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Results: 50Comments by: Atoom
File: JunkBuster08/18/19
Update v1.76 released!
Posted By: Atoom
v1.76: * Fixed bug that could display rules twice in the settings menu (Finally wittnessed the bug myself. For me it only happened the first time openening JunkBuster's settings menu after logging in or after /reloadui . For this I could find the source and implement a fix, let me know if you still get rules displayed twice in ot...
File: JunkBuster08/12/19
If someone still experiences the "r...
Posted By: Atoom
If someone still experiences the "rules being displayed twice"-bug (totally possible as I haven't observed it myself yet, thus couldn't do anything to fix it): If this bug happens for you, does it happen constantly or can you describe how to trigger it? If yes, could you send me your saved variables file for Junkbuster? You find it...
File: JunkBuster08/12/19
Update v1.75 released!
Posted By: Atoom
v1.75: * Updated API version for game patch 5.1.5
File: JunkBuster07/30/19
Re: account-wide settings?
Posted By: Atoom
First of all, sorry for the huge delay in answering. Last month was a difficult time for me, so I didn't have time to check this page. :/ I have 12 'toons, most of them have the same rules set. How do account-wide settings work... I mean, what does JunkBuster consider to be the ruleset that it uses to draw 'account-wide' from?...
File: JunkBuster05/20/19
I'm sorry that I can't provide any...
Posted By: Atoom
I'm sorry that I can't provide any of the requested new features with this initial update for Elsweyr. Many of those suggested by people here I find very good and would truely love to implement. But sadly right now I just can't seem to find the time required to propperly do that. This is mostly because I'm currently head of a not so...
File: JunkBuster05/20/19
Update v1.74 released!
Posted By: Atoom
v1.74: * Updated API version for game patch 5.0.5 * Updated LAM to 2.0r29 * Added new Itemtype "Currency Container"
File: JunkBuster03/24/19
Hello, Your addon look great but...
Posted By: Atoom
Hello, Your addon look great but I see no option to store in bank instead of making as junk, can you add it please ? :)Hmm, you mean marking items to be automatically put in bank next time you visit one? Because it's impossible to put items into (or out of) bank if you're not currently at a banking npc viewing the bank interface.
File: JunkBuster02/27/19
Re: Amazing addon thank you two for updating it!
Posted By: Atoom
My questions are two (edit. 3 lol) I read down but couldn't find the answers in the forum here. I have multiple accounts is there a way to share the rules I make with all toons on all accounts? I had to re-set up my rules recently but now it doesn't seem to want to perform the rules like "mark as junk all food that is green q...
File: JunkBuster02/26/19
How about rules like "where quality...
Posted By: Atoom
How about rules like "where quality > or >= " ? Or rules where you could select more than one quality level. edit: Another feature request: ability to switch between fields with Tab key. Yep the first request would be pretty useful to implement I agree. The problem is that the item quality (and basically almost all other options...
File: JunkBuster02/26/19
Update v1.73 released!
Posted By: Atoom
v1.73: * Updated API version for game patch 4.3
File: JunkBuster10/23/18
Update v1.72 released!
Posted By: Atoom
v1.72: * Updated API version for game patch 4.2
File: JunkBuster08/15/18
Update v1.71 released!
Posted By: Atoom
v1.71: * Updated API version for game patch 4.1
File: JunkBuster08/14/18
The "Waterlogged Note" item is now...
Posted By: Atoom
The "Waterlogged Note" item is now marked as a Scroll, rather than as Trash. yes!!! pls try the /jbil chat command (explained a few posts back) with the item. It'll probably show you that regardless what the tooltip says its base itemtype is trash. The game actually has a 2-layered itemtype system with primary itemtype (the one yo...
File: JunkBuster08/11/18
The problem is that waterlogged not...
Posted By: Atoom
The problem is that waterlogged note is NOT a trash. It's actually a quest item of sorts.Well, sadly ZoS didn't implement the note as quest item, or collectible. They chose to implement that item with itemtype Trash which explicitly implies it has no purpose and can be sold/destroyed with no consequence... \_(ツ)_/ On anot...
File: JunkBuster08/03/18
Why is this happening??? https://i...
Posted By: Atoom
Why is this happening??? https://i.imgur.com/hSH4trP.png https://i.imgur.com/IicA2Gw.pngI suppose the Bear haunches are crafted items (doesn't matter if by you or someone else)? If so, this happens because - as I explained a few posts below - rules don't apply to crafted items per default and the addon handles rule conditions the...
File: JunkBuster08/03/18
One more silly question... Given...
Posted By: Atoom
One more silly question... Given a new rule that has just been written and saved, when exactly should I expect it to be applied to inventory items? Is it applied immediately? After a few seconds? Or only when new items are added? Thank you.With the current implementation of the addon new rules are only executed for new items t...
File: JunkBuster07/18/18
Hi! I was wondering if you had eve...
Posted By: Atoom
Hi! I was wondering if you had even the vaguest of estimates about when FCO Item Saver support might come along? Being able to have a rules based "apply this mark" would be a killer application, so far as I was concerned, and that is literally the one and only thing that your addon is currently missing to be perfection for what I...
File: JunkBuster07/18/18
Re: Missing item types?
Posted By: Atoom
No idea if there is a technical reason for this omission, but I ran into the following 2 item types that I cannot select as such in Junkbuster, but which you generally always want to sell/junk, they are "Rare Fish" and "Monster Trophy". These just tick an achievement box, there's a lot of them, and they are good for nothing else but...
File: JunkBuster07/14/18
Can anyone please tell me why the b...
Posted By: Atoom
Can anyone please tell me why the below items were not caught by any of my filters? this: and this: Thanks.The reason is that those two items are crafted. Any crafted items are excempt from junkbuster rules by default. However you can include them in rules by selecting one of the options in the "Crafted" category for a new...
File: JunkBuster07/09/18
Atoom, have you given any thoughts...
Posted By: Atoom
Atoom, have you given any thoughts to the possible rules order swapping yet?Yep, it's next on my list. Will need to find some time to work that out.
File: JunkBuster07/07/18
Version 1.70 released
Posted By: Atoom
v1.70: * Reworked structure of saved character settings (now based on unique character id instead of the characters displayed name) * Added a seperate account wide settings profile which can be switched on/off for each character seperately. On first time switching it on after installing/upgrading it will import the current characte...
File: JunkBuster06/02/18
Re: Uninstalling!
Posted By: Atoom
So this just happened. Thanks very much for this shit addon, why would ANYONE want to get destroyed CONTAINERS?! I set it to destroy only armor and weapons of normal quality and 0 value!!! https://i.imgur.com/5P3mPq0.pngThanks for your very polite comment. However I can't help you with your problem with the information you provide...
File: JunkBuster05/24/18
v1.63: * Fixed displaying of wrong...
Posted By: Atoom
v1.63: * Fixed displaying of wrong message when one of the "Do Save/Destroy/Junk" settings is disabled * If a item fits a save, destroy or junk rule which is disabled, addon will now check if one of the other rules apply instead * Reduced maximum number of items sold at once by the auto junk sale to 89 in hope to avoid triggering...
File: JunkBuster05/23/18
* Updated API version for game patc...
Posted By: Atoom
* Updated API version for game patch 4.0, Added support new Jewelcrafting Item Types and Jewelry Traits * Updated LAM to 2.0r26 Will get to further upgrades in a bit
File: JunkBuster04/09/18
Thank you all for your ideas. Yes i...
Posted By: Atoom
Thank you all for your ideas. Yes it is correct that the priorities of the rules are currently hardcoded into the the addon. Changing this will be quite a large change. Will take some time to implement, so will include a solution in the next large update. Will be prob when summerset launches and I'll start playing Eso again (yes I w...