Results: 25Comments by: oGMo
File: Journal Quest Log03/04/23
This is the best
Posted By: oGMo
Yet another indispensable mod! Using it to clear out quests in areas, as I'm sure most are. In that vein.. would it be possible to add an option to default to displaying the current zone? Also a keybind to jump directly to this would be pretty handy too. Great work!
File: TraitBuddy11/25/22
Oh, no... the addon works great as-...
Posted By: oGMo
Oh, no... the addon works great as-is, including gamepad tooltips. If you could add support for Provisioning recipes that was displayed in gamepad mode, that would rock. Nothing else seems to support recipes in the gamepad UI. And TraitBuddy's easy configuration for craft-to-character would make this really nice.
File: TraitBuddy11/23/22
This is really good but (but!?) the...
Posted By: oGMo
This is really good but (but!?) the driving reason I use it is gamepad support. The one thing nothing seems to have though is gamepad tooltips about who knows what recipe! Would this be possible to add?
File: IsJusta Gamepad Inventory Update11/23/22
Bank categories
Posted By: oGMo
Hey this _definitely_ should have been part of the base game and makes inventory management on gamepad much saner! Rocks! Especially in the bank... except it doesn't always seem to categorize the bank?! I'm not sure what triggers this; sometimes it seems opening my inventory then the bank works, other times that doesn't seem to....
File: Synced Account Settings [Masteroshi430's branch]11/13/22
Re: Re: Behavior conflict / pChat
Posted By: oGMo
That addon also restores your chat window size setting, maybe you saved them before and it restores that setting? Try to resave it to see if it happens again (the icon is just on the top right of the chat window just before the one for the chat settings) Apparently the issue is having chat window settings and SAS restoring them, a...
File: Synced Account Settings [Masteroshi430's branch]11/13/22
Behavior conflict / pChat
Posted By: oGMo
Hey, great sanity-saving mod. Another one that should be included by default! One small issue: when using this mod and pChat, this seems to make the chat window partially pop up. I can't find a setting that will specifically stop the behavior. Usually this is most noticeable when the chat window is hidden/minimized to the lef...
File: Combat Indicator11/04/22
Wrong download?
Posted By: oGMo
Not sure if this is esoui.com's fault, but the download seems to be for BiggerChatWindow! ;) BTW thanks for super useful mod; should be built in!
File: Thief's Knapsack07/10/15
timer is wrong? or reset time chang...
Posted By: oGMo
timer is wrong? or reset time changed? 140/140 14:45 when new slots become avialable it must be 00:00 Craps sorry, haven't been playing as much recently. Will give it a check and update. Are you saying it rolls at midnight now or 14:00? Any idea on timezone?
File: Thief's Knapsack06/01/15
Re: Hide bar when not needed
Posted By: oGMo
Hi, would you consider adding a toggle for bar to auto-hide when I'm not doing any criminal activities? - no bounty - not sneaking - no stolen items in inventory - capped fencing limit ===> hide Thief Bar Thanks! I actually considered "hide when not sneaking," I guess it wasn't a dumb idea after all. :) I...
File: Thief's Knapsack05/23/15
Re: option to show number of stolen junk items
Posted By: oGMo
It would be great, if you could add an option to additionally / only show the number of stolen junk items. Hrm I will try and add this for the next version, which should hopefully take less time than the last!
File: Thief's Knapsack05/07/15
every time i zone or go through doo...
Posted By: oGMo
every time i zone or go through door or anything have to hit the keybinding to hide again Rereading this, if you're having this problem, it may be another mod ... I cannot reproduce this behavior. The hidden-state is saved and it should not be re-shown unless you explicitly press the toggle key. Anyone else have the same prob...
File: Thief's Knapsack05/07/15
do u think we can can and enable an...
Posted By: oGMo
do u think we can can and enable and disable keybinding i know we have show and hide but every time i zone or go through door or anything have to hit the keybinding to hide again if im out in the world and im not stealing i would like to turn it off with a keybinding, and then when im out stealing hit my keybinding to re enable. So...
File: Thief's Knapsack04/24/15
Can you separate dynamic bounty and...
Posted By: oGMo
Can you separate dynamic bounty and timer? I would like only dynamic timer if it possible:) Yeah I'll add this to the next rev along with reorganizing the config dialog I think.
File: CraftStore04/19/15
UI Error: user:/AddOns/CraftSt...
Posted By: oGMo
UI Error: user:/AddOns/CraftStore/CraftStore.lua:32: attempt to index a nil value stack traceback: user:/AddOns/CraftStore/CraftStore.lua:32: in function 'CS.GetCraftResearch' user:/AddOns/CraftStore/CraftStore.lua:32: in function 'CS.UpdateResearch' user:/AddOns/CraftStore/CraftStore.lua:32: in function 'CS.ShowMain' u...
File: Thief's Knapsack04/19/15
I tried to figure this out on my ow...
Posted By: oGMo
I tried to figure this out on my own, but your control seems to have a buffer around it I can't get rid of. For example, I am trying to place it at the top of the screen, but it doesn't go as high as all other text based controls - Wykkyd's Toolbar for example.; therefore, it doesn't lineup correctly when placed at the top. It goes s...
File: Thief's Knapsack04/15/15
Re: UI Error
Posted By: oGMo
Thank you very much for the great addon. However, I am now getting the following 2 errors: http://i62.tinypic.com/i5no6q.jpg The add-on also doesn't show up in the addon settings any more. I tried uninstalling and reinstalling the addon, but it didn't help. Oh cripe. I can't believe I screwed up the LibAddonMenu included...
File: Thief's Knapsack04/14/15
Can you make it so it's hidden when...
Posted By: oGMo
Can you make it so it's hidden when you open a menu? Thanks :) Done! hth.
File: Thief's Knapsack04/13/15
mby its because Addon Profiles addo...
Posted By: oGMo
mby its because Addon Profiles addon? While I haven't tested it with that, it seems unlikely, unless that does something funkier than "Enable these addons, ReloadUI()". But I suppose if you never get it without that enabled, and do get it with that enabled, that's something. Maybe just bad luck. Let me know if you still see i...
File: Thief's Knapsack04/13/15
And if possible the time left until...
Posted By: oGMo
And if possible the time left until the bounty goes away. Maybe check how FenceInfo does it. Hrm I wasn't aware of this addon; my intention was to avoid duplicating functionality, but it's in now I guess. I'm not sure how FenceInfo does it but TK seems reasonably accurate.
File: Thief's Knapsack04/13/15
onload not everytime - but rare...
Posted By: oGMo
onload not everytime - but rare Thanks. I can only assume this is because EVENT_ADD_ON_LOADED can occasionally fire matching an add-on before it's fully loaded. I've rearranged how initialization works to hopefully combat this, but, of course, let me know if it continues.
File: Circonians JunkIt Loot Manager04/12/15
Is it possible to sort advanced fil...
Posted By: oGMo
Is it possible to sort advanced filters by name or something before running them? E.g., if I have "Stolen, value<30, Junk" and also "Stolen, NeededResearch, Keep", they seem to fire arbitrarily (table order?), so maybe it's junked or maybe it's kept. If sorted, one could name filters like "50-StolenJunk" and "00-StolenKeepRecipe"...
File: Circonians JunkIt Loot Manager04/11/15
Not sure if this is an issue or I'm...
Posted By: oGMo
Not sure if this is an issue or I'm just using it wrong. I have an Advanced Filter: "JUNK", "Minimum item value: 30", "Stolen". Everything else "off". This works great on everything except the "junk" stolen loot, i.e. "Memento Mori", "Daedric Candlestick", etc. The debug window shows nothing when I steal one of these items. If...
File: Thief's Knapsack04/11/15
Can you also add a toggle-able disp...
Posted By: oGMo
Can you also add a toggle-able display of how many items can still be sold today ? Done! Was actually planning on having it out yesterday, then got caught up trying to figure out how the bounty times worked....
File: Thief's Knapsack04/10/15
Feature request: could you include...
Posted By: oGMo
Feature request: could you include a value for items i can still sell/launder? I'm not sure what you mean... the number of sells/launders you have left? I actually have that scheduled for the next release (later today), because it was driving me nuts as well. But if you mean something else by "value for items" then I'm not sur...
File: Thief's Knapsack04/09/15
Thanks! Happy pilfering!
Posted By: oGMo
Thanks! Happy pilfering!