Results: 30Comments by: SaucyJack
File: Furniture Catalogue07/21/20
Any updates on the solitude and the...
Posted By: SaucyJack
Any updates on the solitude and the vampiric plans? My known ones show up when I choose the "known" filter, but the unknowns don't show up when I choose the "unknown" filter.
File: ItemPreview (discontinued)05/21/19
I changed the API number or whateve...
Posted By: SaucyJack
I changed the API number or whateveer it is in the txt file; that still doesn't allow me to preview half the items people have listed. When I click on them, all it does is zoom to my character. Anyone have a fix or an alternative to this addon?
File: Furniture Catalogue04/28/18
When I try updating this in minion,...
Posted By: SaucyJack
When I try updating this in minion, the update "hangs" right at the end and won't finish out. When I tried a fresh install, the download "hangs" right at the end and won't finish out. Is anyone else experiencing this? Is there a fix? My Minion is up-to-date.
File: CraftStore Fixed and Improved03/19/17
Is it possible in the furniture cra...
Posted By: SaucyJack
Is it possible in the furniture crafting section to... a) show a total number of plans known b) be able to separate the plans by colour (white/green/blue/purple/gold) as well along with diagram/pattern/praxis/etc. c) be able to toggle off plans of stuff only available in the crown store? There are plans like "Design: Haj Mota Head...
File: FurnitureShoppingList03/12/17
YOU ARE A CHAMPION.
Posted By: SaucyJack
YOU ARE A CHAMPION.
File: Furniture Catalogue03/02/17
So, if you go here it shows a data...
Posted By: SaucyJack
So, if you go here it shows a data dump of all the furniture plans that exist. I noticed on that list there are green plans like this and this and this, but when I use FC to search for all the green plans I don't know, those plans aren't listed even though they also aren't listed in the plans I DO know. There's probably about 20 s...
File: HarvestMap10/07/16
Aside from the "some node types are...
Posted By: SaucyJack
Aside from the "some node types aren't showing up" bug, my 3d pins are also doing this wonky phasing in-and-out thing. Here's a pic of how they look *when they're visible*, but this screenshot was taken by getting into just the right position to have it show up. Most times the 3d pin's phased out. I was able to repoduce the issue...
File: HarvestMap10/07/16
Aside from the "some node types are...
Posted By: SaucyJack
Aside from the "some node types aren't showing up" bug, my 3d pins are also doing this wonky phasing in-and-out thing. Here's a pic of how they look *when they're visible*, but this screenshot was taken by getting into just the right position to have it show up. Most times the 3d pin's phased out. https://s9.postimg.org/hzg91xt4v/...
File: HarvestMap10/06/16
Just checking: The pins were also r...
Posted By: SaucyJack
Just checking: The pins were also removed from the Coldharbor, Craglorn and Cyrodiil maps? I'm asking because these zones are saved in the same file as the DLC zones. If the pins on these zone weren't deleted, then the issue is probably savefile related. In all original AD/DC/EP zones, I can see only chests, fishing spots, troves...
File: HarvestMap10/06/16
So I'm running into a weird bug:...
Posted By: SaucyJack
So I'm running into a weird bug: In Wroth, Hew's, and Gold Coast, everything works as intended. In all of the original zones, only certain types of node pins are working - I can see chests, troves, fishing spots, cloth, and wood; all of my ore, rune, heavy sack, alchemy and solvent nodes are gone. I've updated to the latest ve...
File: HarvestMap10/06/16
So I'm running into a weird bug:...
Posted By: SaucyJack
So I'm running into a weird bug: In Wroth, Hew's, and Gold Coast, everything works as intended. In all of the original zones, only certain types of node pins are working - I can see chests, troves, fishing spots, cloth, and wood; all of my ore, rune, heavy sack, alchemy and solvent nodes are gone. I've updated to the latest ve...
File: HarvestMap05/05/16
Thanks a lot for your mail! I thin...
Posted By: SaucyJack
Thanks a lot for your mail! I think I was able to fix the issue. It seems some operating specific settings on how text is alphabetically ordered when it contains special characters like ~ caused the issues. It would explain why most people didn't have the problems of disappearing pins. Are you by chance using a mac? I think the di...
File: HarvestMap05/04/16
Sure, I'll email you my .lua file,...
Posted By: SaucyJack
Sure, I'll email you my .lua file, but the odd thing is that I got my lua files from the merge site - so if that data's working for other people, I can't see why it wouldn't work for me, as it's the same data.
File: HarvestMap05/03/16
Re: Missing pins
Posted By: SaucyJack
I imported the HarvestMap data from http://www.teso-harvest-merge.de/ but the blacksmithing and enchantment pins don't show on the map. I've check that the imported files does have the data for these and I had all pin types turned to on when importing. Any ideas how to get the missing pins to show or what the problem might be?...
File: DoItAll with FCO ItemSaver support12/04/15
If anyone uses "Votan's fish fillet...
Posted By: SaucyJack
If anyone uses "Votan's fish fillet" addon, it has a function where, when you fillet a bunch of fish, if you hover over a stack of fish, in the tooltip it shows you a ratio of how many perfect roe you've gotten vs. how many fish you've filleted and spits out a percentage (something like, "8/600, 1.33%). Is it possible to juryrig t...
File: Master Merchant05/02/15
PHILGO I LOVE YOU HAVE MY CHILDREN...
Posted By: SaucyJack
PHILGO I LOVE YOU HAVE MY CHILDREN PHILGO
File: MiniMap by Fyrakin03/01/15
I don't play on the PTS; but LibMap...
Posted By: SaucyJack
I don't play on the PTS; but LibMapPins doesn't show that any updates need to be...well, updated. So I guess I'm waiting for the 1.6 patch and then I'll be able to fix this? Do you have installed LibMapPins library as a stand-alone addon? If you don't have real reason I usually do not recommend installing stand-alone libraries. The...
File: MiniMap by Fyrakin03/01/15
I don't play on the PTS; but LibMap...
Posted By: SaucyJack
I don't play on the PTS; but LibMapPins doesn't show that any updates need to be...well, updated. So I guess I'm waiting for the 1.6 patch and then I'll be able to fix this?
File: MiniMap by Fyrakin03/01/15
I've been using this addon in conju...
Posted By: SaucyJack
I've been using this addon in conjunction with harvesting addons that allowed me to show node locations on the map, but also set custom colours for the different nodes. Both the node pins and their respective colours used to show up on the minimap before the most recent update. Now for whatever reason, the node pins/locations are...
File: HarvestMap08/05/14
Yeah, if we were dumb and forgot to...
Posted By: SaucyJack
Yeah, if we were dumb and forgot to backup our savedvariables folder, where can we get a decently populated harvestmap.lua?
File: SimpleHelmetToggle05/20/14
Question - if it's in the API info...
Posted By: SaucyJack
Question - if it's in the API info to be able to hide a helmet, theoretically could it be altered to allow the hiding of other equip slots as well, like chest or shoes?
File: Guild Research - See all of your guildies researched traits05/03/14
Hey, thanks! Much appreciated! :)
Posted By: SaucyJack
Hey, thanks! Much appreciated! :)
File: Postal Service05/03/14
Ah, yep. Downloading the libs fixed...
Posted By: SaucyJack
Ah, yep. Downloading the libs fixed it. Thanks!
File: Postal Service05/03/14
I'm getting that second screenshott...
Posted By: SaucyJack
I'm getting that second screenshotted error as well.
File: Guild Research - See all of your guildies researched traits05/03/14
I don't suppose a Mac port's possible?
Posted By: SaucyJack
I don't suppose a Mac port's possible?