Results: 18Comments by: dan_el2
File: Votan's Fisherman09/03/23
Nodes in Deshaan
Posted By: dan_el2
It seems with U39 the Deshaan map got an offset. Based on my sample it's about 0.0019 in x and y direction. Any chance the coordinates in the addon files can be updated automagically?
File: Votan's Fisherman12/26/19
Fishing holes back in their location
Posted By: dan_el2
Now after going back to SE, then discovering new holes (the scrambled up ones still all together), then doing a reloadui all holes are back in their proper location. I don’t know what caused the issue to fix itself. But stuff is back to normal. The only thing I did was to remove the bundles libraries from the addon in favor of dir...
File: Votan's Fisherman12/25/19
Hello Votan, yesterday I've been f...
Posted By: dan_el2
Hello Votan, yesterday I've been fishing in South Elsweyr for the first time and everything looked fine. Today, after logging in, alle my South Elsweyr fishing pins got moved to one small area. I tried to restart the game a couple of times. Just once the pins were displayed correctly but now they stay messed up. https://www.cir...
File: Votan's Fisherman03/31/19
Hi! Can you please put back the...
Posted By: dan_el2
Hi! Can you please put back the option to turn off the map pins? I only use this addon for the reel-in notification. Thanks! It's in the map filters now. Open the map (press "M") and simply hide the pins. Should work, did not yet test. That's the corresponding part from the change log: version 1.12.3: - Another fix...
File: Votan's Fisherman03/28/19
Alright, even with all addons disab...
Posted By: dan_el2
Alright, even with all addons disabled the map pins are still off in some zones. See here: https://forums.elderscrollsonline.com/en/discussion/465290/bug-pc-eu-player-location-on-map-wrong-slightly-off-in-some-zones#latest
File: Votan's Fisherman03/25/19
Okay I tested and disabled addons t...
Posted By: dan_el2
Okay I tested and disabled addons that work with the map: * HarvestMap * LoreBooks * Lost Treasure * SkyShards * Votan's Fisherman Result is still the same. In the picture below I am in Craglorn standing in a river tried to sketch the edge of the riverbed. On the map I am clearly outside the river. Now I know that the map loo...
File: Votan's Fisherman03/24/19
Recently my map pins appear slightl...
Posted By: dan_el2
Recently my map pins appear slightly off (but so does my the character arrow/pin ingame) Could this be addon related? Example: In Greenshade at Zone Zoom lvl pins off to the left. In Greenshade at Marbruk Zoom lvl pins okay. In Craglorn at Zone Zoom lvl pins off to the right https://i.imgur.com/HYcZSvF.png
File: Votan's Fisherman03/19/19
Thanks for adding the different ico...
Posted By: dan_el2
Thanks for adding the different icons per water type. Looks fishy <>< (yes, that's a good thing) Do you have any instructions or a readme for the newly added /vfexport and /vfimport command? EDIT: I guess I figured it out (did not test it yet) Also @BlazeOfGlory Run "/vfexport" on source PC Run "/reloadui on source PC Copy...
File: Votan's Fisherman03/08/19
Re: Transfer Data
Posted By: dan_el2
Would be super helpful if you could share or transfer fishing point data. I game from 2 different PCs. You could copy-paste your saved variables file between the PCs. I did not try this, so be sure to make a backup of your file first! File should be here: C:\Users\USERNAME\Documents\Elder Scrolls Online\live\SavedVariables\Vo...
File: Votan's Fisherman03/08/19
In the addon settings there is the...
Posted By: dan_el2
In the addon settings there is the "Pin Level" setting that sets a (default) z-index for drawing icons on the map. Could you add an option to the context menu that appears when we click on a fishing hole pin on the map to increase/decrease the z-index of a specific pin? At the moment it feels like it's random which pins are drawn...
File: Master Merchant03/04/19
Re: Re: similar problem
Posted By: dan_el2
I've got some nil index, too. I simply purchased an item. I use the latest developer version of AwesomeGuildStore, filtering receipes I don't know. In addition this item was on my watchlist for ESO Master Receipe List and marked as unknown. I saved the details of the lua error if needed. user:/AddOns/MasterMerchant/MasterMerchant....
File: Master Merchant03/03/19
Re: similar problem
Posted By: dan_el2
I've got some nil index, too. I simply purchased an item. I use the latest developer version of AwesomeGuildStore, filtering receipes I don't know. In addition this item was on my watchlist for ESO Master Receipe List and marked as unknown. I saved the details of the lua error if needed. user:/AddOns/MasterMerchant/MasterMerchant....
File: AwesomeGuildStore03/03/19
Getting this error with the latest...
Posted By: dan_el2
Getting this error with the latest dev build 2079 (also previous version) when buying items. Purchase is successful but I see this error: user:/AddOns/MasterMerchant/MasterMerchant.lua:3939: table index is nil stack traceback: user:/AddOns/MasterMerchant/MasterMerchant.lua:3939: in function 'GetTradingHouseSearchResultItemInfo'...
File: AwesomeGuildStore03/02/19
Re: ZOS Stipend for sirinsidiator!
Posted By: dan_el2
ZOS should send a monthly stipend to sirinsidiator for providing an essential tool that keeps an important part of their game thriving! Donation sent. At least match it, ZOS! :) Good call, sent a donation too now.
File: AwesomeGuildStore03/02/19
Getting this error with the latest...
Posted By: dan_el2
Getting this error with the latest dev build 2079 (also previous version) when buying items. Purchase is successful but I see this error: user:/AddOns/MasterMerchant/MasterMerchant.lua:3939: table index is nil stack traceback: user:/AddOns/MasterMerchant/MasterMerchant.lua:3939: in function 'GetTradingHouseSearchResultItemInfo'...
File: AwesomeGuildStore02/28/19
@dan_el2: You need to use ALL files...
Posted By: dan_el2
@dan_el2: You need to use ALL files from the new addon version and must not make manual changes like keeping Settings.lua. There is also no point in keeping the old Settings.lua, since it doesn't store your old settings. Those are stored in a different directory outside the AddOns folder. Oh boi, of course, the SavedVariables fold...
File: AwesomeGuildStore02/27/19
Error on Startup
Posted By: dan_el2
Hi, Just installed the beta from Dropbox (I kept my previous Settings.lua file) and I am seeing this error message directly after enabling the addon: assertion failed stack traceback: : in function 'assert' user:/AddOns/AwesomeGuildStore/StartUp.lua:93: in function 'IntegrityCheck' user:/AddOns/AwesomeGuildStore/StartUp.lua...
File: My Build Continued07/22/18
Re: bug
Posted By: dan_el2
BugCatcher reports: Failed to create control 'NameBackdrop'. Duplicate name. Remove one line from the file "SkillView.lua" in this location: "C:\Users\USERNAME\Documents\Elder Scrolls Online\live\AddOns\MyBuild" and you should be fine. I know ZERO about lua files, but the error message seems to indicate that the Control called...