Results: 6057Comments by: Baertram
File: FCO ItemSaver04/16/20
Re: Icons not visible in Bag menu
Posted By: Baertram
What other addons do you use beside? I'll update FCOIS, there was an error message as you open the settings menu. Pleas try this verison and with ONLY GridList and FCOIS enabled: Does it work then? If so, which other addons were active and distrubed here? If not: In which inventories do you miss the icons? Only in the player ba...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Re: Re: Re: Re: Automatic Party Switching
Posted By: Baertram
It is implemented, but a new setting next to the old party switch. Did you enable it? It will try to change the chat channel to group if you do a reloadui, login or change the zone with aloading screen AND you are grouped at this moment. Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after relo...
File: Advanced Filters - Updated04/15/20
Re: Re: Re: Re: Re: Chat messages
Posted By: Baertram
Thanks! Yeah could be that the inventory frame is shown and the filters are changed as the GridList preview is shown. I got the same implemented into the FCOIS settings for the "Icon colors & positions"->"Positions"->Other addons"->"Grid List"->Preview button settings. Edit: Tested myself a bit and wa snot able to get the message...
File: PerfectPixel04/15/20
Re: Re: Item background
Posted By: Baertram
If this does not help try this: Logout! Open your addons folder (see here how to find it: https://www.esoui.com/forums/faq.php?faq=install#faq_howto_install) and then go 1 folder up to the /live/ folder. Locate the file ShaderCache_Cooked and delete it. Login (should take abit longer but textur files are created new properly)....
File: Group User ID04/15/20
Isn't this handled by the game's se...
Posted By: Baertram
Isn't this handled by the game's settings, if you prefer user or character names? If so you might maybe better build a switch to "show the opposite of the game settings" in the group menus. btw: Overwriting total ZOs code like GROUP_LIST:SetupGroupEntry(control, data) ZO_GroupListRowCharacterName_OnMouseEnter...
File: Inventory Grid View04/15/20
Well, but it won't be updated anymo...
Posted By: Baertram
Well, but it won't be updated anymore. You can check this patched version here: https://www.esoui.com/downloads/fileinfo.php?id=2227#comments I've added one file without the outdated libraries but I'm not going to fix any bugs. Either it works or it doesn't. btw: With this version ebaled my inventory lags quite double the tim...
File: Inventory Grid View04/15/20
Try this version of IGV. I've remov...
Posted By: Baertram
Try this version of IGV. I've removed the embedded libraries and LibStub calls and made it depending on LibAddonMenu-2.0 version r28 or newer. IGV v2.0.9.3 Baertram without LibStub and other Libs
File: PerfectPixel04/15/20
Re: World Map Weirdness
Posted By: Baertram
What other map related addons do you use? Please note down your active addons, or use Addon Selector to create a profile of them to get back to them later quickly. Please try with ONLY PP active, does it happen as well? If yes, we need to check this. Maybe due to the dependencies activated now. If not: Try to enable other map...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Re: Automatic Party Switching
Posted By: Baertram
Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change. The settings menu in the beta changed so you'll find this setting at the chat channel submenu now. Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group. Old post:...
File: FCO ChangeStuff04/15/20
Please re-download and try again wi...
Posted By: Baertram
Please re-download and try again with some special characters like \/&%$§"!.:;,{}^<>|+* They should all work now (hopefully):D https://www.dropbox.com/s/c4tteviooqiplwi/FCOChangeStuff_BETA_0_1_87.zip?dl=0
File: FCO ItemSaver04/15/20
Re: Inventory Grid View
Posted By: Baertram
I'd recommand to switch to GridList as IGV is outdated and not supported anymore. It got some benefits and more settings than IGV and is supported by other addons like PerfectPixel. But I did not intend to change anything related to IGV and FCOIS so this was not on purpose. Edit: I think another problem could be the detection...
File: FCO ItemSaver04/15/20
Re: Re: Re: Deconstruct
Posted By: Baertram
The google files need to be online at the google drive, or google photos, and you need to tell me the correct link to these files, not the ones you provided me like "https://photos.google.com/u/1/photo/AF1QipP_GcwFSx1BOd6eFoeqAaUmV1cVlm3PXQdTU0Jj". These are no photos and the link needs the phpto url containing the url + the .jpg/....
File: Unknown Tracker04/14/20
@kadeer Do there exist any API fun...
Posted By: Baertram
@kadeer Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items? I sometimes try to read style pages on a char where I do...
File: Transmute Saver04/14/20
https://www.esoui.com/downloads/inf...
Posted By: Baertram
https://www.esoui.com/downloads/info2325-UnknownTrackerStylepagesMotifsRecipesFurnishingsRuneboxes.html Thank you, Dolgubon. And I would like the same for the motifs. To specify in the settings what char can study the motifs, and don't allow the rest. I have already spent several expensive motifs so on the anniversary. :(
File: FCO ChangeStuff04/14/20
I'm using a lua string match functi...
Posted By: Baertram
I'm using a lua string match function. I guess my pattern does not recognize the + properly then. It's the plus sign that breaks it. It works with all of the addons turned on (and there are a lot) if it's an alphanumeric word but it seems the non-alphanumeric stuff is a no-go. Not sure how it makes an array from the variable. Hm,...
File: Circonians TextureIt04/14/20
Re: black background
Posted By: Baertram
Maybe I did not understand your correct but why do you need a black background to test transparent textues if you can also toggle the backdrop to hide it. This way you can test your transparent icons directly? Hey could we get complete black backdrop also? I am trying to get couple ingame icons that I could use with transparent ba...
File: LibFilters-3.004/14/20
Re: Re: Re: error on research
Posted By: Baertram
The cause was fixed in the last version, right. So with only these 2 lines I cannot help you here, I need the total error message with all lines of the error, expanded so I can see the variables. And please provide me the steps after a login/reloadui how to reproduce this with which addons enabled please! At best install LibDebu...
File: Harven's Stolen Filter04/13/20
Right, forgot the guild banks. I...
Posted By: Baertram
Right, forgot the guild banks. I've update the button so it won't be shown at the bank deposit and vendors anymore. They filter stolen items automatically so this wouldn't make any sense to show them there. I also removed the debug messages. Pleae try if this works well for you One more tweak that'd make the same sense is...
File: FCO ItemSaver04/13/20
Sorry but what do you mean? I canno...
Posted By: Baertram
Sorry but what do you mean? I cannot read your mind guys so please add more details like what to do to see what you see or add a Screenshot and more describing text or I won't be able to help. And as noone else reported anything similar so far: Did you test with all other addons except FCOIS disabled? If not please do so like wr...
File: PerfectPixel04/12/20
Re: couple of requests
Posted By: Baertram
2. What buttons in inventories do you talk about? The buttons above the inventory look normal for me, like with the vanilla UI. Like weapns, armor, materials, consumables... No matter if I use PP or not. They keybinds below the inventory change and if I disable PP they change back to normal as well. 3. Settings -> List settings...
File: DuesPaid04/12/20
Looks good now, only this function...
Posted By: Baertram
Looks good now, only this function should be added to your global DUESPAIDTable: function resetWindowClose(settingChoice) -> function DUESPAIDTable.resetWindowClose(settingChoice) And in your XML file call the function then with the DUESPAIDTable global in front: self:GetOwningWindow():SetHidden(true)...
File: FCO ItemSaver04/12/20
Oh right, I'll add a "- No icon sel...
Posted By: Baertram
Oh right, I'll add a "- No icon selected -" entry to the icon dropdown box for the SetTracker tracked sets so you can disable automatic marks for those via the "None" selection. It was only thought of mark sets, and not "skip sets" :D Ok then, I understand possible problems. FCOIS→GridList is the only single common depe...
File: Advanced Filters - Updated04/12/20
is it possible to add a filter when...
Posted By: Baertram
is it possible to add a filter when item's are bind on equip ? Kind regards Search the addons for "Advanced Filters" and you'll find a list of filter plugins you can install and use in the AF dropdown box of your inventory. I think a bound filter already exists there. Please check if this is what you have asked for.
File: FCO ChangeStuff04/12/20
Hm, please try if it works with oth...
Posted By: Baertram
Hm, please try if it works with other words like "night" or "gn" or "good night". Tested it yesterday and it worked fine. And also please test if it works (with your words or my examples) if you only use FCOChangeStuff. MAybe any other chat related addon interferes. I have tested it with pChat and it worked for me for at least w...
File: FCO ItemSaver04/12/20
See my explanation below in a post...
Posted By: Baertram
See my explanation below in a post about the dependencies. I have added GridList as dependency to FCOIS to assure that it is loaded before FCOIS and be able to check for the global GridList variable as FCOIS initializes the inventory icons. As this happens after event_player_activated where all addons are enabled and loaded alr...