Results: 253Comments by: NTak
File: NTak Dialog05/18/19
Great mod. Only one sugestion: The...
Posted By: NTak
Great mod. Only one sugestion: There should be an option for "Don´t fade the text" when speaking to shopkeepers and guild traders and having the option for text fading turned on. Because it´s annoying to have to press the numbers or to wait till the dialog is over. I know, there is an option for to auto-open "stores" when talking t...
File: NTak Loot'n'Steal05/16/19
I've been using NoAccidentalStealin...
Posted By: NTak
I've been using NoAccidentalStealing but I'm going to try yours out! Looks really handy!! I love the sounds of the extra features! Thank you! :banana: :banana: :banana: Edit/Update: Okay! So! Unless I'm mistaken, this only effects your stealing if you use the "Auto Loot" setting in the Gameplay settings. It seems like NoAccidenta...
File: NTak Dialog05/12/19
Re: Dungeons
Posted By: NTak
I like slow dialog, text appearing as spoken, forces me to read listen while waiting to click next. Yet in a Group ie: dungeons, means been left behind, a setting that picked up when Grouped so all text appears quickly, and what can be skipped though is, would be good. At list to help, https://en.uesp.net/wiki/Online:Repeatable_Q...
File: NTak Camera05/05/19
Bug Phuein
Posted By: NTak
For your information, Phuein found a bug that I'll try to correct, if that is possible. https://www.esoui.com/forums/showthread.php?t=8498
File: PersonalAssistant (Banking, Junk, Loot, Repair)04/27/19
Anyone have an idea of which addon(...
Posted By: NTak
Anyone have an idea of which addon(s) this one keeps this one from working correctly? Well… Maybe you could share the list of your addons ? :rolleyes: And you can also disable them one by one to see which one conflicts with this one.
File: NTak Camera04/27/19
Re: Re: Re: Re: PVP Area Camera
Posted By: NTak
I'm gonna think about it, thanks for the suggestion ! The more I'm thinking about it, the more I think it should be a list of camera override profiles (maybe 3 ?) with: - Camera settings (Zoom, Field of view, Horizontal and Vertical Positions), - Keybindings to switch between profiles. What do you think ? :rolleyes: Yeah,...
File: NTak Dialog04/24/19
Re: No icon error
Posted By: NTak
NTakDialog: No specific icon found. Please comment the addon on esoui.com and indicate this number: #3800. Got this when talking to a guild trader. Thank you for reporting it! It's hard to cover every case, so I added this message just in case. I'll be looking into it. :rolleyes: N'Tak' P.S.: Corrected in 1.4.
File: NTak Camera04/23/19
Re: Re: PVP Area Camera
Posted By: NTak
I'm gonna think about it, thanks for the suggestion ! The more I'm thinking about it, the more I think it should be a list of camera override profiles (maybe 3 ?) with: - Camera settings (Zoom, Field of view, Horizontal and Vertical Positions), - Keybindings to switch between profiles. What do you think ? :rolleyes:
File: NTak Dialog04/22/19
For information, I've just added a...
Posted By: NTak
For information, I've just added a dependency for LibAddonMenu-2.0. I used to use a local version where I added some custom functions, but I removed it as it's now part of the 2.0 r27 !
File: NTak Camera04/22/19
Re: PVP Area Camera
Posted By: NTak
Thank you for your nice comments ! :) For information, I've just added a dependency for LibAddonMenu-2.0. I used to use a local version where I added some custom functions, but I removed it as it's now part of the 2.0 r27 ! ⋅ ⋅ ⋅ one addition that I feel would really help would be a toggle to PVP Area Came...
File: NTak Camera04/17/19
OMG it's perfect now :D :D! You did...
Posted By: NTak
OMG it's perfect now :D :D! You did so many Quality of Life fixes with this! Thank you for this addon and thanks again for fixing what I meantioned previously ^^ I'm glad you enjoy it! I'd recommend this to anyone honestly! I hope you'll do, ahah! :p N'Tak'
File: NTak Camera04/15/19
Version 2.0
Posted By: NTak
Version 2.0 is out ! I've added a “field of view” slider in all the camera settings (the preferred camera, and all the cameras on interactions or events), I've also added checboxes for ALL camera change settings… So that we can only alter the parameters we want for each camera change. You must have to redo some of your settin...
File: NTak Camera04/11/19
Re: Camera position changing
Posted By: NTak
Hey, To start off I gotta say i absolutely LOVE this addon. It adds so much more to the gameplay when the camera changes to different angles depending on what action you take. That said i've been having some issues with the Vertical Camera position: - Standard, i take Right shoulder, VCAM == -30 - In combat, i make it set to...
File: NTak Camera04/09/19
Due to big changes in 1.11, you may...
Posted By: NTak
Due to big changes in 1.11, you may have to redo some of your settings! ⋅ ⋅ ⋅ Version 1.11: Added more bindings in order to remove the "Bindings" section in the settings, Added some more descriptive tooltips in options, Completely reworked the "Interactions" settings, Moved the "Restore preferred instead o...
File: NTak Dialog04/08/19
Re: Error Report
Posted By: NTak
I'm getting this error: user:/AddOns/NTakDialog/NTakDialog.lua:260: attempt to index a nil value stack traceback: user:/AddOns/NTakDialog/NTakDialog.lua:260: in function 'ZO_Interaction:OnScreenResized' |caaaaaa self = tbl |r user:/AddOns/TEC/TEC.lua:82: in function 'TEC:Initialize' |caaaaaa self = tb...
File: NTak Dialog04/06/19
Great mod. Only one sugestion: The...
Posted By: NTak
Great mod. Only one sugestion: There should be an option for "Don´t fade the text" when speaking to shopkeepers and guild traders and having the option for text fading turned on. Because it´s annoying to have to press the numbers or to wait till the dialog is over. I know, there is an option for to auto-open "stores" when talking t...
File: MultiCraft - And All04/03/19
Re: Multicraft stopt working if i aktivate Daily Alchemy
Posted By: NTak
Hi Since the last fix; When I activate Daily Alchemy, Multicraft stops after making the first potion! Well, I don't know, I'm not using Daily Alchemy. Maybe I'll try to look into it if I find some time. :rolleyes:
File: NTak Camera03/31/19
Re: Re: Re: Bandits UI no dialog tweak and 3P view
Posted By: NTak
I'll see if I can figure out the details of why. Here is what I observe when I have your mod in 3rd person for vendors and Bandit's tweak in his settings to stop the introduction dialog when you press E to engage a NPC vendor. It just bypasses the selection to use the vendor and goes straight to the vendor screen. The camera flys...
File: NTak Camera03/30/19
Using N'Tak. Excelent addon. Sug...
Posted By: NTak
Using N'Tak. Excelent addon. Suggestion (dont know if this is really usefull but can be a debate): settings to change FOV by event (mouting, sneaking, etc) Thank you, I'm glad you like it. :) Changing FOV is a nice suggestion. If it's possible, I'll do it, sooner or later!
File: JunkBuster03/29/19
Thank you for your amazing work on...
Posted By: NTak
Thank you for your amazing work on this add-on! Love it. :) How about rules like "where quality > or >= " ? Or rules where you could select more than one quality level. Strongly agree. It could be really useful! I've though about something else that could be really useful, in my opinion. For example, let's say I've got 200...
File: Azurah - Interface Enhanced03/27/19
Hi there, thanks for the awesome wo...
Posted By: NTak
Hi there, thanks for the awesome work. :) I've got one tiny request about the accidental stealing: Would it be possible, when stealing on containers and not hidden, to not block the stealing but only toggling off the "Auto loot stolen items" setting ? That way, it won't be stolen, but we can see what it is (plus, press the actio...
File: NTak Camera03/27/19
Re: Bandits UI no dialog tweak and 3P view
Posted By: NTak
So if I use Bandits tweak to stop the initial dialog with vendors and banks, ect and I have this mod to show these interactions in 3rd person it goes into a infinite loop and can be broken only with esc key. Changing this mod to 1st person stops it from happening. Another thing, when I interact with guild traders I lose the history...
File: NTak Dialog03/25/19
Re: Re: Re: Invisible text
Posted By: NTak
I have tried the text-fading, but I found it too distracting since the characters appear without fading. Would it be possible to add a feature that hides dialog text and responses until the NPC finishes speaking, something like Immersive Interactions, but lightweight? A chat option that makes the NPC repeat the dialog would be pr...
File: NTak Dialog03/25/19
Hey Aiko, I've modified a lot th...
Posted By: NTak
Hey Aiko, I've modified a lot the settings with the last update. I suggest you to ensure your "Options" settings are correct, or restore defaults if the problem persists. Have "Don't Display" in front of my dialogue options since the recent update. Screenshot: https://i.imgur.com/oRpzcW8.jpg
File: ConspicuousQuestMarkers03/22/19
Thank you for the idea. I just adde...
Posted By: NTak
Thank you for the idea. I just added it. https://i.postimg.cc/PxR7Pfg2/old-school-icons.png Is the color ok? Should it be something other than yellow so it isn't confused with the regular quests? I'm glad to know someone is using the Old School theme. I put it together pretty quickly for fun and I was curious to see what it look...