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Results: 1121Comments by: Garkin
File: LoreBooks11/18/15
Why did I add "updating" flag and d...
Posted By: Garkin
Why did I add "updating" flag and delay before pins are created? It was my attempt to run CreatePins function just once and not multiple times for each pin type. It should be preformance-wise better, but as I can see it causes different issues. When there is any change in pins, addon calls function QueueCreatePins. In there is...
File: Lost Treasure11/05/15
... Any plans to add support for...
Posted By: Garkin
... Any plans to add support for the Gamepad UI? The icons work fine on the map but only issue is no information is displayed when hovering over the icon. For this, you should go to the author of LibMapPins since that's what provides the functionality for the map icons. This is an issue in tooltip creator, not in LibMapPins li...
File: No, thank you!10/12/15
Crown Store advertisements c...
Posted By: Garkin
Crown Store advertisements cannot be removed* * yet I have an idea how to block this ad, but I didn't fully test it yet. I've sent details to Ayantir ().
File: Srendarr - Aura, Buff & Debuff Tracker10/10/15
Do not work :( EsoUI/Common/ZO_O...
Posted By: Garkin
Do not work :( EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: attempt to index a nil value stack traceback: EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: in function 'ZO_SharedOptions:InitializeControl' EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:63: in function 'ZO_KeyboardOptions:InitializeControl' EsoUI...
File: HarvestMap10/05/15
Can I ask to add some functions in...
Posted By: Garkin
Can I ask to add some functions in addon? 1. every resource type should have its own zone (eg 2-3 meters in diameter) 2. when you add the new coordinates to inspect, not to fall into this zone. (this will reduce the amount of garbage) 3. Make a base which is enriched to all users. (for example, through an online service per hour...
File: Compatibility tool for Update 609/28/15
Do we still need this mod? Is it up...
Posted By: Garkin
Do we still need this mod? Is it up to date? - If all your addons are up-to-date, you definitely don't need this tool. - I don't plan updates for this addon because I have stopped playing ESO few months ago.
File: Lost Treasure09/25/15
Re: Bugged
Posted By: Garkin
Addon is bugged. http://imgur.com/a/w5ent This cause bug and perfomance lag. After you found treasure, mark on map is not disappear... Do you use minimap from AUI - Advanced UI? If so, please disable it and try if the issue persists. Lately I've heard that there are some conflicts between the latest version of AUI and addons whic...
File: SkyShards09/24/15
Not sure what changed in the latest...
Posted By: Garkin
Not sure what changed in the latest 1.9.1 version of Skyshards, but icons are misplaced over various zones for me, rolling back to 1.9.0 solved the problem however. Not sure if 1.9.0 includes IC data (as i don't have IC), but it's at least working correctly for other zones as best i can observe. EDIT: I also noticed that Lorebooks...
File: Combat Cloud09/16/15
the "execute now" stopped working f...
Posted By: Garkin
the "execute now" stopped working for me. It is enabled and everything else seems to work fine. What could cause that? I'm already notified about that problem. Will have a look at it tonight. My mistake - I was trying to use filters on events and I forgot that CombatCloud_ResourcesPowerEventListener uses also EVENT_POWER_UPDATE f...
File: Azurah - Interface Enhanced09/15/15
Re: Attribute bars
Posted By: Garkin
I've noticed that when under attribute buff the bar is not disappearing when full. Is it a Zenimax bug? It's a game feature, see patch notes 2.1.4: Your Magicka, Health, and Stamina bars will now remain visible while under an active effect, such as food buffs.
File: LibAddonMenu09/14/15
If you create settings panel which...
Posted By: Garkin
If you create settings panel which doesn't contain any widget, library won't fire callback "LAM-PanelControlsCreated". I was using this callback to find out when panel is shown for the first time (when controls should be created) and I was creating my custom settings layout in there (Azurah, Srendarr). I had to find different soluti...
File: Combat Cloud09/09/15
I guess something has changed in th...
Posted By: Garkin
I guess something has changed in the game? I haven't been playing for a long time. I could have a look at the problems but I'll first have to install ESO again. Maybe tonight or tomorrow. I've stopped playing ESO, so can't promise that I will fix it anytime soon. It seems that in some cases labels are incorrectly anchored to the...
File: Srendarr - Aura, Buff & Debuff Tracker09/09/15
Re: New Options
Posted By: Garkin
Hi mate, there's a lot of intel on screen since ZOS sends back intel on short buffs. can u add some new options : 1 to let ppl choose if the want the game feedback (EVENT_EFFECT_CHANGED) and 1 to bypass the skill line passives (is_MagesGuild.. is_DarkMagic.... ) So ppl can have only the relevant informations to properly man...
File: Exterminatus Group Leader09/07/15
Re: Addon broken in IC
Posted By: Garkin
This addon is also broken for me since update 7 - but only in Imperial City. It still works fine in Cyrodill. Possibly broken because it's seeing Imperial City as a PvE zone and not a PvP zone?? Lol it has made me realise how much I subconsciously depend on this addon! It could be. This addon uses function IsInCyrodiil() but in Impe...
File: Srendarr - Aura, Buff & Debuff Tracker09/07/15
I don't play ESO anymore and I won'...
Posted By: Garkin
I don't play ESO anymore and I won't be updating this addon. I will just upload slightly modified version with all changes I've made so far. Addon update v1.49g doesn't support all changes in game Update 7, there are just update libraries and it has fixed settings menu. If any addon author wants to make updates for this addon, sen...
File: SpentSkillPoints09/07/15
Afaik, all you have to do is change...
Posted By: Garkin
Afaik, all you have to do is change the text in SpentSkillPoints.txt ... From ## APIVersion: 100011 To ## APIVersion: 100012 It's working fine for me. Does it cout spent points correctly for you? I had to make changes because of werewolf skill line as I wrote a few posts below.
File: Crafting Stations09/06/15
Re: Re: Re: Re: Icons on map
Posted By: Garkin
When I look on the map where the stations are, I get colored squares instead of the current icon. When I click on the option to change the color of the icons, I get a plethora of errors. Please fix or advise. Also, when I select a new icon, it appears on the map as normal, however when I reloadui, it goes back to the colored squ...
File: HarvestMap09/06/15
In Update 7 are changed maps for Al...
Posted By: Garkin
In Update 7 are changed maps for Alik'r Desert and Craglorn, so all nodes should be updated. --add this code to function Harvest.OnLoad, right below the first Craglorn fix if not Harvest.savedVars.craglornfix1 then if Harvest.savedVars.data then local node local mapData = Harvest.savedVa...
File: Crafting Stations09/06/15
Re: Re: Re: Icons on map
Posted By: Garkin
When I look on the map where the stations are, I get colored squares instead of the current icon. When I click on the option to change the color of the icons, I get a plethora of errors. Please fix or advise. Also, when I select a new icon, it appears on the map as normal, however when I reloadui, it goes back to the colored squ...
File: Crafting Stations09/06/15
Re: Icons on map
Posted By: Garkin
When I look on the map where the stations are, I get colored squares instead of the current icon. When I click on the option to change the color of the icons, I get a plethora of errors. Please fix or advise. Also, when I select a new icon, it appears on the map as normal, however when I reloadui, it goes back to the colored squ...
File: Thurisaz Guild Info09/05/15
Any plans to update this one? Upda...
Posted By: Garkin
Any plans to update this one? Updated.
File: No, thank you!09/05/15
Re: Re: Re: Fence Dialog Bug (maybe?)
Posted By: Garkin
Not sure if this is truly a bug or what... I turned "on" the "remove fence confirmation for rare items", but I still get asked to confirm selling blue ("high quality") items to the fence... Maybe the confirmation text changed with the last patch, or maybe the confirmation text is different for blue vs. purple vs. yellow items?...
File: LoreBooks09/03/15
Re: Error when dying
Posted By: Garkin
Dying (in IC if that matters) results in this error when trying to choose where to spawn: EsoUI/Ingame/Map/WorldMapFilters_Shared.lua:40: attempt to index a nil value stack traceback: EsoUI/Ingame/Map/WorldMapFilters_Shared.lua:40: in function 'ZO_WorldMapFilterPanel_Shared:GetPinFilter' EsoUI/Ingame/Map/Keyboard/WorldMapFilt...
File: Lost Treasure09/02/15
Re: Re: Re: treasure maps no longer show on map
Posted By: Garkin
maps in my inventory no longer show up on the map after yesterday's update. I have tried changing setting to on use, back to in inventory... removing and adding back the maps to my pack... At first this is what I thought was happening too, so then I tried another zone where the X was actually showing up (because I was holding a to...
File: CustomCompassPins09/01/15
Re: Error, IC
Posted By: Garkin
Skyshard, Lorebooks, Destinations, and every addon that uses this one is bugged because of this add-on now :( When dying in IC I get this: EsoUI/Ingame/Map/WorldMapFilters_Shared.lua:40: attempt to index a nil value stack traceback: EsoUI/Ingame/Map/WorldMapFilters_Shared.lua:40: in function 'ZO_WorldMapFilterPanel_Shared:G...