Results: 177Comments by: CaptainBlagbird
File: Item Saver02/03/16
bugs
Posted By: CaptainBlagbird
I recently noticed 2 bugs: I use two sets with different icons, but for one of them the icon will be reset to the same icon of the first set (probably on reloadui) On unequiping an item from a set the icon is still visible in on the equipment spot: https://i.imgur.com/d41sK6a.png
File: Idle Timeout Reminder01/31/16
Currently the add-on only checks if...
Posted By: CaptainBlagbird
Currently the add-on only checks if the player has moved (changed position). I'll do some tests to see what else resets idle time and will see if I can detect it in the code. E.g. Chat shouldn't be to hard to add and pretty sure resets idle time. Thanks for the note
File: Unlimited Camera Zoom01/18/16
My mistake again :o Because I wa...
Posted By: CaptainBlagbird
My mistake again :o Because I was only on mobile I downloaded the zip from the most recent GitHub commit, which contains a folder for the commit and inside the real add-on folder. Reuploaded it, version 1.0.1c should finally be ok now :rolleyes: sorry again I have to keep that in mind and repack the zip next time
File: Unlimited Camera Zoom01/17/16
Unfortunately your 1.0.1 version li...
Posted By: CaptainBlagbird
Unfortunately your 1.0.1 version links to your QuestMap Scout addon :( Damn, sorry about that. Windows explorer was still in that directory and I only checked the version number of the file name which coincidentally is the same. v1.0.1b should be the correct zip now.
File: FCO GuildInfo01/12/16
use the chat command /fcogi io ...
Posted By: CaptainBlagbird
use the chat command /fcogi io where x is the offset of the icon in the chat window. Standard value = 2. Min value = -200, max value = 500 awesome thanks! btw, found a bug :rolleyes: I have pChat but use ESO colors, GuildInfo still uses custom pChat colors
File: Quest Map01/06/16
Yes, when I have enough data from Q...
Posted By: CaptainBlagbird
Yes, when I have enough data from Quest Map Scout I'll see if it even is necessary, because then the markers of the followup quests can be hidden and also there shouldn't be markers for the same quest close to each other anymore. If still necessary then it shouldn't be too hard to implement.
File: FCO GuildInfo01/04/16
I did not change the offeset from 2...
Posted By: CaptainBlagbird
I did not change the offeset from 2 to 10 as for me it looks ok so, and it's using less space as other addons are anchoring buttons and icons in the chat window too (Wykkyd's, pChat, myStatus, and others). If you want to change it please do it locally in your version ;-) Ok, no problem, but might I suggest a constant variable for...
File: sidWarTools01/03/16
Sweet, ty :)
Posted By: CaptainBlagbird
Sweet, ty :)
File: FCO GuildInfo01/03/16
Thanks for the report, will test it...
Posted By: CaptainBlagbird
Thanks for the report, will test it asap. This might be affected by the UI scale setting. I'm not using it as I got once some trouble to scale it back to my desired scale (not every control scaled back correctly and I had to trick and mess around to get what I want back :-( ) I tested it, the icons/label don't seem to be affect...
File: sidWarTools01/03/16
Auto zoom
Posted By: CaptainBlagbird
Hey would it be possible to add an option to disable auto zoom out in Cyrodiil? I use my own add-on (Map Tools) that has key bindings for similar behaviour but want to use your other features too :o
File: FCO GuildInfo01/03/16
Nice update! The lm command seem...
Posted By: CaptainBlagbird
Nice update! The lm command seems to be a little bit buggy though: /fcogi lmr /fcogi lm Move label a few pixels Optional: /fcogi lm Collapse chat Open chat --> Label missing /fcogi lm --> Error message: Please change the display mode to the text label first! Edit: Also for me it looks better when the anchor offset i...
File: Helmet Toggle01/02/16
Re: Display UI Toggle
Posted By: CaptainBlagbird
Found a weird bug with the "Display UI Toggle" feature when turned off. Upon logging in or reloading the UI, the button is shown at all times (cursor or no cursor) until manually turned on+off again. Otherwise, it seems to work fine. Thanks for reporting, fixed it. The UI is now really only shown when enabled and cursor+compass...
File: Quest Map12/22/15
Quest Map Scout
Posted By: CaptainBlagbird
I just uploaded the add-on for collecting Quest Map data. Check it out: Quest Map Scout
File: sidWarTools12/14/15
Got this error just now (version 0....
Posted By: CaptainBlagbird
Got this error just now (version 0.4): user:/AddOns/sidWarTools/misc/AttributeBars.lua:502: attempt to index a nil value stack traceback: user:/AddOns/sidWarTools/misc/AttributeBars.lua:502: in function 'hookFunction' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'SetText' EsoUI/Ingame/UnitFrames/UnitFrames.lua:1052:...
File: libAddonKeybinds12/10/15
really useful, thanks
Posted By: CaptainBlagbird
really useful, thanks
File: Helmet Toggle12/10/15
Re: Re: Re: Not working
Posted By: CaptainBlagbird
Also, wondering if it may be feasible to add a delay for when the helmet toggles off in auto mode. Interesting idea, I added it to the feature requests. No idea if this is related to this addon or not, but I've not seen it before installing this one. I'll look into it, I want to refactor the code anyway
File: Developer Suite12/10/15
Re: Re: :D
Posted By: CaptainBlagbird
if you're not finding something either in Explorer or Media Library, you have to filter more items out. The textures/sound window has no additional filters or does it? When I enter "nibenaymudcrab" to find the mentioned texture I get an empty list.
File: Developer Suite12/07/15
:D
Posted By: CaptainBlagbird
That's an awesome add-on, thanks! Can you please also add this to the category Utility Mods so it is available in Minion and can be updated automatically (I always forget to do it manually :o)? is there an item viewer? or search items by text to find their id? You mean something like this? Edit: Which textures are support...
File: Lens Flare Toggle12/04/15
oh sorry didnt test it and didnt se...
Posted By: CaptainBlagbird
oh sorry didnt test it and didnt see it in the features ^^ Ok :D, actually it didn't work right for everyone in the previous version (probably because the manifest file had a wrong encoding :confused:), hope it works now for everyone
File: Lens Flare Toggle12/04/15
you might want to add an Onload act...
Posted By: CaptainBlagbird
you might want to add an Onload activation option too , so people dont have to toggle it each time ;) It should do that already :( Can you please check if the Saved variables file exists?
File: Quest Map11/26/15
Re: Re: Re: Re: Quest Markers Wrong?
Posted By: CaptainBlagbird
Considering cost/benefit you could provide a way for people to give this information back to you "Hey I went there and there was no quest for me", provided that they give you the coordinates you could improve the add-on flagging quests that might required another one to be completed first. That would be the best solution. To get a...
File: Quest Map11/24/15
Re: Re: Quest Markers Wrong?
Posted By: CaptainBlagbird
Hi RageHQ Some of the quests on the map are "Breadcrumb" quests meaning you have to complete one quest to get another, they are there to "show" you where to go. Yes, thank you Syzmic for the fast reply :) Hey, I am new to this add-on. Add-ons in general, really. I've noticed black ! quest markers on the map and I go to that...
File: AUI - Advanced UI11/23/15
Awesome add-on! Can I make a fea...
Posted By: CaptainBlagbird
Awesome add-on! Can I make a feature request? :rolleyes: It would be nice if we could set the text colors for the player and for the leader in the unit frames. E.g. I'd like to have my name in blue and the group leader in green to make group members more distinguishable
File: Auto Handle Shared Quests11/22/15
I'll look into it, but it might als...
Posted By: CaptainBlagbird
I'll look into it, but it might also be an error of an other add-on that uses LAM. (The library is only loaded once from the folder that has the latest library version.) Please disable Auto Handle Shared Quests and see if the errors still happen or not.
File: Quest Map11/14/15
Re: any chance this will ever work with DLC like Wrothgar?
Posted By: CaptainBlagbird
any chance this will ever work with DLC like Wrothgar? Yes, I want to add the DLC zones, I've already added it to my todo list. Problem is I don't have the DLC yet. I'm also working on an add-on that makes it easier for me to collect & format the data and which might also be used by other players who want to help me collect.