Results: 314Comments by: AssemblerManiac
File: Inventory Insight10/21/19
A Litany of Errors
Posted By: AssemblerManiac
Sorry for the bad upload all. Was rushing to get to work this morning when I posted and grabbed the wrong source. It should FINALLY be working!!!! If not, you know where to find me...
File: AI Research Grid10/20/19
Re: New motif tab
Posted By: AssemblerManiac
I've noticed that since the last update which introduced a separate tab for motif knowledge I can't seem to find the Pellitine motif. It used to be next to the Anequina one, but now it seems to be missing altogether. Does anyone else have this issue, or know if it's being addressed? It's there, I just checked. Pellitine is the one...
File: Inventory Insight10/19/19
Re: LUA Errors V3.28
Posted By: AssemblerManiac
user:/AddOns/IIfA/IIfAMenu.lua:38: attempt to index a nil value stack traceback: user:/AddOns/IIfA/IIfAMenu.lua:38: in function 'buildFontRef' user:/AddOns/IIfA/IIfAMenu.lua:115: in function 'IIfA:CreateOptionsMenu' self = tbl user:/AddOns/IIfA/IIfAMenu.lua:792: in function 'IIfA:CreateSettingsWindow'
File: Inventory Insight10/18/19
Re: Addon not working, not showing anything
Posted By: AssemblerManiac
The addon simply wont work on more than 1 characters (my main) and it shows an empty box with no possible options to choose from. What might be causing this error? https://cdn.discordapp.com/attachments/611355936451330049/634965971844464643/unknown.png Try 3.28, it solves some problems. At worst, delete your savedvars file, and...
File: Inventory Insight10/18/19
Re: Bag Space
Posted By: AssemblerManiac
It would be nice if iifa showed the bag space used and free when selecting a single character. If you mouse over the Bag icon in the top left area, you can see space for all characters, the bank, and all of your storage chests. note: Storage chests only update while in your house, so if you have chests loaded with stuff before sta...
File: Inventory Insight10/12/19
I've refreshed my mem (after re-rea...
Posted By: AssemblerManiac
I've refreshed my mem (after re-reading some code), and now I know why something like this doesn't exist. We store items by their key, or a unique ID, not the bag/slot number which is how the built-in locking works. We have no easy way to track wether it's locked or not. FCOIS uses item link to lock items, so it can display its marke...
File: Inventory Insight10/12/19
I love the FCO ItemSaver integratio...
Posted By: AssemblerManiac
I love the FCO ItemSaver integration, but I'm curious - why doesn't it show whether an item is (ESO) locked? https://i.imgur.com/mex234d.png I lock all of my monster set items (among others) so I don't see them while I'm organizing research/deconstruct/sell FCO icons. Without knowing what is locked in Inventory Insight, I occas...
File: Inventory Insight09/29/19
I love the FCO ItemSaver integratio...
Posted By: AssemblerManiac
I love the FCO ItemSaver integration, but I'm curious - why doesn't it show whether an item is (ESO) locked? https://i.imgur.com/mex234d.png I lock all of my monster set items (among others) so I don't see them while I'm organizing research/deconstruct/sell FCO icons. Without knowing what is locked in Inventory Insight, I occas...
File: Inventory Insight09/29/19
Little misunderstanding I think, th...
Posted By: AssemblerManiac
Little misunderstanding I think, the tracking of items stored in housing bank works fine, I am just missing the interface of Inventory Insight when opening a storage container. Is there a way to enable it there? At Bank, Inventory and crafting it works well! Hi, brilliant addon, love it! :) Is there a way to show it in housing...
File: Inventory Insight09/26/19
PTS Crash Issue
Posted By: AssemblerManiac
I've checked with ZOS, and this is the result of a problem with security enhancements in the Sept 23rd version of PTS. ZOS has found and solved the problem. It'll be available on PTS in a week or two (I'm not sure which specific update will have it.) Until new PTS has it, here's how you get around it (only need to do this once):...
File: Inventory Insight09/25/19
every time new error no steps jus...
Posted By: AssemblerManiac
every time new error no steps just login into game or reloadui only one addon active +4 libs all of them up to date looks like evry time its different errors Ok, after killing off the current version of the font list in IIfA, now I can get it to crash too. Will see what I can find out from ZOS dev...
File: Default Guild Bank09/25/19
Guild not set
Posted By: AssemblerManiac
Im currently using this and only 7/10 times its working. I can stand in front of a bank and just open "guild store" several times and sometimes its a guild not set in options. Any idea how I can fix it? Are you using ESO with game controller? If so, this addon doesn't work with it. If you're using normal keyboard mode, I haven't...
File: Inventory Insight09/25/19
PTS error I don't...
Posted By: AssemblerManiac
PTS error I don't think this error is from Inventory Insight. It's working perfectly for me on PTS. What are the steps to reproduce the error?
File: AI Research Grid09/22/19
I finally have more details. The...
Posted By: AssemblerManiac
I finally have more details. The addon fails to update the data because it is still in memory, in this you would be correct. It won't update it until you re-log or use /reloadui. I set up an experiment using one of my secondary characters that only knew a few traits so as to minimize the time spent demonstrating this. Once the...
File: Inventory Insight09/16/19
re: CSV exports
Posted By: AssemblerManiac
Hi ! I really love this addon that make the management of several characters and a lot of easy less of a chore. I have a feature request: as the addon has access to all the gear on an account, could you make a command to export the gear list in a file (simple csv for example) ? I use an Excel sheet, as lot of people I think, t...
File: Inventory Insight09/16/19
Hi ! I really love this addon th...
Posted By: AssemblerManiac
Hi ! I really love this addon that make the management of several characters and a lot of easy less of a chore. I have a feature request: as the addon has access to all the gear on an account, could you make a command to export the gear list in a file (simple csv for example) ? I use an Excel sheet, as lot of people I think, t...
File: Inventory Insight09/16/19
Re: Re: Re: Clutter on the item popout window
Posted By: AssemblerManiac
It's under Tooltip dropdown, 2nd or third option (something about separate frame). Try flipping it to off. How do I do that? I've messed around with a lot of the settings, but to be honest most of it is over my head. I'm definitely going to blunder the terminology for this, but here it goes. Enabling the addon causes the...
File: Inventory Insight09/13/19
Re: Clutter on the item popout window
Posted By: AssemblerManiac
I'm definitely going to blunder the terminology for this, but here it goes. Enabling the addon causes the section that states the race style of a weapon and the character name with a item multiplier next to it to go up to the top of the item popout window. This section will just overlay the info at the bottom with the 3 icons and ite...
File: Inventory Insight09/13/19
Hi, brilliant addon, love it! :)...
Posted By: AssemblerManiac
Hi, brilliant addon, love it! :) Is there a way to show it in housing storage, too? Did I miss something in the configuration? In house storage (either placed items, or items in chests) is only available if you visit a house. They locked it up so that all house storage is only active while you're in one of your own houses. You...
File: SkyShards09/07/19
Re: No map marker
Posted By: AssemblerManiac
The map markers doesn't appear on my map even after i deleted the shader cache and started the game, the text boxes still appear when i hover over where a skyshard is supposed to be, but the icon itself doesn't show What happens if you disable all other addons? (not libs)
File: RAETIA InfoHub08/16/19
Stolen item display
Posted By: AssemblerManiac
Kudos to P5ych3 for taking this over. I had to make a couple of adjustments to keep my sanity. RAEIH_Thievery.lua line 56/57 should read local rae_bagID = BAG_BACKPACK local rae_slots = PLAYER_INVENTORY.inventories.slots new line 62 (above the for loop) local i, slot (currently stolen item count/value stays 0, no ma...
File: Inventory Insight08/14/19
How do I force re-scan of in-house...
Posted By: AssemblerManiac
How do I force re-scan of in-house storage containers? Once in any of your own homes, you should be able to re-index all containers (whether they're placed in current house or not) by doing: /script IIfA:CollectAll(false)
File: SkyShards07/09/19
Re: Re: out of date?
Posted By: AssemblerManiac
Hi Guys, I think the add on has become 'out of date'. Pity as I would rank it number one (out of the many I have tried) for my characters the more so until I have got every skyshard. Updated: 05/29/19 How does that equal it being out of date? Agreed. Is it showing that you need to use "out of date" addons in game? It shoul...
File: Inventory Insight07/01/19
Re: Export to Excel
Posted By: AssemblerManiac
I would like to export my inventory into Excel for easier offline management. Is there an easy way to transfer my Inventory Insight data into an XLS or CSV file? No, there really isn't an easy way to export it. An external LUA program could reference and read data from the data table, but it wouldn't be something that a non-progra...
File: SkyShards06/28/19
Re: Thank you
Posted By: AssemblerManiac
For such a handy addon! You're quite welcome. And to whomever sent me gold a day ago, thank you. I was pulling mats from mail and had the expected 3 new ones, pulled in mats, and noticed just as I hit delete on the last one that it's title was Inventory Insight. So, thanks again, whoever you are.