Results: 41Comments by: uta.karas
File: BuffTimers208/31/21
Your API version 100036 does not ex...
Posted By: uta.karas
Your API version 100036 does not exist. Please check https://wiki.esoui.com/APIVersion or ingame via /script d(GetAPIVersion()) current version: 101031 oh thanks Baertram. sry i didn't check that. i will fix.
File: BuffTimers208/31/21
plz use debug mode
Posted By: uta.karas
sry but i can't meet indivisual issues because i have few time even playing eso these days. as described at top page, plz turn debug mode on and use an ability you wanna track. you can see buff names and ids. if nothing appears when you use an ability, this addon can't track that ability.
File: No, thank you! - Blackwood06/01/21
Re: Tip to get back preview option
Posted By: uta.karas
Thank you for the information. I added new option for camera rotation, so now you can choose "NoSpin without preview" or "Spin". Disabling the turning animation in the inventory also disables the preview option. To fix it, you can add the scene to the blacklist in this addon by editing your NoThankYou.lua in the addon's folde...
File: BuffTimers202/22/21
Request: https://eso-hub.com/en/...
Posted By: uta.karas
Request: https://eso-hub.com/en/skills/necromancer/grave-lord/blighted-blastbones I see the other blastbones in constants.lua but not this Stamina based version. Would it be possible to add this version as well? =) all morphs of blastbones are already allowed fading. try again and describe more information if you still have...
File: BuffTimers202/18/21
Please add in Modules\Constants.lua...
Posted By: uta.karas
Please add in Modules\Constants.lua in array BuffTimers.acceptFadeAbilityId = true, -- Mystic Orb = true, -- Force Pulse with Asylum Staffs thx for your request. I introduced Concentrated Force in new version, but rejected Orbs. because when I tested about Orbs, eso sent events in the wrong order if cast Orbs...
File: No, thank you! - Blackwood08/23/20
Re: Error spam from remaining 'LibStub' ref...
Posted By: uta.karas
Using DebugLogViewer you will notice a neverending error spam about line 1262. This is due to this line still referencing the now missing LibStub. To fix just change the line from "local LNTF = LibStub("LibNotifications")" to "local LNTF = LibNotifications" and the errors should go away. I recommend ising DebugLogViewer for detec...
File: BuffTimers203/07/20
Hi, Thank you so much for this awes...
Posted By: uta.karas
Hi, Thank you so much for this awesome addon. I have one problem The icon changes from Unstable Wall of Fire to a skull within a second of activating. https://i.imgur.com/TFH20Qx.png https://i.imgur.com/hdQ3wol.png It is, accurately, problem with vanilla. ESO has multiple effects in one ability, and sometimes one of them ha...
File: BuffTimers203/04/20
Hello, made a Tank profile on the...
Posted By: uta.karas
Hello, made a Tank profile on the second character (twink) I want to display the Inner Rage skill (example), but the skill is not picked up, what could be the problem? Other skills are not picked up either. Skills work on the main character. Here's a video: https://yadi.sk/i/eYsBXnxrh6FXMA please note that every ability is NO...
File: No, thank you! - Blackwood02/25/20
Re: Re: Re: Trying to add No spin Toggle command
Posted By: uta.karas
Thanks you for taking the time to let me know what is wrong with the code! It works great! It would be cool if it became a feature for the next update for people to use, as the code is already there ! Thanks take care As I already said some times I just maintain this addon and I don't intend to implement any features into...
File: No, thank you! - Blackwood02/20/20
Re: Trying to add No spin Toggle command
Posted By: uta.karas
Hello I am new to coding, I would really appreciate if you could help me with adding a no Spin toggle command or keybind. I tried to do it myself but cant seam to get it done. local function TogSpin() SV.noCameraSpin = not SV.noCameraSpin DontRotateGameCamera() end SLASH_COMMANDS = TogSpin let me know if its possibl...
File: No, thank you! - Blackwood02/10/20
Okay in that case you could save th...
Posted By: uta.karas
Okay in that case you could save the bagId and slotIndex temporarily via the EVENT_INVENTORY_SLOT_LOCKED EVENT_INVENTORY_SLOT_LOCKED (number eventCode, Bag bagId, number slotId) It should fire as one drags&drops (and maybe also if you double click the item to equip it). Use the saved bagid and slotIndex then inside the dialo...
File: No, thank you! - Blackwood02/08/20
Hey there, about the bind item dial...
Posted By: uta.karas
Hey there, about the bind item dialog and BoE stuff: Not sure if I understood what the problem is you got but maybe you can use one of these additions for your needs to check the item's bindtype and if it's still tradeable (BoP but tradeable) etc. thank you for your help, but that "CONFIRM_EQUIP_ITEM" dialog is called only when...
File: No, thank you! - Blackwood02/05/20
Could you possibly add an option no...
Posted By: uta.karas
Could you possibly add an option not to minimize chat window when opening interface menus? sry but no. I just maintain this addon for fixing critical errors caused by game update. AvA Messages, Blocking Options: "chat message" isn't working. I'm still getting AvA messages in the big "on-screen notifications" while in Cyrodi...
File: No, thank you! - Blackwood12/13/19
I have other addons installed that...
Posted By: uta.karas
I have other addons installed that provide included versions of LAUNIG, and hadn't had it installed separately. To test amber1019's issue, I installed the separate version. No problems. However, until I installed LAUNIG separately and after I removed that version again, I've been getting this message every time I log in: thank...
File: No, thank you! - Blackwood11/17/19
Re: Re: Re: Please Remove LAUNIG Dependency
Posted By: uta.karas
Seriously, this does not work with the newest version of LibAnnoyingUpdateNotificationInGame. This version of No, Thank You! shows a dependency is missing now. i already said no for this request. again, this is just a patch for fixing critical errors caused by game update. i had no thought of developing this addon, so left...
File: No, thank you! - Blackwood11/17/19
Re: Please Remove LAUNIG Dependency
Posted By: uta.karas
Seriously, this does not work with the newest version of LibAnnoyingUpdateNotificationInGame. This version of No, Thank You! shows a dependency is missing now. i already said no for this request. again, this is just a patch for fixing critical errors caused by game update. i had no thought of developing this addon, so left...
File: No, thank you! - Blackwood11/02/19
ok calm down plz. this is just a...
Posted By: uta.karas
ok calm down plz. this is just a patch for fixing critical errors caused by game update. i had no thought of developing this addon, so left the working part as it was.
File: No, thank you!10/21/19
I uploaded an optional patch for th...
Posted By: uta.karas
I uploaded an optional patch for the Dragonhold. https://www.esoui.com/downloads/info2485-Nothankyou-Dragonhold.html Try it if you got errors by update. I removed all old libs from addon folder, so you need install em if not yet. (LibStub, LibAddonMenu, LibNotification, LibAnnyoingUpdateNotificationInGame) Wayshrine ID...
File: BuffTimers208/16/19
thx for the report. i've tested...
Posted By: uta.karas
thx for the report. i've tested about Soul Trap and morphs. Soul Trap: works well Soul Splitting Trap: works well Consuming Trap: not work as "Consuming Trap" but works as "Soul Splitting Trap" it's weird but ESO treats Consuming Trap as Soul Splitting Trap in system. btw, you can confirm the Ability Name or Ability...
File: Mass Deconstructor08/13/19
Here is temporary fix
Posted By: uta.karas
Here is temporary fix till addon update. It must not be best way but at least works for me. (PC NA, Keyboard Mode) L:310 - if SMITHING.deconstructionPanel.extractionSlot:HasItem() then + if SMITHING.deconstructionPanel.extractionSlot:HasItems() then L:313 - if not MD.isDebug then SMITHING.deconstructionPanel:Extrac...
File: BuffTimers206/22/19
I'm having a little problem trackin...
Posted By: uta.karas
I'm having a little problem tracking the blastbone from necro. It does track it but does not update/remove the bar when it explodes, which is the information that I need. Have tried both ability ID's associated with the skill already, both the same result. Am I missing anything or is this really not possible to do with BT2? Would hat...
File: BuffTimers210/17/18
Re: Audible
Posted By: uta.karas
My selfish feature request: the ability to set the color of the on screen notifications individually. ok i pushed it into wishlist. thank you for your request. I use Buff Timers on all my toons except my magicka sorc. For him, I use Srendaar because there is an audible notification of my crystal frag proc that I came to depen...
File: BuffTimers210/02/18
Re: Thank You
Posted By: uta.karas
I got 1 question. Would it be possible to change the Size and maybe the Font of the On Screen Notification? ok it is listed on wishlist now, thx for your request. hi ,can you add option for timer in icons not in the bar pls?? thank you for your request, but i wouldn't introduce this type of display coz i just like current...
File: BuffTimers209/07/18
Wish list updated
Posted By: uta.karas
I updated the wish list. thx for your requests.
File: BuffTimers208/27/18
v2.19.2 released
Posted By: uta.karas
I added new feature of "Allow to drag icon to move the bar" from wish list. You may need to re-adjust position of your bars by this change. I'm sorry about that.