because of "Autoloot behaviour" option which was set to "Copy the settings under the Gameplay settings". So I changed it to "Autoloot". Thanks, Dolgubon!
File: Dolgubon's Lazy Writ Crafter11/20/17
The delay is not a bug, and is in f...
Posted By: cosh
The delay is not a bug, and is in fact a new feature. The add-on will not open containers while your cursor is pointed at a writ turn in spot, and there's a two second period after a quest complete where it waits regardless of that. Ok. Thanks. I will try to move cursor away. Will check it on tomorrow writ quests.
File: Dolgubon's Lazy Writ Crafter11/20/17
What language do you guys play in?...
Posted By: cosh
What language do you guys play in? I'm not encountering that issue. English. The problem is somewhere in slotUpdateHandler function. It disappears after replacing slotUpdateHandler to previous version. New function opens containers sometimes. Fast or after big time delay (up to 15 seconds).
File: Dolgubon's Lazy Writ Crafter11/18/17
Seems that the add-on is not openin...
Posted By: cosh
Seems that the add-on is not opening mats shipments from writ containers. Not sure why. I did writs on 7 toons and this was consistent. I have same problem. It came since last 36.9 version.
File: Custom Titles08/10/17
Account: @alcosh Title to change:...
Posted By: cosh
Account: @alcosh Title to change: Librarian New title: Psijic Thanks!
File: Custom Titles08/08/17
Re: Re: custom title
Posted By: cosh
No more titles will be granted Why? If ppl can't add custom titles for themselves then why they want to see custom titles of other ppl? They just start use "Disable Custom Titles" addon after that :D
File: BiteTimers07/20/17
Re: Update?
Posted By: cosh
Is there any way we can get an update to this add-on, please? Thank you. It is compatible with Morrowind (3.0) patch and still works fine.
File: Master Merchant06/09/17
Is it possible to remove "Craft Cos...
Posted By: cosh
Is it possible to remove "Craft Cost" text from item's tip?
File: TxtOutput05/12/17
Hey! Can u please remove "empty bo...
Posted By: cosh
Hey! Can u please remove "empty book" icon, which appears when "auto on/off" keybind pressed? It is a little distractive :) Also Is it possible to add function for auto-copy text to clipboad when dialog changes? Some ppl (like me) too lazy for selecting text and pressing ctrl-c.
File: BiteTimers05/12/17
Re: Remove
Posted By: cosh
Would it be possible to add an option to remove characters without the ability to bite? Right now, the addon takes up more screen real estate than I like. Thank you so much for this addon, it's quite helpful! Just updated addon. Uncheck "Show Pure" checkbox in addon settings. It will hide all not vampire and not werewolf charac...
File: Dolgubon's Lazy Writ Crafter04/02/17
That code was some test code for so...
Posted By: cosh
That code was some test code for something else, and I left it in by accident in version 34.16, and took it out in version 34.17. I'm not quite sure how it snuck in again. That's ok. Sht happens :) Still your addon is best for crafting. It saves a lot of time.
File: Dolgubon's Lazy Writ Crafter04/02/17
LootHandler.lua:279: DestroyItem(ba...
Posted By: cosh
LootHandler.lua:279: DestroyItem(bag,slot). This string causes destroying of normal quality items from Jester festival containers. Like Cherry Blossom Twig and Dazzlers.
File: Dolgubon's Lazy Writ Crafter04/01/17
Addon crafted Legendary item instea...
Posted By: cosh
Addon crafted Legendary item instead of Epic... Is it possible to deny item auto-improvement or do something else to prevent such waste of legendary materials?
File: Dolgubon's Lazy Writ Crafter04/01/17
Just updated addon from v34.12 to 3...
Posted By: cosh
Just updated addon from v34.12 to 34.20. And now I see negative (red) numbers for available materials when crafting (string like "Crafting will use 39 Ancestor Silk (-9865 available)"). Is it bug or 1st april joke? :)
File: AwesomeGuildStore08/02/16
This error only occurs when you use...
Posted By: cosh
This error only occurs when you use an outdated version of AwesomeGuildStore. Updating the addon will fix it. ;) Shame on me. I really used old version of this mod :o After updating to new version issue gone. Thank u very much, Sirinsidiator!
File: AwesomeGuildStore08/02/16
After intalling patch v2.5.5 I got...
Posted By: cosh
After intalling patch v2.5.5 I got some errors on character load: user:/AddOns/AwesomeGuildStore/i18n/en.lua:32: function expected instead of nil stack traceback: user:/AddOns/AwesomeGuildStore/i18n/en.lua:32: in function '(main chunk)' user:/AddOns/AwesomeGuildStore/searchfilters/CategoryPresets.lua:13: attempt to index a n...
File: BiteTimers04/24/16
thanks for this addon :) the only...
Posted By: cosh
thanks for this addon :) the only thing I can think of to make this even better, would be to show which alliance the characters are - the symbol or an abbreviation, for example. but I don't know it that's possible. I will add this feature to next version of addon. It will be updated next tuesday.
File: Hello World04/05/16
Indeed, this package has two spicy...
Posted By: cosh
Indeed, this package has two spicy mistakes. :) 1. Look closely to the name of the zip. The name of the addon folder must match the manifest file name. 2. Normally (as a convention) the zip contains the addon folder in its root. Not the files directly. HellowWorldSkeleton\HelloWorldSkeleton.txt And welcome to the addon devs :...
File: Hello World04/05/16
I've installed this mod. I see it i...
Posted By: cosh
I've installed this mod. I see it in ADD-ONS list (it isn't out of date). But I don't see any HelloWorld window :( Also, there are no settings for this mod in SETTINGS->Addon Settings and Settings->Add-Ons. And no keybindings in CONTROLS->Keybindigs. Any tips how to make it works?
File: AUI - Advanced UI03/10/16
Re: Re: Re: Unit Frames are gone
Posted By: cosh
Renaming it to what? to AUI.lua.bak for example.
File: AUI - Advanced UI03/09/16
Re: Unit Frames are gone
Posted By: cosh
Unit frames are gone. No setting for them can be located in the addon area of this mod. They worked yesterday. i had same problem. renaming file SavedVariables\AUI.lua helped me (it seems some variables was imported not correctly to new version)