Results: 314Comments by: AssemblerManiac
File: Inventory Insight03/09/15
Settings Window bug
Posted By: AssemblerManiac
I have to disagree. This UI error has nothing to do with LibAddonMenu. LAM is loaded using the LibStub, and it will make sure that there is always th latest available library version loaded in memory. InventoryInsightFromAshesMenu.lua, line 310: IN2_INVENTORY_DROPDOWN_CONTROL.dropmenu:SetSelectedItem(value) UI error says tha...
File: Inventory Insight03/09/15
It looks like you have LibAddonMenu...
Posted By: AssemblerManiac
It looks like you have LibAddonMenu in more than one adddon that hasn't been updated. Look for LibAddonMenu-2.0 in all of your addons. Copy the contents of the InventoryInsightFromAshes\libs\LibAddonMenu-2.0 to each Addon that is marked "out of date". See if you still have problems. What's happening is that LAM2.0 is being p...
File: Inventory Insight03/09/15
Re: Cant use this since patch 1.6
Posted By: AssemblerManiac
It can work, but took some time getting it right. The bad items have actually been removed from the game and/or renumbered. The easiest way to fix it is to go into each character to force a reload of that chars inventory data. If you ever had inventory data for a guild, it's difficult to get rid of and the easiest way would be to...
File: Crafting Swit12/16/14
Re: Doens't work. UI error.
Posted By: AssemblerManiac
Xirael - Mana's been overly busy for the past couple weeks (and only just back in town after a holiday with family) New version will be up very soon. Properly working in all respects, and it drags! Doesn't work for me. There seem to be many variables that you use in your code that are supposed to be in the saved variables but a...
File: AI Research Grid12/12/14
UI Error continued
Posted By: AssemblerManiac
Mousing over the "relative all" button on the grid windows is throwing a mouseover options error. You can't use mouseenter/exit handlers from the options panel. I can't see a tooltip defined, so are the mouseenter/exit handlers needed? Also, the Motif list isn't getting set when you first open the window. Changing char does mak...
File: Inventory Insight11/14/14
GUI fixes
Posted By: AssemblerManiac
I've managed to solve the errors for the OnMouseEnter events. For the top dropdown, zo_options_dropdown is now only valid for an actual options item, now using zo_combobox instead. For the search box, had to assign code to the needed events. There are too many code changes to list here, or I'd let everyone see how to do it. I've a...
File: Inventory Insight10/22/14
Congrats on finishing your thesis....
Posted By: AssemblerManiac
Congrats on finishing your thesis. Glad to see you're still around and working on things. Thanks for putting in the icon fix. Will make updating much quicker.
File: Inventory Insight10/13/14
missing icon on side list
Posted By: AssemblerManiac
Could you please change line 23 of InventoryInsightFromAshesBackpack.lua to read: = { enabledEquipType = "/esoui/art/inventory/inventory_tabicon_crafting_up.dds", disabledEquipType = "/esoui/art/inventory/inventory_tabicon_crafting_disabled.dds", mouseOverEquipType = "/esoui/art/inventory/inventory_tabicon_crafting_over.dds"},...
File: Inventory Insight09/22/14
As of ESO patch 1.4.4 the path and...
Posted By: AssemblerManiac
As of ESO patch 1.4.4 the path and addon name problems are resolved so renaming or installing additional modules shouldn't be needed anymore.
File: Research Assistant (Find your researchable items)09/16/14
wrong indiciator
Posted By: AssemblerManiac
Here's another piece for the puzzle. I went through a bunch of items, only 1 was showing wrong. It was the only item I had in inventory that was also of the same type being researched at that moment. The item I checked it "Er Jaseen's Worn Jack", startup item from container, medium chest armor (and it will allow research). It's...
File: Inventory Insight09/10/14
great addon - icon & font problems
Posted By: AssemblerManiac
Great addon - makes tracking items easy Several minor things: in InventoryInsightFromAshesBackpack.lua = { enabledEquipType = "/esoui/art/inventory/inventory_tabicon_crafting_up.dds", disabledEquipType = "/esoui/art/inventory/inventory_tabicon_smithing_disabled.dds", mouseOverEquipType = "/esoui/art/inventory/inventory_t...
File: Game Information09/10/14
Inventory/Bank info
Posted By: AssemblerManiac
I think the Inventory/Bank counts look better stacked. http://www.pchotshots.com/amaniac/stacked-counts.png Where can I send a zip'd copy of gameinfo.xml? (I've also re-formatted it a bit to make it easier to read) I have also made some adjustments to localization.lua if you're interested. (just some english changes) Grea...
File: Research Assistant (Find your researchable items)08/16/14
Quick question: I have two items...
Posted By: AssemblerManiac
Quick question: I have two items, both with identical name, one blue, one green, but different research attributes. I need to do research on both - how come one shows orange, the other green?? Shouldn't both be green? ----- Hours later, diff session. Ok, now I'm really confused. It was showing orange/green on the pair, now...
File: Game Information08/14/14
Error in English localization file
Posted By: AssemblerManiac
Addon is great, but I don't keep stats bar turned on by default. I couldn't figure out why I didn't see the attribute on/off in config settings. Localization.lua has duplicated lines like this: GI.locDisplayStufeConfig="show player level" GI.locDisplayStufeConfigDsc="always display the player character level" GI.locDisplay...